diff options
author | Thomas Vander Stichele <thomas@apestaart.org> | 2004-03-14 22:34:33 +0000 |
---|---|---|
committer | Thomas Vander Stichele <thomas@apestaart.org> | 2004-03-14 22:34:33 +0000 |
commit | 7a778ee4b7ec09a1f5b2185c9cceee3910dfbdf2 (patch) | |
tree | f863b467dea9559a6ec9c48affbfae11f8104164 /sys/glsink | |
parent | a19db4bbdc4a15ea0d8f4d28e9a1302c9c3d1657 (diff) | |
download | gst-plugins-bad-7a778ee4b7ec09a1f5b2185c9cceee3910dfbdf2.tar.gz gst-plugins-bad-7a778ee4b7ec09a1f5b2185c9cceee3910dfbdf2.tar.bz2 gst-plugins-bad-7a778ee4b7ec09a1f5b2185c9cceee3910dfbdf2.zip |
gst-indent
Original commit message from CVS:
gst-indent
Diffstat (limited to 'sys/glsink')
-rw-r--r-- | sys/glsink/ARB_multitexture.h | 661 | ||||
-rw-r--r-- | sys/glsink/EXT_paletted_texture.h | 221 | ||||
-rw-r--r-- | sys/glsink/NV_register_combiners.h | 361 | ||||
-rw-r--r-- | sys/glsink/gstgl_nvimage.c | 412 | ||||
-rw-r--r-- | sys/glsink/gstgl_pdrimage.c | 411 | ||||
-rw-r--r-- | sys/glsink/gstgl_rgbimage.c | 381 | ||||
-rw-r--r-- | sys/glsink/gstglsink.c | 550 | ||||
-rw-r--r-- | sys/glsink/gstglsink.h | 127 | ||||
-rw-r--r-- | sys/glsink/gstglxwindow.c | 266 | ||||
-rw-r--r-- | sys/glsink/regcomb_yuvrgb.c | 583 |
10 files changed, 2206 insertions, 1767 deletions
diff --git a/sys/glsink/ARB_multitexture.h b/sys/glsink/ARB_multitexture.h index 36dcf011..6718e2fc 100644 --- a/sys/glsink/ARB_multitexture.h +++ b/sys/glsink/ARB_multitexture.h @@ -7,42 +7,42 @@ * *
* version 1.0ß *
* *
- *************************************************************/
-
+ *************************************************************/
+
#ifndef __ARB_MULTITEXTURE_H_
#define __ARB_MULTITEXTURE_H_
-
+
/*
* GLOBAL SWITCHES - enable/disable advanced features of this header
*
- */
-#define ARB_MULTITEXTURE_INITIALIZE 1 // enable generic init-routines
+ */
+#define ARB_MULTITEXTURE_INITIALIZE 1 // enable generic init-routines
#ifndef _WIN32
#define GL_GLEXT_PROTOTYPES 1
-#endif
-
+#endif /*
*/ +
#ifdef __cplusplus
-extern "C" {
-#endif
-
+extern "C" +{ +
+#endif /*
*/ +
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
-#endif
-
+#endif /*
*/ +
#ifndef APIENTRY
#define APIENTRY
-#endif
-
-
+#endif /*
*/ +
// Header file version number, required by OpenGL ABI for Linux
//#define GL_GLEXT_VERSION 7
-
-
+
/*
* NEW TOKENS TO OPENGL 1.2.1
*
- */
+ */
#ifndef GL_ARB_multitexture
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
@@ -80,232 +80,421 @@ extern "C" { #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define GL_ARB_multitexture 1
-#endif
-
+#endif /*
*/ +
#ifndef _WIN32
#ifdef GL_GLEXT_PROTOTYPES
-extern void APIENTRY glActiveTextureARB (GLenum);
-extern void APIENTRY glClientActiveTextureARB (GLenum);
-extern void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble);
-extern void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *);
-extern void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat);
-extern void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *);
-extern void APIENTRY glMultiTexCoord1iARB (GLenum, GLint);
-extern void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *);
-extern void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort);
-extern void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *);
-extern void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble);
-extern void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *);
-extern void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat);
-extern void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *);
-extern void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint);
-extern void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *);
-extern void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort);
-extern void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *);
-extern void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, GLdouble);
-extern void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *);
-extern void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, GLfloat);
-extern void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *);
-extern void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint);
-extern void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *);
-extern void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, GLshort);
-extern void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *);
-extern void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
-extern void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *);
-extern void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-extern void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *);
-extern void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, GLint);
-extern void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *);
-extern void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, GLshort, GLshort);
-extern void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *);
-#endif // GL_GLEXT_PROTOTYPES
-#else // not _WIN32
-typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
-#endif // _WIN32
-
+ extern void APIENTRY glActiveTextureARB (GLenum); +
extern void APIENTRY glClientActiveTextureARB (GLenum); +
extern void APIENTRY glMultiTexCoord1dARB (GLenum, GLdouble); +
extern void APIENTRY glMultiTexCoord1dvARB (GLenum, const GLdouble *); +
extern void APIENTRY glMultiTexCoord1fARB (GLenum, GLfloat); +
extern void APIENTRY glMultiTexCoord1fvARB (GLenum, const GLfloat *); +
extern void APIENTRY glMultiTexCoord1iARB (GLenum, GLint); +
extern void APIENTRY glMultiTexCoord1ivARB (GLenum, const GLint *); +
extern void APIENTRY glMultiTexCoord1sARB (GLenum, GLshort); +
extern void APIENTRY glMultiTexCoord1svARB (GLenum, const GLshort *); +
extern void APIENTRY glMultiTexCoord2dARB (GLenum, GLdouble, GLdouble); +
extern void APIENTRY glMultiTexCoord2dvARB (GLenum, const GLdouble *); +
extern void APIENTRY glMultiTexCoord2fARB (GLenum, GLfloat, GLfloat); +
extern void APIENTRY glMultiTexCoord2fvARB (GLenum, const GLfloat *); +
extern void APIENTRY glMultiTexCoord2iARB (GLenum, GLint, GLint); +
extern void APIENTRY glMultiTexCoord2ivARB (GLenum, const GLint *); +
extern void APIENTRY glMultiTexCoord2sARB (GLenum, GLshort, GLshort); +
extern void APIENTRY glMultiTexCoord2svARB (GLenum, const GLshort *); +
extern void APIENTRY glMultiTexCoord3dARB (GLenum, GLdouble, GLdouble, + GLdouble); +
extern void APIENTRY glMultiTexCoord3dvARB (GLenum, const GLdouble *); +
extern void APIENTRY glMultiTexCoord3fARB (GLenum, GLfloat, GLfloat, + GLfloat); +
extern void APIENTRY glMultiTexCoord3fvARB (GLenum, const GLfloat *); +
extern void APIENTRY glMultiTexCoord3iARB (GLenum, GLint, GLint, GLint); +
extern void APIENTRY glMultiTexCoord3ivARB (GLenum, const GLint *); +
extern void APIENTRY glMultiTexCoord3sARB (GLenum, GLshort, GLshort, + GLshort); +
extern void APIENTRY glMultiTexCoord3svARB (GLenum, const GLshort *); +
extern void APIENTRY glMultiTexCoord4dARB (GLenum, GLdouble, GLdouble, + GLdouble, GLdouble); +
extern void APIENTRY glMultiTexCoord4dvARB (GLenum, const GLdouble *); +
extern void APIENTRY glMultiTexCoord4fARB (GLenum, GLfloat, GLfloat, + GLfloat, GLfloat); +
extern void APIENTRY glMultiTexCoord4fvARB (GLenum, const GLfloat *); +
extern void APIENTRY glMultiTexCoord4iARB (GLenum, GLint, GLint, GLint, + GLint); +
extern void APIENTRY glMultiTexCoord4ivARB (GLenum, const GLint *); +
extern void APIENTRY glMultiTexCoord4sARB (GLenum, GLshort, GLshort, + GLshort, GLshort); +
extern void APIENTRY glMultiTexCoord4svARB (GLenum, const GLshort *); +
+#endif // GL_GLEXT_PROTOTYPES
+#else // not _WIN32
+ typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +
typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, + GLdouble s); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, + const GLdouble * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, + GLfloat s); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, + const GLfloat * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, + GLint s); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, + const GLint * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, + GLshort s); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, + const GLshort * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, + GLdouble s, GLdouble t); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, + const GLdouble * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, + GLfloat s, GLfloat t); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, + const GLfloat * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, + GLint s, GLint t); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, + const GLint * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, + GLshort s, GLshort t); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, + const GLshort * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, + GLdouble s, GLdouble t, GLdouble r); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, + const GLdouble * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, + GLfloat s, GLfloat t, GLfloat r); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, + const GLfloat * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, + GLint s, GLint t, GLint r); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, + const GLint * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, + GLshort s, GLshort t, GLshort r); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, + const GLshort * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, + GLdouble s, GLdouble t, GLdouble r, GLdouble q); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, + const GLdouble * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, + GLfloat s, GLfloat t, GLfloat r, GLfloat q); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, + const GLfloat * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, + GLint s, GLint t, GLint r, GLint q); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, + const GLint * v); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, + GLshort s, GLshort t, GLshort r, GLshort q); +
typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, + const GLshort * v); +
+#endif // _WIN32
+
#ifdef ARB_MULTITEXTURE_INITIALIZE
#include<string.h> // string manipulation for runtime-check
-
+
#ifdef _WIN32
-PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL;
-PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL;
-PFNGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB = NULL;
-PFNGLMULTITEXCOORD1DVARBPROC glMultiTexCoord1dvARB = NULL;
-PFNGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB = NULL;
-PFNGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB = NULL;
-PFNGLMULTITEXCOORD1IARBPROC glMultiTexCoord1iARB = NULL;
-PFNGLMULTITEXCOORD1IVARBPROC glMultiTexCoord1ivARB = NULL;
-PFNGLMULTITEXCOORD1SARBPROC glMultiTexCoord1sARB = NULL;
-PFNGLMULTITEXCOORD1SVARBPROC glMultiTexCoord1svARB = NULL;
-PFNGLMULTITEXCOORD2DARBPROC glMultiTexCoord2dARB = NULL;
-PFNGLMULTITEXCOORD2DVARBPROC glMultiTexCoord2dvARB = NULL;
-PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB = NULL;
-PFNGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB = NULL;
-PFNGLMULTITEXCOORD2IARBPROC glMultiTexCoord2iARB = NULL;
-PFNGLMULTITEXCOORD2IVARBPROC glMultiTexCoord2ivARB = NULL;
-PFNGLMULTITEXCOORD2SARBPROC glMultiTexCoord2sARB = NULL;
-PFNGLMULTITEXCOORD2SVARBPROC glMultiTexCoord2svARB = NULL;
-PFNGLMULTITEXCOORD3DARBPROC glMultiTexCoord3dARB = NULL;
-PFNGLMULTITEXCOORD3DVARBPROC glMultiTexCoord3dvARB = NULL;
-PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB = NULL;
-PFNGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB = NULL;
-PFNGLMULTITEXCOORD3IARBPROC glMultiTexCoord3iARB = NULL;
-PFNGLMULTITEXCOORD3IVARBPROC glMultiTexCoord3ivARB = NULL;
-PFNGLMULTITEXCOORD3SARBPROC glMultiTexCoord3sARB = NULL;
-PFNGLMULTITEXCOORD3SVARBPROC glMultiTexCoord3svARB = NULL;
-PFNGLMULTITEXCOORD4DARBPROC glMultiTexCoord4dARB = NULL;
-PFNGLMULTITEXCOORD4DVARBPROC glMultiTexCoord4dvARB = NULL;
-PFNGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB = NULL;
-PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB = NULL;
-PFNGLMULTITEXCOORD4IARBPROC glMultiTexCoord4iARB = NULL;
-PFNGLMULTITEXCOORD4IVARBPROC glMultiTexCoord4ivARB = NULL;
-PFNGLMULTITEXCOORD4SARBPROC glMultiTexCoord4sARB = NULL;
-PFNGLMULTITEXCOORD4SVARBPROC glMultiTexCoord4svARB = NULL;
-#endif // _WIN32
-
-int CheckForARBMultitextureSupport(void) {
- const char search[]="GL_ARB_multitexture";
- int i, pos=0;
- int maxpos=strlen(search)-1;
- char extensions[10000];
- printf("Getting GLstring, context is %p\n", glXGetCurrentContext());
- strcpy(extensions,(const char *)glGetString(GL_EXTENSIONS));
- printf("Examinig GLstring\n");
- int len=strlen(extensions);
- for ( i=0; i<len; i++) {
- if ((i==0) || ((i>1) && extensions[i-1]==' ')) {
- pos=0;
- while(extensions[i]!=' ') {
- if (extensions[i]==search[pos]) pos++;
- if ((pos>maxpos) && extensions[i+1]==' ') {
- //if (debug)
- {
- //fprintf(stderr, search);
- //fprintf(stderr, " supported.\n");
- }
- return 1;
- }
- ++i;
- }
- }
- }
- //printf(search);
- //printf(" not supported.\n");
- return 0;
-}
-
-int GL_ARB_multitexture_Init(void) {
- if (!CheckForARBMultitextureSupport()) return 0;
+ PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL; +
PFNGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB = NULL; +
PFNGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB = NULL; +
PFNGLMULTITEXCOORD1DVARBPROC glMultiTexCoord1dvARB = NULL; +
PFNGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB = NULL; +
PFNGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB = NULL; +
PFNGLMULTITEXCOORD1IARBPROC glMultiTexCoord1iARB = NULL; +
PFNGLMULTITEXCOORD1IVARBPROC glMultiTexCoord1ivARB = NULL; +
PFNGLMULTITEXCOORD1SARBPROC glMultiTexCoord1sARB = NULL; +
PFNGLMULTITEXCOORD1SVARBPROC glMultiTexCoord1svARB = NULL; +
PFNGLMULTITEXCOORD2DARBPROC glMultiTexCoord2dARB = NULL; +
PFNGLMULTITEXCOORD2DVARBPROC glMultiTexCoord2dvARB = NULL; +
PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB = NULL; +
PFNGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB = NULL; +
PFNGLMULTITEXCOORD2IARBPROC glMultiTexCoord2iARB = NULL; +
PFNGLMULTITEXCOORD2IVARBPROC glMultiTexCoord2ivARB = NULL; +
PFNGLMULTITEXCOORD2SARBPROC glMultiTexCoord2sARB = NULL; +
PFNGLMULTITEXCOORD2SVARBPROC glMultiTexCoord2svARB = NULL; +
PFNGLMULTITEXCOORD3DARBPROC glMultiTexCoord3dARB = NULL; +
PFNGLMULTITEXCOORD3DVARBPROC glMultiTexCoord3dvARB = NULL; +
PFNGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB = NULL; +
PFNGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB = NULL; +
PFNGLMULTITEXCOORD3IARBPROC glMultiTexCoord3iARB = NULL; +
PFNGLMULTITEXCOORD3IVARBPROC glMultiTexCoord3ivARB = NULL; +
PFNGLMULTITEXCOORD3SARBPROC glMultiTexCoord3sARB = NULL; +
PFNGLMULTITEXCOORD3SVARBPROC glMultiTexCoord3svARB = NULL; +
PFNGLMULTITEXCOORD4DARBPROC glMultiTexCoord4dARB = NULL; +
PFNGLMULTITEXCOORD4DVARBPROC glMultiTexCoord4dvARB = NULL; +
PFNGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB = NULL; +
PFNGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB = NULL; +
PFNGLMULTITEXCOORD4IARBPROC glMultiTexCoord4iARB = NULL; +
PFNGLMULTITEXCOORD4IVARBPROC glMultiTexCoord4ivARB = NULL; +
PFNGLMULTITEXCOORD4SARBPROC glMultiTexCoord4sARB = NULL; +
PFNGLMULTITEXCOORD4SVARBPROC glMultiTexCoord4svARB = NULL; +
+#endif // _WIN32
+
int CheckForARBMultitextureSupport (void) + { +
const char search[] = "GL_ARB_multitexture"; +
int i, pos = 0; +
int maxpos = strlen (search) - 1; +
char extensions[10000]; +
printf ("Getting GLstring, context is %p\n", glXGetCurrentContext ()); +
strcpy (extensions, (const char *) glGetString (GL_EXTENSIONS)); +
printf ("Examinig GLstring\n"); +
int len = strlen (extensions); +
for (i = 0; i < len; i++) + { +
if ((i == 0) || ((i > 1) && extensions[i - 1] == ' ')) { +
pos = 0; +
while (extensions[i] != ' ') + { +
if (extensions[i] == search[pos]) + pos++; +
if ((pos > maxpos) && extensions[i + 1] == ' ') { +
+ //if (debug)
+ { +
+ //fprintf(stderr, search);
+ //fprintf(stderr, " supported.\n");
+ } +
return 1; +
} +
++i; +
} +
} +
} +
+ //printf(search);
+ //printf(" not supported.\n");
+ return 0; +
} +
int GL_ARB_multitexture_Init (void) + { +
if (!CheckForARBMultitextureSupport ()) + return 0; +
#ifdef _WIN32
- glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) wglGetProcAddress("glActiveTextureARB");
- if (glActiveTextureARB==NULL) {fprintf(stderr,"glActiveTextureARB not found.\n"); return 0; }
- glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) wglGetProcAddress("glClientActiveTextureARB");
- if (glClientActiveTextureARB==NULL) {fprintf(stderr,"glClientActiveTextureARB not found.\n"); return 0; }
- glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) wglGetProcAddress("glMultiTexCoord1dARB");
- if (glMultiTexCoord1dARB==NULL) {fprintf(stderr,"glMultiTexCoord1dARB not found.\n"); return 0; }
- glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) wglGetProcAddress("glMultiTexCoord1dvARB");
- if (glMultiTexCoord1dvARB==NULL) {fprintf(stderr,"glMultiTexCoord1dAvRB not found.\n"); return 0; }
- glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) wglGetProcAddress("glMultiTexCoord1fARB");
- if (glMultiTexCoord1fARB==NULL) {fprintf(stderr,"glMultiTexCoord1fARB not found.\n"); return 0; }
- glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) wglGetProcAddress("glMultiTexCoord1fvARB");
- if (glMultiTexCoord1fvARB==NULL) {fprintf(stderr,"glMultiTexCoord1fvARB not found.\n"); return 0; }
- glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) wglGetProcAddress("glMultiTexCoord1iARB");
- if (glMultiTexCoord1iARB==NULL) {fprintf(stderr,"glMultiTexCoord1iARB not found.\n"); return 0; }
- glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) wglGetProcAddress("glMultiTexCoord1ivARB");
- if (glMultiTexCoord1ivARB==NULL) {fprintf(stderr,"glMultiTexCoord1ivARB not found.\n"); return 0; }
- glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) wglGetProcAddress("glMultiTexCoord1sARB");
- if (glMultiTexCoord1sARB==NULL) {fprintf(stderr,"glMultiTexCoord1sARB not found.\n"); return 0; }
- glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) wglGetProcAddress("glMultiTexCoord1svARB");
- if (glMultiTexCoord1svARB==NULL) {fprintf(stderr,"glMultiTexCoord1svARB not found.\n"); return 0; }
- glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) wglGetProcAddress("glMultiTexCoord2dARB");
- if (glMultiTexCoord2dARB==NULL) {fprintf(stderr,"glMultiTexCoord2dARB not found.\n"); return 0; }
- glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) wglGetProcAddress("glMultiTexCoord2dvARB");
- if (glMultiTexCoord2dvARB==NULL) {fprintf(stderr,"glMultiTexCoord2dAvRB not found.\n"); return 0; }
- glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) wglGetProcAddress("glMultiTexCoord2fARB");
- if (glMultiTexCoord2fARB==NULL) {fprintf(stderr,"glMultiTexCoord2fARB not found.\n"); return 0; }
- glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) wglGetProcAddress("glMultiTexCoord2fvARB");
- if (glMultiTexCoord2fvARB==NULL) {fprintf(stderr,"glMultiTexCoord2fvARB not found.\n"); return 0; }
- glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) wglGetProcAddress("glMultiTexCoord2iARB");
- if (glMultiTexCoord2iARB==NULL) {fprintf(stderr,"glMultiTexCoord2iARB not found.\n"); return 0; }
- glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) wglGetProcAddress("glMultiTexCoord2ivARB");
- if (glMultiTexCoord2ivARB==NULL) {fprintf(stderr,"glMultiTexCoord2ivARB not found.\n"); return 0; }
- glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) wglGetProcAddress("glMultiTexCoord2sARB");
- if (glMultiTexCoord2sARB==NULL) {fprintf(stderr,"glMultiTexCoord2sARB not found.\n"); return 0; }
- glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) wglGetProcAddress("glMultiTexCoord2svARB");
- if (glMultiTexCoord2svARB==NULL) {fprintf(stderr,"glMultiTexCoord2svARB not found.\n"); return 0; }
- glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) wglGetProcAddress("glMultiTexCoord3dARB");
- if (glMultiTexCoord3dARB==NULL) {fprintf(stderr,"glMultiTexCoord3dARB not found.\n"); return 0; }
- glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) wglGetProcAddress("glMultiTexCoord3dvARB");
- if (glMultiTexCoord3dvARB==NULL) {fprintf(stderr,"glMultiTexCoord3dAvRB not found.\n"); return 0; }
- glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) wglGetProcAddress("glMultiTexCoord3fARB");
- if (glMultiTexCoord3fARB==NULL) {fprintf(stderr,"glMultiTexCoord3fARB not found.\n"); return 0; }
- glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) wglGetProcAddress("glMultiTexCoord3fvARB");
- if (glMultiTexCoord3fvARB==NULL) {fprintf(stderr,"glMultiTexCoord3fvARB not found.\n"); return 0; }
- glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) wglGetProcAddress("glMultiTexCoord3iARB");
- if (glMultiTexCoord3iARB==NULL) {fprintf(stderr,"glMultiTexCoord3iARB not found.\n"); return 0; }
- glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) wglGetProcAddress("glMultiTexCoord3ivARB");
- if (glMultiTexCoord3ivARB==NULL) {fprintf(stderr,"glMultiTexCoord3ivARB not found.\n"); return 0; }
- glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) wglGetProcAddress("glMultiTexCoord3sARB");
- if (glMultiTexCoord3sARB==NULL) {fprintf(stderr,"glMultiTexCoord3sARB not found.\n"); return 0; }
- glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) wglGetProcAddress("glMultiTexCoord3svARB");
- if (glMultiTexCoord3svARB==NULL) {fprintf(stderr,"glMultiTexCoord3svARB not found.\n"); return 0; }
- glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) wglGetProcAddress("glMultiTexCoord4dARB");
- if (glMultiTexCoord4dARB==NULL) {fprintf(stderr,"glMultiTexCoord4dARB not found.\n"); return 0; }
- glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) wglGetProcAddress("glMultiTexCoord4dvARB");
- if (glMultiTexCoord4dvARB==NULL) {fprintf(stderr,"glMultiTexCoord4dAvRB not found.\n"); return 0; }
- glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) wglGetProcAddress("glMultiTexCoord4fARB");
- if (glMultiTexCoord4fARB==NULL) {fprintf(stderr,"glMultiTexCoord4fARB not found.\n"); return 0; }
- glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) wglGetProcAddress("glMultiTexCoord4fvARB");
- if (glMultiTexCoord4fvARB==NULL) {fprintf(stderr,"glMultiTexCoord4fvARB not found.\n"); return 0; }
- glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) wglGetProcAddress("glMultiTexCoord4iARB");
- if (glMultiTexCoord4iARB==NULL) {fprintf(stderr,"glMultiTexCoord4iARB not found.\n"); return 0; }
- glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) wglGetProcAddress("glMultiTexCoord4ivARB");
- if (glMultiTexCoord4ivARB==NULL) {fprintf(stderr,"glMultiTexCoord4ivARB not found.\n"); return 0; }
- glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) wglGetProcAddress("glMultiTexCoord4sARB");
- if (glMultiTexCoord4sARB==NULL) {fprintf(stderr,"glMultiTexCoord4sARB not found.\n"); return 0; }
- glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) wglGetProcAddress("glMultiTexCoord4svARB");
- if (glMultiTexCoord4svARB==NULL) {fprintf(stderr,"glMultiTexCoord4svARB not found.\n"); return 0; }
+ glActiveTextureARB = + (PFNGLACTIVETEXTUREARBPROC) wglGetProcAddress ("glActiveTextureARB"); +
if (glActiveTextureARB == NULL) { + fprintf (stderr, "glActiveTextureARB not found.\n"); + return 0; + } +
glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) + wglGetProcAddress ("glClientActiveTextureARB"); +
if (glClientActiveTextureARB == NULL) { + fprintf (stderr, "glClientActiveTextureARB not found.\n"); + return 0; + } +
glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) + wglGetProcAddress ("glMultiTexCoord1dARB"); +
if (glMultiTexCoord1dARB == NULL) { + fprintf (stderr, "glMultiTexCoord1dARB not found.\n"); + return 0; + } +
glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) + wglGetProcAddress ("glMultiTexCoord1dvARB"); +
if (glMultiTexCoord1dvARB == NULL) { + fprintf (stderr, "glMultiTexCoord1dAvRB not found.\n"); + return 0; + } +
glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) + wglGetProcAddress ("glMultiTexCoord1fARB"); +
if (glMultiTexCoord1fARB == NULL) { + fprintf (stderr, "glMultiTexCoord1fARB not found.\n"); + return 0; + } +
glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) + wglGetProcAddress ("glMultiTexCoord1fvARB"); +
if (glMultiTexCoord1fvARB == NULL) { + fprintf (stderr, "glMultiTexCoord1fvARB not found.\n"); + return 0; + } +
glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) + wglGetProcAddress ("glMultiTexCoord1iARB"); +
if (glMultiTexCoord1iARB == NULL) { + fprintf (stderr, "glMultiTexCoord1iARB not found.\n"); + return 0; + } +
glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) + wglGetProcAddress ("glMultiTexCoord1ivARB"); +
if (glMultiTexCoord1ivARB == NULL) { + fprintf (stderr, "glMultiTexCoord1ivARB not found.\n"); + return 0; + } +
glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) + wglGetProcAddress ("glMultiTexCoord1sARB"); +
if (glMultiTexCoord1sARB == NULL) { + fprintf (stderr, "glMultiTexCoord1sARB not found.\n"); + return 0; + } +
glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) + wglGetProcAddress ("glMultiTexCoord1svARB"); +
if (glMultiTexCoord1svARB == NULL) { + fprintf (stderr, "glMultiTexCoord1svARB not found.\n"); + return 0; + } +
glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) + wglGetProcAddress ("glMultiTexCoord2dARB"); +
if (glMultiTexCoord2dARB == NULL) { + fprintf (stderr, "glMultiTexCoord2dARB not found.\n"); + return 0; + } +
glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) + wglGetProcAddress ("glMultiTexCoord2dvARB"); +
if (glMultiTexCoord2dvARB == NULL) { + fprintf (stderr, "glMultiTexCoord2dAvRB not found.\n"); + return 0; + } +
glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) + wglGetProcAddress ("glMultiTexCoord2fARB"); +
if (glMultiTexCoord2fARB == NULL) { + fprintf (stderr, "glMultiTexCoord2fARB not found.\n"); + return 0; + } +
glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) + wglGetProcAddress ("glMultiTexCoord2fvARB"); +
if (glMultiTexCoord2fvARB == NULL) { + fprintf (stderr, "glMultiTexCoord2fvARB not found.\n"); + return 0; + } +
glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) + wglGetProcAddress ("glMultiTexCoord2iARB"); +
if (glMultiTexCoord2iARB == NULL) { + fprintf (stderr, "glMultiTexCoord2iARB not found.\n"); + return 0; + } +
glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) + wglGetProcAddress ("glMultiTexCoord2ivARB"); +
if (glMultiTexCoord2ivARB == NULL) { + fprintf (stderr, "glMultiTexCoord2ivARB not found.\n"); + return 0; + } +
glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) + wglGetProcAddress ("glMultiTexCoord2sARB"); +
if (glMultiTexCoord2sARB == NULL) { + fprintf (stderr, "glMultiTexCoord2sARB not found.\n"); + return 0; + } +
glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) + wglGetProcAddress ("glMultiTexCoord2svARB"); +
if (glMultiTexCoord2svARB == NULL) { + fprintf (stderr, "glMultiTexCoord2svARB not found.\n"); + return 0; + } +
glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) + wglGetProcAddress ("glMultiTexCoord3dARB"); +
if (glMultiTexCoord3dARB == NULL) { + fprintf (stderr, "glMultiTexCoord3dARB not found.\n"); + return 0; + } +
glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) + wglGetProcAddress ("glMultiTexCoord3dvARB"); +
if (glMultiTexCoord3dvARB == NULL) { + fprintf (stderr, "glMultiTexCoord3dAvRB not found.\n"); + return 0; + } +
glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) + wglGetProcAddress ("glMultiTexCoord3fARB"); +
if (glMultiTexCoord3fARB == NULL) { + fprintf (stderr, "glMultiTexCoord3fARB not found.\n"); + return 0; + } +
glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) + wglGetProcAddress ("glMultiTexCoord3fvARB"); +
if (glMultiTexCoord3fvARB == NULL) { + fprintf (stderr, "glMultiTexCoord3fvARB not found.\n"); + return 0; + } +
glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) + wglGetProcAddress ("glMultiTexCoord3iARB"); +
if (glMultiTexCoord3iARB == NULL) { + fprintf (stderr, "glMultiTexCoord3iARB not found.\n"); + return 0; + } +
glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) + wglGetProcAddress ("glMultiTexCoord3ivARB"); +
if (glMultiTexCoord3ivARB == NULL) { + fprintf (stderr, "glMultiTexCoord3ivARB not found.\n"); + return 0; + } +
glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) + wglGetProcAddress ("glMultiTexCoord3sARB"); +
if (glMultiTexCoord3sARB == NULL) { + fprintf (stderr, "glMultiTexCoord3sARB not found.\n"); + return 0; + } +
glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) + wglGetProcAddress ("glMultiTexCoord3svARB"); +
if (glMultiTexCoord3svARB == NULL) { + fprintf (stderr, "glMultiTexCoord3svARB not found.\n"); + return 0; + } +
glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) + wglGetProcAddress ("glMultiTexCoord4dARB"); +
if (glMultiTexCoord4dARB == NULL) { + fprintf (stderr, "glMultiTexCoord4dARB not found.\n"); + return 0; + } +
glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) + wglGetProcAddress ("glMultiTexCoord4dvARB"); +
if (glMultiTexCoord4dvARB == NULL) { + fprintf (stderr, "glMultiTexCoord4dAvRB not found.\n"); + return 0; + } +
glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) + wglGetProcAddress ("glMultiTexCoord4fARB"); +
if (glMultiTexCoord4fARB == NULL) { + fprintf (stderr, "glMultiTexCoord4fARB not found.\n"); + return 0; + } +
glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) + wglGetProcAddress ("glMultiTexCoord4fvARB"); +
if (glMultiTexCoord4fvARB == NULL) { + fprintf (stderr, "glMultiTexCoord4fvARB not found.\n"); + return 0; + } +
glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) + wglGetProcAddress ("glMultiTexCoord4iARB"); +
if (glMultiTexCoord4iARB == NULL) { + fprintf (stderr, "glMultiTexCoord4iARB not found.\n"); + return 0; + } +
glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) + wglGetProcAddress ("glMultiTexCoord4ivARB"); +
if (glMultiTexCoord4ivARB == NULL) { + fprintf (stderr, "glMultiTexCoord4ivARB not found.\n"); + return 0; + } +
glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) + wglGetProcAddress ("glMultiTexCoord4sARB"); +
if (glMultiTexCoord4sARB == NULL) { + fprintf (stderr, "glMultiTexCoord4sARB not found.\n"); + return 0; + } +
glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) + wglGetProcAddress ("glMultiTexCoord4svARB"); +
if (glMultiTexCoord4svARB == NULL) { + fprintf (stderr, "glMultiTexCoord4svARB not found.\n"); + return 0; + } +
#endif // _WIN32
- return 1;
-}
-
+ return 1; +
} +
#endif // ARB_MULTITEXTURE_INITIALIZE
-
+
#ifdef __cplusplus
-}
-#endif
+} + +#endif /*
*/ +
#endif // not __ARB_MULTITEXTURE_H_
diff --git a/sys/glsink/EXT_paletted_texture.h b/sys/glsink/EXT_paletted_texture.h index 37e9a9bf..7cc3e5d9 100644 --- a/sys/glsink/EXT_paletted_texture.h +++ b/sys/glsink/EXT_paletted_texture.h @@ -7,42 +7,42 @@ * *
* version 1.0ß *
* *
- *************************************************************/
-
+ *************************************************************/
+
#ifndef __EXT_paletted_texture_H_
#define __EXT_paletted_texture_H_
-
+
/*
* GLOBAL SWITCHES - enable/disable advanced features of this header
*
- */
-#define EXT_PALETTED_TEXTURE_INITIALIZE 1 // enable generic init-routines
+ */
+#define EXT_PALETTED_TEXTURE_INITIALIZE 1 // enable generic init-routines
#ifndef _WIN32
#define GL_GLEXT_PROTOTYPES 1
-#endif
-
+#endif /*
*/ +
#ifdef __cplusplus
-extern "C" {
-#endif
-
+extern "C" +{ +
+#endif /*
*/ +
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
-#endif
-
+#endif /*
*/ +
#ifndef APIENTRY
#define APIENTRY
-#endif
-
-
+#endif /*
*/ +
// Header file version number, required by OpenGL ABI for Linux
//#define GL_GLEXT_VERSION 7
-
-
+
/*
* NEW TOKENS TO OPENGL 1.2.1
*
- */
+ */
#ifndef GL_EXT_paletted_texture
#define GL_COLOR_INDEX1_EXT 0x80E2
#define GL_COLOR_INDEX2_EXT 0x80E3
@@ -60,83 +60,128 @@ extern "C" { #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define GL_EXT_paletted_texture 1
-#endif
-
+#endif /*
*/ +
#ifndef _WIN32
#ifdef GL_GLEXT_PROTOTYPES
-extern void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
-extern void APIENTRY glColorSubTableEXT(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
-extern void APIENTRY glGetColorTableEXT(GLenum, GLenum, GLenum, GLvoid *);
-extern void APIENTRY glGetColorTableParameterivEXT(GLenum, GLenum, GLint *);
-extern void APIENTRY glGetColorTableParameterfvEXT(GLenum, GLenum, GLfloat *);
-#endif // GL_GLEXT_PROTOTYPES
-#else // _WIN32
-typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
-typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, GLvoid *data);
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat *params);
-#endif // not _WIN32
-
+ extern void APIENTRY glColorTableEXT (GLenum, GLenum, GLsizei, GLenum, GLenum, + const GLvoid *); +
extern void APIENTRY glColorSubTableEXT (GLenum, GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *); +
extern void APIENTRY glGetColorTableEXT (GLenum, GLenum, GLenum, GLvoid *); +
extern void APIENTRY glGetColorTableParameterivEXT (GLenum, GLenum, + GLint *); +
extern void APIENTRY glGetColorTableParameterfvEXT (GLenum, GLenum, + GLfloat *); +
+#endif // GL_GLEXT_PROTOTYPES
+#else // _WIN32
+ typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, + GLenum internalFormat, GLsizei width, GLenum format, GLenum type, + const GLvoid * data); +
typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, + GLsizei start, GLsizei count, GLenum format, GLenum type, + const GLvoid * data); +
typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, + GLenum format, GLenum type, GLvoid * data); +
typedef void (APIENTRY * + PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, + GLint * params); +
typedef void (APIENTRY * + PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, + GLfloat * params); +
+#endif // not _WIN32
+
#ifdef EXT_PALETTED_TEXTURE_INITIALIZE
-#include<string.h> // string manipulation for runtime-check
-
+#include<string.h> // string manipulation for runtime-check
+
#ifdef _WIN32
-PFNGLCOLORTABLEEXTPROC glColorTableEXT = NULL;
-PFNGLCOLORSUBTABLEEXTPROC glColorSubTableEXT = NULL;
-PFNGLGETCOLORTABLEEXTPROC glGetColorTableEXT = NULL;
-PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glGetColorTableParameterivEXT = NULL;
-PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glGetColorTableParameterfvEXT = NULL;
-#endif // _WIN32
-
-int CheckForEXTPalettedTextureSupport(void) {
- const char search[]="GL_EXT_paletted_texture";
- int i, pos=0;
- int maxpos=strlen(search)-1;
- char extensions[10000];
- strcpy(extensions,(const char *)glGetString(GL_EXTENSIONS));
- int len=strlen(extensions);
- for (i=0; i<len; i++) {
- if ((i==0) || ((i>1) && extensions[i-1]==' ')) {
- pos=0;
- while(extensions[i]!=' ') {
- if (extensions[i]==search[pos]) pos++;
- if ((pos>maxpos) && extensions[i+1]==' ') {
- //printf(search);
- //printf(" supported.\n");
- return 1;
- }
- i++;
- }
- }
- }
- //printf(search);
- //printf(" not supported.\n");
- return 0;
-}
-
-int GL_EXT_paletted_texture_Init(void) {
- if (!CheckForEXTPalettedTextureSupport()) return 0;
-
+ PFNGLCOLORTABLEEXTPROC glColorTableEXT = NULL; +
PFNGLCOLORSUBTABLEEXTPROC glColorSubTableEXT = NULL; +
PFNGLGETCOLORTABLEEXTPROC glGetColorTableEXT = NULL; +
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC glGetColorTableParameterivEXT = NULL; +
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC glGetColorTableParameterfvEXT = NULL; +
+#endif // _WIN32
+
int CheckForEXTPalettedTextureSupport (void) + { +
const char search[] = "GL_EXT_paletted_texture"; +
int i, pos = 0; +
int maxpos = strlen (search) - 1; +
char extensions[10000]; +
strcpy (extensions, (const char *) glGetString (GL_EXTENSIONS)); +
int len = strlen (extensions); +
for (i = 0; i < len; i++) + { +
if ((i == 0) || ((i > 1) && extensions[i - 1] == ' ')) { +
pos = 0; +
while (extensions[i] != ' ') + { +
if (extensions[i] == search[pos]) + pos++; +
if ((pos > maxpos) && extensions[i + 1] == ' ') { +
+ //printf(search);
+ //printf(" supported.\n");
+ return 1; +
} +
i++; +
} +
} +
} +
+ //printf(search);
+ //printf(" not supported.\n");
+ return 0; +
} +
int GL_EXT_paletted_texture_Init (void) + { +
if (!CheckForEXTPalettedTextureSupport ()) + return 0; +
#ifdef _WIN32
- glColorTableEXT = (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress("glColorTableEXT");
- if (glColorTableEXT==NULL) {fprintf(stderr,"glColorTableEXT not found.\n"); return 0;}
- glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC) wglGetProcAddress("glColorSubTableEXT");
- if (glColorSubTableEXT==NULL) {fprintf(stderr,"glColorSubTableEXT not found.\n"); return 0;}
- glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC) wglGetProcAddress("glGetColorTableEXT");
- if (glGetColorTableEXT==NULL) {fprintf(stderr,"glGetColorTableEXT not found.\n"); return 0;}
- glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) wglGetProcAddress("glGetColorTableParameterivEXT");
- if (glGetColorTableParameterivEXT==NULL) {fprintf(stderr,"glGetColorTableParameterivEXT not found.\n"); return 0;}
- glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) wglGetProcAddress("glGetColorTableParameterfvEXT");
- if (glGetColorTableParameterfvEXT==NULL) {fprintf(stderr,"glGetColorTableParameterfvEXT not found.\n"); return 0;}
+ glColorTableEXT = + (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress ("glColorTableEXT"); +
if (glColorTableEXT == NULL) { + fprintf (stderr, "glColorTableEXT not found.\n"); + return 0; + } +
glColorSubTableEXT = + (PFNGLCOLORSUBTABLEEXTPROC) wglGetProcAddress ("glColorSubTableEXT"); +
if (glColorSubTableEXT == NULL) { + fprintf (stderr, "glColorSubTableEXT not found.\n"); + return 0; + } +
glGetColorTableEXT = + (PFNGLGETCOLORTABLEEXTPROC) wglGetProcAddress ("glGetColorTableEXT"); +
if (glGetColorTableEXT == NULL) { + fprintf (stderr, "glGetColorTableEXT not found.\n"); + return 0; + } +
glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) + wglGetProcAddress ("glGetColorTableParameterivEXT"); +
if (glGetColorTableParameterivEXT == NULL) { + fprintf (stderr, "glGetColorTableParameterivEXT not found.\n"); + return 0; + } +
glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) + wglGetProcAddress ("glGetColorTableParameterfvEXT"); +
if (glGetColorTableParameterfvEXT == NULL) { + fprintf (stderr, "glGetColorTableParameterfvEXT not found.\n"); + return 0; + } +
#endif // _WIN32
- return 1;
-}
-
+ return 1; +
} +
#endif // EXT_PALETTED_TEXTURE_INITIALIZE
-
+
#ifdef __cplusplus
-}
-#endif
+} + +#endif /*
*/ +
#endif // not __EXT_PALETTED_TEXTURE_H_
diff --git a/sys/glsink/NV_register_combiners.h b/sys/glsink/NV_register_combiners.h index 52b74c39..83f33edc 100644 --- a/sys/glsink/NV_register_combiners.h +++ b/sys/glsink/NV_register_combiners.h @@ -7,42 +7,42 @@ * *
* version 2.0ß *
* *
- *************************************************************/
-
+ *************************************************************/
+
#ifndef __NV_register_combiners_H_
#define __NV_register_combiners_H_
-
+
/*
* GLOBAL SWITCHES - enable/disable advanced features of this header
*
- */
-#define NV_REGISTER_COMBINERS_INITIALIZE 1 // enable generic init-routines
+ */
+#define NV_REGISTER_COMBINERS_INITIALIZE 1 // enable generic init-routines
#ifndef _WIN32
#define GL_GLEXT_PROTOTYPES 1
-#endif
-
+#endif /*
*/ +
#ifdef __cplusplus
-extern "C" {
-#endif
-
+extern "C" +{ +
+#endif /*
*/ +
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
#define WIN32_LEAN_AND_MEAN 1
#include <windows.h>
-#endif
-
+#endif /*
*/ +
#ifndef APIENTRY
#define APIENTRY
-#endif
-
-
+#endif /*
*/ +
// Header file version number, required by OpenGL ABI for Linux
//#define GL_GLEXT_VERSION 7
-
-
+
/*
* NEW TOKENS TO OPENGL 1.2.1
*
- */
+ */
#ifndef GL_NV_register_combiners
#define GL_REGISTER_COMBINERS_NV 0x8522
#define GL_COMBINER0_NV 0x8550
@@ -96,123 +96,228 @@ extern "C" { #define GL_COLOR_SUM_CLAMP_NV 0x854F
#define GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define GL_NV_register_combiners 1
-#endif
-
+#endif /*
*/ +
#ifndef _WIN32
#ifdef GL_GLEXT_PROTOTYPES
-extern void APIENTRY glCombinerParameterfvNV(GLenum, const GLfloat *);
-extern void APIENTRY glCombinerParameterivNV(GLenum, const GLint *);
-extern void APIENTRY glCombinerParameterfNV (GLenum, GLfloat);
-extern void APIENTRY glCombinerParameteriNV (GLenum, GLint);
-extern void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum);
-extern void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean);
-extern void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, GLenum);
-extern void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, GLenum, GLenum, GLfloat *);
-extern void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, GLenum, GLenum, GLint *);
-extern void APIENTRY glGetCombinerOutputParameterfvNV(GLenum, GLenum, GLenum, GLfloat *);
-extern void APIENTRY glGetCombinerOutputParameterivNV(GLenum, GLenum, GLenum, GLint *);
-extern void APIENTRY glGetFinalCombinerInputParameterfvNV(GLenum, GLenum, GLfloat *);
-extern void APIENTRY glGetFinalCombinerInputParameterivNV(GLenum, GLenum, GLint *);
-#endif // GL_GLEXT_PROTOTYPES
-#else // _WIN32
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
-typedef void (APIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
-typedef void (APIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
-typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
-typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
-typedef void (APIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint *params);
-typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat *params);
-typedef void (APIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint *params);
-#endif // not _WIN32
-
+ extern void APIENTRY glCombinerParameterfvNV (GLenum, const GLfloat *); +
extern void APIENTRY glCombinerParameterivNV (GLenum, const GLint *); +
extern void APIENTRY glCombinerParameterfNV (GLenum, GLfloat); +
extern void APIENTRY glCombinerParameteriNV (GLenum, GLint); +
extern void APIENTRY glCombinerInputNV (GLenum, GLenum, GLenum, GLenum, + GLenum, GLenum); +
extern void APIENTRY glCombinerOutputNV (GLenum, GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); +
extern void APIENTRY glFinalCombinerInputNV (GLenum, GLenum, GLenum, + GLenum); +
extern void APIENTRY glGetCombinerInputParameterfvNV (GLenum, GLenum, + GLenum, GLenum, GLfloat *); +
extern void APIENTRY glGetCombinerInputParameterivNV (GLenum, GLenum, + GLenum, GLenum, GLint *); +
extern void APIENTRY glGetCombinerOutputParameterfvNV (GLenum, GLenum, + GLenum, GLfloat *); +
extern void APIENTRY glGetCombinerOutputParameterivNV (GLenum, GLenum, + GLenum, GLint *); +
extern void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum, GLenum, + GLfloat *); +
extern void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum, GLenum, + GLint *); +
+#endif // GL_GLEXT_PROTOTYPES
+#else // _WIN32
+ typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, + const GLfloat * params); +
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, + const GLint * params); +
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, + GLfloat param); +
typedef void (APIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, + GLint param); +
typedef void (APIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, + GLenum portion, GLenum variable, GLenum input, GLenum mapping, + GLenum componentUsage); +
typedef void (APIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, + GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, + GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, + GLboolean muxSum); +
