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+/* This file is part of Ganv.
+ * Copyright 2007-2011 David Robillard <http://drobilla.net>
+ *
+ * Ganv is free software: you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation, either version 3 of the License, or any later version.
+ *
+ * Ganv is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with Ganv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/* Based on GnomeCanvas, by Federico Mena <federico@nuclecu.unam.mx>
+ * and Raph Levien <raph@gimp.org>
+ * Copyright 1997-2000 Free Software Foundation
+ */
+
+#ifndef GANV_CANVAS_BASE_H
+#define GANV_CANVAS_BASE_H
+
+#include <gtk/gtk.h>
+#include <stdarg.h>
+#include <libart_lgpl/art_misc.h>
+#include <libart_lgpl/art_rect.h>
+#include <libart_lgpl/art_svp.h>
+#include <libart_lgpl/art_uta.h>
+#include <libart_lgpl/art_affine.h>
+
+G_BEGIN_DECLS
+
+
+/* "Small" value used by canvas stuff */
+#define GANV_CANVAS_BASE_EPSILON 1e-10
+
+typedef struct _GanvCanvasBase GanvCanvasBase;
+typedef struct _GanvCanvasBaseClass GanvCanvasBaseClass;
+typedef struct _GanvItem GanvItem;
+typedef struct _GanvItemClass GanvItemClass;
+typedef struct _GanvGroup GanvGroup;
+typedef struct _GanvGroupClass GanvGroupClass;
+
+
+/* GanvItem - base item class for canvas items
+ *
+ * All canvas items are derived from GanvItem. The only information a
+ * GanvItem contains is its parent canvas, its parent canvas item group,
+ * its bounding box in world coordinates, and its current affine transformation.
+ *
+ * Items inside a canvas are organized in a tree of GanvItemGroup nodes
+ * and GanvItem leaves. Each canvas has a single root group, which can
+ * be obtained with the ganv_canvas_base_get_root() function.
+ *
+ * The abstract GanvItem class does not have any configurable or
+ * queryable attributes.
+ */
+
+/* Object flags for items */
+enum {
+ GANV_ITEM_REALIZED = 1 << 4,
+ GANV_ITEM_MAPPED = 1 << 5,
+ GANV_ITEM_ALWAYS_REDRAW = 1 << 6,
+ GANV_ITEM_VISIBLE = 1 << 7,
+ GANV_ITEM_NEED_UPDATE = 1 << 8,
+ GANV_ITEM_NEED_AFFINE = 1 << 9,
+ GANV_ITEM_NEED_CLIP = 1 << 10,
+ GANV_ITEM_NEED_VIS = 1 << 11,
+ GANV_ITEM_AFFINE_FULL = 1 << 12
+};
+
+/* Update flags for items */
+enum {
+ GANV_CANVAS_BASE_UPDATE_REQUESTED = 1 << 0,
+ GANV_CANVAS_BASE_UPDATE_AFFINE = 1 << 1,
+ GANV_CANVAS_BASE_UPDATE_CLIP = 1 << 2,
+ GANV_CANVAS_BASE_UPDATE_VISIBILITY = 1 << 3,
+ GANV_CANVAS_BASE_UPDATE_IS_VISIBLE = 1 << 4 /* Deprecated. FIXME: remove this */
+};
+
+#define GANV_TYPE_ITEM (ganv_item_get_type())
+#define GANV_ITEM(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GANV_TYPE_ITEM, GanvItem))
+#define GANV_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GANV_TYPE_ITEM, GanvItemClass))
+#define GANV_IS_ITEM(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GANV_TYPE_ITEM))
+#define GANV_IS_ITEM_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GANV_TYPE_ITEM))
+#define GANV_ITEM_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GANV_TYPE_ITEM, GanvItemClass))
+
+struct _GanvItem {
+ GtkObject object;
+
+ /* Parent canvas for this item */
+ GanvCanvasBase* canvas;
+
+ /* Parent canvas group for this item (a GanvGroup) */
+ GanvItem* parent;
+
+ /* If NULL, assumed to be the identity tranform. If flags does not have
+ * AFFINE_FULL, then a two-element array containing a translation. If
+ * flags contains AFFINE_FULL, a six-element array containing an affine
+ * transformation.
