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author | Haakon Sporsheim <hakon.sporsheim@tandberg.com> | 2008-08-24 13:23:44 +0000 |
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committer | Ole André Vadla Ravnås <ole.andre.ravnas@tandberg.com> | 2008-08-24 13:23:44 +0000 |
commit | 407b78824263993fb67b844ea98763d0914f74aa (patch) | |
tree | f78bf107f1001db1a436bb7c7dc81a8a4a442729 /sys/winscreencap/gstdx9screencapsrc.c | |
parent | 76b2b0502d785edc9040d48306639342a3d01963 (diff) | |
download | gst-plugins-bad-407b78824263993fb67b844ea98763d0914f74aa.tar.gz gst-plugins-bad-407b78824263993fb67b844ea98763d0914f74aa.tar.bz2 gst-plugins-bad-407b78824263993fb67b844ea98763d0914f74aa.zip |
New plugin: winscreencap (#463941).
Original commit message from CVS:
patch by: Haakon Sporsheim <hakon.sporsheim@tandberg.com>
* configure.ac:
* sys/Makefile.am:
* sys/winscreencap/Makefile.am:
* sys/winscreencap/gstdx9screencapsrc.c:
* sys/winscreencap/gstdx9screencapsrc.h:
* sys/winscreencap/gstgdiscreencapsrc.c:
* sys/winscreencap/gstgdiscreencapsrc.h:
* sys/winscreencap/gstwinscreencap.c:
* sys/winscreencap/gstwinscreencap.h:
New plugin: winscreencap (#463941).
Diffstat (limited to 'sys/winscreencap/gstdx9screencapsrc.c')
-rw-r--r-- | sys/winscreencap/gstdx9screencapsrc.c | 587 |
1 files changed, 587 insertions, 0 deletions
diff --git a/sys/winscreencap/gstdx9screencapsrc.c b/sys/winscreencap/gstdx9screencapsrc.c new file mode 100644 index 00000000..e35cb485 --- /dev/null +++ b/sys/winscreencap/gstdx9screencapsrc.c @@ -0,0 +1,587 @@ +/* GStreamer + * Copyright (C) 2007 Haakon Sporsheim <hakon.sporsheim@tandberg.com> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "gstdx9screencapsrc.h" +#include <gst/video/video.h> + +GST_DEBUG_CATEGORY_STATIC (dx9screencapsrc_debug); + +static const GstElementDetails gst_dx9screencapsrc_details = { + "DirectX 9 screen capture source", + "Source/Video", + "Captures screen", + "Haakon Sporsheim <hakon.sporsheim@tandberg.com>" +}; + +#define GST_VIDEO_ALPHA_MASK_15_INT 0x8000 + +static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src", + GST_PAD_SRC, + GST_PAD_ALWAYS, + GST_STATIC_CAPS ("video/x-raw-rgb," + "width = " GST_VIDEO_SIZE_RANGE "," + "height = " GST_VIDEO_SIZE_RANGE "," "framerate = " GST_VIDEO_FPS_RANGE) + ); + +GST_BOILERPLATE (GstDX9ScreenCapSrc, gst_dx9screencapsrc, + GstPushSrc, GST_TYPE_PUSH_SRC); + +enum +{ + PROP_0, + PROP_MONITOR, + PROP_X_POS, + PROP_Y_POS, + PROP_WIDTH, + PROP_HEIGHT +}; + +static IDirect3D9 *g_d3d9 = NULL; + +/* Fwd. decl. */ +static GstCaps *gst_dx9screencapsrc_create_caps_from_format (D3DFORMAT fmt, + gint width, gint height); + +static void gst_dx9screencapsrc_dispose (GObject * object); +static void gst_dx9screencapsrc_set_property (GObject * object, + guint prop_id, const GValue * value, GParamSpec * pspec); +static void gst_dx9screencapsrc_get_property (GObject * object, + guint prop_id, GValue * value, GParamSpec * pspec); + +static void gst_dx9screencapsrc_fixate (GstPad * pad, GstCaps * caps); +static gboolean gst_dx9screencapsrc_set_caps (GstBaseSrc * bsrc, + GstCaps * caps); +static GstCaps *gst_dx9screencapsrc_get_caps (GstBaseSrc * bsrc); +static gboolean gst_dx9screencapsrc_start (GstBaseSrc * bsrc); +static gboolean gst_dx9screencapsrc_stop (GstBaseSrc * bsrc); + +static void gst_dx9screencapsrc_get_times (GstBaseSrc * basesrc, + GstBuffer * buffer, GstClockTime * start, GstClockTime * end); +static GstFlowReturn gst_dx9screencapsrc_create (GstPushSrc * src, + GstBuffer ** buf); + +/* Implementation. */ +static void +gst_dx9screencapsrc_base_init (gpointer klass) +{ + GstElementClass *element_class = GST_ELEMENT_CLASS (klass); + + gst_element_class_add_pad_template (element_class, + gst_static_pad_template_get (&src_template)); + + gst_element_class_set_details (element_class, &gst_dx9screencapsrc_details); +} + +static void +gst_dx9screencapsrc_class_init (GstDX9ScreenCapSrcClass * klass) +{ + GObjectClass *go_class; + GstBaseSrcClass *bs_class; + GstPushSrcClass *ps_class; + + go_class = (GObjectClass *) klass; + bs_class = (GstBaseSrcClass *) klass; + ps_class = (GstPushSrcClass *) klass; + + go_class->dispose = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_dispose); + go_class->set_property = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_set_property); + go_class->get_property = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_get_property); + + bs_class->get_times = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_get_times); + bs_class->get_caps = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_get_caps); + bs_class->set_caps = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_set_caps); + bs_class->start = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_start); + bs_class->stop = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_stop); + + ps_class->create = GST_DEBUG_FUNCPTR (gst_dx9screencapsrc_create); + + g_object_class_install_property (go_class, PROP_MONITOR, + g_param_spec_int ("monitor", "Monitor", + "Which monitor to use (0 = 1st monitor and default)", + 0, G_MAXINT, 0, G_PARAM_READWRITE)); + + g_object_class_install_property (go_class, PROP_X_POS, + g_param_spec_int ("x", "X", + "Horizontal coordinate of top left corner for the screen capture " + "area", 0, G_MAXINT, 0, G_PARAM_READWRITE)); + g_object_class_install_property (go_class, PROP_Y_POS, + g_param_spec_int ("y", "Y", + "Vertical coordinate of top left corner for the screen capture " + "area", 0, G_MAXINT, 0, G_PARAM_READWRITE)); + + g_object_class_install_property (go_class, PROP_WIDTH, + g_param_spec_int ("width", "Width", + "Width of screen capture area (0 = maximum)", + 0, G_MAXINT, 0, G_PARAM_READWRITE)); + g_object_class_install_property (go_class, PROP_HEIGHT, + g_param_spec_int ("height", "Height", + "Height of screen capture area (0 = maximum)", + 0, G_MAXINT, 0, G_PARAM_READWRITE)); + + GST_DEBUG_CATEGORY_INIT (dx9screencapsrc_debug, "dx9screencapsrc", 0, + "DirectX 9 screen capture source"); +} + +static void +gst_dx9screencapsrc_init (GstDX9ScreenCapSrc * src, + GstDX9ScreenCapSrcClass * klass) +{ + /* Set src element inital values... */ + GstPad *src_pad = GST_BASE_SRC_PAD (src); + + gst_pad_set_fixatecaps_function (src_pad, gst_dx9screencapsrc_fixate); + + src->frames = 0; + src->surface = NULL; + src->d3d9_device = NULL; + src->capture_x = 0; + src->capture_y = 0; + src->capture_w = 0; + src->capture_h = 0; + + src->monitor = 0; + + gst_base_src_set_format (GST_BASE_SRC (src), GST_FORMAT_TIME); + gst_base_src_set_live (GST_BASE_SRC (src), TRUE); + + if (!g_d3d9) + g_d3d9 = Direct3DCreate9 (D3D_SDK_VERSION); + else + IDirect3D9_AddRef (g_d3d9); +} + +static void +gst_dx9screencapsrc_dispose (GObject * object) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (object); + + if (src->surface) { + GST_ERROR_OBJECT (object, + "DX9 surface was not freed in _stop, freeing in _dispose!"); + IDirect3DSurface9_Release (src->surface); + src->surface = NULL; + } + + if (src->d3d9_device) { + IDirect3DDevice9_Release (src->d3d9_device); + src->d3d9_device = NULL; + } + + if (!IDirect3D9_Release (g_d3d9)) + g_d3d9 = NULL; +} + +static void +gst_dx9screencapsrc_set_property (GObject * object, + guint prop_id, const GValue * value, GParamSpec * pspec) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (object); + + switch (prop_id) { + case PROP_MONITOR: + if (g_value_get_int (value) >= GetSystemMetrics (SM_CMONITORS)) { + G_OBJECT_WARN_INVALID_PSPEC (object, "Monitor", prop_id, pspec); + break; + } + src->monitor = g_value_get_int (value); + break; + case PROP_X_POS: + src->capture_x = g_value_get_int (value); + break; + case PROP_Y_POS: + src->capture_y = g_value_get_int (value); + break; + case PROP_WIDTH: + src->capture_w = g_value_get_int (value); + break; + case PROP_HEIGHT: + src->capture_h = g_value_get_int (value); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + break; + }; +} + +static void +gst_dx9screencapsrc_get_property (GObject * object, guint prop_id, + GValue * value, GParamSpec * pspec) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (object); + + switch (prop_id) { + case PROP_MONITOR: + g_value_set_int (value, src->monitor); + break; + case PROP_X_POS: + g_value_set_int (value, src->capture_x); + break; + case PROP_Y_POS: + g_value_set_int (value, src->capture_y); + break; + case PROP_WIDTH: + g_value_set_int (value, src->capture_w); + break; + case PROP_HEIGHT: + g_value_set_int (value, src->capture_h); + break; + default: + G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); + break; + }; +} + +static void +gst_dx9screencapsrc_fixate (GstPad * pad, GstCaps * caps) +{ + GstStructure *structure; + + structure = gst_caps_get_structure (caps, 0); + + gst_structure_fixate_field_nearest_int (structure, "width", 640); + gst_structure_fixate_field_nearest_int (structure, "height", 480); + gst_structure_fixate_field_nearest_fraction (structure, "framerate", 30, 1); +} + +static gboolean +gst_dx9screencapsrc_set_caps (GstBaseSrc * bsrc, GstCaps * caps) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc); + GstStructure *structure; + const GValue *framerate; + + structure = gst_caps_get_structure (caps, 0); + + src->src_rect = src->screen_rect; + if (src->capture_w && src->capture_h) { + src->src_rect.left += src->capture_x; + src->src_rect.top += src->capture_y; + src->src_rect.right = src->src_rect.left + src->capture_w; + src->src_rect.bottom = src->src_rect.top + src->capture_h; + } + + if (framerate = gst_structure_get_value (structure, "framerate")) { + src->rate_numerator = gst_value_get_fraction_numerator (framerate); + src->rate_denominator = gst_value_get_fraction_denominator (framerate); + } + + GST_DEBUG_OBJECT (src, "size %dx%d, %d/%d fps", + src->src_rect.right - src->src_rect.left, + src->src_rect.bottom - src->src_rect.top, + src->rate_numerator, src->rate_denominator); + + return TRUE; +} + +static GstCaps * +gst_dx9screencapsrc_get_caps (GstBaseSrc * bsrc) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc); + RECT rect_dst; + + if (src->monitor >= IDirect3D9_GetAdapterCount (g_d3d9) || + FAILED (IDirect3D9_GetAdapterDisplayMode (g_d3d9, src->monitor, + &src->disp_mode))) { + return NULL; + } + + SetRect (&rect_dst, 0, 0, src->disp_mode.Width, src->disp_mode.Height); + src->screen_rect = rect_dst; + + if (src->capture_w && src->capture_h && + src->capture_x + src->capture_w < rect_dst.right - rect_dst.left && + src->capture_y + src->capture_h < rect_dst.bottom - rect_dst.top) { + rect_dst.left = src->capture_x; + rect_dst.top = src->capture_y; + rect_dst.right = src->capture_x + src->capture_w; + rect_dst.bottom = src->capture_y + src->capture_h; + } else { + /* Default values */ + src->capture_x = src->capture_y = 0; + src->capture_w = src->capture_h = 0; + } + + /* Note: + * Expose as xRGB even though the Surface is allocated as ARGB! + * This is due to IDirect3DDevice9_GetFrontBufferData which only takes + * ARGB surface, but the A channel is in reality never used. + * I should add that I had problems specifying ARGB. It might be a bug + * in ffmpegcolorspace which I used for testing. + * Another interesting thing is that directdrawsink