typedef void (APIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, + GLenum input, GLenum mapping, GLenum componentUsage); +
typedef void (APIENTRY * + PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, + GLenum variable, GLenum pname, GLfloat * params); +
typedef void (APIENTRY * + PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, + GLenum variable, GLenum pname, GLint * params); +
typedef void (APIENTRY * + PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, + GLenum pname, GLfloat * params); +
typedef void (APIENTRY * + PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, + GLenum pname, GLint * params); +
typedef void (APIENTRY * + PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, + GLenum pname, GLfloat * params); +
typedef void (APIENTRY * + PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, + GLenum pname, GLint * params); +
+#endif // not _WIN32
+
#ifdef NV_REGISTER_COMBINERS_INITIALIZE
-#include<string.h> // string manipulation for runtime-check
-
+#include<string.h> // string manipulation for runtime-check
+
#ifdef _WIN32
-PFNGLCOMBINERPARAMETERFVNVPROC glCombinerParameterfvNV = NULL;
-PFNGLCOMBINERPARAMETERIVNVPROC glCombinerParameterivNV = NULL;
-PFNGLCOMBINERPARAMETERFNVPROC glCombinerParameterfNV = NULL;
-PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV = NULL;
-PFNGLCOMBINERINPUTNVPROC glCombinerInputNV = NULL;
-PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV = NULL;
-PFNGLFINALCOMBINERINPUTNVPROC glFinalCombinerInputNV = NULL;
-PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glGetCombinerInputParameterfvNV = NULL;
-PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glGetCombinerInputParameterivNV = NULL;
-PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glGetCombinerOutputParameterfvNV = NULL;
-PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glGetCombinerOutputParameterivNV = NULL;
-PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC glGetFinalCombinerInputParameterfvNV = NULL;
-PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC glGetFinalCombinerInputParameterivNV = NULL;
-#endif // _WIN32
-
-int CheckForNVRegisterCombinersSupport(void) {
- const char search[]="GL_NV_register_combiners";
- int i, pos=0;
- int maxpos=strlen(search)-1;
- char extensions[10000];
- strcpy(extensions,(const char *)glGetString(GL_EXTENSIONS));
- int len=strlen(extensions);
- for (i=0; i<len; i++) {
- if ((i==0) || ((i>1) && extensions[i-1]==' ')) {
- pos=0;
- while(extensions[i]!=' ') {
- if (extensions[i]==search[pos]) pos++;
- if ((pos>maxpos) && extensions[i+1]==' ') {
- //printf(search);
- // printf(" supported.\n");
- return 1;
- }
- i++;
- }
- }
- }
- //printf(search);
- //printf(" not supported.\n");
- return 0;
-}
-
-int GL_NV_register_combiners_Init(void) {
- if (!CheckForNVRegisterCombinersSupport()) return 0;
-
+ PFNGLCOMBINERPARAMETERFVNVPROC glCombinerParameterfvNV = NULL; +
PFNGLCOMBINERPARAMETERIVNVPROC glCombinerParameterivNV = NULL; +
PFNGLCOMBINERPARAMETERFNVPROC glCombinerParameterfNV = NULL; +
PFNGLCOMBINERPARAMETERINVPROC glCombinerParameteriNV = NULL; +
PFNGLCOMBINERINPUTNVPROC glCombinerInputNV = NULL; +
PFNGLCOMBINEROUTPUTNVPROC glCombinerOutputNV = NULL; +
PFNGLFINALCOMBINERINPUTNVPROC glFinalCombinerInputNV = NULL; +
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC glGetCombinerInputParameterfvNV = + NULL; +
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC glGetCombinerInputParameterivNV = + NULL; +
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC glGetCombinerOutputParameterfvNV = + NULL; +
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC glGetCombinerOutputParameterivNV = + NULL; +
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC + glGetFinalCombinerInputParameterfvNV = NULL; +
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC + glGetFinalCombinerInputParameterivNV = NULL; +
+#endif // _WIN32
+
int CheckForNVRegisterCombinersSupport (void) + { +
const char search[] = "GL_NV_register_combiners"; +
int i, pos = 0; +
int maxpos = strlen (search) - 1; +
char extensions[10000]; +
strcpy (extensions, (const char *) glGetString (GL_EXTENSIONS)); +
int len = strlen (extensions); +
for (i = 0; i < len; i++) + { +
if ((i == 0) || ((i > 1) && extensions[i - 1] == ' ')) { +
pos = 0; +
while (extensions[i] != ' ') + { +
if (extensions[i] == search[pos]) + pos++; +
if ((pos > maxpos) && extensions[i + 1] == ' ') { +
+ //printf(search);
+ // printf(" supported.\n");
+ return 1; +
} +
i++; +
} +
} +
} +
+ //printf(search);
+ //printf(" not supported.\n");
+ return 0; +
} +
int GL_NV_register_combiners_Init (void) + { +
if (!CheckForNVRegisterCombinersSupport ()) + return 0; +
#ifdef _WIN32
- glCombinerParameterfvNV=(PFNGLCOMBINERPARAMETERFVNVPROC) wglGetProcAddress("glCombinerParameterfvNV");
- if (glCombinerParameterfvNV==NULL) {fprintf(stderr,"glCombinerParameterfvNV not found.\n"); return 0;}
- glCombinerParameterivNV=(PFNGLCOMBINERPARAMETERIVNVPROC) wglGetProcAddress("glCombinerParameterivNV");
- if (glCombinerParameterivNV==NULL) {fprintf(stderr,"glCombinerParameterivNV not found.\n"); return 0;}
- glCombinerParameterfNV=(PFNGLCOMBINERPARAMETERFNVPROC) wglGetProcAddress("glCombinerParameterfNV");
- if (glCombinerParameterfvNV==NULL) {fprintf(stderr,"glCombinerParameterfNV not found.\n"); return 0;}
- glCombinerParameteriNV=(PFNGLCOMBINERPARAMETERINVPROC) wglGetProcAddress("glCombinerParameteriNV");
- if (glCombinerParameterivNV==NULL) {fprintf(stderr,"glCombinerParameteriNV not found.\n"); return 0;}
- glCombinerInputNV=(PFNGLCOMBINERINPUTNVPROC) wglGetProcAddress("glCombinerInputNV");
- if (glCombinerInputNV==NULL) {fprintf(stderr,"glCombinerInputNV not found.\n"); return 0;}
- glCombinerOutputNV=(PFNGLCOMBINEROUTPUTNVPROC) wglGetProcAddress("glCombinerOutputNV");
- if (glCombinerOutputNV==NULL) {fprintf(stderr,"glCombinerOutputNV not found.\n"); return 0;}
- glFinalCombinerInputNV=(PFNGLFINALCOMBINERINPUTNVPROC) wglGetProcAddress("glFinalCombinerInputNV");
- if (glFinalCombinerInputNV==NULL) {fprintf(stderr,"glFinalCombinerInputNV not found.\n"); return 0;}
- glGetCombinerInputParameterfvNV=(PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) wglGetProcAddress("glGetCombinerInputParameterfvNV");
- if (glGetCombinerInputParameterfvNV==NULL) {fprintf(stderr,"glGetCombinerInputParameterfvNV not found.\n"); return 0;}
- glGetCombinerInputParameterivNV=(PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) wglGetProcAddress("glGetCombinerInputParameterivNV");
- if (glGetCombinerInputParameterivNV==NULL) {fprintf(stderr,"glGetCombinerInputParameterivNV not found.\n"); return 0;}
- glGetCombinerOutputParameterfvNV=(PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) wglGetProcAddress("glGetCombinerOutputParameterfvNV");
- if (glGetCombinerOutputParameterfvNV==NULL) {fprintf(stderr,"glGetCombinerOutputParameterfvNV not found.\n"); return 0;}
- glGetCombinerOutputParameterivNV=(PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) wglGetProcAddress("glGetCombinerOutputParameterivNV");
- if (glGetCombinerOutputParameterivNV==NULL) {fprintf(stderr,"glGetCombinerOutputParameterivNV not found.\n"); return 0;}
- glGetFinalCombinerInputParameterfvNV=(PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) wglGetProcAddress("glGetFinalCombinerInputParameterfvNV");
- if (glGetFinalCombinerInputParameterfvNV==NULL) {fprintf(stderr,"glGetFinalCombinerInputParameterfvNV not found.\n"); return 0;}
- glGetFinalCombinerInputParameterivNV=(PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) wglGetProcAddress("glGetFinalCombinerInputParameterivNV");
- if (glGetFinalCombinerInputParameterivNV==NULL) {fprintf(stderr,"glGetFinalCombinerInputParameterivNV not found.\n"); return 0;}
+ glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC) + wglGetProcAddress ("glCombinerParameterfvNV"); +
if (glCombinerParameterfvNV == NULL) { + fprintf (stderr, "glCombinerParameterfvNV not found.\n"); + return 0; + } +
glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC) + wglGetProcAddress ("glCombinerParameterivNV"); +
if (glCombinerParameterivNV == NULL) { + fprintf (stderr, "glCombinerParameterivNV not found.\n"); + return 0; + } +
glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC) + wglGetProcAddress ("glCombinerParameterfNV"); +
if (glCombinerParameterfvNV == NULL) { + fprintf (stderr, "glCombinerParameterfNV not found.\n"); + return 0; + } +
glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC) + wglGetProcAddress ("glCombinerParameteriNV"); +
if (glCombinerParameterivNV == NULL) { + fprintf (stderr, "glCombinerParameteriNV not found.\n"); + return 0; + } +
glCombinerInputNV = + (PFNGLCOMBINERINPUTNVPROC) wglGetProcAddress ("glCombinerInputNV"); +
if (glCombinerInputNV == NULL) { + fprintf (stderr, "glCombinerInputNV not found.\n"); + return 0; + } +
glCombinerOutputNV = + (PFNGLCOMBINEROUTPUTNVPROC) wglGetProcAddress ("glCombinerOutputNV"); +
if (glCombinerOutputNV == NULL) { + fprintf (stderr, "glCombinerOutputNV not found.\n"); + return 0; + } +
glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC) + wglGetProcAddress ("glFinalCombinerInputNV"); +
if (glFinalCombinerInputNV == NULL) { + fprintf (stderr, "glFinalCombinerInputNV not found.\n"); + return 0; + } +
glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) + wglGetProcAddress ("glGetCombinerInputParameterfvNV"); +
if (glGetCombinerInputParameterfvNV == NULL) { + fprintf (stderr, "glGetCombinerInputParameterfvNV not found.\n"); + return 0; + } +
glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) + wglGetProcAddress ("glGetCombinerInputParameterivNV"); +
if (glGetCombinerInputParameterivNV == NULL) { + fprintf (stderr, "glGetCombinerInputParameterivNV not found.\n"); + return 0; + } +
glGetCombinerOutputParameterfvNV = + (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) + wglGetProcAddress ("glGetCombinerOutputParameterfvNV"); +
if (glGetCombinerOutputParameterfvNV == NULL) { + fprintf (stderr, "glGetCombinerOutputParameterfvNV not found.\n"); + return 0; + } +
glGetCombinerOutputParameterivNV = + (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) + wglGetProcAddress ("glGetCombinerOutputParameterivNV"); +
if (glGetCombinerOutputParameterivNV == NULL) { + fprintf (stderr, "glGetCombinerOutputParameterivNV not found.\n"); + return 0; + } +
glGetFinalCombinerInputParameterfvNV = + (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) + wglGetProcAddress ("glGetFinalCombinerInputParameterfvNV"); +
if (glGetFinalCombinerInputParameterfvNV == NULL) { + fprintf (stderr, "glGetFinalCombinerInputParameterfvNV not found.\n"); + return 0; + } +
glGetFinalCombinerInputParameterivNV = + (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) + wglGetProcAddress ("glGetFinalCombinerInputParameterivNV"); +
if (glGetFinalCombinerInputParameterivNV == NULL) { + fprintf (stderr, "glGetFinalCombinerInputParameterivNV not found.\n"); + return 0; + } +
#endif // _WIN32
- return 1;
-}
-
+ return 1; +
} +
#endif // NV_REGISTER_COMBINERS_INITIALIZE
-
+
#ifdef __cplusplus
-}
-#endif
+} + +#endif /*
*/ +
#endif // not __NV_REGISTER_COMBINERS_H_
diff --git a/sys/glsink/gstgl_nvimage.c b/sys/glsink/gstgl_nvimage.c index 84a1ad95..1aab5c4f 100644 --- a/sys/glsink/gstgl_nvimage.c +++ b/sys/glsink/gstgl_nvimage.c @@ -23,7 +23,7 @@ //#include <GL/glext.h> #include <GL/glu.h> #include <string.h> -#include <math.h> +#include <math.h> // too lazy to write an API for this ;) #include "regcomb_yuvrgb.c" @@ -31,15 +31,16 @@ #include "gstglsink.h" typedef struct _GstGLImageConnection GstGLImageConnection; -struct _GstGLImageConnection { +struct _GstGLImageConnection +{ GstImageConnection conn; Display *dpy; gint w, h; gint bpp; - + int ytex_id; int uvtex_id; - int septex_id; + int septex_id; unsigned char *m_memory; int m_bufslots[4]; }; @@ -54,50 +55,57 @@ typedef struct _GstNvImage GstNvImage; struct _GstNvImage { GstImageData data; - int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem + int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem GstGLImageConnection *conn; }; -static GstGLImageInfo * gst_gl_nvimage_info (GstImageInfo *info); -static GstGLImageConnection * gst_gl_nvimage_connection (GstImageConnection *conn); -static gboolean gst_gl_nvimage_check_xvideo (); - -static GstCaps * gst_gl_nvimage_get_caps (GstImageInfo *info); -static GstImageConnection * gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps); -static GstImageData * gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn); -static void gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image); -static void gst_gl_nvimage_free_image (GstImageData *image); -static void gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info); -static void gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info); -static void gst_gl_nvimage_free_conn (GstImageConnection *conn); - -GstImagePlugin* get_gl_nvimage_plugin(void) +static GstGLImageInfo *gst_gl_nvimage_info (GstImageInfo * info); +static GstGLImageConnection *gst_gl_nvimage_connection (GstImageConnection * + conn); +static gboolean gst_gl_nvimage_check_xvideo (); + +static GstCaps *gst_gl_nvimage_get_caps (GstImageInfo * info); +static GstImageConnection *gst_gl_nvimage_set_caps (GstImageInfo * info, + GstCaps * caps); +static GstImageData *gst_gl_nvimage_get_image (GstImageInfo * info, + GstImageConnection * conn); +static void gst_gl_nvimage_put_image (GstImageInfo * info, + GstImageData * image); +static void gst_gl_nvimage_free_image (GstImageData * image); +static void gst_gl_nvimage_open_conn (GstImageConnection * conn, + GstImageInfo * info); +static void gst_gl_nvimage_close_conn (GstImageConnection * conn, + GstImageInfo * info); +static void gst_gl_nvimage_free_conn (GstImageConnection * conn); + +GstImagePlugin * +get_gl_nvimage_plugin (void) { static GstImagePlugin plugin = { gst_gl_nvimage_get_caps, - gst_gl_nvimage_set_caps, - gst_gl_nvimage_get_image, - gst_gl_nvimage_put_image, - gst_gl_nvimage_free_image}; + gst_gl_nvimage_set_caps, + gst_gl_nvimage_get_image, + gst_gl_nvimage_put_image, + gst_gl_nvimage_free_image + }; return &plugin; } static GstGLImageInfo * -gst_gl_nvimage_info (GstImageInfo *info) +gst_gl_nvimage_info (GstImageInfo * info) { - if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b')) - { + if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b')) { return NULL; } return (GstGLImageInfo *) info; } static GstGLImageConnection * -gst_gl_nvimage_connection (GstImageConnection *conn) +gst_gl_nvimage_connection (GstImageConnection * conn) { if (conn == NULL || conn->free_conn != gst_gl_nvimage_free_conn) - return NULL; + return NULL; return (GstGLImageConnection *) conn; } @@ -105,57 +113,58 @@ gboolean gst_gl_nvimage_check_xvideo () { //int ver, rel, req, ev, err; - printf("Checking NVidia OpenGL extensions.\n"); - if (!GL_ARB_multitexture_Init()) return FALSE; - if (!GL_EXT_paletted_texture_Init()) return FALSE; - if (!GL_NV_register_combiners_Init()) return FALSE; + printf ("Checking NVidia OpenGL extensions.\n"); + if (!GL_ARB_multitexture_Init ()) + return FALSE; + if (!GL_EXT_paletted_texture_Init ()) + return FALSE; + if (!GL_NV_register_combiners_Init ()) + return FALSE; -#if 0 +#if 0 if (display == NULL) return FALSE; - if (Success == XvQueryExtension (display,&ver,&rel,&req,&ev,&err)) + if (Success == XvQueryExtension (display, &ver, &rel, &req, &ev, &err)) return TRUE; #endif return TRUE; } -static GstCaps * -gst_gl_nvimage_get_caps (GstImageInfo *info) +static GstCaps * +gst_gl_nvimage_get_caps (GstImageInfo * info) { //gint i; //int adaptors; //int formats; GstCaps *caps = NULL; GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); - - g_warning("nvimage get caps called, context %p !\n", glXGetCurrentContext()); + + g_warning ("nvimage get caps called, context %p !\n", + glXGetCurrentContext ()); /* we don't handle these image information */ - if (xinfo == NULL) - { - printf("Invalid XInfo struct !\n"); - return NULL; - } + if (xinfo == NULL) { + printf ("Invalid XInfo struct !\n"); + return NULL; + } - if (gst_gl_nvimage_check_xvideo () == FALSE) - { - g_warning("GL_NVImage: Server has no NVidia extension support\n"); + if (gst_gl_nvimage_check_xvideo () == FALSE) { + g_warning ("GL_NVImage: Server has no NVidia extension support\n"); return NULL; } - caps = gst_caps_append (caps, GST_CAPS_NEW ( - "nvimage_caps", - "video/x-raw-yuv", - "format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'V', '1', '2')), - "width", GST_PROPS_INT_RANGE (0, 1024), - "height", GST_PROPS_INT_RANGE (0, 1024)) - ); - g_warning("nvimage returns caps !\n"); + caps = gst_caps_append (caps, GST_CAPS_NEW ("nvimage_caps", + "video/x-raw-yuv", + "format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'V', '1', '2')), + "width", GST_PROPS_INT_RANGE (0, 1024), + "height", GST_PROPS_INT_RANGE (0, 1024)) + ); + g_warning ("nvimage returns caps !\n"); return caps; } static GstImageConnection * -gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps) +gst_gl_nvimage_set_caps (GstImageInfo * info, GstCaps * caps) { //gint i, j = 0; //int adaptors; @@ -163,64 +172,62 @@ gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps) GstGLImageConnection *conn; GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); guint32 format; - + /* we don't handle these image information */ - if (xinfo == NULL) return NULL; - + if (xinfo == NULL) + return NULL; + conn = g_new0 (GstGLImageConnection, 1); conn->conn.open_conn = gst_gl_nvimage_open_conn; conn->conn.close_conn = gst_gl_nvimage_close_conn; conn->conn.free_conn = gst_gl_nvimage_free_conn; - gst_caps_get (caps, - "width", &conn->w, - "height", &conn->h, - "format", &format, - NULL); + gst_caps_get (caps, + "width", &conn->w, "height", &conn->h, "format", &format, NULL); // maybe I should a bit more checking here, e.g. maximum size smaller than maximum texture extents - if (format != GST_MAKE_FOURCC ('Y', 'V', '1', '2')) - { - GST_DEBUG ("GL_NVImage: Format is invalid !\n"); - return NULL; - } - if (0) //conn->port == (XvPortID) -1) + if (format != GST_MAKE_FOURCC ('Y', 'V', '1', '2')) { + GST_DEBUG ("GL_NVImage: Format is invalid !\n"); + return NULL; + } + if (0) //conn->port == (XvPortID) -1) { /* this happens if the plugin can't handle the caps, so no warning */ g_free (conn); return NULL; } - + GST_DEBUG ("GL_NVImage: caps %p are ok, creating image", caps); return (GstImageConnection *) conn; } static GstImageData * -gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn) +gst_gl_nvimage_get_image (GstImageInfo * info, GstImageConnection * conn) { GstNvImage *image; - GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); - GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); - + GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); + GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); + /* checks */ - if (xinfo == NULL) return NULL; - if (nvconn == NULL) return NULL; + if (xinfo == NULL) + return NULL; + if (nvconn == NULL) + return NULL; // I should also check the current GLX context ! // Ah, Don't have to, I am guarantueed to be in the same thread as put_image - image = g_new0(GstNvImage, 1); + image = g_new0 (GstNvImage, 1); - image->data.size = nvconn->w * nvconn->h * 3/2; + image->data.size = nvconn->w * nvconn->h * 3 / 2; //g_warning("Allocating %d bytes from main memory !", image->data.size); - image->data.data = g_malloc(image->data.size); + image->data.data = g_malloc (image->data.size); //image->slot = AGP_BUFSLOTS; // no AGP slot image->conn = nvconn; - if (image->data.data == NULL) - { + if (image->data.data == NULL) { g_warning ("GL_NvImage: data allocation failed!"); g_free (image); return NULL; @@ -229,187 +236,194 @@ gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn) return (GstImageData *) image; } -static void -gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image) +static void +gst_gl_nvimage_put_image (GstImageInfo * info, GstImageData * image) { GstNvImage *im = (GstNvImage *) image; - GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); - - int img_width = im->conn->w; - int img_height = im->conn->h; + GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); + + int img_width = im->conn->w; + int img_height = im->conn->h; int uv_width = img_width >> 1; int uv_height = img_height >> 1; - + unsigned char *buf_y = im->data.data; unsigned char *buf_v = (buf_y + img_width * img_height); - unsigned char *buf_u = buf_v + ((img_width/2) * (img_height/2)); + unsigned char *buf_u = buf_v + ((img_width / 2) * (img_height / 2)); /* checks omitted for speed (and lazyness), do we need them? */ g_assert (xinfo != NULL); - + // both upload the video, and redraw the screen //glClearColor(0,0.5, 0.3,1.0); // a test color - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -5.0); - glDisable(GL_TEXTURE_2D); + glMatrixMode (GL_MODELVIEW); + glLoadIdentity (); + glTranslatef (0.0, 0.0, -5.0); + glDisable (GL_TEXTURE_2D); - if (xinfo->info.demo) - { - //g_print("Putting image, context is %p\n", glXGetCurrentContext()); + if (xinfo->info.demo) { + //g_print("Putting image, context is %p\n", glXGetCurrentContext()); - glTranslatef(0.0, 0.0, -5.0); // make it avoid the clipping plane, zoom 2.0 instead - glRotatef(180.0*sin(xinfo->rotX),1,0,0); - glRotatef(180.0*cos(xinfo->rotY),0,1,0); + glTranslatef (0.0, 0.0, -5.0); // make it avoid the clipping plane, zoom 2.0 instead + glRotatef (180.0 * sin (xinfo->rotX), 1, 0, 0); + glRotatef (180.0 * cos (xinfo->rotY), 0, 1, 0); - xinfo->rotX += 0.01; - xinfo->rotY -= 0.015; - float zoom = xinfo->zoom; - glScalef(zoom,zoom,zoom); - //glScalef(0.1,0.1,0.1); + xinfo->rotX += 0.01; + xinfo->rotY -= 0.015; + float zoom = xinfo->zoom; - if (xinfo->zoom > 2.0) - xinfo->zoomdir = -0.01; + glScalef (zoom, zoom, zoom); + //glScalef(0.1,0.1,0.1); - if (xinfo->zoom < 1.0) - xinfo->zoomdir = 