+ */
+ double* xform;
+
+ /* Bounding box for this item (in canvas coordinates) */
+ double x1, y1, x2, y2;
+};
+
+struct _GanvItemClass {
+ GtkObjectClass parent_class;
+
+ /* Tell the item to update itself. The flags are from the update flags
+ * defined above. The item should update its internal state from its
+ * queued state, and recompute and request its repaint area. The
+ * affine, if used, is a pointer to a 6-element array of doubles. The
+ * update method also recomputes the bounding box of the item.
+ */
+ void (* update)(GanvItem* item, double* affine, ArtSVP* clip_path, int flags);
+
+ /* Realize an item -- create GCs, etc. */
+ void (* realize)(GanvItem* item);
+
+ /* Unrealize an item */
+ void (* unrealize)(GanvItem* item);
+
+ /* Map an item - normally only need by items with their own GdkWindows */
+ void (* map)(GanvItem* item);
+
+ /* Unmap an item */
+ void (* unmap)(GanvItem* item);
+
+ /* Return the microtile coverage of the item */
+ ArtUta* (*coverage)(GanvItem * item);
+
+ /* Draw an item of this type. (x, y) are the upper-left canvas pixel
+ * coordinates of the drawable, a temporary pixmap, where things get
+ * drawn. (width, height) are the dimensions of the drawable.
+ */
+ void (* draw)(GanvItem* item, GdkDrawable* drawable,
+ int x, int y, int width, int height);
+
+ /* Calculate the distance from an item to the specified point. It also
+ * returns a canvas item which is the item itself in the case of the
+ * object being an actual leaf item, or a child in case of the object
+ * being a canvas group. (cx, cy) are the canvas pixel coordinates that
+ * correspond to the item-relative coordinates (x, y).
+ */
+ double (* point)(GanvItem* item, double x, double y, int cx, int cy,
+ GanvItem** actual_item);
+
+ /* Fetch the item's bounding box (need not be exactly tight). This
+ * should be in item-relative coordinates.
+ */
+ void (* bounds)(GanvItem* item, double* x1, double* y1, double* x2, double* y2);
+
+ /* Signal: an event occurred for an item of this type. The (x, y)
+ * coordinates are in the canvas world coordinate system.
+ */
+ gboolean (* event)(GanvItem* item, GdkEvent* event);
+
+ /* Reserved for future expansion */
+ gpointer spare_vmethods [4];
+};
+
+
+GType ganv_item_get_type(void) G_GNUC_CONST;
+
+/* Create a canvas item using the standard Gtk argument mechanism. The item is
+ * automatically inserted at the top of the specified canvas group. The last
+ * argument must be a NULL pointer.
+ */
+GanvItem* ganv_item_new(GanvGroup* parent, GType type,
+ const gchar* first_arg_name, ...);
+
+/* Constructors for use in derived classes and language wrappers */
+void ganv_item_construct(GanvItem* item, GanvGroup* parent,
+ const gchar* first_arg_name, va_list args);
+
+/* Configure an item using the standard Gtk argument mechanism. The last
+ * argument must be a NULL pointer.
+ */
+void ganv_item_set(GanvItem* item, const gchar* first_arg_name, ...);
+
+/* Used only for language wrappers and the like */
+void ganv_item_set_valist(GanvItem* item,
+ const gchar* first_arg_name, va_list args);
+
+/* Move an item by the specified amount */
+void ganv_item_move(GanvItem* item, double dx, double dy);
+
+/* Apply a relative affine transformation to the item. */
+void ganv_item_affine_relative(GanvItem* item, const double affine[6]);
+
+/* Apply an absolute affine transformation to the item. */
+void ganv_item_affine_absolute(GanvItem* item, const double affine[6]);
+
+/* Raise an item in the z-order of its parent group by the specified number of
+ * positions.
+ */
+void ganv_item_raise(GanvItem* item, int positions);
+
+/* Lower an item in the z-order of its parent group by the specified number of
+ * positions.
+ */
+void ganv_item_lower(GanvItem* item, int positions);
+
+/* Raise an item to the top of its parent group's z-order. */
+void ganv_item_raise_to_top(GanvItem* item);
+
+/* Lower an item to the bottom of its parent group's z-order */
+void ganv_item_lower_to_bottom(GanvItem* item);
+
+/* Show an item (make it visible). If the item is already shown, it has no
+ * effect.
