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2007-02-11Makefile.am: Add win32 MANIFESTSébastien Moutte5-8/+51
Original commit message from CVS: * Makefile.am: Add win32 MANIFEST * sys/directdraw/gstdirectdrawsink.c: * sys/directdraw/gstdirectdrawsink.h: Clear unused code and add comments. Remove yuv from template caps, it only supports RGB actually. Implement XOverlay interface and remove window and fullscreen properties. Add debug logs. Test for blit capabilities to return only the current colorspace if the hardware can't blit for one colorspace to another. * sys/directsound/gstdirectsoundsink.c: Add some debugs. * win32/MANIFEST: Add VS7 project files and solution. * win32/vs6/gst_plugins_bad.dsw: * win32/vs6/libgstdirectdraw.dsp: * win32/vs6/libgstdirectsound.dsp: * win32/vs6/libgstqtdemux.dsp: Update project files.
2006-12-01win32/MANIFEST: Fix compilation on win32 under VS8Sergey Scobich1-1/+4
Original commit message from CVS: * win32/MANIFEST: Fix compilation on win32 under VS8 Patch by: Sergey Scobich <sergey dot scobich at gmail dot com> Partially fixes #381175
2006-11-01sys/: Wait until the window is created before using it; guard unistd.h ↵Sergey Scobich2-8/+8
includes with HAVE_UNISTD_H. (#366523) Original commit message from CVS: Patch by: Sergey Scobich <sergey dot scobich at gmail com> * sys/directdraw/gstdirectdrawsink.c: (gst_directdrawsink_window_thread), (gst_directdrawsink_create_default_window): * sys/directdraw/gstdirectdrawsink.h: * sys/directsound/gstdirectsoundsink.c: Wait until the window is created before using it; guard unistd.h includes with HAVE_UNISTD_H. (#366523) * win32/vs8/libgstdirectdraw.vcproj: * win32/vs8/libgstdirectsound.vcproj: Update project files.
2006-07-24sys/directsound/gstdirectsoundsink.*: Add an attenuation property that will ↵Sébastien Moutte3-9/+16
directly attenuate the directsound buffer. Original commit message from CVS: * sys/directsound/gstdirectsoundsink.h: * sys/directsound/gstdirectsoundsink.c: Add an attenuation property that will directly attenuate the directsound buffer. Change the size of the directsound secondary buffer to a half second. Add more debug logs. Add a lock to protect dsound buffer write access. Fix a bad implementation of reset. * sys/directsound/gstdirectdrawsink.c: * sys/directsound/gstdirectdrawsink.h: Add a keep_aspect_ratio property. Do not use overlay if not supported. Add more debug logs. Remove overwrite of WM_ERASEBKGND message handling. It was not redrawing border when keep_aspect_ratio was enabled. * win32/common/config.h: update version waiting an auto-generated config.h
2006-04-29ext/neon/gstneonhttpsrc.*: added iradio-mode support as in gnomevfssrc to ↵Sébastien Moutte1-1/+1
enable connections with icydemux that will ... Original commit message from CVS: * ext/neon/gstneonhttpsrc.c: * ext/neon/gstneonhttpsrc.h: added iradio-mode support as in gnomevfssrc to enable connections with icydemux that will send title tag messages on shoutcast/icecast streams. I've also added iradio properties iradio-name, iradio-genre, iradio-url. added user-agent property because some shoutcast streams don't return data if the GET requests don't have a User-Agent. * win32/common/libgstneon.dsp: use debug version of libneon in debug mode
2006-04-09ext/neon/gstneonhttpsrc.c: remove atoll by using g_ascii_strtoull (atoll is ↵Sébastien Moutte3-0/+266
not supported on WIN32) Original commit message from CVS: * ext/neon/gstneonhttpsrc.c: (gst_neonhttp_src_start): remove atoll by using g_ascii_strtoull (atoll is not supported on WIN32) * sys/directdraw/gstdirectdrawsink.c: * sys/directsound/gstdirectsoundsink.c: done some cleans in sources * win32/vs6: add project files for neon, qtdemux
2006-03-03sys/: sinks are now using GST_RANK_PRIMARY to be used with autodectectionSébastien Moutte8-4/+777
Original commit message from CVS: * sys/directdraw: * sys/directsound: sinks are now using GST_RANK_PRIMARY to be used with autodectection * win32/vs6: project files updated to fix some bugs * win32/vs7: * win32/vs8: vs7 and vs8 project files added
2006-01-05added sys/directdraw added sys/directsound added ↵Sébastien Moutte4-0/+520
win32/vs6/gst_plugins_bad.dsw added win32/vs6/libgstdirectsound.dsp ... Original commit message from CVS: 2006-01-05 Sebastien Moutte <sebastien@moutte.net> * added sys/directdraw * added sys/directsound * added win32/vs6/gst_plugins_bad.dsw * added win32/vs6/libgstdirectsound.dsp * added win32/vs6/libgstdirectdraw.dsp * added win32/common/config.h
2004-07-27more working pluginsSteve Lhomme1-0/+410
Original commit message from CVS: more working plugins
2004-07-26add more plugins to the build add some definitions needed by plugins fixes ↵Steve Lhomme1-0/+155
for build problems Original commit message from CVS: add more plugins to the build add some definitions needed by plugins fixes for build problems
2004-07-25Copy the files where needed after building, cleaner projectsSteve Lhomme1-1/+26
Original commit message from CVS: Copy the files where needed after building, cleaner projects
2004-07-24Add the preliminary canvas to build plugins on Win32Steve Lhomme1-0/+30
Original commit message from CVS: Add the preliminary canvas to build plugins on Win32