0.01; + if (xinfo->zoom > 2.0) + xinfo->zoomdir = -0.01; - xinfo->zoom += xinfo->zoomdir; - } + if (xinfo->zoom < 1.0) + xinfo->zoomdir = 0.01; + xinfo->zoom += xinfo->zoomdir; + } //Draws the surface rectangle - if (Ywidth != im->conn->w || Yheight != im->conn->h) - { - Ywidth = im->conn->w; Yheight = im->conn->h; UVwidth = im->conn->w/2; UVheight = im->conn->h/2; - Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,GL_LINEAR); + if (Ywidth != im->conn->w || Yheight != im->conn->h) { + Ywidth = im->conn->w; + Yheight = im->conn->h; + UVwidth = im->conn->w / 2; + UVheight = im->conn->h / 2; + Initialize_Backend (Ywidth, Yheight, UVwidth, UVheight, GL_LINEAR); } - LoadYUVPlanes(Yhandle,Uhandle,Vhandle,img_width,img_height,uv_width,uv_height,buf_y,buf_u,buf_v); - float xmax = (float)(im->conn->w-1)/tex_xsize; - float ymax = (float)(im->conn->h-1)/tex_ysize; + LoadYUVPlanes (Yhandle, Uhandle, Vhandle, img_width, img_height, uv_width, + uv_height, buf_y, buf_u, buf_v); + float xmax = (float) (im->conn->w - 1) / tex_xsize; + float ymax = (float) (im->conn->h - 1) / tex_ysize; /* Upload the texture here */ //g_warning("PUTTING IMAGE %f %f %d %d\n", xmax, ymax, tex_xsize, tex_ysize); //glColor4f(1,1,1,1); // do NOT set a color here ! Done by Initialize_Backend, or actually SetConst ! - glBegin(GL_QUADS); + glBegin (GL_QUADS); - float aspect = img_width/(float)img_height; + float aspect = img_width / (float) img_height; float hor = aspect; //g_print("Drawing vertices, context is %p\n", glXGetCurrentContext()); - glNormal3f(0, -1, 0); - glMultiTexCoord2fARB(GL_TEXTURE0_ARB,0,0); - glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,0); - glMultiTexCoord2fARB(GL_TEXTURE2_ARB,0,0); - glVertex3f(-hor,1,0); - - glMultiTexCoord2fARB(GL_TEXTURE0_ARB,0,ymax); - glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,ymax); - glMultiTexCoord2fARB(GL_TEXTURE2_ARB,0,ymax); - glVertex3f(-hor,-1,0); - - glMultiTexCoord2fARB(GL_TEXTURE0_ARB,xmax,ymax); - glMultiTexCoord2fARB(GL_TEXTURE1_ARB,xmax,ymax); - glMultiTexCoord2fARB(GL_TEXTURE2_ARB,xmax,ymax); - glVertex3f(hor,-1,0); - - glMultiTexCoord2fARB(GL_TEXTURE0_ARB,xmax,0); - glMultiTexCoord2fARB(GL_TEXTURE1_ARB,xmax,0); - glMultiTexCoord2fARB(GL_TEXTURE2_ARB,xmax,0); - glVertex3f(hor,1,0); - - glEnd(); - - if (xinfo->info.dumpvideo) - { - static int framenr = 0; - char capfilename[255]; - static guint8 *cap_image_data = NULL, *cap_image_data2 = NULL; - int i; - - // hmmmm, is this reentrant ?! - if (cap_image_data == NULL) - cap_image_data = (guint8 *)malloc(img_width * img_height * 3); - - if (cap_image_data2 == NULL) - cap_image_data2 = (guint8 *)malloc(img_width * img_height * 3); - - printf("Recording frame #%d\n", framenr); - glReadPixels(0,0,img_width,img_height,GL_RGB,GL_UNSIGNED_BYTE,cap_image_data); - // invert the pixels - for (i = 0; i < img_height; i++) - memcpy(cap_image_data2 + i * img_width * 3, cap_image_data + (img_height-1-i) * img_width * 3, img_width*3); - - sprintf(capfilename, "cap%04d.ppm", framenr); - FILE *outfile = fopen(capfilename, "wb"); - if (outfile != NULL) - { - fprintf(outfile, "P6\n"); - fprintf(outfile,"# created by glsink from GStreamer\n"); - fprintf(outfile,"%d %d\n",img_width,img_height); - fprintf(outfile,"255\n"); - fwrite(cap_image_data2, sizeof(char), img_width*img_height*3, outfile); - fclose(outfile); - } - framenr++; + glNormal3f (0, -1, 0); + glMultiTexCoord2fARB (GL_TEXTURE0_ARB, 0, 0); + glMultiTexCoord2fARB (GL_TEXTURE1_ARB, 0, 0); + glMultiTexCoord2fARB (GL_TEXTURE2_ARB, 0, 0); + glVertex3f (-hor, 1, 0); + + glMultiTexCoord2fARB (GL_TEXTURE0_ARB, 0, ymax); + glMultiTexCoord2fARB (GL_TEXTURE1_ARB, 0, ymax); + glMultiTexCoord2fARB (GL_TEXTURE2_ARB, 0, ymax); + glVertex3f (-hor, -1, 0); + + glMultiTexCoord2fARB (GL_TEXTURE0_ARB, xmax, ymax); + glMultiTexCoord2fARB (GL_TEXTURE1_ARB, xmax, ymax); + glMultiTexCoord2fARB (GL_TEXTURE2_ARB, xmax, ymax); + glVertex3f (hor, -1, 0); + + glMultiTexCoord2fARB (GL_TEXTURE0_ARB, xmax, 0); + glMultiTexCoord2fARB (GL_TEXTURE1_ARB, xmax, 0); + glMultiTexCoord2fARB (GL_TEXTURE2_ARB, xmax, 0); + glVertex3f (hor, 1, 0); + + glEnd (); + + if (xinfo->info.dumpvideo) { + static int framenr = 0; + char capfilename[255]; + static guint8 *cap_image_data = NULL, *cap_image_data2 = NULL; + int i; + + // hmmmm, is this reentrant ?! + if (cap_image_data == NULL) + cap_image_data = (guint8 *) malloc (img_width * img_height * 3); + + if (cap_image_data2 == NULL) + cap_image_data2 = (guint8 *) malloc (img_width * img_height * 3); + + printf ("Recording frame #%d\n", framenr); + glReadPixels (0, 0, img_width, img_height, GL_RGB, GL_UNSIGNED_BYTE, + cap_image_data); + // invert the pixels + for (i = 0; i < img_height; i++) + memcpy (cap_image_data2 + i * img_width * 3, + cap_image_data + (img_height - 1 - i) * img_width * 3, img_width * 3); + + sprintf (capfilename, "cap%04d.ppm", framenr); + FILE *outfile = fopen (capfilename, "wb"); + + if (outfile != NULL) { + fprintf (outfile, "P6\n"); + fprintf (outfile, "# created by glsink from GStreamer\n"); + fprintf (outfile, "%d %d\n", img_width, img_height); + fprintf (outfile, "255\n"); + fwrite (cap_image_data2, sizeof (char), img_width * img_height * 3, + outfile); + fclose (outfile); } + framenr++; + } - glXSwapBuffers(xinfo->dpy, xinfo->win); + glXSwapBuffers (xinfo->dpy, xinfo->win); } -static void -gst_gl_nvimage_free_image (GstImageData *image) +static void +gst_gl_nvimage_free_image (GstImageData * image) { GstNvImage *im = (GstNvImage *) image; + g_return_if_fail (im != NULL); - GstGLImageConnection *nvconn = im->conn; + GstGLImageConnection *nvconn = im->conn; - if (im->slot < AGP_BUFSLOTS) - { - nvconn->m_bufslots[im->slot] = 0; - } - else - g_free(im->data.data); + if (im->slot < AGP_BUFSLOTS) { + nvconn->m_bufslots[im->slot] = 0; + } else + g_free (im->data.data); g_free (im); } static void -gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info) +gst_gl_nvimage_open_conn (GstImageConnection * conn, GstImageInfo * info) { //GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); //GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn); - g_print("Opening NVidia connection; OpenGL on Nvidia, using register combiners.\n"); + g_print + ("Opening NVidia connection; OpenGL on Nvidia, using register combiners.\n"); { - Ywidth = TEX_XSIZE; Yheight = TEX_YSIZE; UVwidth = TEX_XSIZE/2; UVheight = TEX_YSIZE/2; - Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,GL_LINEAR); + Ywidth = TEX_XSIZE; + Yheight = TEX_YSIZE; + UVwidth = TEX_XSIZE / 2; + UVheight = TEX_YSIZE / 2; + Initialize_Backend (Ywidth, Yheight, UVwidth, UVheight, GL_LINEAR); } - g_print("Done\n"); + g_print ("Done\n"); } static void -gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info) +gst_gl_nvimage_close_conn (GstImageConnection * conn, GstImageInfo * info) { GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn); + //GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); // anything needed in here ? Oh, maybe drawing de-init, or something - glDeleteTextures(1, &xconn->ytex_id); - glDeleteTextures(1, &xconn->uvtex_id); - glDeleteTextures(1, &xconn->septex_id); + glDeleteTextures (1, &xconn->ytex_id); + glDeleteTextures (1, &xconn->uvtex_id); + glDeleteTextures (1, &xconn->septex_id); } -static void -gst_gl_nvimage_free_conn (GstImageConnection *conn) +static void +gst_gl_nvimage_free_conn (GstImageConnection * conn) { - GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); + GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); g_free (nvconn); } - diff --git a/sys/glsink/gstgl_pdrimage.c b/sys/glsink/gstgl_pdrimage.c index 3cc5c57f..20582ebf 100644 --- a/sys/glsink/gstgl_pdrimage.c +++ b/sys/glsink/gstgl_pdrimage.c @@ -31,15 +31,16 @@ #include "gstglsink.h" typedef struct _GstGLImageConnection GstGLImageConnection; -struct _GstGLImageConnection { +struct _GstGLImageConnection +{ GstImageConnection conn; Display *dpy; gint w, h; gint bpp; - + int ytex_id; int uvtex_id; - int septex_id; + int septex_id; unsigned char *m_memory; int m_bufslots[4]; }; @@ -54,50 +55,57 @@ typedef struct _GstNvImage GstNvImage; struct _GstNvImage { GstImageData data; - int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem + int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem GstGLImageConnection *conn; }; -static GstGLImageInfo * gst_gl_nvimage_info (GstImageInfo *info); -static GstGLImageConnection * gst_gl_nvimage_connection (GstImageConnection *conn); -static gboolean gst_gl_nvimage_check_xvideo (); - -static GstCaps * gst_gl_nvimage_get_caps (GstImageInfo *info); -static GstImageConnection * gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps); -static GstImageData * gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn); -static void gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image); -static void gst_gl_nvimage_free_image (GstImageData *image); -static void gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info); -static void gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info); -static void gst_gl_nvimage_free_conn (GstImageConnection *conn); - -GstImagePlugin* get_gl_nvimage_plugin(void) +static GstGLImageInfo *gst_gl_nvimage_info (GstImageInfo * info); +static GstGLImageConnection *gst_gl_nvimage_connection (GstImageConnection * + conn); +static gboolean gst_gl_nvimage_check_xvideo (); + +static GstCaps *gst_gl_nvimage_get_caps (GstImageInfo * info); +static GstImageConnection *gst_gl_nvimage_set_caps (GstImageInfo * info, + GstCaps * caps); +static GstImageData *gst_gl_nvimage_get_image (GstImageInfo * info, + GstImageConnection * conn); +static void gst_gl_nvimage_put_image (GstImageInfo * info, + GstImageData * image); +static void gst_gl_nvimage_free_image (GstImageData * image); +static void gst_gl_nvimage_open_conn (GstImageConnection * conn, + GstImageInfo * info); +static void gst_gl_nvimage_close_conn (GstImageConnection * conn, + GstImageInfo * info); +static void gst_gl_nvimage_free_conn (GstImageConnection * conn); + +GstImagePlugin * +get_gl_nvimage_plugin (void) { static GstImagePlugin plugin = { gst_gl_nvimage_get_caps, - gst_gl_nvimage_set_caps, - gst_gl_nvimage_get_image, - gst_gl_nvimage_put_image, - gst_gl_nvimage_free_image}; + gst_gl_nvimage_set_caps, + gst_gl_nvimage_get_image, + gst_gl_nvimage_put_image, + gst_gl_nvimage_free_image + }; return &plugin; } static GstGLImageInfo * -gst_gl_nvimage_info (GstImageInfo *info) +gst_gl_nvimage_info (GstImageInfo * info) { - if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b')) - { + if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b')) { return NULL; } return (GstGLImageInfo *) info; } static GstGLImageConnection * -gst_gl_nvimage_connection (GstImageConnection *conn) +gst_gl_nvimage_connection (GstImageConnection * conn) { if (conn == NULL || conn->free_conn != gst_gl_nvimage_free_conn) - return NULL; + return NULL; return (GstGLImageConnection *) conn; } @@ -105,47 +113,46 @@ gboolean gst_gl_nvimage_check_xvideo () { int ver, rel, req, ev, err; - -#if 0 + +#if 0 if (display == NULL) return FALSE; - if (Success == XvQueryExtension (display,&ver,&rel,&req,&ev,&err)) + if (Success == XvQueryExtension (display, &ver, &rel, &req, &ev, &err)) return TRUE; #endif return FALSE; } -static GstCaps * -gst_gl_nvimage_get_caps (GstImageInfo *info) +static GstCaps * +gst_gl_nvimage_get_caps (GstImageInfo * info) { gint i; int adaptors; int formats; GstCaps *caps = NULL; GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); - + /* we don't handle these image information */ - if (xinfo == NULL) return NULL; + if (xinfo == NULL) + return NULL; - if (gst_gl_nvimage_check_xvideo () == FALSE) - { - g_warning("GL_NVImage: Server has no NVidia extension support\n"); + if (gst_gl_nvimage_check_xvideo () == FALSE) { + g_warning ("GL_NVImage: Server has no NVidia extension support\n"); return NULL; } - caps = gst_caps_append (caps, GST_CAPS_NEW ( - "xvimage_caps", - "video/raw", - "format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'C', '1', '2')), - "width", GST_PROPS_INT_RANGE (0, 1024), - "height", GST_PROPS_INT_RANGE (0, 1024)) - ); + caps = gst_caps_append (caps, GST_CAPS_NEW ("xvimage_caps", + "video/raw", + "format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'C', '1', '2')), + "width", GST_PROPS_INT_RANGE (0, 1024), + "height", GST_PROPS_INT_RANGE (0, 1024)) + ); return caps; } static GstImageConnection * -gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps) +gst_gl_nvimage_set_caps (GstImageInfo * info, GstCaps * caps) { gint i, j = 0; int adaptors; @@ -153,78 +160,75 @@ gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps) GstGLImageConnection *conn; GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); guint32 format; - + /* we don't handle these image information */ - if (xinfo == NULL) return NULL; - + if (xinfo == NULL) + return NULL; + conn = g_new0 (GstGLImageConnection, 1); conn->conn.open_conn = gst_gl_nvimage_open_conn; conn->conn.close_conn = gst_gl_nvimage_close_conn; conn->conn.free_conn = gst_gl_nvimage_free_conn; - gst_caps_get (caps, - "width", &conn->w, - "height", &conn->h, - "format", &format, - NULL); + gst_caps_get (caps, + "width", &conn->w, "height", &conn->h, "format", &format, NULL); // maybe I should a bit more checking here, e.g. maximum size smaller than maximum texture extents - if (format != GST_MAKE_FOURCC ('R', 'G', 'B', ' ')) - { - GST_DEBUG (GST_CAT_PLUGIN_INFO, "GL_NVImage: Format is invalid !\n"); - return NULL; - } - if (0) //conn->port == (XvPortID) -1) + if (format != GST_MAKE_FOURCC ('R', 'G', 'B', ' ')) { + GST_DEBUG (GST_CAT_PLUGIN_INFO, "GL_NVImage: Format is invalid !\n"); + return NULL; + } + if (0) //conn->port == (XvPortID) -1) { /* this happens if the plugin can't handle the caps, so no warning */ g_free (conn); return NULL; } - - GST_DEBUG (GST_CAT_PLUGIN_INFO, "GL_NVImage: caps %p are ok, creating image", caps); + + GST_DEBUG (GST_CAT_PLUGIN_INFO, "GL_NVImage: caps %p are ok, creating image", + caps); return (GstImageConnection *) conn; } static GstImageData * -gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn) +gst_gl_nvimage_get_image (GstImageInfo * info, GstImageConnection * conn) { GstNvImage *image; - GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); - GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); + GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); + GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); int slot = 0; - + /* checks */ - if (xinfo == NULL) return NULL; - if (nvconn == NULL) return NULL; + if (xinfo == NULL) + return NULL; + if (nvconn == NULL) + return NULL; // I should also check the current GLX context ! // Ah, Don't have to, I am guarantueed to always be in the same thread - image = g_new0(GstNvImage, 1); - - for (slot = 0; slot < AGP_BUFSLOTS; slot++) - { - if (!nvconn->m_bufslots[slot]) break; - } - - image->data.size = nvconn->w * nvconn->h * 3/2; - - if (slot < AGP_BUFSLOTS) // found an AGP buffer slot - { - image->data.data = nvconn->m_memory + slot * YUVTEX_SIZE; - image->slot = slot; // store for freeing - nvconn->m_bufslots[slot] = 1; // it is now taken - } - else - { - g_warning("Allocating from main memory !"); - image->data.data = g_malloc(image->data.size); - image->slot = AGP_BUFSLOTS; // no AGP slot - } - image->conn = nvconn; + image = g_new0 (GstNvImage, 1); - if (image->data.data == NULL) + for (slot = 0; slot < AGP_BUFSLOTS; slot++) { + if (!nvconn->m_bufslots[slot]) + break; + } + + image->data.size = nvconn->w * nvconn->h * 3 / 2; + + if (slot < AGP_BUFSLOTS) // found an AGP buffer slot { + image->data.data = nvconn->m_memory + slot * YUVTEX_SIZE; + image->slot = slot; // store for freeing + nvconn->m_bufslots[slot] = 1; // it is now taken + } else { + g_warning ("Allocating from main memory !"); + image->data.data = g_malloc (image->data.size); + image->slot = AGP_BUFSLOTS; // no AGP slot + } + image->conn = nvconn; + + if (image->data.data == NULL) { g_warning ("GL_NvImage: data allocation failed!"); g_free (image); return NULL; @@ -233,166 +237,169 @@ gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn) return (GstImageData *) image; } -static void -gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image) +static void +gst_gl_nvimage_put_image (GstImageInfo * info, GstImageData * image) { GstNvImage *im = (GstNvImage *) image; - GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); - + GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); + /* checks omitted for speed (and lazyness), do we need them? */ g_assert (xinfo != NULL); - + /* Upload the texture here */ - g_warning("PUTTING IMAGE - BROOOKEN"); + g_warning ("PUTTING IMAGE - BROOOKEN"); // both upload the video, and redraw the screen - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glEnable(GL_TEXTURE_2D); + glEnable (GL_TEXTURE_2D); - glPushMatrix(); + glPushMatrix (); //glTranslatef(0,1,0); - glRotatef(xinfo->rotX-250,1,0,0); - glRotatef(xinfo->rotY,0,1,0); + glRotatef (xinfo->rotX - 250, 1, 0, 0); + glRotatef (xinfo->rotY, 0, 1, 0); int zoom = xinfo->zoom; - glScaled(zoom,zoom,zoom); + + glScaled (zoom, zoom, zoom); //Draws the surface rectangle - glBindTexture(GL_TEXTURE_2D, im->conn->ytex_id); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, im->conn->w, im->conn->h, GL_RGBA, - GL_UNSIGNED_BYTE, im->data.data); - float xmax = (float)im->conn->w/TEX_XSIZE; - float ymax = (float)im->conn->h/TEX_YSIZE; + glBindTexture (GL_TEXTURE_2D, im->conn->ytex_id); + glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, im->conn->w, im->conn->h, GL_RGBA, + GL_UNSIGNED_BYTE, im->data.data); + float xmax = (float) im->conn->w / TEX_XSIZE; + float ymax = (float) im->conn->h / TEX_YSIZE; + + glColor4f (1, 1, 1, 1); + glBegin (GL_QUADS); - glColor4f(1,1,1,1); - glBegin(GL_QUADS); + glNormal3f (0, -1, 0); - glNormal3f(0, -1, 0); - - glTexCoord2f(xmax, 0); - glVertex3f(4,0,-4); + glTexCoord2f (xmax, 0); + glVertex3f (4, 0, -4); - glTexCoord2f(0, 0); - glVertex3f(-4,0,-4); + glTexCoord2f (0, 0); + glVertex3f (-4, 0, -4); - glTexCoord2f(0, ymax); - glVertex3f(-4,0,4); + glTexCoord2f (0, ymax); + glVertex3f (-4, 0, 4); - glTexCoord2f(xmax, ymax); - glVertex3f(4,0,4); + glTexCoord2f (xmax, ymax); + glVertex3f (4, 0, 4); - glEnd(); + glEnd (); - glPopMatrix(); + glPopMatrix (); - glXSwapBuffers(xinfo->dpy, xinfo->win); + glXSwapBuffers (xinfo->dpy, xinfo->win); } -static void -gst_gl_nvimage_free_image (GstImageData *image) +static void +gst_gl_nvimage_free_image (GstImageData * image) { GstNvImage *im = (GstNvImage *) image; + g_return_if_fail (im != NULL); - GstGLImageConnection *nvconn = im->conn; + GstGLImageConnection *nvconn = im->conn; - if (im->slot < AGP_BUFSLOTS) - { - nvconn->m_bufslots[im->slot] = 0; - } - else - g_free(im->data.data); + if (im->slot < AGP_BUFSLOTS) { + nvconn->m_bufslots[im->slot] = 0; + } else + g_free (im->data.data); g_free (im); } static void -gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info) +gst_gl_nvimage_open_conn (GstImageConnection * conn, GstImageInfo * info) { - GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); + GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn); - unsigned char data_sep[2][2] = {{0, 255}, {0, 255}}; + unsigned char data_sep[2][2] = { {0, 255}, {0, 255} }; int slot; - g_warning("Opening NVidia Connection"); - xconn->m_memory = (unsigned char*)glXAllocateMemoryNV(AGP_BUFSLOTS*YUVTEX_SIZE, 0, 1.0, 1.0); - - if (!xconn->m_memory) - { - printf("Unable to acquire graphics card mem... will acquire in normal memory.\n"); - for (slot = 0; slot < AGP_BUFSLOTS; slot++) - xconn->m_bufslots[slot] = 1; - } - else - { - // maybe this fast writable memory, awfully slow to read from, though - glPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV, AGP_BUFSLOTS*YUVTEX_SIZE, xconn->m_memory); - glEnableClientState(GL_WRITE_PIXEL_DATA_RANGE_NV); - - for (slot = 0; slot < AGP_BUFSLOTS; slot++) - xconn->m_bufslots[slot] = 0; - } - - glGenTextures(1, &xconn->ytex_id); - glBindTexture(GL_TEXTURE_2D, xconn->ytex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, TEX_XSIZE, TEX_YSIZE, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL); - - glActiveTextureARB(GL_TEXTURE1_ARB); - glGenTextures(1, &xconn->uvtex_id); - glBindTexture(GL_TEXTURE_2D, xconn->uvtex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, TEX_XSIZE/2, TEX_YSIZE/2, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD); - - glActiveTextureARB(GL_TEXTURE2_ARB); - glGenTextures(1, &xconn->septex_id); - glBindTexture(GL_TEXTURE_2D, xconn->septex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8, 2, 2, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data_sep); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD); - - glFlushPixelDataRangeNV(GL_WRITE_PIXEL_DATA_RANGE_NV); + g_warning ("Opening NVidia Connection"); + xconn->m_memory = + (unsigned char *) glXAllocateMemoryNV (AGP_BUFSLOTS * YUVTEX_SIZE, 0, 1.0, + 1.0); + + if (!xconn->m_memory) { + printf + ("Unable to acquire graphics card mem... will acquire in normal memory.