did not support ARGB, + * but only xRGB. (On my system, using 32b color depth) And according to + * the DirectX documentation ARGB is NOT a valid display buffer format, + * but xRGB is. + */ + return gst_dx9screencapsrc_create_caps_from_format (D3DFMT_X8R8G8B8, + rect_dst.right - rect_dst.left, rect_dst.bottom - rect_dst.top); +} + +static GstCaps * +gst_dx9screencapsrc_create_caps_from_format (D3DFORMAT fmt, + gint width, gint height) +{ + gint bpp, depth, endianness; + gint red, green, blue, alpha; + + switch (fmt) { + case D3DFMT_A8R8G8B8: + bpp = depth = 32; + endianness = G_BIG_ENDIAN; + alpha = GST_VIDEO_BYTE4_MASK_32_INT; + red = GST_VIDEO_BYTE3_MASK_32_INT; + green = GST_VIDEO_BYTE2_MASK_32_INT; + blue = GST_VIDEO_BYTE1_MASK_32_INT; + break; + case D3DFMT_X8R8G8B8: + bpp = 32; + depth = 24; + endianness = G_BIG_ENDIAN; + alpha = 0; + red = GST_VIDEO_BYTE3_MASK_32_INT; + green = GST_VIDEO_BYTE2_MASK_32_INT; + blue = GST_VIDEO_BYTE1_MASK_32_INT; + break; + case D3DFMT_R8G8B8: + endianness = G_BIG_ENDIAN; + bpp = depth = 24; + alpha = 0; + red = GST_VIDEO_BYTE1_MASK_24_INT; + green = GST_VIDEO_BYTE2_MASK_24_INT; + blue = GST_VIDEO_BYTE3_MASK_24_INT; + break; + case D3DFMT_A1R5G5B5: + bpp = 16; + depth = 15; + endianness = G_BYTE_ORDER; + alpha = GST_VIDEO_ALPHA_MASK_15_INT; + red = GST_VIDEO_RED_MASK_15_INT; + green = GST_VIDEO_GREEN_MASK_15_INT; + blue = GST_VIDEO_BLUE_MASK_15_INT; + break; + case D3DFMT_X1R5G5B5: + bpp = 16; + depth = 15; + endianness = G_BYTE_ORDER; + alpha = 0; + red = GST_VIDEO_RED_MASK_15_INT; + green = GST_VIDEO_GREEN_MASK_15_INT; + blue = GST_VIDEO_BLUE_MASK_15_INT; + break; + case D3DFMT_R5G6B5: + bpp = depth = 16; + endianness = G_BYTE_ORDER; + alpha = 0; + red = GST_VIDEO_RED_MASK_16_INT; + green = GST_VIDEO_GREEN_MASK_16_INT; + blue = GST_VIDEO_BLUE_MASK_16_INT; + break; + default: + return NULL; + } + + return gst_caps_new_simple ("video/x-raw-rgb", + "width", G_TYPE_INT, width, + "height", G_TYPE_INT, height, + "framerate", GST_TYPE_FRACTION_RANGE, 1, 1, G_MAXINT, 1, + "bpp", G_TYPE_INT, bpp, + "depth", G_TYPE_INT, depth, + "endianness", G_TYPE_INT, endianness, + "alpha_mask", G_TYPE_INT, alpha, + "red_mask", G_TYPE_INT, red, + "green_mask", G_TYPE_INT, green, "blue_mask", G_TYPE_INT, blue, NULL); +} + +static gboolean +gst_dx9screencapsrc_start (GstBaseSrc * bsrc) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc); + D3DPRESENT_PARAMETERS d3dpp; + HRESULT res; + + ZeroMemory (&d3dpp, sizeof (D3DPRESENT_PARAMETERS)); + d3dpp.Windowed = TRUE; + d3dpp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER; + d3dpp.BackBufferFormat = src->disp_mode.Format; + d3dpp.BackBufferHeight = src->disp_mode.Height; + d3dpp.BackBufferWidth = src->disp_mode.Width; + d3dpp.BackBufferCount = 1; + d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE; + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + d3dpp.hDeviceWindow = GetDesktopWindow (); + d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT; + d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT; + + src->frames = 0; + + res = IDirect3D9_CreateDevice (g_d3d9, src->monitor, D3DDEVTYPE_HAL, + GetDesktopWindow (), D3DCREATE_SOFTWARE_VERTEXPROCESSING, + &d3dpp, &src->d3d9_device); + if (FAILED (res)) + return FALSE; + + return SUCCEEDED (IDirect3DDevice9_CreateOffscreenPlainSurface (src-> + d3d9_device, src->disp_mode.Width, src->disp_mode.Height, + D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, &src->surface, NULL)); +} + +static gboolean +gst_dx9screencapsrc_stop (GstBaseSrc * bsrc) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (bsrc); + + if (src->surface) { + IDirect3DSurface9_Release (src->surface); + src->surface = NULL; + } + + return TRUE; +} + +static