+ */
+void ganv_item_show(GanvItem* item);
+
+/* Hide an item (make it invisible). If the item is already invisible, it has
+ * no effect.
+ */
+void ganv_item_hide(GanvItem* item);
+
+/* Grab the mouse for the specified item. Only the events in event_mask will be
+ * reported. If cursor is non-NULL, it will be used during the duration of the
+ * grab. Time is a proper X event time parameter. Returns the same values as
+ * XGrabPointer().
+ */
+int ganv_item_grab(GanvItem* item, unsigned int event_mask,
+ GdkCursor* cursor, guint32 etime);
+
+/* Ungrabs the mouse -- the specified item must be the same that was passed to
+ * ganv_item_grab(). Time is a proper X event time parameter.
+ */
+void ganv_item_ungrab(GanvItem* item, guint32 etime);
+
+/* These functions convert from a coordinate system to another. "w" is world
+ * coordinates and "i" is item coordinates.
+ */
+void ganv_item_w2i(GanvItem* item, double* x, double* y);
+void ganv_item_i2w(GanvItem* item, double* x, double* y);
+
+/* Gets the affine transform that converts from item-relative coordinates to
+ * world coordinates.
+ */
+void ganv_item_i2w_affine(GanvItem* item, double affine[6]);
+
+/* Gets the affine transform that converts from item-relative coordinates to
+ * canvas pixel coordinates.
+ */
+void ganv_item_i2c_affine(GanvItem* item, double affine[6]);
+
+/* Remove the item from its parent group and make the new group its parent. The
+ * item will be put on top of all the items in the new group. The item's
+ * coordinates relative to its new parent to *not* change -- this means that the
+ * item could potentially move on the screen.
+ *
+ * The item and the group must be in the same canvas. An item cannot be
+ * reparented to a group that is the item itself or that is an inferior of the
+ * item.
+ */
+void ganv_item_reparent(GanvItem* item, GanvGroup* new_group);
+
+/* Used to send all of the keystroke events to a specific item as well as
+ * GDK_FOCUS_CHANGE events.
+ */
+void ganv_item_grab_focus(GanvItem* item);
+
+/* Fetch the bounding box of the item. The bounding box may not be exactly
+ * tight, but the canvas items will do the best they can. The returned bounding
+ * box is in the coordinate system of the item's parent.
+ */
+void ganv_item_get_bounds(GanvItem* item,
+ double* x1, double* y1, double* x2, double* y2);
+
+/* Request that the update method eventually get called. This should be used
+ * only by item implementations.
+ */
+void ganv_item_request_update(GanvItem* item);
+
+
+/* GanvGroup - a group of canvas items
+ *
+ * A group is a node in the hierarchical tree of groups/items inside a canvas.
+ * Groups serve to give a logical structure to the items.
+ *
+ * Consider a circuit editor application that uses the canvas for its schematic
+ * display. Hierarchically, there would be canvas groups that contain all the
+ * components needed for an "adder", for example -- this includes some logic
+ * gates as well as wires. You can move stuff around in a convenient way by
+ * doing a ganv_item_move() of the hierarchical groups -- to move an
+ * adder, simply move the group that represents the adder.