\n"); + for (slot = 0; slot < AGP_BUFSLOTS; slot++) + xconn->m_bufslots[slot] = 1; + } else { + // maybe this fast writable memory, awfully slow to read from, though + glPixelDataRangeNV (GL_WRITE_PIXEL_DATA_RANGE_NV, + AGP_BUFSLOTS * YUVTEX_SIZE, xconn->m_memory); + glEnableClientState (GL_WRITE_PIXEL_DATA_RANGE_NV); + + for (slot = 0; slot < AGP_BUFSLOTS; slot++) + xconn->m_bufslots[slot] = 0; + } + + glGenTextures (1, &xconn->ytex_id); + glBindTexture (GL_TEXTURE_2D, xconn->ytex_id); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, TEX_XSIZE, TEX_YSIZE, 0, + GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL); + + glActiveTextureARB (GL_TEXTURE1_ARB); + glGenTextures (1, &xconn->uvtex_id); + glBindTexture (GL_TEXTURE_2D, xconn->uvtex_id); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8, TEX_XSIZE / 2, + TEX_YSIZE / 2, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NULL); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD); + + glActiveTextureARB (GL_TEXTURE2_ARB); + glGenTextures (1, &xconn->septex_id); + glBindTexture (GL_TEXTURE_2D, xconn->septex_id); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE8, 2, 2, 0, GL_LUMINANCE, + GL_UNSIGNED_BYTE, data_sep); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_ADD); + + glFlushPixelDataRangeNV (GL_WRITE_PIXEL_DATA_RANGE_NV); //glEnable(GL_TEXTURE_2D); - glActiveTextureARB(GL_TEXTURE0_ARB); - glEnable(GL_TEXTURE_2D); - glActiveTextureARB(GL_TEXTURE1_ARB); - glEnable(GL_TEXTURE_2D); - glActiveTextureARB(GL_TEXTURE2_ARB); - glEnable(GL_TEXTURE_2D); - glActiveTextureARB(GL_TEXTURE0_ARB); + glActiveTextureARB (GL_TEXTURE0_ARB); + glEnable (GL_TEXTURE_2D); + glActiveTextureARB (GL_TEXTURE1_ARB); + glEnable (GL_TEXTURE_2D); + glActiveTextureARB (GL_TEXTURE2_ARB); + glEnable (GL_TEXTURE_2D); + glActiveTextureARB (GL_TEXTURE0_ARB); } static void -gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info) +gst_gl_nvimage_close_conn (GstImageConnection * conn, GstImageInfo * info) { GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn); - GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); + GstGLImageInfo *xinfo = gst_gl_nvimage_info (info); // anything needed in here ? Oh, maybe drawing de-init, or something - glDeleteTextures(1, &xconn->ytex_id); - glDeleteTextures(1, &xconn->uvtex_id); - glDeleteTextures(1, &xconn->septex_id); + glDeleteTextures (1, &xconn->ytex_id); + glDeleteTextures (1, &xconn->uvtex_id); + glDeleteTextures (1, &xconn->septex_id); } -static void -gst_gl_nvimage_free_conn (GstImageConnection *conn) +static void +gst_gl_nvimage_free_conn (GstImageConnection * conn) { - GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); + GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn); g_free (nvconn); } - diff --git a/sys/glsink/gstgl_rgbimage.c b/sys/glsink/gstgl_rgbimage.c index ab856bbc..8c61e390 100644 --- a/sys/glsink/gstgl_rgbimage.c +++ b/sys/glsink/gstgl_rgbimage.c @@ -22,20 +22,21 @@ #include <GL/glx.h> #include <GL/gl.h> #include <GL/glu.h> -#include <math.h> +#include <math.h> #include "gstglsink.h" typedef struct _GstGLImageConnection GstGLImageConnection; // this contains everything to draw an image, including all necessary graphics card data. -struct _GstGLImageConnection { +struct _GstGLImageConnection +{ GstImageConnection conn; - Display *dpy; // the Xlib drawing context - GLXContext ctx; // The GLX drawing context + Display *dpy; // the Xlib drawing context + GLXContext ctx; // The GLX drawing context gint w, h; gint bpp; - + int rgbatex_id; unsigned char *m_memory; }; @@ -51,49 +52,56 @@ struct _GstGLImage GstGLImageConnection *conn; }; -static GstGLImageInfo * gst_gl_rgbimage_info (GstImageInfo *info); -static GstGLImageConnection * gst_gl_rgbimage_connection (GstImageConnection *conn); - -static GstCaps * gst_gl_rgbimage_get_caps (GstImageInfo *info); -static GstImageConnection * gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps); -static GstImageData * gst_gl_rgbimage_get_image (GstImageInfo *info, GstImageConnection *conn); -static void gst_gl_rgbimage_put_image (GstImageInfo *info, GstImageData *image); -static void gst_gl_rgbimage_free_image (GstImageData *image); -static void gst_gl_rgbimage_open_conn (GstImageConnection *conn, GstImageInfo *info); -static void gst_gl_rgbimage_close_conn (GstImageConnection *conn, GstImageInfo *info); -static void gst_gl_rgbimage_free_conn (GstImageConnection *conn); - -GstImagePlugin* get_gl_rgbimage_plugin(void) +static GstGLImageInfo *gst_gl_rgbimage_info (GstImageInfo * info); +static GstGLImageConnection *gst_gl_rgbimage_connection (GstImageConnection * + conn); + +static GstCaps *gst_gl_rgbimage_get_caps (GstImageInfo * info); +static GstImageConnection *gst_gl_rgbimage_set_caps (GstImageInfo * info, + GstCaps * caps); +static GstImageData *gst_gl_rgbimage_get_image (GstImageInfo * info, + GstImageConnection * conn); +static void gst_gl_rgbimage_put_image (GstImageInfo * info, + GstImageData * image); +static void gst_gl_rgbimage_free_image (GstImageData * image); +static void gst_gl_rgbimage_open_conn (GstImageConnection * conn, + GstImageInfo * info); +static void gst_gl_rgbimage_close_conn (GstImageConnection * conn, + GstImageInfo * info); +static void gst_gl_rgbimage_free_conn (GstImageConnection * conn); + +GstImagePlugin * +get_gl_rgbimage_plugin (void) { static GstImagePlugin plugin = { gst_gl_rgbimage_get_caps, - gst_gl_rgbimage_set_caps, - gst_gl_rgbimage_get_image, - gst_gl_rgbimage_put_image, - gst_gl_rgbimage_free_image}; + gst_gl_rgbimage_set_caps, + gst_gl_rgbimage_get_image, + gst_gl_rgbimage_put_image, + gst_gl_rgbimage_free_image + }; return &plugin; } static GstGLImageInfo * -gst_gl_rgbimage_info (GstImageInfo *info) +gst_gl_rgbimage_info (GstImageInfo * info) { - if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b')) - { + if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b')) { return NULL; } return (GstGLImageInfo *) info; } static GstGLImageConnection * -gst_gl_rgbimage_connection (GstImageConnection *conn) +gst_gl_rgbimage_connection (GstImageConnection * conn) { if (conn == NULL || conn->free_conn != gst_gl_rgbimage_free_conn) - return NULL; + return NULL; return (GstGLImageConnection *) conn; } GstCaps * -gst_gl_rgbimage_get_caps (GstImageInfo *info) +gst_gl_rgbimage_get_caps (GstImageInfo * info) { GstCaps *caps = NULL; Visual *visual; @@ -101,13 +109,15 @@ gst_gl_rgbimage_get_caps (GstImageInfo *info) XWindowAttributes attrib; XImage *ximage; GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); - - g_warning("rgbimage get caps called, context %p, endianness %d !\n", glXGetCurrentContext(), G_BIG_ENDIAN); + + g_warning ("rgbimage get caps called, context %p, endianness %d !\n", + glXGetCurrentContext (), G_BIG_ENDIAN); /* we don't handle this image information */ - if (xinfo == NULL) return NULL; + if (xinfo == NULL) + return NULL; + + XGetWindowAttributes (xinfo->dpy, xinfo->win, &attrib); - XGetWindowAttributes(xinfo->dpy, xinfo->win, &attrib); - visual = attrib.visual; if (attrib.depth <= 8) xpad = 8; @@ -115,42 +125,37 @@ gst_gl_rgbimage_get_caps (GstImageInfo *info) xpad = 16; else xpad = 32; - + // create a temporary image - ximage = XCreateImage (xinfo->dpy, visual, attrib.depth, ZPixmap, 0, NULL, - 100, 100, xpad, (attrib.depth + 7) / 8 * 100); + ximage = XCreateImage (xinfo->dpy, visual, attrib.depth, ZPixmap, 0, NULL, + 100, 100, xpad, (attrib.depth + 7) / 8 * 100); if (ximage != NULL) { - caps = - GST_CAPS_NEW ( - "forcing Video RGB", - "video/x-raw-rgb", - "format", GST_PROPS_FOURCC (GST_STR_FOURCC ("RGB ")), - "depth", GST_PROPS_INT(24), - "bpp", GST_PROPS_INT(24), - "red_mask", GST_PROPS_INT(0xff), - "green_mask", GST_PROPS_INT(0xff00), - "blue_mask", GST_PROPS_INT(0xff0000), - "endianness", GST_PROPS_INT(G_BIG_ENDIAN), /*= 1234/4321 (INT) <- endianness */ - - "width", GST_PROPS_INT_RANGE (0, TEX_XSIZE), /* can't have videos larger than TEX_SIZE */ - "height", GST_PROPS_INT_RANGE (0, TEX_YSIZE) - ); + caps = + GST_CAPS_NEW ("forcing Video RGB", "video/x-raw-rgb", "format", + GST_PROPS_FOURCC (GST_STR_FOURCC ("RGB ")), "depth", GST_PROPS_INT (24), + "bpp", GST_PROPS_INT (24), "red_mask", GST_PROPS_INT (0xff), + "green_mask", GST_PROPS_INT (0xff00), "blue_mask", + GST_PROPS_INT (0xff0000), "endianness", GST_PROPS_INT (G_BIG_ENDIAN), + /*= 1234/4321 (INT) <- endianness */ + "width", GST_PROPS_INT_RANGE (0, TEX_XSIZE), /* can't have videos larger than TEX_SIZE */ + "height", GST_PROPS_INT_RANGE (0, TEX_YSIZE) + ); XDestroyImage (ximage); } - + printf ("GL_RGBImage: returning caps at %p", caps); return caps; } -static GstImageConnection * -gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps) +static GstImageConnection * +gst_gl_rgbimage_set_caps (GstImageInfo * info, GstCaps * caps) { - g_warning("in set_caps !\n"); + g_warning ("in set_caps !\n"); GstGLImageConnection *new = NULL; Visual *visual; XWindowAttributes attrib; - GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); + GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); guint32 format; gint depth; gint endianness; @@ -158,26 +163,25 @@ gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps) gint width, height, bpp; /* check if this is the right image info */ - if (xinfo == NULL) return NULL; - - XGetWindowAttributes(xinfo->dpy, xinfo->win, &attrib); - + if (xinfo == NULL) + return NULL; + + XGetWindowAttributes (xinfo->dpy, xinfo->win, &attrib); + visual = attrib.visual; gst_caps_get (caps, - "format", &format, - "depth", &depth, - "endianness", &endianness, - "red_mask", &red_mask, - "green_mask", &green_mask, - "blue_mask", &blue_mask, - "width", &width, - "height", &height, - "bpp", &bpp, - NULL); - + "format", &format, + "depth", &depth, + "endianness", &endianness, + "red_mask", &red_mask, + "green_mask", &green_mask, + "blue_mask", &blue_mask, + "width", &width, "height", &height, "bpp", &bpp, NULL); + /* check if the caps are ok */ - if (format != GST_MAKE_FOURCC ('R', 'G', 'B', ' ')) return NULL; + if (format != GST_MAKE_FOURCC ('R', 'G', 'B', ' ')) + return NULL; /* if (gst_caps_get_int (caps, "bpp") != ???) return NULL; */ //if (depth != attrib.depth) return NULL; //if (endianness != ((ImageByteOrder (xinfo->dpy) == LSBFirst) ? G_LITTLE_ENDIAN : G_BIG_ENDIAN)) return NULL; @@ -185,7 +189,7 @@ gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps) //if (green_mask != visual->green_mask) return NULL; //if (blue_mask != visual->blue_mask) return NULL; GST_DEBUG ("GL_RGBImage: caps %p are ok, creating image", caps); - + new = g_new (GstGLImageConnection, 1); new->conn.open_conn = gst_gl_rgbimage_open_conn; new->conn.close_conn = gst_gl_rgbimage_close_conn; @@ -195,34 +199,35 @@ gst_gl_rgbimage_set_caps (GstImageInfo *info, GstCaps *caps) new->w = width; new->h = height; new->bpp = bpp; - + return (GstImageConnection *) new; } static GstImageData * -gst_gl_rgbimage_get_image (GstImageInfo *info, GstImageConnection *conn) +gst_gl_rgbimage_get_image (GstImageInfo * info, GstImageConnection * conn) { GstGLImage *image; + //XWindowAttributes attrib; - GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); - GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn); - + GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); + GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn); + image = g_new (GstGLImage, 1); /* checks */ - if (xinfo == NULL) return NULL; - if (xconn == NULL) return NULL; - if (xinfo->dpy != xconn->dpy) - { + if (xinfo == NULL) + return NULL; + if (xconn == NULL) + return NULL; + if (xinfo->dpy != xconn->dpy) { g_warning ("XImage: wrong x display specified in 'get_image'\n"); return NULL; } image->conn = xconn; image->data.size = xconn->w * xconn->h * 4; - image->data.data = g_malloc(image->data.size); - if (image->data.data == NULL) - { + image->data.data = g_malloc (image->data.size); + if (image->data.data == NULL) { g_warning ("GL_RGBImage: data allocation failed!"); g_free (image); return NULL; @@ -233,160 +238,162 @@ gst_gl_rgbimage_get_image (GstImageInfo *info, GstImageConnection *conn) static void -gst_gl_rgbimage_put_image (GstImageInfo *info, GstImageData *image) +gst_gl_rgbimage_put_image (GstImageInfo * info, GstImageData * image) { float xmax, ymax; GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); GstGLImage *im = (GstGLImage *) image; - int img_width = im->conn->w; - int img_height = im->conn->h; + int img_width = im->conn->w; + int img_height = im->conn->h; g_assert (xinfo != NULL); // both upload the video, and redraw the screen - glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); + glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef(0.0, 0.0, -5.0); + glMatrixMode (GL_MODELVIEW); + glLoadIdentity (); + glTranslatef (0.0, 0.0, -5.0); - glEnable(GL_TEXTURE_2D); + glEnable (GL_TEXTURE_2D); - if (xinfo->info.demo) - { - glTranslatef(0.0, 0.0, -5.0); // make it avoid the clipping plane, zoom 2.0 instead - glRotatef(180.0*sin(xinfo->rotX),1,0,0); - glRotatef(180.0*cos(xinfo->rotY),0,1,0); + if (xinfo->info.demo) { + glTranslatef (0.0, 0.0, -5.0); // make it avoid the clipping plane, zoom 2.0 instead + glRotatef (180.0 * sin (xinfo->rotX), 1, 0, 0); + glRotatef (180.0 * cos (xinfo->rotY), 0, 1, 0); - xinfo->rotX += 0.01; - xinfo->rotY -= 0.015; - float zoom = xinfo->zoom; - glScalef(zoom,zoom,zoom); + xinfo->rotX += 0.01; + xinfo->rotY -= 0.015; + float zoom = xinfo->zoom; - if (xinfo->zoom > 2.0) - xinfo->zoomdir = -0.01; + glScalef (zoom, zoom, zoom); - if (xinfo->zoom < 1.0) - xinfo->zoomdir = 0.01; + if (xinfo->zoom > 2.0) + xinfo->zoomdir = -0.01; - xinfo->zoom += xinfo->zoomdir; - } + if (xinfo->zoom < 1.0) + xinfo->zoomdir = 0.01; + xinfo->zoom += xinfo->zoomdir; + } //Draws the surface rectangle - glBindTexture(GL_TEXTURE_2D, im->conn->rgbatex_id); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, im->conn->w, im->conn->h, GL_RGB, - GL_UNSIGNED_BYTE, im->data.data); - xmax = (float)im->conn->w/TEX_XSIZE; - ymax = (float)im->conn->h/TEX_YSIZE; + glBindTexture (GL_TEXTURE_2D, im->conn->rgbatex_id); + glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, im->conn->w, im->conn->h, GL_RGB, + GL_UNSIGNED_BYTE, im->data.data); + xmax = (float) im->conn->w / TEX_XSIZE; + ymax = (float) im->conn->h / TEX_YSIZE; - float aspect = img_width/(float)img_height; + float aspect = img_width / (float) img_height; float hor = aspect; - glColor4f(1,1,1,1); - glBegin(GL_QUADS); - - glNormal3f(0, -1, 0); - - glTexCoord2f(xmax, 0); - glVertex3f(hor,1,0); - - glTexCoord2f(0, 0); - glVertex3f(-hor,1,0); - - glTexCoord2f(0, ymax); - glVertex3f(-hor,-1,0); - - glTexCoord2f(xmax, ymax); - glVertex3f(hor,-1,0); - glEnd(); - - if (xinfo->info.dumpvideo) - { - static int framenr = 0; - char capfilename[255]; - static guint8 *cap_image_data = NULL, *cap_image_data2 = NULL; - int i; - - // hmmmm, is this reentrant ?! - if (cap_image_data == NULL) - cap_image_data = (guint8 *)malloc(img_width * img_height * 3); - - if (cap_image_data2 == NULL) - cap_image_data2 = (guint8 *)malloc(img_width * img_height * 3); - - printf("Recording frame #%d\n", framenr); - glReadPixels(0,0,img_width,img_height,GL_RGB,GL_UNSIGNED_BYTE,cap_image_data); - // invert the pixels - for (i = 0; i < img_height; i++) - memcpy(cap_image_data2 + i * img_width * 3, cap_image_data + (img_height-1-i) * img_width * 3, img_width*3); - - sprintf(capfilename, "cap%04d.ppm", framenr); - FILE *outfile = fopen(capfilename, "wb"); - if (outfile != NULL) - { - fprintf(outfile, "P6\n"); - fprintf(outfile,"# created by raw_zb\n"); - fprintf(outfile,"%d %d\n",img_width,img_height); - fprintf(outfile,"255\n"); - fwrite(cap_image_data2, sizeof(char), img_width*img_height*3, outfile); - fclose(outfile); - } - framenr++; + glColor4f (1, 1, 1, 1); + glBegin (GL_QUADS); + + glNormal3f (0, -1, 0); + + glTexCoord2f (xmax, 0); + glVertex3f (hor, 1, 0); + + glTexCoord2f (0, 0); + glVertex3f (-hor, 1, 0); + + glTexCoord2f (0, ymax); + glVertex3f (-hor, -1, 0); + + glTexCoord2f (xmax, ymax); + glVertex3f (hor, -1, 0); + glEnd (); + + if (xinfo->info.dumpvideo) { + static int framenr = 0; + char capfilename[255]; + static guint8 *cap_image_data = NULL, *cap_image_data2 = NULL; + int i; + + // hmmmm, is this reentrant ?! + if (cap_image_data == NULL) + cap_image_data = (guint8 *) malloc (img_width * img_height * 3); + + if (cap_image_data2 == NULL) + cap_image_data2 = (guint8 *) malloc (img_width * img_height * 3); + + printf ("Recording frame #%d\n", framenr); + glReadPixels (0, 0, img_width, img_height, GL_RGB, GL_UNSIGNED_BYTE, + cap_image_data); + // invert the pixels + for (i = 0; i < img_height; i++) + memcpy (cap_image_data2 + i * img_width * 3, + cap_image_data + (img_height - 1 - i) * img_width * 3, img_width * 3); + + sprintf (capfilename, "cap%04d.ppm", framenr); + FILE *outfile = fopen (capfilename, "wb"); + + if (outfile != NULL) { + fprintf (outfile, "P6\n"); + fprintf (outfile, "# created by raw_zb\n"); + fprintf (outfile, "%d %d\n", img_width, img_height); + fprintf (outfile, "255\n"); + fwrite (cap_image_data2, sizeof (char), img_width * img_height * 3, + outfile); + fclose (outfile); } + framenr++; + } - glXSwapBuffers(xinfo->dpy, xinfo->win); + glXSwapBuffers (xinfo->dpy, xinfo->win); } void -gst_gl_rgbimage_free_image (GstImageData *image) +gst_gl_rgbimage_free_image (GstImageData * image) { GstGLImage *im = (GstGLImage *) image; - g_warning ("gst_gl_rgbimage_free_image doesn't do anything yet -> freeing image\n"); + g_warning + ("gst_gl_rgbimage_free_image doesn't do anything yet -> freeing image\n"); g_free (im->data.data); g_free (im); } /* Creates an OpenGL texture to upload the picture over */ static void -gst_gl_rgbimage_open_conn (GstImageConnection *conn, GstImageInfo *info) +gst_gl_rgbimage_open_conn (GstImageConnection * conn, GstImageInfo * info) { - g_warning("Opening RGB Connection; classic OpenGL 1.2 renderer."); + g_warning ("Opening RGB Connection; classic OpenGL 1.2 renderer."); //GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn); - glGenTextures(1, &xconn->rgbatex_id); - glBindTexture(GL_TEXTURE_2D, xconn->rgbatex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_XSIZE, TEX_YSIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glGenTextures (1, &xconn->rgbatex_id); + glBindTexture (GL_TEXTURE_2D, xconn->rgbatex_id); + glPixelStorei (GL_UNPACK_ALIGNMENT, 1); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, TEX_XSIZE, TEX_YSIZE, 0, GL_RGBA, + GL_UNSIGNED_BYTE, NULL); } /* Deletes the creates OpenGL textures */ -static void -gst_gl_rgbimage_close_conn (GstImageConnection *conn, GstImageInfo *info) +static void +gst_gl_rgbimage_close_conn (GstImageConnection * conn, GstImageInfo * info) { GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn); + //GstGLImageInfo *xinfo = gst_gl_rgbimage_info (info); - glDeleteTextures(1, &xconn->rgbatex_id); - } + glDeleteTextures (1, &xconn->rgbatex_id); +} static void -gst_gl_rgbimage_free_conn (GstImageConnection *conn) +gst_gl_rgbimage_free_conn (GstImageConnection * conn) { GstGLImageConnection *xconn = gst_gl_rgbimage_connection (conn); - + g_assert (xconn != NULL); - + g_free (xconn); } - - diff --git a/sys/glsink/gstglsink.c b/sys/glsink/gstglsink.c index 21cac1f3..a545c2a8 100644 --- a/sys/glsink/gstglsink.c +++ b/sys/glsink/gstglsink.c @@ -52,37 +52,39 @@ static GstElementDetails gst_glsink_details = { /* default template - initiated with class struct to allow gst-register to work with X running */ GST_PAD_TEMPLATE_FACTORY (gst_glsink_sink_template_factory, - "sink", - GST_PAD_SINK, - GST_PAD_ALWAYS, - GST_CAPS_NEW ( "glsink_rgbsink", "video/x-raw-rgb", - "framerate", GST_PROPS_FLOAT_RANGE(0, G_MAXFLOAT), - "width", GST_PROPS_INT_RANGE(0, G_MAXINT), - "height", GST_PROPS_INT_RANGE(0, G_MAXINT)), - GST_CAPS_NEW ( "glsink_yuvsink", "video/x-raw-yuv", - "framerate", GST_PROPS_FLOAT_RANGE(0, G_MAXFLOAT), - "width", GST_PROPS_INT_RANGE(0, G_MAXINT), - "height", GST_PROPS_INT_RANGE(0, G_MAXINT)) -) + "sink", + GST_PAD_SINK, + GST_PAD_ALWAYS, + GST_CAPS_NEW ("glsink_rgbsink", "video/x-raw-rgb", + "framerate", GST_PROPS_FLOAT_RANGE (0, G_MAXFLOAT), + "width", GST_PROPS_INT_RANGE (0, G_MAXINT), + "height", GST_PROPS_INT_RANGE (0, G_MAXINT)), + GST_CAPS_NEW ("glsink_yuvsink", "video/x-raw-yuv", + "framerate", GST_PROPS_FLOAT_RANGE (0, G_MAXFLOAT), + "width", GST_PROPS_INT_RANGE (0, G_MAXINT), + "height", GST_PROPS_INT_RANGE (0, G_MAXINT)) + ) /* glsink signals and args */ -enum { - LAST_SIGNAL -}; - - -enum { - ARG_0, - ARG_WIDTH, - ARG_HEIGHT, - ARG_FRAMES_DISPLAYED, - ARG_FRAME_TIME, - ARG_HOOK, - ARG_MUTE, - ARG_REPAINT, - ARG_DEMO, - ARG_DUMP -}; + enum + { + LAST_SIGNAL + }; + + + enum + { + ARG_0, + ARG_WIDTH, + ARG_HEIGHT, + ARG_FRAMES_DISPLAYED, + ARG_FRAME_TIME, + ARG_HOOK, + ARG_MUTE, + ARG_REPAINT, + ARG_DEMO, + ARG_DUMP + }; /* GLsink class */ #define GST_TYPE_GLSINK (gst_glsink_get_type()) @@ -91,96 +93,105 @@ enum { #define GST_IS_GLSINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GLSINK)) #define GST_IS_GLSINK_CLASS(obj) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GLSINK)) -typedef struct _GstGLSink GstGLSink; -typedef struct _GstGLSinkClass GstGLSinkClass; + typedef struct _GstGLSink GstGLSink; + typedef struct _GstGLSinkClass GstGLSinkClass; -struct _GstGLSink { - GstElement element; + struct _GstGLSink + { + GstElement element; - GstPad *sinkpad; + GstPad *sinkpad; - gint frames_displayed; - guint64 frame_time; - gint width, height; - gboolean muted; - gint demo; // some kind of fun demo mode to let GL show its 3D capabilities - gboolean dumpvideo; // dump the video down to .ppm:s - GstBuffer *last_image; /* not thread safe ? */ - - GstClock *clock; + gint frames_displayed; + guint64 frame_time; + gint width, height; + gboolean muted; + gint demo; // some kind of fun demo mode to let GL show its 3D capabilities + gboolean dumpvideo; // dump the video down to .ppm:s + GstBuffer *last_image; /* not thread safe ? */ - GMutex *cache_lock; - GList *cache; - - /* plugins */ - GstImagePlugin* plugin; - GstImageConnection *conn; - - /* allow anybody to hook in here */ - GstImageInfo *hook; -}; + GstClock *clock; -struct _GstGLSinkClass { - GstElementClass parent_class; + GMutex *cache_lock; + GList *cache; - /* plugins */ - GList *plugins; -}; + /* plugins */ + GstImagePlugin *plugin; + GstImageConnection *conn; + + /* allow anybody to hook in here */ + GstImageInfo *hook; + }; + struct _GstGLSinkClass + { + GstElementClass parent_class; + + /* plugins */ + GList *plugins; + }; + + + static GType gst_glsink_get_type (void); + static void gst_glsink_base_init (gpointer g_class); + static void gst_glsink_class_init (GstGLSinkClass * klass); + static void gst_glsink_init (GstGLSink * sink); -static GType gst_glsink_get_type (void); -static void gst_glsink_base_init (gpointer g_class); -static void gst_glsink_class_init (GstGLSinkClass *klass); -static void gst_glsink_init (GstGLSink *sink); /* static void gst_glsink_dispose (GObject *object); */ -static void gst_glsink_chain (GstPad *pad, GstData *_data); -static void gst_glsink_set_clock (GstElement *element, GstClock *clock); -static GstElementStateReturn gst_glsink_change_state (GstElement *element); -static GstPadLinkReturn gst_glsink_sinkconnect (GstPad *pad, GstCaps *caps); -static GstCaps * gst_glsink_getcaps (GstPad *pad, GstCaps *caps); + static void gst_glsink_chain (GstPad * pad, GstData * _data); + static void gst_glsink_set_clock (GstElement * element, GstClock * clock); + static GstElementStateReturn gst_glsink_change_state (GstElement * + element); + static GstPadLinkReturn gst_glsink_sinkconnect (GstPad * pad, + GstCaps * caps); + static GstCaps *gst_glsink_getcaps (GstPad * pad, GstCaps * caps); -static void gst_glsink_set_property (GObject *object, guint prop_id, - const GValue *value, GParamSpec *pspec); -static void gst_glsink_get_property (GObject *object, guint prop_id, - GValue *value, GParamSpec *pspec); + static void gst_glsink_set_property (GObject * object, guint prop_id, + const GValue * value, GParamSpec * pspec); + static void gst_glsink_get_property (GObject * object, guint prop_id, + GValue * value, GParamSpec * pspec); -static void gst_glsink_release_conn (GstGLSink *sink); -static void gst_glsink_append_cache (GstGLSink *sink, GstImageData *image); -static gboolean gst_glsink_set_caps (GstGLSink *sink, GstCaps *caps); + static void gst_glsink_release_conn (GstGLSink * sink); + static void gst_glsink_append_cache (GstGLSink * sink, + GstImageData * image); + static gboolean gst_glsink_set_caps (GstGLSink * sink, GstCaps * caps); /* prototypes from plugins */ -extern GstImagePlugin* get_gl_rgbimage_plugin (void); -extern GstImagePlugin* get_gl_nvimage_plugin (void); + extern GstImagePlugin *get_gl_rgbimage_plugin (void); + extern GstImagePlugin *get_gl_nvimage_plugin (void); + /* default output */ -extern void gst_glxwindow_new (GstGLSink *sink); -extern void gst_glxwindow_hook_context (GstImageInfo *info); -extern void gst_glxwindow_unhook_context (GstImageInfo *info); + extern void gst_glxwindow_new (GstGLSink * sink); + extern void gst_glxwindow_hook_context (GstImageInfo * info); + extern void gst_glxwindow_unhook_context (GstImageInfo * info); -static GstPadTemplate *sink_template; + static GstPadTemplate *sink_template; + + static GstElementClass *parent_class = NULL; -static GstElementClass *parent_class = NULL; /* static guint gst_glsink_signals[LAST_SIGNAL] = { 0 }; */ -static GType -gst_glsink_get_type (void) + static GType gst_glsink_get_type (void) { static GType videosink_type = 0; if (!videosink_type) { static const GTypeInfo videosink_info = { - sizeof(GstGLSinkClass), + sizeof (GstGLSinkClass), gst_glsink_base_init, NULL, (GClassInitFunc) gst_glsink_class_init, NULL, NULL, - sizeof(GstGLSink), + sizeof (GstGLSink), 0, (GInstanceInitFunc) gst_glsink_init, }; - videosink_type = g_type_register_static(GST_TYPE_ELEMENT, "GstGLSink", &videosink_info, 0); + videosink_type = + g_type_register_static (GST_TYPE_ELEMENT, "GstGLSink", &videosink_info, + 0); } return videosink_type; } @@ -189,56 +200,52 @@ static void gst_glsink_base_init (gpointer g_class) { GstElementClass *element_class = GST_ELEMENT_CLASS (g_class); - + gst_element_class_set_details (element_class, &gst_glsink_details); - gst_element_class_add_pad_template ( - element_class, - GST_PAD_TEMPLATE_GET (gst_glsink_sink_template_factory)); + gst_element_class_add_pad_template (element_class, + GST_PAD_TEMPLATE_GET (gst_glsink_sink_template_factory)); } static void -gst_glsink_class_init (GstGLSinkClass *klass) +gst_glsink_class_init (GstGLSinkClass * klass) { GObjectClass *gobject_class; GstElementClass *gstelement_class; gobject_class = (GObjectClass *) klass; - gstelement_class = (GstElementClass*) klass; + gstelement_class = (GstElementClass *) klass; parent_class = g_type_class_ref (GST_TYPE_ELEMENT); - g_object_class_install_property (gobject_class, ARG_WIDTH, - g_param_spec_int ("width", "Width", "The video width", - G_MININT, G_MAXINT, 0, G_PARAM_READABLE)); /* CHECKME */ - g_object_class_install_property (gobject_class, ARG_HEIGHT, - g_param_spec_int ("height", "Height", "The video height", - G_MININT, G_MAXINT, 0, G_PARAM_READABLE)); /* CHECKME */ - g_object_class_install_property (gobject_class, ARG_FRAMES_DISPLAYED, - g_param_spec_int ("frames_displayed", "Frames Displayed", "The number of frames displayed so far", - G_MININT,G_MAXINT, 0, G_PARAM_READWRITE)); /* CHECKME */ - g_object_class_install_property (gobject_class, ARG_FRAME_TIME, - g_param_spec_int ("frame_time", "Frame time", "The interval between frames", - G_MININT, G_MAXINT, 0, G_PARAM_READWRITE)); /* CHECKME */ + g_object_class_install_property (gobject_class, ARG_WIDTH, g_param_spec_int ("width", "Width", "The video width", G_MININT, G_MAXINT, 0, G_PARAM_READABLE)); /* CHECKME */ + g_object_class_install_property (gobject_class, ARG_HEIGHT, g_param_spec_int ("height", "Height", "The video height", G_MININT, G_MAXINT, 0, G_PARAM_READABLE)); /* CHECKME */ + g_object_class_install_property (gobject_class, ARG_FRAMES_DISPLAYED, g_param_spec_int ("frames_displayed", "Frames Displayed", "The number of frames displayed so far", G_MININT, G_MAXINT, 0, G_PARAM_READWRITE)); /* CHECKME */ + g_object_class_install_property (gobject_class, ARG_FRAME_TIME, g_param_spec_int ("frame_time", "Frame time", "The interval between frames", G_MININT, G_MAXINT, 0, G_PARAM_READWRITE)); /* CHECKME */ g_object_class_install_property (gobject_class, ARG_HOOK, - g_param_spec_pointer ("hook", "Hook", "The object receiving the output", G_PARAM_WRITABLE)); + g_param_spec_pointer ("hook", "Hook", "The object receiving the output", + G_PARAM_WRITABLE)); g_object_class_install_property (gobject_class, ARG_MUTE, - g_param_spec_boolean ("mute", "Mute", "mute the output ?", FALSE, G_PARAM_READWRITE)); + g_param_spec_boolean ("mute", "Mute", "mute the output ?", FALSE, + G_PARAM_READWRITE)); g_object_class_install_property (gobject_class, ARG_REPAINT, - g_param_spec_boolean ("repaint", "Repaint", "repaint the current frame", FALSE, G_PARAM_WRITABLE)); + g_param_spec_boolean ("repaint", "Repaint", "repaint the current frame", + FALSE, G_PARAM_WRITABLE)); g_object_class_install_property (gobject_class, ARG_DEMO, - g_param_spec_int ("demo", "Demo", "demo mode (shows 3D capabilities)",0, 1, 0, G_PARAM_READWRITE)); + g_param_spec_int ("demo", "Demo", "demo mode (shows 3D capabilities)", 0, + 1, 0, G_PARAM_READWRITE)); g_object_class_install_property (gobject_class, ARG_DUMP, - g_param_spec_boolean ("dump", "Dump", "stores sequence of frames in .ppm files", FALSE, G_PARAM_READWRITE)); + g_param_spec_boolean ("dump", "Dump", + "stores sequence of frames in .ppm files", FALSE, G_PARAM_READWRITE)); gobject_class->set_property = gst_glsink_set_property; gobject_class->get_property = gst_glsink_get_property; /*gobject_class->dispose = gst_glsink_dispose; */ - + gstelement_class->change_state = gst_glsink_change_state; gstelement_class->set_clock = gst_glsink_set_clock; - + /* plugins */ klass->plugins = NULL; klass->plugins = g_list_append (klass->plugins, get_gl_rgbimage_plugin ()); @@ -251,7 +258,7 @@ gst_glsink_class_init (GstGLSinkClass *klass) buffer upload */ static void -gst_glsink_init (GstGLSink *sink) +gst_glsink_init (GstGLSink * sink) { sink->sinkpad = gst_pad_new_from_template (sink_template, "sink"); gst_element_add_pad (GST_ELEMENT (sink), sink->sinkpad); @@ -264,53 +271,52 @@ gst_glsink_init (GstGLSink *sink) sink->width = 0; sink->height = 0; sink->muted = FALSE; - sink->clock = NULL; - GST_FLAG_SET(sink, GST_ELEMENT_THREAD_SUGGESTED); + sink->clock = NULL; + GST_FLAG_SET (sink, GST_ELEMENT_THREAD_SUGGESTED); GST_FLAG_SET (sink, GST_ELEMENT_EVENT_AWARE); - + /* create bufferpool and image cache */ GST_DEBUG ("glsink: creating bufferpool"); - sink->cache_lock = g_mutex_new(); - sink->cache = NULL; - + sink->cache_lock = g_mutex_new (); + sink->cache = NULL; + /* plugins */ sink->plugin = NULL; sink->conn = NULL; - + /* do initialization of default hook here */ - gst_glxwindow_new (sink); + gst_glxwindow_new (sink); //printf("GLSink_init: Current context %p\n", glXGetCurrentContext()); - gst_glxwindow_unhook_context(sink->hook); + gst_glxwindow_unhook_context (sink->hook); } /** frees the temporary connection that tests the window system capabilities */ static void -gst_glsink_release_conn (GstGLSink *sink) +gst_glsink_release_conn (GstGLSink * sink) { - if (sink->conn == NULL) return; - + if (sink->conn == NULL) + return; + /* free last image if any */ - if (sink->last_image != NULL) - { + if (sink->last_image != NULL) { gst_buffer_unref (sink->last_image); sink->last_image = NULL; } /* free cache */ g_mutex_lock (sink->cache_lock); - while (sink->cache) - { + while (sink->cache) { sink->plugin->free_image ((GstImageData *) sink->cache->data); sink->cache = g_list_delete_link (sink->cache, sink->cache); } g_mutex_unlock (sink->cache_lock); - + /* release connection */ sink->conn->free_conn (sink->conn); sink->conn = NULL; } -static void -gst_glsink_append_cache (GstGLSink *sink, GstImageData *image) +static void +gst_glsink_append_cache (GstGLSink * sink, GstImageData * image) { g_mutex_lock (sink->cache_lock); sink->cache = g_list_prepend (sink->cache, image); @@ -322,16 +328,16 @@ gst_glsink_append_cache (GstGLSink *sink, GstImageData *image) Create a new buffer to hand up the chain. This allows the plugins to make its own decoding buffers */ -static GstBuffer* -gst_glsink_buffer_new (GstBufferPool *pool, gint64 location, - guint size, gpointer user_data) +static GstBuffer * +gst_glsink_buffer_new (GstBufferPool * pool, gint64 location, + guint size, gpointer user_data) { GstGLSink *sink; GstBuffer *buffer; GstImageData *image; - + sink = GST_GLSINK (user_data); - + /* If cache is non-empty, get buffer from there */ if (sink->cache != NULL) { g_mutex_lock (sink->cache_lock); @@ -342,12 +348,12 @@ gst_glsink_buffer_new (GstBufferPool *pool, gint64 location, /* otherwise, get one from the plugin */ image = sink->plugin->get_image (sink->hook, sink->conn); } - + buffer = gst_buffer_new (); GST_BUFFER_DATA (buffer) = image->data; GST_BUFFER_SIZE (buffer) = image->size; GST_BUFFER_POOL_PRIVATE (buffer) = image; - + return buffer; } @@ -355,11 +361,15 @@ gst_glsink_buffer_new (GstBufferPool *pool, gint64 location, Free a buffer that the chain doesn't need anymore. */ static void -gst_glsink_buffer_free (GstBufferPool *pool, GstBuffer *buffer, gpointer user_data) +gst_glsink_buffer_free (GstBufferPool * pool, GstBuffer * buffer, + gpointer user_data) { - GstGLSink *sink = GST_GLSINK (gst_buffer_pool_get_user_data (GST_BUFFER_BUFFERPOOL (buffer))); + GstGLSink *sink = + GST_GLSINK (gst_buffer_pool_get_user_data (GST_BUFFER_BUFFERPOOL + (buffer))); - gst_glsink_append_cache (sink, (GstImageData *) GST_BUFFER_POOL_PRIVATE (buffer)); + gst_glsink_append_cache (sink, + (GstImageData *) GST_BUFFER_POOL_PRIVATE (buffer)); /* set to NULL so the data is not freed */ GST_BUFFER_DATA (buffer) = NULL; @@ -373,23 +383,23 @@ gst_glsink_buffer_free (GstBufferPool *pool, GstBuffer *buffer, gpointer user_da Go through the plugin list, finding the plugin that first fits the given parameters */ static gboolean -gst_glsink_set_caps (GstGLSink *sink, GstCaps *caps) +gst_glsink_set_caps (GstGLSink * sink, GstCaps * caps) { - g_warning("in glsink set caps!\n"); - printf("Getting GLstring, context is %p\n", glXGetCurrentContext()); - + g_warning ("in glsink set caps!\n"); + printf ("Getting GLstring, context is %p\n", glXGetCurrentContext ()); + GList *list = ((GstGLSinkClass *) G_OBJECT_GET_CLASS (sink))->plugins; GstImageConnection *conn = NULL; - while (list) - { - printf("AGetting GLstring, context is %p\n", glXGetCurrentContext()); + + while (list) { + printf ("AGetting GLstring, context is %p\n", glXGetCurrentContext ()); GstImagePlugin *plugin = (GstImagePlugin *) list->data; - if ((conn = plugin->set_caps (sink->hook, caps)) != NULL) - { + + if ((conn = plugin->set_caps (sink->hook, caps)) != NULL) { //gst_glsink_release_conn (sink); - printf("BGetting GLstring, context is %p\n", glXGetCurrentContext()); + printf ("BGetting GLstring, context is %p\n", glXGetCurrentContext ()); sink->conn = conn; - printf("CGetting GLstring, context is %p\n", glXGetCurrentContext()); + printf ("CGetting GLstring, context is %p\n", glXGetCurrentContext ()); sink->plugin = plugin; sink->conn->open_conn (sink->conn, sink->hook); return TRUE; @@ -403,9 +413,9 @@ gst_glsink_set_caps (GstGLSink *sink, GstCaps *caps) Link the input video sink internally. */ static GstPadLinkReturn -gst_glsink_sinkconnect (GstPad *pad, GstCaps *caps) +gst_glsink_sinkconnect (GstPad * pad, GstCaps * caps) { - g_warning("in glsink sinkconnect!\n"); + g_warning ("in glsink sinkconnect!\n"); GstGLSink *sink; guint32 fourcc, print_format, result; @@ -414,25 +424,24 @@ gst_glsink_sinkconnect (GstPad *pad, GstCaps *caps) /* we are not going to act on variable caps */ if (!GST_CAPS_IS_FIXED (caps)) return GST_PAD_LINK_DELAYED; - - gst_glxwindow_hook_context(sink->hook); + + gst_glxwindow_hook_context (sink->hook); /* try to set the caps on the output */ result = gst_glsink_set_caps (sink, caps); - gst_glxwindow_unhook_context(sink->hook); + gst_glxwindow_unhook_context (sink->hook); + + if (result == FALSE) { + return GST_PAD_LINK_REFUSED; + } - if (result == FALSE) - { - return GST_PAD_LINK_REFUSED; - } - /* remember width & height */ gst_caps_get_int (caps, "width", &sink->width); gst_caps_get_int (caps, "height", &sink->height); gst_caps_get_fourcc_int (caps, "format", &fourcc); print_format = GULONG_FROM_LE (fourcc); - GST_DEBUG ("glsink: setting %08x (%4.4s) %dx%d\n", - fourcc, (gchar*)&print_format, sink->width, sink->height); + GST_DEBUG ("glsink: setting %08x (%4.4s) %dx%d\n", + fourcc, (gchar *) & print_format, sink->width, sink->height); /* emit signal */ g_object_freeze_notify (G_OBJECT (sink)); @@ -443,34 +452,35 @@ gst_glsink_sinkconnect (GstPad *pad, GstCaps *caps) return GST_PAD_LINK_OK; } static GstCaps * -gst_glsink_getcaps (GstPad *pad, GstCaps *caps) +gst_glsink_getcaps (GstPad * pad, GstCaps * caps) { - g_warning("in glsink get caps!\n"); + g_warning ("in glsink get caps!\n"); /* what is the "caps" parameter good for? */ GstGLSink *sink = GST_GLSINK (gst_pad_get_parent (pad)); GstCaps *ret = NULL; GList *list = ((GstGLSinkClass *) G_OBJECT_GET_CLASS (sink))->plugins; - - gst_glxwindow_hook_context(sink->hook); - while (list) - { - ret = gst_caps_append (ret, ((GstImagePlugin *) list->data)->get_caps (sink->hook)); + + gst_glxwindow_hook_context (sink->hook); + while (list) { + ret = + gst_caps_append (ret, + ((GstImagePlugin *) list->data)->get_caps (sink->hook)); list = g_list_next (list); } - gst_glxwindow_unhook_context(sink->hook); + gst_glxwindow_unhook_context (sink->hook); return ret; } static void -gst_glsink_set_clock (GstElement *element, GstClock *clock) +gst_glsink_set_clock (GstElement * element, GstClock * clock) { GstGLSink *sink = GST_GLSINK (element); - + sink->clock = clock; } static void -gst_glsink_chain (GstPad *pad, GstData *_data) +gst_glsink_chain (GstPad * pad, GstData * _data) { //g_warning("in glsink_chain!\n"); GstBuffer *buf = GST_BUFFER (_data); @@ -489,30 +499,30 @@ gst_glsink_chain (GstPad *pad, GstData *_data) switch (GST_EVENT_TYPE (event)) { default: - gst_pad_event_default (pad, event); + gst_pad_event_default (pad, event); } return; } - GST_DEBUG ("glsink: clock wait: %llu %u", - GST_BUFFER_TIMESTAMP (buf), GST_BUFFER_SIZE (buf)); + GST_DEBUG ("glsink: clock wait: %llu %u", + GST_BUFFER_TIMESTAMP (buf), GST_BUFFER_SIZE (buf)); #if 0 GstClockTime time = GST_BUFFER_TIMESTAMP (buf); static int frame_drops = 0; if (sink->clock && time != -1) { - if (time < gst_clock_get_time(sink->clock)) - { - g_warning("Frame drop (%d consecutive) !!", frame_drops); - /* we are going to drop late buffers */ - gst_buffer_unref (buf); - frame_drops++; - return; - } - frame_drops = 0; // we made it - reset time + if (time < gst_clock_get_time (sink->clock)) { + g_warning ("Frame drop (%d consecutive) !!", frame_drops); + /* we are going to drop late buffers */ + gst_buffer_unref (buf); + frame_drops++; + return; + } + frame_drops = 0; // we made it - reset time GstClockReturn ret; - GstClockID id = gst_clock_new_single_shot_id (sink->clock, GST_BUFFER_TIMESTAMP (buf)); + GstClockID id = + gst_clock_new_single_shot_id (sink->clock, GST_BUFFER_TIMESTAMP (buf)); ret = gst_element_clock_wait (GST_ELEMENT (sink), id, NULL); gst_clock_id_free (id); @@ -529,71 +539,74 @@ gst_glsink_chain (GstPad *pad, GstData *_data) sink->frames_displayed++; g_object_notify (G_OBJECT (sink), "frames_displayed"); - if (!sink->muted) - { - if (glXGetCurrentContext() == NULL) - { - printf("Rehooking window !\n"); - gst_glxwindow_hook_context(sink->hook); + if (!sink->muted) { + if (glXGetCurrentContext () == NULL) { + printf ("Rehooking window !\n"); + gst_glxwindow_hook_context (sink->hook); #if 1 - GST_DEBUG("Initializing OpenGL parameters\n"); - /* initialize OpenGL drawing */ - glEnable(GL_DEPTH_TEST); - glEnable(GL_TEXTURE_2D); - glClearDepth(1.0f); - glClearColor(0, 0, 0, 0); - - glEnable(GL_AUTO_NORMAL); // let OpenGL generate the Normals - - glDisable(GL_BLEND); - glDisable(GL_CULL_FACE); - glPolygonMode(GL_FRONT, GL_FILL); - glPolygonMode(GL_BACK, GL_FILL); - - glShadeModel(GL_SMOOTH); - glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); - - GstGLImageInfo *window = (GstGLImageInfo *)sink->hook; - int w=window->width, h = window->height; - - glViewport(0, 0, (GLint) w, (GLint) h); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - - GLfloat aspect = (GLfloat) w / (GLfloat) h; - glFrustum(-aspect, aspect, -1.0, 1.0, 5.0, 500.0); + GST_DEBUG ("Initializing OpenGL parameters\n"); + /* initialize OpenGL drawing */ + glEnable (GL_DEPTH_TEST); + glEnable (GL_TEXTURE_2D); + glClearDepth (1.0f); + glClearColor (0, 0, 0, 0); + + glEnable (GL_AUTO_NORMAL); // let OpenGL generate the Normals + + glDisable (GL_BLEND); + glDisable (GL_CULL_FACE); + glPolygonMode (GL_FRONT, GL_FILL); + glPolygonMode (GL_BACK, GL_FILL); + + glShadeModel (GL_SMOOTH); + glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); + + GstGLImageInfo *window = (GstGLImageInfo *) sink->hook; + int w = window->width, h = window->height; + + glViewport (0, 0, (GLint) w, (GLint) h); + glMatrixMode (GL_PROJECTION); + glLoadIdentity (); + + GLfloat aspect = (GLfloat) w / (GLfloat) h; + + glFrustum (-aspect, aspect, -1.0, 1.0, 5.0, 500.0); #endif - gst_glxwindow_unhook_context(sink->hook); - gst_glxwindow_hook_context(sink->hook); - glMatrixMode(GL_MODELVIEW); -#if 0 - sink->hook->free_info(sink->hook); - printf("Reallocating window brutally !\n"); - gst_glxwindow_new(sink); + gst_glxwindow_unhook_context (sink->hook); + gst_glxwindow_hook_context (sink->hook); + glMatrixMode (GL_MODELVIEW); +#if 0 + sink->hook->free_info (sink->hook); + printf ("Reallocating window brutally !\n"); + gst_glxwindow_new (sink); #endif - } - + } + /* free last_image, if any */ if (sink->last_image != NULL) gst_buffer_unref (sink->last_image); if (sink->bufferpool && GST_BUFFER_BUFFERPOOL (buf) == sink->bufferpool) { - + // awful hack ! But I currently have no other solution without changing the API sink->hook->demo = sink->demo; sink->hook->dumpvideo = sink->dumpvideo; - sink->plugin->put_image (sink->hook, (GstImageData *) GST_BUFFER_POOL_PRIVATE (buf)); + sink->plugin->put_image (sink->hook, + (GstImageData *) GST_BUFFER_POOL_PRIVATE (buf)); sink->last_image = buf; } else { - buffer = gst_buffer_new_from_pool (gst_glsink_get_bufferpool (sink->sinkpad), - 0, GST_BUFFER_SIZE (buf)); - memcpy (GST_BUFFER_DATA (buffer), GST_BUFFER_DATA (buf), - GST_BUFFER_SIZE (buf) > GST_BUFFER_SIZE (buffer) ? - GST_BUFFER_SIZE (buffer) : GST_BUFFER_SIZE (buf)); + buffer = + gst_buffer_new_from_pool (gst_glsink_get_bufferpool (sink->sinkpad), + 0, GST_BUFFER_SIZE (buf)); + memcpy (GST_BUFFER_DATA (buffer), GST_BUFFER_DATA (buf), + GST_BUFFER_SIZE (buf) > + GST_BUFFER_SIZE (buffer) ? GST_BUFFER_SIZE (buffer) : + GST_BUFFER_SIZE (buf)); - sink->plugin->put_image (sink->hook, (GstImageData *) GST_BUFFER_POOL_PRIVATE (buffer)); + sink->plugin->put_image (sink->hook, + (GstImageData *) GST_BUFFER_POOL_PRIVATE (buffer)); sink->last_image = buffer; gst_buffer_unref (buf); @@ -601,12 +614,13 @@ gst_glsink_chain (GstPad *pad, GstData *_data) //gst_glxwindow_unhook_context(sink->hook); } - + } static void -gst_glsink_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) +gst_glsink_set_property (GObject * object, guint prop_id, const GValue * value, + GParamSpec * pspec) { //g_warning("in set_property!\n"); GstGLSink *sink; @@ -625,8 +639,7 @@ gst_glsink_set_property (GObject *object, guint prop_id, const GValue *value, GP sink->frame_time = g_value_get_int (value); break; case ARG_HOOK: - if (sink->hook) - { + if (sink->hook) { sink->hook->free_info (sink->hook); } sink->hook = g_value_get_pointer (value); @@ -645,7 +658,8 @@ gst_glsink_set_property (GObject *object, guint prop_id, const GValue *value, GP break; case ARG_REPAINT: if (sink->last_image != NULL) { - sink->plugin->put_image (sink->hook, (GstImageData *) GST_BUFFER_POOL_PRIVATE (sink->last_image)); + sink->plugin->put_image (sink->hook, + (GstImageData *) GST_BUFFER_POOL_PRIVATE (sink->last_image)); } break; default: @@ -655,13 +669,14 @@ gst_glsink_set_property (GObject *object, guint prop_id, const GValue *value, GP } static void -gst_glsink_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) +gst_glsink_get_property (GObject * object, guint prop_id, GValue * value, + GParamSpec * pspec) { //g_warning("in get_property!