From 7a778ee4b7ec09a1f5b2185c9cceee3910dfbdf2 Mon Sep 17 00:00:00 2001 From: Thomas Vander Stichele Date: Sun, 14 Mar 2004 22:34:33 +0000 Subject: gst-indent Original commit message from CVS: gst-indent --- gst/modplug/libmodplug/modplug.h | 97 ++++++++++++++++++++-------------------- 1 file changed, 49 insertions(+), 48 deletions(-) (limited to 'gst/modplug/libmodplug/modplug.h') diff --git a/gst/modplug/libmodplug/modplug.h b/gst/modplug/libmodplug/modplug.h index fd8ec02f..877060d0 100644 --- a/gst/modplug/libmodplug/modplug.h +++ b/gst/modplug/libmodplug/modplug.h @@ -8,30 +8,31 @@ #define MODPLUG_H__INCLUDED #ifdef __cplusplus -extern "C" { +extern "C" +{ #endif -struct _ModPlugFile; -typedef struct _ModPlugFile ModPlugFile; + struct _ModPlugFile; + typedef struct _ModPlugFile ModPlugFile; /* Load a mod file. [data] should point to a block of memory containing the complete * file, and [size] should be the size of that block. * Return the loaded mod file on success, or NULL on failure. */ -ModPlugFile* ModPlug_Load(const void* data, int size); + ModPlugFile *ModPlug_Load (const void *data, int size); /* Unload a mod file. */ -void ModPlug_Unload(ModPlugFile* file); + void ModPlug_Unload (ModPlugFile * file); /* Read sample data into the buffer. Returns the number of bytes read. If the end * of the mod has been reached, zero is returned. */ -int ModPlug_Read(ModPlugFile* file, void* buffer, int size); + int ModPlug_Read (ModPlugFile * file, void *buffer, int size); /* Get the name of the mod. The returned buffer is stored within the ModPlugFile * structure and will remain valid until you unload the file. */ -const char* ModPlug_GetName(ModPlugFile* file); + const char *ModPlug_GetName (ModPlugFile * file); /* Get the length of the mod, in milliseconds. Note that this result is not always * accurate, especially in the case of mods with loops. */ -int ModPlug_GetLength(ModPlugFile* file); + int ModPlug_GetLength (ModPlugFile * file); /* Seek to a particular position in the song. Note that seeking and MODs don't mix very * well. Some mods will be missing instruments for a short time after a seek, as ModPlug @@ -39,54 +40,54 @@ int ModPlug_GetLength(ModPlugFile* file); * playing at that time. (Doing so would be difficult and not very reliable.) Also, * note that seeking is not very exact in some mods -- especially those for which * ModPlug_GetLength() does not report the full length. */ -void ModPlug_Seek(ModPlugFile* file, int millisecond); + void ModPlug_Seek (ModPlugFile * file, int millisecond); -enum _ModPlug_Flags -{ - MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */ - MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */ - MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */ - MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */ - MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */ -}; - -enum _ModPlug_ResamplingMode -{ - MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */ - MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */ - MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */ - MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */ -}; + enum _ModPlug_Flags + { + MODPLUG_ENABLE_OVERSAMPLING = 1 << 0, /* Enable oversampling (*highly* recommended) */ + MODPLUG_ENABLE_NOISE_REDUCTION = 1 << 1, /* Enable noise reduction */ + MODPLUG_ENABLE_REVERB = 1 << 2, /* Enable reverb */ + MODPLUG_ENABLE_MEGABASS = 1 << 3, /* Enable megabass */ + MODPLUG_ENABLE_SURROUND = 1 << 4 /* Enable surround sound. */ + }; -typedef struct _ModPlug_Settings -{ - int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */ - - /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then - * down-mixes to the settings you choose. */ - int mChannels; /* Number of channels - 1 for mono or 2 for stereo */ - int mBits; /* Bits per sample - 8, 16, or 32 */ - int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */ - int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */ - - int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */ - int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */ - int mBassAmount; /* XBass level 0(quiet)-100(loud) */ - int mBassRange; /* XBass cutoff in Hz 10-100 */ - int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */ - int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */ - int mLoopCount; /* Number of times to loop. Zero prevents looping. - -1 loops forever. */ -} ModPlug_Settings; + enum _ModPlug_ResamplingMode + { + MODPLUG_RESAMPLE_NEAREST = 0, /* No interpolation (very fast, extremely bad sound quality) */ + MODPLUG_RESAMPLE_LINEAR = 1, /* Linear interpolation (fast, good quality) */ + MODPLUG_RESAMPLE_SPLINE = 2, /* Cubic spline interpolation (high quality) */ + MODPLUG_RESAMPLE_FIR = 3 /* 8-tap fir filter (extremely high quality) */ + }; + + typedef struct _ModPlug_Settings + { + int mFlags; /* One or more of the MODPLUG_ENABLE_* flags above, bitwise-OR'ed */ + + /* Note that ModPlug always decodes sound at 44100kHz, 32 bit, stereo and then + * down-mixes to the settings you choose. */ + int mChannels; /* Number of channels - 1 for mono or 2 for stereo */ + int mBits; /* Bits per sample - 8, 16, or 32 */ + int mFrequency; /* Sampling rate - 11025, 22050, or 44100 */ + int mResamplingMode; /* One of MODPLUG_RESAMPLE_*, above */ + + int mReverbDepth; /* Reverb level 0(quiet)-100(loud) */ + int mReverbDelay; /* Reverb delay in ms, usually 40-200ms */ + int mBassAmount; /* XBass level 0(quiet)-100(loud) */ + int mBassRange; /* XBass cutoff in Hz 10-100 */ + int mSurroundDepth; /* Surround level 0(quiet)-100(heavy) */ + int mSurroundDelay; /* Surround delay in ms, usually 5-40ms */ + int mLoopCount; /* Number of times to loop. Zero prevents looping. + -1 loops forever. */ + } ModPlug_Settings; /* Get and set the mod decoder settings. All options, except for channels, bits-per-sample, * sampling rate, and loop count, will take effect immediately. Those options which don't * take effect immediately will take effect the next time you load a mod. */ -void ModPlug_GetSettings(ModPlug_Settings* settings); -void ModPlug_SetSettings(const ModPlug_Settings* settings); + void ModPlug_GetSettings (ModPlug_Settings * settings); + void ModPlug_SetSettings (const ModPlug_Settings * settings); #ifdef __cplusplus -} /* extern "C" */ +} /* extern "C" */ #endif #endif -- cgit v1.2.1