+ *
+ * The following arguments are available:
+ *
+ * name type read/write description
+ * --------------------------------------------------------------------------------
+ * x double RW X coordinate of group's origin
+ * y double RW Y coordinate of group's origin
+ */
+
+
+#define GANV_TYPE_GROUP (ganv_group_get_type())
+#define GANV_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GANV_TYPE_GROUP, GanvGroup))
+#define GANV_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GANV_TYPE_GROUP, GanvGroupClass))
+#define GANV_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GANV_TYPE_GROUP))
+#define GANV_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GANV_TYPE_GROUP))
+#define GANV_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GANV_TYPE_GROUP, GanvGroupClass))
+
+
+struct _GanvGroup {
+ GanvItem item;
+
+ /* Children of the group */
+ GList* item_list;
+ GList* item_list_end;
+};
+
+struct _GanvGroupClass {
+ GanvItemClass parent_class;
+};
+
+
+GType ganv_group_get_type(void) G_GNUC_CONST;
+
+
+/*** GanvCanvasBase ***/
+
+
+#define GANV_TYPE_CANVAS_BASE (ganv_canvas_base_get_type())
+#define GANV_CANVAS_BASE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GANV_TYPE_CANVAS_BASE, GanvCanvasBase))
+#define GANV_CANVAS_BASE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GANV_TYPE_CANVAS_BASE, GanvCanvasBaseClass))
+#define GANV_IS_CANVAS_BASE(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GANV_TYPE_CANVAS_BASE))
+#define GANV_IS_CANVAS_BASE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GANV_TYPE_CANVAS_BASE))
+#define GANV_CANVAS_BASE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GANV_TYPE_CANVAS_BASE, GanvCanvasBaseClass))
+
+
+struct _GanvCanvasBase {
+ GtkLayout layout;
+
+ /* Root canvas group */
+ GanvItem* root;
+
+ /* Area that needs redrawing, stored as a microtile array */
+ ArtUta* redraw_area;
+
+ /* The item containing the mouse pointer, or NULL if none */
+ GanvItem* current_item;
+
+ /* Item that is about to become current (used to track deletions and such) */
+ GanvItem* new_current_item;
+
+ /* Item that holds a pointer grab, or NULL if none */
+ GanvItem* grabbed_item;
+
+ /* If non-NULL, the currently focused item */
+ GanvItem* focused_item;
+
+ /* GC for temporary draw pixmap */
+ GdkGC* pixmap_gc;
+
+ /* Event on which selection of current item is based */
+ GdkEvent pick_event;
+
+ /* Scrolling region */
+ double scroll_x1, scroll_y1;
+ double scroll_x2, scroll_y2;
+
+ /* Scaling factor to be used for display */
+ double pixels_per_unit;
+
+ /* Idle handler ID */
+ guint idle_id;
+
+ /* Signal handler ID for destruction of the root item */
+ guint root_destroy_id;
+
+ /* Area that is being redrawn. Contains (x1, y1) but not (x2, y2).
+ * Specified in canvas pixel coordinates.
+ */
+ int redraw_x1, redraw_y1;
+ int redraw_x2, redraw_y2;
+
+ /* Offsets of the temprary drawing pixmap */
+ int draw_xofs, draw_yofs;
+
+ /* Internal pixel offsets when zoomed out */
+ int zoom_xofs, zoom_yofs;
+
+ /* Last known modifier state, for deferred repick when a button is down */
+ int state;
+
+ /* Event mask specified when grabbing an item */
+ guint grabbed_event_mask;
+
+ /* Tolerance distance for picking items */
+ int close_enough;
+
+ /* Whether the canvas should center the scroll region in the middle of
+ * the window if the scroll region is smaller than the window.
+ */
+ unsigned int center_scroll_region : 1;
+
+ /* Whether items need update at next idle loop iteration */
+ unsigned int need_update : 1;
+
+ /* Whether the canvas needs redrawing at the next idle loop iteration */
+ unsigned int need_redraw : 1;
+
+ /* Whether current item will be repicked at next idle loop iteration */
+ unsigned int need_repick : 1;
+
+ /* For use by internal pick_current_item() function */
+ unsigned int left_grabbed_item : 1;
+
+ /* For use by internal pick_current_item() function */
+ unsigned int in_repick : 1;
+};
+
+struct _GanvCanvasBaseClass {
+ GtkLayoutClass parent_class;
+
+ /* Draw the background for the area given. This method is only used
+ * for non-antialiased canvases.
+ */
+ void (* draw_background)(GanvCanvasBase* canvas, GdkDrawable* drawable,
+ int x, int y, int width, int height);
+
+ /* Private Virtual methods for groping the canvas inside bonobo */
+ void (* request_update)(GanvCanvasBase* canvas);
+
+ /* Reserved for future expansion */
+ gpointer spare_vmethods [4];
+};
+
+
+GType ganv_canvas_base_get_type(void) G_GNUC_CONST;
+
+/* Creates a new canvas. You should check that the canvas is created with the
+ * proper visual and colormap. Any visual will do unless you intend to insert
+ * gdk_imlib images into it, in which case you should use the gdk_imlib visual.