\n"); GstGLSink *sink; /* it's not null if we got it, but it might not be ours */ - sink = GST_GLSINK(object); + sink = GST_GLSINK (object); switch (prop_id) { case ARG_WIDTH: @@ -674,7 +689,7 @@ gst_glsink_get_property (GObject *object, guint prop_id, GValue *value, GParamSp g_value_set_int (value, sink->frames_displayed); break; case ARG_FRAME_TIME: - g_value_set_int (value, sink->frame_time/1000000); + g_value_set_int (value, sink->frame_time / 1000000); break; case ARG_MUTE: g_value_set_boolean (value, sink->muted); @@ -685,7 +700,7 @@ gst_glsink_get_property (GObject *object, guint prop_id, GValue *value, GParamSp case ARG_DUMP: g_value_set_boolean (value, sink->dumpvideo); break; - default: + default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } @@ -693,7 +708,7 @@ gst_glsink_get_property (GObject *object, guint prop_id, GValue *value, GParamSp static GstElementStateReturn -gst_glsink_change_state (GstElement *element) +gst_glsink_change_state (GstElement * element) { //g_warning("in change_state!\n"); GstGLSink *sink; @@ -704,23 +719,23 @@ gst_glsink_change_state (GstElement *element) case GST_STATE_NULL_TO_READY: break; case GST_STATE_READY_TO_PAUSED: - { - //g_warning("Going GST_STATE_READY_TO_PAUSED: %p", sink->conn); - } + { + //g_warning("Going GST_STATE_READY_TO_PAUSED: %p", sink->conn); + } break; case GST_STATE_PAUSED_TO_PLAYING: - { - //g_warning("Going GST_STATE_PAUSED_TO_PLAYING: %p", sink->conn); - } + { + //g_warning("Going GST_STATE_PAUSED_TO_PLAYING: %p", sink->conn); + } break; case GST_STATE_PLAYING_TO_PAUSED: break; case GST_STATE_PAUSED_TO_READY: if (sink->conn) - sink->conn->close_conn (sink->conn, sink->hook); + sink->conn->close_conn (sink->conn, sink->hook); if (sink->last_image) { gst_buffer_unref (sink->last_image); - sink->last_image = NULL; + sink->last_image = NULL; } break; case GST_STATE_READY_TO_NULL: @@ -734,18 +749,15 @@ gst_glsink_change_state (GstElement *element) } static gboolean -plugin_init (GstPlugin *plugin) +plugin_init (GstPlugin * plugin) { /* Loading the library containing GstVideoSink, our parent object */ if (!gst_library_load ("gstvideo")) return FALSE; /* this is needed later on in the _real_ init (during a gst-launch) */ - sink_template = gst_pad_template_new ( - "sink", - GST_PAD_SINK, - GST_PAD_ALWAYS, - NULL); + sink_template = gst_pad_template_new ("sink", + GST_PAD_SINK, GST_PAD_ALWAYS, NULL); if (!gst_element_register (plugin, "glsink", GST_RANK_NONE, GST_TYPE_GLSINK)) return FALSE; @@ -753,14 +765,8 @@ plugin_init (GstPlugin *plugin) return TRUE; } -GST_PLUGIN_DEFINE ( - GST_VERSION_MAJOR, - GST_VERSION_MINOR, - "glsink", - "An OpenGL based video sink - uses OpenGL and GLX to draw video, utilizing different acceleration options", - plugin_init, - VERSION, - GST_LICENSE, - GST_PACKAGE, - GST_ORIGIN -); +GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, + GST_VERSION_MINOR, + "glsink", + "An OpenGL based video sink - uses OpenGL and GLX to draw video, utilizing different acceleration options", + plugin_init, VERSION, GST_LICENSE, GST_PACKAGE, GST_ORIGIN); diff --git a/sys/glsink/gstglsink.h b/sys/glsink/gstglsink.h index 8a34df9a..036ee78d 100644 --- a/sys/glsink/gstglsink.h +++ b/sys/glsink/gstglsink.h @@ -25,72 +25,81 @@ #include <gst/gst.h> #ifdef __cplusplus -extern "C" { -#endif /* __cplusplus */ +extern "C" +{ +#endif /* __cplusplus */ #define MAX_FLIP_BUFFERS 1 -typedef struct _GstImageInfo GstImageInfo; -struct _GstImageInfo { - gulong id; - int demo; - int dumpvideo; - void (*free_info) (GstImageInfo *info); -}; - - -typedef struct _GstImageData GstImageData; -struct _GstImageData { - gint size; - gchar *data; -}; - -typedef struct _GstImageConnection GstImageConnection; -struct _GstImageConnection { - void (*open_conn) (GstImageConnection *conn, GstImageInfo *info); - void (*close_conn) (GstImageConnection *conn, GstImageInfo *info); - void (*free_conn) (GstImageConnection *conn); -}; - -typedef GstCaps * (*GstImagePluginGetCapsFunc) (GstImageInfo *info); -typedef GstImageConnection * (*GstImagePluginSetCapsFunc) (GstImageInfo *info, GstCaps *caps); -typedef GstImageData* (*GstImagePluginGetImageFunc) (GstImageInfo *info, GstImageConnection *conn); -typedef void (*GstImagePluginPutImageFunc) (GstImageInfo *info, GstImageData *image); -typedef void (*GstImagePluginFreeImageFunc) (GstImageData *image); - -typedef struct _GstImagePlugin GstImagePlugin; -struct _GstImagePlugin { - GstImagePluginGetCapsFunc get_caps; - GstImagePluginSetCapsFunc set_caps; - GstImagePluginGetImageFunc get_image; - GstImagePluginPutImageFunc put_image; - GstImagePluginFreeImageFunc free_image; -}; - -typedef struct _GstGLImageInfo GstGLImageInfo; + typedef struct _GstImageInfo GstImageInfo; + struct _GstImageInfo + { + gulong id; + int demo; + int dumpvideo; + void (*free_info) (GstImageInfo * info); + }; + + + typedef struct _GstImageData GstImageData; + struct _GstImageData + { + gint size; + gchar *data; + }; + + typedef struct _GstImageConnection GstImageConnection; + struct _GstImageConnection + { + void (*open_conn) (GstImageConnection * conn, GstImageInfo * info); + void (*close_conn) (GstImageConnection * conn, GstImageInfo * info); + void (*free_conn) (GstImageConnection * conn); + }; + + typedef GstCaps *(*GstImagePluginGetCapsFunc) (GstImageInfo * info); + typedef GstImageConnection *(*GstImagePluginSetCapsFunc) (GstImageInfo * info, + GstCaps * caps); + typedef GstImageData *(*GstImagePluginGetImageFunc) (GstImageInfo * info, + GstImageConnection * conn); + typedef void (*GstImagePluginPutImageFunc) (GstImageInfo * info, + GstImageData * image); + typedef void (*GstImagePluginFreeImageFunc) (GstImageData * image); + + typedef struct _GstImagePlugin GstImagePlugin; + struct _GstImagePlugin + { + GstImagePluginGetCapsFunc get_caps; + GstImagePluginSetCapsFunc set_caps; + GstImagePluginGetImageFunc get_image; + GstImagePluginPutImageFunc put_image; + GstImagePluginFreeImageFunc free_image; + }; + + typedef struct _GstGLImageInfo GstGLImageInfo; /* stuff about our window grouped together */ -struct _GstGLImageInfo { - GstImageInfo info; - Display *dpy; - int screen; - Window win; - GLXContext ctx; - XSetWindowAttributes attr; - Bool fs; - //XF86VidModeModeInfo deskMode; - int x, y; - unsigned int width, height; - unsigned int depth; - /* window specific from here */ - GstElement *sink; - gulong handler_id; - float rotX,rotY,zoom, zoomdir; -}; + struct _GstGLImageInfo + { + GstImageInfo info; + Display *dpy; + int screen; + Window win; + GLXContext ctx; + XSetWindowAttributes attr; + Bool fs; + //XF86VidModeModeInfo deskMode; + int x, y; + unsigned int width, height; + unsigned int depth; + /* window specific from here */ + GstElement *sink; + gulong handler_id; + float rotX, rotY, zoom, zoomdir; + }; #ifdef __cplusplus } -#endif /* __cplusplus */ +#endif /* __cplusplus */ -#endif /* __GST_VIDEOSINK_H__ */ +#endif /* __GST_VIDEOSINK_H__ */ diff --git a/sys/glsink/gstglxwindow.c b/sys/glsink/gstglxwindow.c index 3d173b2b..8fdacb2f 100644 --- a/sys/glsink/gstglxwindow.c +++ b/sys/glsink/gstglxwindow.c @@ -17,128 +17,119 @@ #include <GL/gl.h> #include <GL/glu.h> #include "gstglsink.h" -#include <string.h> /* strncmp */ +#include <string.h> /* strncmp */ /* attributes for a single buffered visual in RGBA format with at least * 4 bits per color and a 16 bit depth buffer */ -static int attrListSgl[] = -{ - GLX_RGBA, GLX_RED_SIZE, 4, - GLX_GREEN_SIZE, 4, - GLX_BLUE_SIZE, 4, +static int attrListSgl[] = { + GLX_RGBA, GLX_RED_SIZE, 4, + GLX_GREEN_SIZE, 4, + GLX_BLUE_SIZE, 4, GLX_DEPTH_SIZE, 16, None }; /* attributes for a double buffered visual in RGBA format with at least * 4 bits per color and a 16 bit depth buffer */ -static int attrListDbl[] = - { - GLX_RGBA, GLX_DOUBLEBUFFER, - GLX_RED_SIZE, 4, - GLX_GREEN_SIZE, 4, - GLX_BLUE_SIZE, 4, - GLX_DEPTH_SIZE, 16, - None - }; +static int attrListDbl[] = { + GLX_RGBA, GLX_DOUBLEBUFFER, + GLX_RED_SIZE, 4, + GLX_GREEN_SIZE, 4, + GLX_BLUE_SIZE, 4, + GLX_DEPTH_SIZE, 16, + None +}; -GLfloat LightAmbient[] = { 0.1, 0.1, 0.1, 1.0 }; /* reddish ambient light */ -GLfloat LightDiffuse[] = { 0.6, 0.6, 0.6, 1.0 }; /* bluish diffuse light. */ -GLfloat LightPosition[] = { 1.5, 1.5, 1.5, 0.0 }; /* position */ +GLfloat LightAmbient[] = { 0.1, 0.1, 0.1, 1.0 }; /* reddish ambient light */ +GLfloat LightDiffuse[] = { 0.6, 0.6, 0.6, 1.0 }; /* bluish diffuse light. */ +GLfloat LightPosition[] = { 1.5, 1.5, 1.5, 0.0 }; /* position */ void -gst_glxwindow_unhook_context(GstImageInfo *info) +gst_glxwindow_unhook_context (GstImageInfo * info) { GstGLImageInfo *window = (GstGLImageInfo *) info; - if (window->ctx) - { - if (!glXMakeCurrent(window->dpy, None, NULL)) - { - printf("Could not release drawing context.\n"); - } - else - printf("Released drawing context.\n"); - } + if (window->ctx) { + if (!glXMakeCurrent (window->dpy, None, NULL)) { + printf ("Could not release drawing context.\n"); + } else + printf ("Released drawing context.\n"); + } } void -gst_glxwindow_hook_context(GstImageInfo *info) +gst_glxwindow_hook_context (GstImageInfo * info) { GstGLImageInfo *window = (GstGLImageInfo *) info; - if (window->ctx && window->win && window->ctx) - { - if (!glXMakeCurrent(window->dpy, window->win, window->ctx)) - { - printf("Could not acquire GLX drawing context.\n"); - } - else - printf("Acquired drawing context.\n"); - } + if (window->ctx && window->win && window->ctx) { + if (!glXMakeCurrent (window->dpy, window->win, window->ctx)) { + printf ("Could not acquire GLX drawing context.\n"); + } else + printf ("Acquired drawing context.\n"); + } } static void -gst_glxwindow_free (GstImageInfo *info) +gst_glxwindow_free (GstImageInfo * info) { GstGLImageInfo *window = (GstGLImageInfo *) info; - + g_signal_handler_disconnect (window->sink, window->handler_id); - if (window->ctx) - { - if (!glXMakeCurrent(window->dpy, None, NULL)) - { - printf("Could not release drawing context.\n"); - } - glXDestroyContext(window->dpy, window->ctx); - window->ctx = NULL; - } -#if 0 - /* switch back to original desktop resolution if we were in fs */ - if (GLWin.fs) - { - XF86VidModeSwitchToMode(GLWin.dpy, GLWin.screen, &GLWin.deskMode); - XF86VidModeSetViewPort(GLWin.dpy, GLWin.screen, 0, 0); + if (window->ctx) { + if (!glXMakeCurrent (window->dpy, None, NULL)) { + printf ("Could not release drawing context.\n"); } + glXDestroyContext (window->dpy, window->ctx); + window->ctx = NULL; + } +#if 0 + /* switch back to original desktop resolution if we were in fs */ + if (GLWin.fs) { + XF86VidModeSwitchToMode (GLWin.dpy, GLWin.screen, &GLWin.deskMode); + XF86VidModeSetViewPort (GLWin.dpy, GLWin.screen, 0, 0); + } #endif XCloseDisplay (window->dpy); g_free (window); } static void -gst_glxwindow_callback(GObject *object, GParamSpec *pspec, GstGLImageInfo *data) +gst_glxwindow_callback (GObject * object, GParamSpec * pspec, + GstGLImageInfo * data) { - XWindowAttributes attr; - XGetWindowAttributes(data->dpy, data->win, &attr); + XWindowAttributes attr; - if (strncmp (pspec->name, "width", 5) == 0 || strncmp (pspec->name, "height", 6) == 0) - { + XGetWindowAttributes (data->dpy, data->win, &attr); + + if (strncmp (pspec->name, "width", 5) == 0 + || strncmp (pspec->name, "height", 6) == 0) { gint w = 0; gint h = 0; + g_object_get (object, "width", &w, NULL); g_object_get (object, "height", &h, NULL); - if (w != attr.width || h != attr.height) - { + if (w != attr.width || h != attr.height) { attr.width = w; attr.height = h; XResizeWindow (data->dpy, data->win, attr.width, attr.height); XMapRaised (data->dpy, data->win); // resize OpenGL - g_warning("resizing in OpenGL"); - glViewport(0, 0, (GLint) w, (GLint) h); - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - + g_warning ("resizing in OpenGL"); + glViewport (0, 0, (GLint) w, (GLint) h); + glMatrixMode (GL_PROJECTION); + glLoadIdentity (); + GLfloat aspect = (GLfloat) h / (GLfloat) w; - glFrustum(-1.0, 1.0, -aspect, aspect, 5.0, 500.0); + + glFrustum (-1.0, 1.0, -aspect, aspect, 5.0, 500.0); } } - if (attr.width != data->width || attr.height != data->height) - { + if (attr.width != data->width || attr.height != data->height) { data->width = attr.width; data->height = attr.height; } @@ -146,57 +137,54 @@ gst_glxwindow_callback(GObject *object, GParamSpec *pspec, GstGLImageInfo *data) } void -gst_glxwindow_new (GstElement *sink) +gst_glxwindow_new (GstElement * sink) { //XGCValues values; GstGLImageInfo *new; int glxMajorVersion, glxMinorVersion; + //XSetWindowAttributes attrib; XVisualInfo *vi; Atom wmDelete; Window winDummy; unsigned int borderDummy; Colormap cmap; - char* title = "GLSink (experimental)"; + char *title = "GLSink (experimental)"; new = g_new0 (GstGLImageInfo, 1); - if (sink == NULL) - { + if (sink == NULL) { sink = gst_element_factory_make ("glsink", "glsink"); g_assert (sink != NULL); } - + /* fill in the ImageInfo */ new->info.id = GST_MAKE_FOURCC ('X', 'l', 'i', 'b'); new->info.free_info = gst_glxwindow_free; - + new->dpy = XOpenDisplay (NULL); if (!new->dpy) { g_warning ("open display failed!\n"); g_free (new); return; } - new->screen = DefaultScreen(new->dpy); + new->screen = DefaultScreen (new->dpy); /* get an appropriate visual */ - vi = glXChooseVisual(new->dpy, new->screen, attrListDbl); - if (vi == NULL) - { - vi = glXChooseVisual(new->dpy, new->screen, attrListSgl); - GST_DEBUG("Only Singlebuffered Visual!\n"); - } - else - { - GST_DEBUG("Got Doublebuffered Visual!\n"); - } - glXQueryVersion(new->dpy, &glxMajorVersion, &glxMinorVersion); - GST_DEBUG("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion); - + vi = glXChooseVisual (new->dpy, new->screen, attrListDbl); + if (vi == NULL) { + vi = glXChooseVisual (new->dpy, new->screen, attrListSgl); + GST_DEBUG ("Only Singlebuffered Visual!\n"); + } else { + GST_DEBUG ("Got Doublebuffered Visual!\n"); + } + glXQueryVersion (new->dpy, &glxMajorVersion, &glxMinorVersion); + GST_DEBUG ("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion); + /* create a GLX context */ - new->ctx = glXCreateContext(new->dpy, vi, 0, GL_TRUE); + new->ctx = glXCreateContext (new->dpy, vi, 0, GL_TRUE); /* create a color map */ - cmap = XCreateColormap(new->dpy, RootWindow(new->dpy, vi->screen), - vi->visual, AllocNone); + cmap = XCreateColormap (new->dpy, RootWindow (new->dpy, vi->screen), + vi->visual, AllocNone); new->attr.colormap = cmap; new->attr.border_pixel = 0; @@ -206,72 +194,72 @@ gst_glxwindow_new (GstElement *sink) new->width = 10; new->height = 10; - new->rotX = 0; - new->rotY = 0; + new->rotX = 0; + new->rotY = 0; new->zoom = 1; new->zoomdir = 0.01; { - /* create a window in window mode*/ + /* create a window in window mode */ new->attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask | - StructureNotifyMask; - new->win = XCreateWindow(new->dpy, RootWindow(new->dpy, vi->screen), - new->x, new->y, new->width, new->height, 0, vi->depth, InputOutput, vi->visual, - CWBorderPixel | CWColormap | CWEventMask, &new->attr); - if (!new->win) - { - g_warning ("create window failed\n"); - g_free (new); - return; - } + StructureNotifyMask; + new->win = XCreateWindow (new->dpy, RootWindow (new->dpy, vi->screen), + new->x, new->y, new->width, new->height, 0, vi->depth, InputOutput, + vi->visual, CWBorderPixel | CWColormap | CWEventMask, &new->attr); + if (!new->win) { + g_warning ("create window failed\n"); + g_free (new); + return; + } /* only set window title and handle wm_delete_events if in windowed mode */ - wmDelete = XInternAtom(new->dpy, "WM_DELETE_WINDOW", True); - XSetWMProtocols(new->dpy, new->win, &wmDelete, 1); - XSetStandardProperties(new->dpy, new->win, title, - title, None, NULL, 0, NULL); - XMapRaised(new->dpy, new->win); - } + wmDelete = XInternAtom (new->dpy, "WM_DELETE_WINDOW", True); + XSetWMProtocols (new->dpy, new->win, &wmDelete, 1); + XSetStandardProperties (new->dpy, new->win, title, + title, None, NULL, 0, NULL); + XMapRaised (new->dpy, new->win); + } /* connect the glx-context to the window */ - glXMakeCurrent(new->dpy, new->win, new->ctx); - XGetGeometry(new->dpy, new->win, &winDummy, &new->x, &new->y, - &new->width, &new->height, &borderDummy, &new->depth); - printf("Depth %d\n", new->depth); - if (glXIsDirect(new->dpy, new->ctx)) - GST_DEBUG ("Congrats, you have Direct Rendering!\n"); + glXMakeCurrent (new->dpy, new->win, new->ctx); + XGetGeometry (new->dpy, new->win, &winDummy, &new->x, &new->y, + &new->width, &new->height, &borderDummy, &new->depth); + printf ("Depth %d\n", new->depth); + if (glXIsDirect (new->dpy, new->ctx)) + GST_DEBUG ("Congrats, you have Direct Rendering!\n"); else GST_DEBUG ("Sorry, no Direct Rendering possible!\n"); - g_warning("Initializing OpenGL parameters\n"); + g_warning ("Initializing OpenGL parameters\n"); /* initialize OpenGL drawing */ - glEnable(GL_DEPTH_TEST); + glEnable (GL_DEPTH_TEST); //glShadeModel(GL_SMOOTH); - glEnable(GL_TEXTURE_2D); - glDisable(GL_CULL_FACE); - glClearDepth(1.0f); - glClearColor(0, 0, 0, 0); + glEnable (GL_TEXTURE_2D); + glDisable (GL_CULL_FACE); + glClearDepth (1.0f); + glClearColor (0, 0, 0, 0); + + glLightfv (GL_LIGHT0, GL_AMBIENT, LightAmbient); /* add lighting. (ambient) */ + glLightfv (GL_LIGHT0, GL_DIFFUSE, LightDiffuse); /* add lighting. (diffuse). */ + glLightfv (GL_LIGHT0, GL_POSITION, LightPosition); /* set light position. */ - glLightfv(GL_LIGHT0, GL_AMBIENT, LightAmbient); /* add lighting. (ambient) */ - glLightfv(GL_LIGHT0, GL_DIFFUSE, LightDiffuse); /* add lighting. (diffuse). */ - glLightfv(GL_LIGHT0, GL_POSITION,LightPosition); /* set light position. */ - - //glEnable(GL_LIGHT0); // Quick And Dirty Lighting (Assumes Light0 Is Set Up) - //glEnable(GL_LIGHTING); // Enable Lighting - glDisable(GL_COLOR_MATERIAL); // Enable Material Coloring - glEnable(GL_AUTO_NORMAL); // let OpenGL generate the Normals + //glEnable(GL_LIGHT0); // Quick And Dirty Lighting (Assumes Light0 Is Set Up) + //glEnable(GL_LIGHTING); // Enable Lighting + glDisable (GL_COLOR_MATERIAL); // Enable Material Coloring + glEnable (GL_AUTO_NORMAL); // let OpenGL generate the Normals - glDisable(GL_BLEND); + glDisable (GL_BLEND); - glPolygonMode(GL_FRONT, GL_FILL); - glPolygonMode(GL_BACK, GL_FILL); + glPolygonMode (GL_FRONT, GL_FILL); + glPolygonMode (GL_BACK, GL_FILL); - glShadeModel(GL_SMOOTH); - glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); + glShadeModel (GL_SMOOTH); + glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); XSelectInput (new->dpy, new->win, ExposureMask | StructureNotifyMask); g_object_set (sink, "hook", new, NULL); new->sink = sink; - new->handler_id = g_signal_connect (sink, "notify", G_CALLBACK (gst_glxwindow_callback), new); + new->handler_id = + g_signal_connect (sink, "notify", G_CALLBACK (gst_glxwindow_callback), + new); } - diff --git a/sys/glsink/regcomb_yuvrgb.c b/sys/glsink/regcomb_yuvrgb.c index d06427f4..54727d1e 100644 --- a/sys/glsink/regcomb_yuvrgb.c +++ b/sys/glsink/regcomb_yuvrgb.c @@ -23,313 +23,378 @@ unsigned char *UPlane; unsigned char *VPlane; // YUV 4:2:2 example -unsigned int Ywidth=512, Yheight=512; -unsigned int UVwidth=256, UVheight=512; +unsigned int Ywidth = 512, Yheight = 512; +unsigned int UVwidth = 256, UVheight = 512; int tex_xsize, tex_ysize; -void GenerateRGBTables(unsigned char *Ytable, // Y-palette - unsigned char *Utable, // U-palette - unsigned char *Vtable, // V-palette - float *bias, // bias (fourth vector to be added) - float *Uscale, // scaling color for U - float *Vscale) // scaling color for V +void +GenerateRGBTables (unsigned char *Ytable, // Y-palette + unsigned char *Utable, // U-palette + unsigned char *Vtable, // V-palette + float *bias, // bias (fourth vector to be added) + float *Uscale, // scaling color for U + float *Vscale) // scaling color for V { - int i; - const float mat[9]= { // the modified YUV->RGB matrix - +1.130469478f,-0.058755723f,+1.596026304f, - +1.130469478f,-0.450515935f,-0.812967512f, - +1.130469478f,+1.958477882f, 0.0f - }; - #define COMPRESS(a)(0.5f*(a)+128.0f) // counter-piece to EXPAND_NORMAL - #define fCOMPRESS(a) (0.5f*(a)+0.5f); - #define XCLAMP(a) ((a)<0.0f ? 0.0f : ((a)>255.0f ? 255.0f : (a))) // should not be necessary, but what do you know. - bias[0]=fCOMPRESS(-0.842580964f); - bias[1]=fCOMPRESS(+0.563287723f); - bias[2]=fCOMPRESS(-1.0f); - bias[3]=0.0f; - Uscale[0]=8.0f/255.0f; - Uscale[1]=60.0f/255.0f; - Uscale[2]=250.0f/255.0f; - Uscale[3]=0.0f; - Vscale[0]=204.0f/255.0f; - Vscale[1]=105.0f/255.0f; - Vscale[2]=0.5f; - Vscale[3]=0.0f; - for (i=0; i<256; i++) { - // Y-table holds unsigned values - Ytable[3*i ]=(unsigned char)XCLAMP(mat[0]*(float)i); // R - Ytable[3*i+1]=(unsigned char)XCLAMP(mat[3]*(float)i); // G - Ytable[3*i+2]=(unsigned char)XCLAMP(mat[6]*(float)i); // B - // U-table holds signed values - Utable[3*i ]=(unsigned char)XCLAMP(COMPRESS(255.0f/ 16.0f*mat[1]*(float)i)); // R - Utable[3*i+1]=(unsigned char)XCLAMP(COMPRESS(255.0f/120.0f*mat[4]*(float)i)); // G - Utable[3*i+2]=(unsigned char)XCLAMP(COMPRESS(255.0f/500.0f*mat[7]*(float)i)); // B - // V-table holds signed values - Vtable[3*i ]=(unsigned char)XCLAMP(COMPRESS(255.0f/408.0f*mat[2]*(float)i)); // R - Vtable[3*i+1]=(unsigned char)XCLAMP(COMPRESS(255.0f/210.0f*mat[5]*(float)i)); // G - Vtable[3*i+2]=(unsigned char)(128.0f-14.0f); // G constant - } - #undef fCOMPRESS - #undef COMPRESS - #undef XCLAMP + int i; + const float mat[9] = { // the modified YUV->RGB matrix + +1.130469478f, -0.058755723f, +1.596026304f, + +1.130469478f, -0.450515935f, -0.812967512f, + +1.130469478f, +1.958477882f, 0.0f + }; +#define COMPRESS(a)(0.5f*(a)+128.0f) // counter-piece to EXPAND_NORMAL +#define fCOMPRESS(a) (0.5f*(a)+0.5f); +#define XCLAMP(a) ((a)<0.0f ? 0.0f : ((a)>255.0f ? 