diff options
Diffstat (limited to 'gst/deinterlace2/tvtime/tomsmocomp/SearchLoopTop.inc')
-rw-r--r-- | gst/deinterlace2/tvtime/tomsmocomp/SearchLoopTop.inc | 85 |
1 files changed, 78 insertions, 7 deletions
diff --git a/gst/deinterlace2/tvtime/tomsmocomp/SearchLoopTop.inc b/gst/deinterlace2/tvtime/tomsmocomp/SearchLoopTop.inc index 64e562b8..9f42650b 100644 --- a/gst/deinterlace2/tvtime/tomsmocomp/SearchLoopTop.inc +++ b/gst/deinterlace2/tvtime/tomsmocomp/SearchLoopTop.inc @@ -6,6 +6,8 @@ const unsigned char* pSrc; const unsigned char* pBob; const unsigned char* pBobP; +#ifndef IS_C + int64_t Max_Mov = 0x0404040404040404ull; int64_t DiffThres = 0x0f0f0f0f0f0f0f0full; int64_t YMask = 0x00ff00ff00ff00ffull; // keeps only luma @@ -19,6 +21,14 @@ int64_t ShiftMask = 0xfefffefffefffeffull; long oldbx; +#else + +#ifdef USE_STRANGE_BOB +int64_t DiffThres = 0x0f; +#endif + +#endif + // long is int32 on ARCH_368, int64 on ARCH_AMD64. Declaring it this way // saves a lot of xor's to delete 64bit garbage. @@ -30,15 +40,23 @@ long src_pitch2 = 2 * src_pitch; // even & odd lines are interleaved in Avi long dst_pitch2 = 2 * dst_pitch; +#ifdef IS_C + +long x,best,diff,avg,diff2,out; +#endif long y; -#ifdef IS_SSE2 +#if defined(IS_SSE2) long Last8 = (rowsize-16); // ofs to last 16 bytes in row for SSE2 +#elif defined(IS_C) +long Last8 = (rowsize-4); // ofs to last two pixel in row #else long Last8 = (rowsize-8); // ofs to last 8 bytes in row #endif -long dst_pitchw = dst_pitch; // local stor so asm can ref +#ifndef IS_C +long dst_pitchw = dst_pitch; // local stor so asm can ref +#endif pSrc = pWeaveSrc; // points 1 weave line above pSrcP = pWeaveSrcP; // " @@ -71,6 +89,8 @@ long dst_pitchw = dst_pitch; // local stor so asm can ref pBobP = pCopySrcP; } +#ifndef IS_C + #ifndef _pBob #define _pBob "%0" #define _src_pitch2 "%1" @@ -110,11 +130,6 @@ long dst_pitchw = dst_pitch; // local stor so asm can ref // Save "XBX" (-fPIC) MOVX" %%"XBX", "_oldbx"\n\t" -#ifdef IS_SSE2 - - // sse2 code deleted for now - -#else // simple bob first 8 bytes MOVX" "_pBob", %%"XBX"\n\t" MOVX" "_src_pitch2", %%"XCX"\n\t" @@ -190,4 +205,60 @@ long dst_pitchw = dst_pitch; // local stor so asm can ref // our best and only rating so far "pcmpeqb %%mm7, %%mm7\n\t" // ffff, say we didn't find anything good yet +#else + + for (y=1; y < FldHeight-1; y++) + { +#ifdef USE_VERTICAL_FILTER + pDest[0] = (3 * pBob[0] + pBob[src_pitch2]) / 4; + pDest[1] = (3 * pBob[1] + pBob[src_pitch2 + 1]) / 4; + pDest[2] = (3 * pBob[2] + pBob[src_pitch2 + 2]) / 4; + pDest[3] = (3 * pBob[3] + pBob[src_pitch2 + 3]) / 4; + pDest[dst_pitchw] = (pBob[0] + 3 * pBob[src_pitch2]) / 4; + pDest[dst_pitchw + 1] = (pBob[1] + 3 * pBob[src_pitch2 + 1]) / 4; + pDest[dst_pitchw + 2] = (pBob[2] + 3 * pBob[src_pitch2 + 2]) / 4; + pDest[dst_pitchw + 3] = (pBob[3] + 3 * pBob[src_pitch2 + 3]) / 4; + + // simple bob last byte + pDest[Last8] = (3 * pBob[Last8] + pBob[Last8 + src_pitch2]) / 4; + pDest[Last8 + 1] = (3 * pBob[Last8 + 1] + pBob[Last8 + src_pitch2 + 1]) / 4; + pDest[Last8 + 2] = (3 * pBob[Last8 + 2] + pBob[Last8 + src_pitch2 + 2]) / 4; + pDest[Last8 + 3] = (3 * pBob[Last8 + 3] + pBob[Last8 + src_pitch2 + 3]) / 4; + pDest[Last8 + src_pitch2] = (pBob[Last8] + 3 * pBob[Last8 + src_pitch2]) / 4; + pDest[Last8 + src_pitch2 + 1] = (pBob[Last8 + 1] + 3 * pBob[Last8 + src_pitch2 + 1]) / 4; + pDest[Last8 + src_pitch2 + 2] = (pBob[Last8 + 2] + 3 * pBob[Last8 + src_pitch2 + 2]) / 4; + pDest[Last8 + src_pitch2 + 3] = (pBob[Last8 + 3] + 3 * pBob[Last8 + src_pitch2 + 3]) / 4; +#else + pDest[0] = (pBob[0] + pBob[src_pitch2 + 1]) / 2; + pDest[1] = (pBob[1] + pBob[src_pitch2 + 1]) / 2; + pDest[2] = (pBob[2] + pBob[src_pitch2 + 2]) / 2; + pDest[3] = (pBob[3] + pBob[src_pitch2 + 3]) / 2; + + // simple bob last byte + pDest[Last8] = (pBob[Last8] + pBob[Last8 + src_pitch2]) / 2; + pDest[Last8 + 1] = (pBob[Last8 + 1] + pBob[Last8 + src_pitch2 + 1]) / 2; + pDest[Last8 + 2] = (pBob[Last8 + 2] + pBob[Last8 + src_pitch2 + 2]) / 2; + pDest[Last8 + 3] = (pBob[Last8 + 3] + pBob[Last8 + src_pitch2 + 3]) / 2; +#endif + + pBob += 4; + pBobP += 4; + pSrc += 4; + pSrcP += 4; + + for (x=4; x < Last8; x += 1) { + +#ifdef USE_STRANGE_BOB +#include "StrangeBob.inc" +#else +#include "WierdBob.inc" +#endif + + // We will keep a slight bias to using the weave pixels + // from the current location, by rating them by the min distance + // from the Bob value instead of the avg distance from that value. + // our best and only rating so far + diff = 255; + + #endif |