+ *
+ * You should call ganv_canvas_base_set_scroll_region() soon after calling this
+ * function to set the desired scrolling limits for the canvas.
+ */
+GtkWidget* ganv_canvas_base_new(void);
+
+/* Returns the root canvas item group of the canvas */
+GanvGroup* ganv_canvas_base_root(GanvCanvasBase* canvas);
+
+/* Sets the limits of the scrolling region, in world coordinates */
+void ganv_canvas_base_set_scroll_region(GanvCanvasBase* canvas,
+ double x1, double y1, double x2, double y2);
+
+/* Gets the limits of the scrolling region, in world coordinates */
+void ganv_canvas_base_get_scroll_region(GanvCanvasBase* canvas,
+ double* x1, double* y1, double* x2, double* y2);
+
+/* Whether the canvas centers the scroll region if it is smaller than the window */
+void ganv_canvas_base_set_center_scroll_region(GanvCanvasBase* canvas, gboolean center_scroll_region);
+
+/* Returns whether the canvas is set to center the scroll region if it is smaller than the window */
+gboolean ganv_canvas_base_get_center_scroll_region(GanvCanvasBase* canvas);
+
+/* Sets the number of pixels that correspond to one unit in world coordinates */
+void ganv_canvas_base_set_pixels_per_unit(GanvCanvasBase* canvas, double n);
+
+/* Scrolls the canvas to the specified offsets, given in canvas pixel coordinates */
+void ganv_canvas_base_scroll_to(GanvCanvasBase* canvas, int cx, int cy);
+
+/* Returns the scroll offsets of the canvas in canvas pixel coordinates. You
+ * can specify NULL for any of the values, in which case that value will not be
+ * queried.
+ */
+void ganv_canvas_base_get_scroll_offsets(GanvCanvasBase* canvas, int* cx, int* cy);
+
+/* Requests that the canvas be repainted immediately instead of in the idle
+ * loop.
+ */
+void ganv_canvas_base_update_now(GanvCanvasBase* canvas);
+
+/* Returns the item that is at the specified position in world coordinates, or
+ * NULL if no item is there.
+ */
+GanvItem* ganv_canvas_base_get_item_at(GanvCanvasBase* canvas, double x, double y);
+
+/* For use only by item type implementations. Request that the canvas eventually
+ * redraw the specified region. The region is specified as a microtile
+ * array. This function takes over responsibility for freeing the uta argument.
+ */
+void ganv_canvas_base_request_redraw_uta(GanvCanvasBase* canvas, ArtUta* uta);
+
+/* For use only by item type implementations. Request that the canvas
+ * eventually redraw the specified region, specified in canvas pixel
+ * coordinates. The region contains (x1, y1) but not (x2, y2).
+ */
+void ganv_canvas_base_request_redraw(GanvCanvasBase* canvas, int x1, int y1, int x2, int y2);
+
+/* Gets the affine transform that converts world coordinates into canvas pixel
+ * coordinates.
+ */
+void ganv_canvas_base_w2c_affine(GanvCanvasBase* canvas, double affine[6]);
+
+/* These functions convert from a coordinate system to another. "w" is world
+ * coordinates, "c" is canvas pixel coordinates (pixel coordinates that are
+ * (0,0) for the upper-left scrolling limit and something else for the
+ * lower-left scrolling limit).
+ */
+void ganv_canvas_base_w2c(GanvCanvasBase* canvas, double wx, double wy, int* cx, int* cy);
+void ganv_canvas_base_w2c_d(GanvCanvasBase* canvas, double wx, double wy, double* cx, double* cy);
+void ganv_canvas_base_c2w(GanvCanvasBase* canvas, int cx, int cy, double* wx, double* wy);
+
+/* This function takes in coordinates relative to the GTK_LAYOUT
+ * (canvas)->bin_window and converts them to world coordinates.
+ */
+void ganv_canvas_base_window_to_world(GanvCanvasBase* canvas,
+ double winx, double winy, double* worldx, double* worldy);
+
+/* This is the inverse of ganv_canvas_base_window_to_world() */
+void ganv_canvas_base_world_to_window(GanvCanvasBase* canvas,
+ double worldx, double worldy, double* winx, double* winy);
+
+G_END_DECLS
+
+#endif