diff options
Diffstat (limited to 'gst/modplug/libmodplug/modplug.h')
-rw-r--r-- | gst/modplug/libmodplug/modplug.h | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/gst/modplug/libmodplug/modplug.h b/gst/modplug/libmodplug/modplug.h index fd8ec02f..ead6d627 100644 --- a/gst/modplug/libmodplug/modplug.h +++ b/gst/modplug/libmodplug/modplug.h @@ -43,40 +43,40 @@ void ModPlug_Seek(ModPlugFile* file, int millisecond); enum _ModPlug_Flags { - MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */ - MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */ - MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */ - MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */ - MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */ + MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */ + MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */ + MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */ + MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */ + MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */ }; enum _ModPlug_ResamplingMode { - MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */ - MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */ - MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */ - MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */ + MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */ + MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */ + MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */ + MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */ }; typedef struct _ModPlug_Settings { - int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */ - - /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then - * down-mixes to the settings you choose. */ - int mChannels; /* Number of channels - 1 for mono or 2 for stereo */ - int mBits; /* Bits per sample - 8, 16, or 32 */ - int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */ - int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */ - - int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */ - int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */ - int mBassAmount; /* XBass level 0(quiet)-100(loud) */ - int mBassRange; /* XBass cutoff in Hz 10-100 */ - int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */ - int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */ - int mLoopCount; /* Number of times to loop. Zero prevents looping. - -1 loops forever. */ + int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */ + + /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then + * down-mixes to the settings you choose. */ + int mChannels; /* Number of channels - 1 for mono or 2 for stereo */ + int mBits; /* Bits per sample - 8, 16, or 32 */ + int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */ + int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */ + + int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */ + int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */ + int mBassAmount; /* XBass level 0(quiet)-100(loud) */ + int mBassRange; /* XBass cutoff in Hz 10-100 */ + int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */ + int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */ + int mLoopCount; /* Number of times to loop. Zero prevents looping. + -1 loops forever. */ } ModPlug_Settings; /* Get and set the mod decoder settings. All options, except for channels, bits-per-sample, |