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author | Julien Moutte <julien@moutte.net> | 2003-07-12 09:18:31 +0000 |
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committer | Julien Moutte <julien@moutte.net> | 2003-07-12 09:18:31 +0000 |
commit | b6518dc7d8461be334ea2b8588c2d880c71d5213 (patch) | |
tree | 74191e75bce56271f612e595ef8164f26908bf13 /gst-libs/gst/play | |
parent | 41c1c8f56aab9330a1243319a959549f44cac55a (diff) | |
download | gst-plugins-bad-b6518dc7d8461be334ea2b8588c2d880c71d5213.tar.gz gst-plugins-bad-b6518dc7d8461be334ea2b8588c2d880c71d5213.tar.bz2 gst-plugins-bad-b6518dc7d8461be334ea2b8588c2d880c71d5213.zip |
fixing buggy error handling
Original commit message from CVS:
fixing buggy error handling
Diffstat (limited to 'gst-libs/gst/play')
-rw-r--r-- | gst-libs/gst/play/play.old.c | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/gst-libs/gst/play/play.old.c b/gst-libs/gst/play/play.old.c index 69382c0c..bd73df79 100644 --- a/gst-libs/gst/play/play.old.c +++ b/gst-libs/gst/play/play.old.c @@ -370,6 +370,11 @@ gst_play_idle_signal (GstPlay * play) gst_object_unref (signal->signal_data.info.object); break; case PIPELINE_ERROR: + + if (gst_element_get_state (play->pipeline) == GST_STATE_PLAYING) + if (gst_element_set_state (play->pipeline, GST_STATE_READY) != + GST_STATE_SUCCESS) + g_warning ("PIPELINE_ERROR: set to READY failed"); g_signal_emit (G_OBJECT (play), gst_play_signals[PIPELINE_ERROR], 0, signal->signal_data.error.element, signal->signal_data.error.error); @@ -459,9 +464,6 @@ callback_pipeline_error (GstElement * object, g_async_queue_push (play->signal_queue, signal); - if (GST_IS_ELEMENT (play->pipeline)) - gst_element_set_state (play->pipeline, GST_STATE_READY); - play->idle_add_func ((GSourceFunc) gst_play_idle_signal, play); } @@ -497,6 +499,8 @@ callback_pipeline_state_change (GstElement * element, g_return_if_fail (GST_IS_PLAY (play)); g_return_if_fail (element == play->pipeline); + /*g_print ("got state change %s to %s\n", gst_element_state_get_name (old), gst_element_state_get_name (state)); */ + /* do additional stuff depending on state */ if (GST_IS_PIPELINE (play->pipeline)) { |