void +gst_dx9screencapsrc_get_times (GstBaseSrc * basesrc, + GstBuffer * buffer, GstClockTime * start, GstClockTime * end) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (basesrc); + GstClockTime timestamp; + + timestamp = GST_BUFFER_TIMESTAMP (buffer); + + if (GST_CLOCK_TIME_IS_VALID (timestamp)) { + GstClockTime duration = GST_BUFFER_DURATION (buffer); + + if (GST_CLOCK_TIME_IS_VALID (duration)) + *end = timestamp + duration; + *start = timestamp; + } +} + +static GstFlowReturn +gst_dx9screencapsrc_create (GstPushSrc * push_src, GstBuffer ** buf) +{ + GstDX9ScreenCapSrc *src = GST_DX9SCREENCAPSRC (push_src); + GstBuffer *new_buf; + GstFlowReturn res; + gint new_buf_size, i; + gint width, height, stride; + GstClock *clock; + GstClockTime time, buf_time; + D3DLOCKED_RECT locked_rect; + LPBYTE p_dst, p_src; + HRESULT hres; + + if (G_UNLIKELY (!src->d3d9_device)) { + GST_ELEMENT_ERROR (src, CORE, NEGOTIATION, (NULL), + ("format wasn't negotiated before create function")); + return GST_FLOW_NOT_NEGOTIATED; + } + + clock = gst_element_get_clock (GST_ELEMENT (src)); + if (clock != NULL) { + /* Calculate sync time. */ + GstClockTime base_time; + GstClockTime frame_time = + gst_util_uint64_scale_int (src->frames * GST_SECOND, + src->rate_denominator, src->rate_numerator); + + time = gst_clock_get_time (clock); + base_time = gst_element_get_base_time (GST_ELEMENT (src)); + buf_time = MAX (time - base_time, frame_time); + } else { + buf_time = GST_CLOCK_TIME_NONE; + } + + height = (src->src_rect.bottom - src->src_rect.top); + width = (src->src_rect.right - src->src_rect.left); + new_buf_size = width * 4 * height; + if (G_UNLIKELY (src->rate_numerator == 0 && src->frames == 1)) { + GST_DEBUG_OBJECT (src, "eos: 0 framerate, frame %d", (gint) src->frames); + return GST_FLOW_UNEXPECTED; + } + + GST_LOG_OBJECT (src, + "creating buffer of %lu bytes with %dx%d image for frame %d", + new_buf_size, width, height, (gint) src->frames); + + res = gst_pad_alloc_buffer_and_set_caps (GST_BASE_SRC_PAD (src), + GST_BUFFER_OFFSET_NONE, new_buf_size, + GST_PAD_CAPS (GST_BASE_SRC_PAD (push_src)), &new_buf); + if (res != GST_FLOW_OK) { + GST_DEBUG_OBJECT (src, "could not allocate buffer, reason %s", + gst_flow_get_name (res)); + return res; + } + + /* Do screen capture and put it into buffer... + * Aquire front buffer, and lock it + */ + hres = + IDirect3DDevice9_GetFrontBufferData (src->d3d9_device, 0, src->surface); + if (FAILED (hres)) { + GST_DEBUG_OBJECT (src, "DirectX::GetBackBuffer failed."); + return GST_FLOW_UNEXPECTED; + } + + hres = + IDirect3DSurface9_LockRect (src->surface, &locked_rect, &(src->src_rect), + D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY); + if (FAILED (hres)) { + GST_DEBUG_OBJECT (src, "DirectX::LockRect failed."); + return GST_FLOW_UNEXPECTED; + } + + p_dst = (LPBYTE) GST_BUFFER_DATA (new_buf); + p_src = (LPBYTE) locked_rect.pBits; + stride = width * 4; + for (i = 0; i < height; ++i) { + memcpy (p_dst, p_src, stride); + p_dst += stride; + p_src += locked_rect.Pitch; + } + + /* Unlock copy of front buffer */ + IDirect3DSurface9_UnlockRect (src->surface); + + GST_BUFFER_TIMESTAMP (new_buf) = buf_time; + if (src->rate_numerator) { + GST_BUFFER_DURATION (new_buf) = + gst_util_uint64_scale_int (GST_SECOND, + src->rate_denominator, src->rate_numerator); + + if (clock) { + GST_BUFFER_DURATION (new_buf) = MAX (GST_BUFFER_DURATION (new_buf), + gst_clock_get_time (clock) - time); + } + } else { + GST_BUFFER_DURATION (new_buf) = GST_CLOCK_TIME_NONE; + } + + GST_BUFFER_OFFSET (new_buf) = src->frames; + src->frames++; + GST_BUFFER_OFFSET_END (new_buf) = src->frames; + + if (clock != NULL) + gst_object_unref (clock); + + *buf = new_buf; + return GST_FLOW_OK; +} |