255.0f : (a))) // should not be necessary, but what do you know. + bias[0] = fCOMPRESS (-0.842580964f); + bias[1] = fCOMPRESS (+0.563287723f); + bias[2] = fCOMPRESS (-1.0f); + bias[3] = 0.0f; + Uscale[0] = 8.0f / 255.0f; + Uscale[1] = 60.0f / 255.0f; + Uscale[2] = 250.0f / 255.0f; + Uscale[3] = 0.0f; + Vscale[0] = 204.0f / 255.0f; + Vscale[1] = 105.0f / 255.0f; + Vscale[2] = 0.5f; + Vscale[3] = 0.0f; + for (i = 0; i < 256; i++) { + // Y-table holds unsigned values + Ytable[3 * i] = (unsigned char) XCLAMP (mat[0] * (float) i); // R + Ytable[3 * i + 1] = (unsigned char) XCLAMP (mat[3] * (float) i); // G + Ytable[3 * i + 2] = (unsigned char) XCLAMP (mat[6] * (float) i); // B + // U-table holds signed values + Utable[3 * i] = (unsigned char) XCLAMP (COMPRESS (255.0f / 16.0f * mat[1] * (float) i)); // R + Utable[3 * i + 1] = (unsigned char) XCLAMP (COMPRESS (255.0f / 120.0f * mat[4] * (float) i)); // G + Utable[3 * i + 2] = (unsigned char) XCLAMP (COMPRESS (255.0f / 500.0f * mat[7] * (float) i)); // B + // V-table holds signed values + Vtable[3 * i] = (unsigned char) XCLAMP (COMPRESS (255.0f / 408.0f * mat[2] * (float) i)); // R + Vtable[3 * i + 1] = (unsigned char) XCLAMP (COMPRESS (255.0f / 210.0f * mat[5] * (float) i)); // G + Vtable[3 * i + 2] = (unsigned char) (128.0f - 14.0f); // G constant + } +#undef fCOMPRESS +#undef COMPRESS +#undef XCLAMP } // Sets the constants. Call once prior to rendering. -void SetConsts(float *bias, float *Uscale, float *Vscale) { - glEnable(GL_REGISTER_COMBINERS_NV); - glColor3fv(bias); - //printf("%f %f %f\n",bias[0],bias[1],bias[2]); - glCombinerParameterfvNV(GL_CONSTANT_COLOR0_NV,Uscale); - glCombinerParameterfvNV(GL_CONSTANT_COLOR1_NV,Vscale); +void +SetConsts (float *bias, float *Uscale, float *Vscale) +{ + glEnable (GL_REGISTER_COMBINERS_NV); + glColor3fv (bias); + //printf("%f %f %f\n",bias[0],bias[1],bias[2]); + glCombinerParameterfvNV (GL_CONSTANT_COLOR0_NV, Uscale); + glCombinerParameterfvNV (GL_CONSTANT_COLOR1_NV, Vscale); } /* * SOFTWARE PATH - */ + */ -inline void map_EXPAND_NORMAL(float *v) { - v[0]=2.0f*v[0]-1.0f; - v[1]=2.0f*v[1]-1.0f; - v[2]=2.0f*v[2]-1.0f; +inline void +map_EXPAND_NORMAL (float *v) +{ + v[0] = 2.0f * v[0] - 1.0f; + v[1] = 2.0f * v[1] - 1.0f; + v[2] = 2.0f * v[2] - 1.0f; } -inline void map_UNSIGNED_INVERT(float *v) { - v[0]=1.0f-v[0]; - v[1]=1.0f-v[1]; - v[2]=1.0f-v[2]; +inline void +map_UNSIGNED_INVERT (float *v) +{ + v[0] = 1.0f - v[0]; + v[1] = 1.0f - v[1]; + v[2] = 1.0f - v[2]; } -inline void map_UNSIGNED_IDENTITY(float *v) { - v[0]=(v[0]<0.0f ? 0.0f : v[0]); - v[1]=(v[1]<0.0f ? 0.0f : v[1]); - v[2]=(v[2]<0.0f ? 0.0f : v[2]); +inline void +map_UNSIGNED_IDENTITY (float *v) +{ + v[0] = (v[0] < 0.0f ? 0.0f : v[0]); + v[1] = (v[1] < 0.0f ? 0.0f : v[1]); + v[2] = (v[2] < 0.0f ? 0.0f : v[2]); } -inline void map_SIGNED_IDENTITY(float *v) { +inline void +map_SIGNED_IDENTITY (float *v) +{ } -inline void omap_SCALE_BY_TWO(float *v) { - v[0]*=2.0f; - v[1]*=2.0f; - v[2]*=2.0f; +inline void +omap_SCALE_BY_TWO (float *v) +{ + v[0] *= 2.0f; + v[1] *= 2.0f; + v[2] *= 2.0f; } -inline void omap_SCALE_BY_ONE_HALF(float *v) { - v[0]*=0.5f; - v[1]*=0.5f; - v[2]*=0.5f; +inline void +omap_SCALE_BY_ONE_HALF (float *v) +{ + v[0] *= 0.5f; + v[1] *= 0.5f; + v[2] *= 0.5f; } -inline void omap_RANGE(float *v) { - v[0]=(v[0]<-1.0f ? -1.0f : (v[0]>1.0f ? 1.0f : v[0])); - v[1]=(v[1]<-1.0f ? -1.0f : (v[1]>1.0f ? 1.0f : v[1])); - v[2]=(v[2]<-1.0f ? -1.0f : (v[2]>1.0f ? 1.0f : v[2])); +inline void +omap_RANGE (float *v) +{ + v[0] = (v[0] < -1.0f ? -1.0f : (v[0] > 1.0f ? 1.0f : v[0])); + v[1] = (v[1] < -1.0f ? -1.0f : (v[1] > 1.0f ? 1.0f : v[1])); + v[2] = (v[2] < -1.0f ? -1.0f : (v[2] > 1.0f ? 1.0f : v[2])); } -inline void omap_CLAMP_01(float *v) { - v[0]=(v[0]<0.0f ? 0.0f : (v[0]>1.0f ? 1.0f : v[0])); - v[1]=(v[1]<0.0f ? 0.0f : (v[1]>1.0f ? 1.0f : v[1])); - v[2]=(v[2]<0.0f ? 0.0f : (v[2]>1.0f ? 1.0f : v[2])); +inline void +omap_CLAMP_01 (float *v) +{ + v[0] = (v[0] < 0.0f ? 0.0f : (v[0] > 1.0f ? 1.0f : v[0])); + v[1] = (v[1] < 0.0f ? 0.0f : (v[1] > 1.0f ? 1.0f : v[1])); + v[2] = (v[2] < 0.0f ? 0.0f : (v[2] > 1.0f ? 1.0f : v[2])); } -void PerformSWCombiner(unsigned char *Result, - unsigned char *tex0, - unsigned char *tex1, - unsigned char *tex2, - float *COLOR0, - float *CONST0, - float *CONST1 - ) +void +PerformSWCombiner (unsigned char *Result, + unsigned char *tex0, + unsigned char *tex1, + unsigned char *tex2, float *COLOR0, float *CONST0, float *CONST1) { - float SPARE0[3]; - float SPARE1[3]; - float A[3],B[3],C[3],D[3]; - float TEX0[3],TEX1[3],TEX2[3]; - float ZERO[3]={0.0f,0.0f,0.0f}; - - TEX0[0]=(float)tex0[0]/255.0f; - TEX0[1]=(float)tex0[1]/255.0f; - TEX0[2]=(float)tex0[2]/255.0f; - - TEX1[0]=(float)tex1[0]/255.0f; - TEX1[1]=(float)tex1[1]/255.0f; - TEX1[2]=(float)tex1[2]/255.0f; - - TEX2[0]=(float)tex2[0]/255.0f; - TEX2[1]=(float)tex2[1]/255.0f; - TEX2[2]=(float)tex2[2]/255.0f; - - // Combiner Stage 0: - memcpy(A,TEX0,3*sizeof(float)); map_UNSIGNED_IDENTITY(A); - memcpy(B,ZERO,3*sizeof(float)); map_UNSIGNED_INVERT(B); - memcpy(C,COLOR0,3*sizeof(float)); map_EXPAND_NORMAL(C); - memcpy(D,ZERO,3*sizeof(float)); map_UNSIGNED_INVERT(D); - SPARE0[0]=A[0]*B[0]+C[0]*D[0]; - SPARE0[1]=A[1]*B[1]+C[1]*D[1]; - SPARE0[2]=A[2]*B[2]+C[2]*D[2]; - omap_SCALE_BY_ONE_HALF(SPARE0); - omap_RANGE(SPARE0); - - // Combiner Stage 1: - memcpy(A,TEX1,3*sizeof(float)); map_EXPAND_NORMAL(A); - memcpy(B,CONST0,3*sizeof(float)); map_UNSIGNED_IDENTITY(B); - memcpy(C,TEX2,3*sizeof(float)); map_EXPAND_NORMAL(C); - memcpy(D,CONST1,3*sizeof(float)); map_UNSIGNED_IDENTITY(D); - SPARE1[0]=A[0]*B[0]+C[0]*D[0]; - SPARE1[1]=A[1]*B[1]+C[1]*D[1]; - SPARE1[2]=A[2]*B[2]+C[2]*D[2]; - omap_RANGE(SPARE1); - - // Combiner Stage 2: - memcpy(A,SPARE0,3*sizeof(float)); map_SIGNED_IDENTITY(A); - memcpy(B,ZERO,3*sizeof(float)); map_UNSIGNED_INVERT(B); - memcpy(C,SPARE1,3*sizeof(float)); map_SIGNED_IDENTITY(C); - memcpy(D,ZERO,3*sizeof(float)); map_UNSIGNED_INVERT(D); - SPARE0[0]=A[0]*B[0]+C[0]*D[0]; - SPARE0[1]=A[1]*B[1]+C[1]*D[1]; - SPARE0[2]=A[2]*B[2]+C[2]*D[2]; - omap_SCALE_BY_TWO(SPARE0); - omap_RANGE(SPARE0); - - // Final Combiner Stage: - memcpy(A,ZERO,3*sizeof(float)); map_UNSIGNED_INVERT(A); - memcpy(B,SPARE0,3*sizeof(float)); map_UNSIGNED_IDENTITY(B); - memcpy(C,ZERO,3*sizeof(float)); map_UNSIGNED_IDENTITY(C); - memcpy(D,ZERO,3*sizeof(float)); map_UNSIGNED_IDENTITY(D); - SPARE0[0]=A[0]*B[0]+(1.0f-A[0])*C[0]+D[0]; - SPARE0[1]=A[1]*B[1]+(1.0f-A[1])*C[1]+D[1]; - SPARE0[2]=A[2]*B[2]+(1.0f-A[2])*C[2]+D[2]; - omap_CLAMP_01(SPARE0); - Result[0]=(unsigned char)(SPARE0[0]*255.0f); - Result[1]=(unsigned char)(SPARE0[1]*255.0f); - Result[2]=(unsigned char)(SPARE0[2]*255.0f); + float SPARE0[3]; + float SPARE1[3]; + float A[3], B[3], C[3], D[3]; + float TEX0[3], TEX1[3], TEX2[3]; + float ZERO[3] = { 0.0f, 0.0f, 0.0f }; + + TEX0[0] = (float) tex0[0] / 255.0f; + TEX0[1] = (float) tex0[1] / 255.0f; + TEX0[2] = (float) tex0[2] / 255.0f; + + TEX1[0] = (float) tex1[0] / 255.0f; + TEX1[1] = (float) tex1[1] / 255.0f; + TEX1[2] = (float) tex1[2] / 255.0f; + + TEX2[0] = (float) tex2[0] / 255.0f; + TEX2[1] = (float) tex2[1] / 255.0f; + TEX2[2] = (float) tex2[2] / 255.0f; + + // Combiner Stage 0: + memcpy (A, TEX0, 3 * sizeof (float)); + map_UNSIGNED_IDENTITY (A); + memcpy (B, ZERO, 3 * sizeof (float)); + map_UNSIGNED_INVERT (B); + memcpy (C, COLOR0, 3 * sizeof (float)); + map_EXPAND_NORMAL (C); + memcpy (D, ZERO, 3 * sizeof (float)); + map_UNSIGNED_INVERT (D); + SPARE0[0] = A[0] * B[0] + C[0] * D[0]; + SPARE0[1] = A[1] * B[1] + C[1] * D[1]; + SPARE0[2] = A[2] * B[2] + C[2] * D[2]; + omap_SCALE_BY_ONE_HALF (SPARE0); + omap_RANGE (SPARE0); + + // Combiner Stage 1: + memcpy (A, TEX1, 3 * sizeof (float)); + map_EXPAND_NORMAL (A); + memcpy (B, CONST0, 3 * sizeof (float)); + map_UNSIGNED_IDENTITY (B); + memcpy (C, TEX2, 3 * sizeof (float)); + map_EXPAND_NORMAL (C); + memcpy (D, CONST1, 3 * sizeof (float)); + map_UNSIGNED_IDENTITY (D); + SPARE1[0] = A[0] * B[0] + C[0] * D[0]; + SPARE1[1] = A[1] * B[1] + C[1] * D[1]; + SPARE1[2] = A[2] * B[2] + C[2] * D[2]; + omap_RANGE (SPARE1); + + // Combiner Stage 2: + memcpy (A, SPARE0, 3 * sizeof (float)); + map_SIGNED_IDENTITY (A); + memcpy (B, ZERO, 3 * sizeof (float)); + map_UNSIGNED_INVERT (B); + memcpy (C, SPARE1, 3 * sizeof (float)); + map_SIGNED_IDENTITY (C); + memcpy (D, ZERO, 3 * sizeof (float)); + map_UNSIGNED_INVERT (D); + SPARE0[0] = A[0] * B[0] + C[0] * D[0]; + SPARE0[1] = A[1] * B[1] + C[1] * D[1]; + SPARE0[2] = A[2] * B[2] + C[2] * D[2]; + omap_SCALE_BY_TWO (SPARE0); + omap_RANGE (SPARE0); + + // Final Combiner Stage: + memcpy (A, ZERO, 3 * sizeof (float)); + map_UNSIGNED_INVERT (A); + memcpy (B, SPARE0, 3 * sizeof (float)); + map_UNSIGNED_IDENTITY (B); + memcpy (C, ZERO, 3 * sizeof (float)); + map_UNSIGNED_IDENTITY (C); + memcpy (D, ZERO, 3 * sizeof (float)); + map_UNSIGNED_IDENTITY (D); + SPARE0[0] = A[0] * B[0] + (1.0f - A[0]) * C[0] + D[0]; + SPARE0[1] = A[1] * B[1] + (1.0f - A[1]) * C[1] + D[1]; + SPARE0[2] = A[2] * B[2] + (1.0f - A[2]) * C[2] + D[2]; + omap_CLAMP_01 (SPARE0); + Result[0] = (unsigned char) (SPARE0[0] * 255.0f); + Result[1] = (unsigned char) (SPARE0[1] * 255.0f); + Result[2] = (unsigned char) (SPARE0[2] * 255.0f); } // Sets up the register combiners. Call once prior to rendering -void SetupCombiners(void) +void +SetupCombiners (void) { - glCombinerParameteriNV(GL_NUM_GENERAL_COMBINERS_NV,3); - // Combiner Stage 0: th. OK - glCombinerInputNV (GL_COMBINER0_NV,GL_RGB,GL_VARIABLE_A_NV,GL_TEXTURE0_ARB, GL_UNSIGNED_IDENTITY_NV,GL_RGB); - glCombinerInputNV (GL_COMBINER0_NV,GL_RGB,GL_VARIABLE_B_NV,GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER0_NV,GL_RGB,GL_VARIABLE_C_NV,GL_PRIMARY_COLOR_NV,GL_EXPAND_NORMAL_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER0_NV,GL_RGB,GL_VARIABLE_D_NV,GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); - glCombinerOutputNV(GL_COMBINER0_NV,GL_RGB,GL_DISCARD_NV,GL_DISCARD_NV,GL_SPARE0_NV,GL_SCALE_BY_ONE_HALF_NV,GL_NONE,GL_FALSE,GL_FALSE,GL_FALSE); - // Combiner Stage 1: th. OK - glCombinerInputNV (GL_COMBINER1_NV,GL_RGB,GL_VARIABLE_A_NV,GL_TEXTURE1_ARB, GL_EXPAND_NORMAL_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER1_NV,GL_RGB,GL_VARIABLE_B_NV,GL_CONSTANT_COLOR0_NV,GL_UNSIGNED_IDENTITY_NV,GL_RGB); - glCombinerInputNV (GL_COMBINER1_NV,GL_RGB,GL_VARIABLE_C_NV,GL_TEXTURE2_ARB, GL_EXPAND_NORMAL_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER1_NV,GL_RGB,GL_VARIABLE_D_NV,GL_CONSTANT_COLOR1_NV,GL_UNSIGNED_IDENTITY_NV,GL_RGB); - glCombinerOutputNV(GL_COMBINER1_NV,GL_RGB,GL_DISCARD_NV,GL_DISCARD_NV,GL_SPARE1_NV,GL_NONE,GL_NONE,GL_FALSE,GL_FALSE,GL_FALSE); - // Combiner Stage 2: th. OK - glCombinerInputNV (GL_COMBINER2_NV,GL_RGB,GL_VARIABLE_A_NV,GL_SPARE0_NV, GL_SIGNED_IDENTITY_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER2_NV,GL_RGB,GL_VARIABLE_B_NV,GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER2_NV,GL_RGB,GL_VARIABLE_C_NV,GL_SPARE1_NV, GL_SIGNED_IDENTITY_NV, GL_RGB); - glCombinerInputNV (GL_COMBINER2_NV,GL_RGB,GL_VARIABLE_D_NV,GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); - glCombinerOutputNV(GL_COMBINER2_NV,GL_RGB,GL_DISCARD_NV,GL_DISCARD_NV,GL_SPARE0_NV,GL_SCALE_BY_TWO_NV,GL_NONE,GL_FALSE,GL_FALSE,GL_FALSE); - // Final Sage: th. OK - glFinalCombinerInputNV(GL_VARIABLE_A_NV,GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_RGB); - glFinalCombinerInputNV(GL_VARIABLE_B_NV,GL_SPARE0_NV,GL_UNSIGNED_IDENTITY_NV,GL_RGB); - glFinalCombinerInputNV(GL_VARIABLE_C_NV,GL_ZERO, GL_UNSIGNED_IDENTITY_NV,GL_RGB); - glFinalCombinerInputNV(GL_VARIABLE_D_NV,GL_ZERO, GL_UNSIGNED_IDENTITY_NV,GL_RGB); - glFinalCombinerInputNV(GL_VARIABLE_G_NV,GL_ZERO, GL_UNSIGNED_INVERT_NV, GL_ALPHA); + glCombinerParameteriNV (GL_NUM_GENERAL_COMBINERS_NV, 3); + // Combiner Stage 0: th. OK + glCombinerInputNV (GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE0_ARB, + GL_UNSIGNED_IDENTITY_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, + GL_UNSIGNED_INVERT_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_C_NV, + GL_PRIMARY_COLOR_NV, GL_EXPAND_NORMAL_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, + GL_UNSIGNED_INVERT_NV, GL_RGB); + glCombinerOutputNV (GL_COMBINER0_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, + GL_SPARE0_NV, GL_SCALE_BY_ONE_HALF_NV, GL_NONE, GL_FALSE, GL_FALSE, + GL_FALSE); + // Combiner Stage 1: th. OK + glCombinerInputNV (GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_TEXTURE1_ARB, + GL_EXPAND_NORMAL_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, + GL_CONSTANT_COLOR0_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, GL_TEXTURE2_ARB, + GL_EXPAND_NORMAL_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, + GL_CONSTANT_COLOR1_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); + glCombinerOutputNV (GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, + GL_SPARE1_NV, GL_NONE, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE); + // Combiner Stage 2: th. OK + glCombinerInputNV (GL_COMBINER2_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, + GL_SIGNED_IDENTITY_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER2_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, + GL_UNSIGNED_INVERT_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER2_NV, GL_RGB, GL_VARIABLE_C_NV, GL_SPARE1_NV, + GL_SIGNED_IDENTITY_NV, GL_RGB); + glCombinerInputNV (GL_COMBINER2_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, + GL_UNSIGNED_INVERT_NV, GL_RGB); + glCombinerOutputNV (GL_COMBINER2_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, + GL_SPARE0_NV, GL_SCALE_BY_TWO_NV, GL_NONE, GL_FALSE, GL_FALSE, GL_FALSE); + // Final Sage: th. OK + glFinalCombinerInputNV (GL_VARIABLE_A_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, + GL_RGB); + glFinalCombinerInputNV (GL_VARIABLE_B_NV, GL_SPARE0_NV, + GL_UNSIGNED_IDENTITY_NV, GL_RGB); + glFinalCombinerInputNV (GL_VARIABLE_C_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV, + GL_RGB); + glFinalCombinerInputNV (GL_VARIABLE_D_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV, + GL_RGB); + glFinalCombinerInputNV (GL_VARIABLE_G_NV, GL_ZERO, GL_UNSIGNED_INVERT_NV, + GL_ALPHA); } -unsigned int PowerOfTwo(unsigned int i) { - unsigned int bitsum=0; - unsigned int shifts=0; - unsigned int j=(unsigned int)i; - // Check wether i is a power of two - may contain at most one set bit - do { - bitsum+=j&1; - j=j>>1; - ++shifts; - } while (j>0); - if (bitsum==1) return i; - else return (1<<shifts); +unsigned int +PowerOfTwo (unsigned int i) +{ + unsigned int bitsum = 0; + unsigned int shifts = 0; + unsigned int j = (unsigned int) i; + + // Check wether i is a power of two - may contain at most one set bit + do { + bitsum += j & 1; + j = j >> 1; + ++shifts; + } while (j > 0); + if (bitsum == 1) + return i; + else + return (1 << shifts); } // Initializes textures. Call once prior to rendering -void InitYUVPlanes(GLuint *Yhandle, GLuint *Uhandle, GLuint *Vhandle, - unsigned int Ywidth, unsigned int Yheight, - unsigned int UVwidth, unsigned int UVheight, - GLenum filter, // filter should be either GL_NEAREST or GL_LINEAR. Test this! - unsigned char* Ypal, unsigned char *Upal, unsigned char *Vpal) +void +InitYUVPlanes (GLuint * Yhandle, GLuint * Uhandle, GLuint * Vhandle, unsigned int Ywidth, unsigned int Yheight, unsigned int UVwidth, unsigned int UVheight, GLenum filter, // filter should be either GL_NEAREST or GL_LINEAR. Test this! + unsigned char *Ypal, unsigned char *Upal, unsigned char *Vpal) { - glGenTextures(1,Yhandle); - glGenTextures(1,Uhandle); - glGenTextures(1,Vhandle); - glBindTexture(GL_TEXTURE_2D,(*Yhandle)); + glGenTextures (1, Yhandle); + glGenTextures (1, Uhandle); + glGenTextures (1, Vhandle); + glBindTexture (GL_TEXTURE_2D, (*Yhandle)); #ifdef _WIN32 - glColorTableEXT(GL_TEXTURE_2D,GL_RGB8,256,GL_RGB,GL_UNSIGNED_BYTE,Ypal); + glColorTableEXT (GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, Ypal); #else // Hopefully Linux - glColorTable(GL_TEXTURE_2D,GL_RGB8,256,GL_RGB,GL_UNSIGNED_BYTE,Ypal); + glColorTable (GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, Ypal); #endif - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,filter); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,filter); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP); - tex_xsize = PowerOfTwo(Ywidth); - tex_ysize = PowerOfTwo(Yheight); - glTexImage2D(GL_TEXTURE_2D,0,GL_COLOR_INDEX8_EXT,PowerOfTwo(Ywidth),PowerOfTwo(Yheight),0,GL_COLOR_INDEX,GL_UNSIGNED_BYTE,NULL); - - glBindTexture(GL_TEXTURE_2D,(*Uhandle)); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + tex_xsize = PowerOfTwo (Ywidth); + tex_ysize = PowerOfTwo (Yheight); + glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, PowerOfTwo (Ywidth), + PowerOfTwo (Yheight), 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, NULL); + + glBindTexture (GL_TEXTURE_2D, (*Uhandle)); #ifdef _WIN32 - glColorTableEXT(GL_TEXTURE_2D,GL_RGB8,256,GL_RGB,GL_UNSIGNED_BYTE,Upal); + glColorTableEXT (GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, Upal); #else // Hopefully Linux - glColorTable(GL_TEXTURE_2D,GL_RGB8,256,GL_RGB,GL_UNSIGNED_BYTE,Upal); + glColorTable (GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, Upal); #endif - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,filter); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,filter); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP); - glTexImage2D(GL_TEXTURE_2D,0,GL_COLOR_INDEX8_EXT,PowerOfTwo(UVwidth),PowerOfTwo(UVheight),0,GL_COLOR_INDEX,GL_UNSIGNED_BYTE,NULL); - - glBindTexture(GL_TEXTURE_2D,(*Vhandle)); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, PowerOfTwo (UVwidth), + PowerOfTwo (UVheight), 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, NULL); + + glBindTexture (GL_TEXTURE_2D, (*Vhandle)); #ifdef _WIN32 - glColorTableEXT(GL_TEXTURE_2D,GL_RGB8,256,GL_RGB,GL_UNSIGNED_BYTE,Vpal); + glColorTableEXT (GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, Vpal); #else // Hopefully Linux - glColorTable(GL_TEXTURE_2D,GL_RGB8,256,GL_RGB,GL_UNSIGNED_BYTE,Vpal); + glColorTable (GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, Vpal); #endif - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,filter); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,filter); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP); - glTexImage2D(GL_TEXTURE_2D,0,GL_COLOR_INDEX8_EXT,PowerOfTwo(UVwidth),PowerOfTwo(UVheight),0,GL_COLOR_INDEX,GL_UNSIGNED_BYTE,NULL); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexImage2D (GL_TEXTURE_2D, 0, GL_COLOR_INDEX8_EXT, PowerOfTwo (UVwidth), + PowerOfTwo (UVheight), 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, NULL); } -void LoadYUVPlanes(GLuint Yhandle, GLuint Uhandle, GLuint Vhandle, - unsigned int Ywidth, unsigned int Yheight, - unsigned int UVwidth, unsigned int UVheight, - unsigned char *Ydata, - unsigned char *Udata, - unsigned char *Vdata) +void +LoadYUVPlanes (GLuint Yhandle, GLuint Uhandle, GLuint Vhandle, + unsigned int Ywidth, unsigned int Yheight, + unsigned int UVwidth, unsigned int UVheight, + unsigned char *Ydata, unsigned char *Udata, unsigned char *Vdata) { - glActiveTextureARB(GL_TEXTURE0_ARB); - glBindTexture(GL_TEXTURE_2D,Yhandle); - glTexSubImage2D(GL_TEXTURE_2D,0,0,0,Ywidth,Yheight,GL_COLOR_INDEX,GL_UNSIGNED_BYTE,Ydata); - glEnable(GL_TEXTURE_2D); - - glActiveTextureARB(GL_TEXTURE1_ARB); - glBindTexture(GL_TEXTURE_2D,Uhandle); - glTexSubImage2D(GL_TEXTURE_2D,0,0,0,UVwidth,UVheight,GL_COLOR_INDEX,GL_UNSIGNED_BYTE,Udata); - glEnable(GL_TEXTURE_2D); - - glActiveTextureARB(GL_TEXTURE2_ARB); - glBindTexture(GL_TEXTURE_2D,Vhandle); - glTexSubImage2D(GL_TEXTURE_2D,0,0,0,UVwidth,UVheight,GL_COLOR_INDEX,GL_UNSIGNED_BYTE,Vdata); - glEnable(GL_TEXTURE_2D); + glActiveTextureARB (GL_TEXTURE0_ARB); + glBindTexture (GL_TEXTURE_2D, Yhandle); + glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, Ywidth, Yheight, GL_COLOR_INDEX, + GL_UNSIGNED_BYTE, Ydata); + glEnable (GL_TEXTURE_2D); + + glActiveTextureARB (GL_TEXTURE1_ARB); + glBindTexture (GL_TEXTURE_2D, Uhandle); + glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, UVwidth, UVheight, GL_COLOR_INDEX, + GL_UNSIGNED_BYTE, Udata); + glEnable (GL_TEXTURE_2D); + + glActiveTextureARB (GL_TEXTURE2_ARB); + glBindTexture (GL_TEXTURE_2D, Vhandle); + glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, UVwidth, UVheight, GL_COLOR_INDEX, + GL_UNSIGNED_BYTE, Vdata); + glEnable (GL_TEXTURE_2D); } -void Initialize_Backend(unsigned int Ywidth, unsigned int Yheight, unsigned int UVwidth, unsigned int UVheight, GLenum filter) +void +Initialize_Backend (unsigned int Ywidth, unsigned int Yheight, + unsigned int UVwidth, unsigned int UVheight, GLenum filter) { - printf("Reinitializing register combiner backend with res %d x %d!\n", Ywidth, Yheight); + printf ("Reinitializing register combiner backend with res %d x %d!\n", + Ywidth, Yheight); //if (!GL_ARB_multitexture_Init()) exit(0); //if (!GL_EXT_paletted_texture_Init()) exit(0); //if (!GL_NV_register_combiners_Init()) exit(0); @@ -339,16 +404,20 @@ void Initialize_Backend(unsigned int Ywidth, unsigned int Yheight, unsigned int float bias[4]; float Uscale[4]; float Vscale[4]; - GenerateRGBTables(Ypal,Upal,Vpal,bias,Uscale,Vscale); - InitYUVPlanes(&Yhandle,&Uhandle,&Vhandle,Ywidth,Yheight,UVwidth,UVheight,filter,Ypal,Upal,Vpal); - SetupCombiners(); - SetConsts(bias,Uscale,Vscale); + + GenerateRGBTables (Ypal, Upal, Vpal, bias, Uscale, Vscale); + InitYUVPlanes (&Yhandle, &Uhandle, &Vhandle, Ywidth, Yheight, UVwidth, + UVheight, filter, Ypal, Upal, Vpal); + SetupCombiners (); + SetConsts (bias, Uscale, Vscale); } -void initialize(GLenum filter) { - glShadeModel(GL_SMOOTH); - glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); - glClearColor(0.0f,0.0f,0.2f,1.0f); - Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,filter); +void +initialize (GLenum filter) +{ + glShadeModel (GL_SMOOTH); + glHint (GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); + glClearColor (0.0f, 0.0f, 0.2f, 1.0f); + Initialize_Backend (Ywidth, Yheight, UVwidth, UVheight, filter); } |