From 56ea0f7f66fd49e749a4269cd19a1ae64e01c94b Mon Sep 17 00:00:00 2001 From: Wim Taymans Date: Thu, 30 Apr 2009 14:20:16 +0200 Subject: dvdspu: do some basic clipping Add some basic clipping of the subtitle region when the subtitle is bigger than the image we should put it on. --- gst/dvdspu/gstdvdspu-render.c | 66 ++++++++++++++++++++++++++++++++++--------- gst/dvdspu/gstdvdspu.h | 1 + 2 files changed, 54 insertions(+), 13 deletions(-) (limited to 'gst') diff --git a/gst/dvdspu/gstdvdspu-render.c b/gst/dvdspu/gstdvdspu-render.c index 23a6a085..e3bae8b6 100644 --- a/gst/dvdspu/gstdvdspu-render.c +++ b/gst/dvdspu/gstdvdspu-render.c @@ -416,13 +416,7 @@ gst_dvd_spu_render_spu (GstDVDSpu * dvdspu, GstBuffer * buf) state->hl_rect.left, state->hl_rect.top, state->hl_rect.right, state->hl_rect.bottom); - /* We start rendering from the first line of the display rect */ - y = state->disp_rect.top; - - /* Update our plane references to the first line of the disp_rect */ - planes[0] += state->Y_stride * y; - planes[1] += state->UV_stride * (y / 2); - planes[2] += state->UV_stride * (y / 2); + GST_DEBUG ("vid_disp %d,%d", state->vid_width, state->vid_height); /* When reading RLE data, we track the offset in nibbles... */ state->cur_offsets[0] = state->pix_data[0] * 2; @@ -442,18 +436,62 @@ gst_dvd_spu_render_spu (GstDVDSpu * dvdspu, GstBuffer * buf) } else state->cur_chg_col = NULL; + /* We start rendering from the first line of the display rect */ + y = state->disp_rect.top; /* start_y is always an even number and we render lines in pairs from there, * accumulating 2 lines of chroma then blending it. We might need to render a * single line at the end if the display rect ends on an even line too. */ last_y = (state->disp_rect.bottom - 1) & ~(0x01); + + /* center the image when display rectangle exceeds the video width */ + if (state->vid_width < state->disp_rect.right) { + gint diff, disp_width; + + disp_width = state->disp_rect.left - state->disp_rect.right; + diff = (disp_width - state->vid_width) / 2; + + /* fixme, this is not used yet */ + state->clip_rect.left = state->disp_rect.left + diff; + state->clip_rect.right = state->disp_rect.right - diff; + + GST_DEBUG ("clipping width to %d,%d", state->clip_rect.left, + state->clip_rect.right); + } else { + state->clip_rect.left = state->disp_rect.left; + state->clip_rect.right = state->disp_rect.right; + } + + /* for the height, chop off the bottom bits of the diplay rectangle because we + * assume the picture is in the lower part. We should better check where it + * is and do something more clever. */ + state->clip_rect.bottom = state->disp_rect.bottom; + if (state->vid_height < state->disp_rect.bottom) { + state->clip_rect.top = state->disp_rect.bottom - state->vid_height; + GST_DEBUG ("clipping height to %d,%d", state->clip_rect.top, + state->clip_rect.bottom); + } else { + state->clip_rect.top = state->disp_rect.top; + /* Update our plane references to the first line of the disp_rect */ + planes[0] += state->Y_stride * y; + planes[1] += state->UV_stride * (y / 2); + planes[2] += state->UV_stride * (y / 2); + } + for (state->cur_Y = y; state->cur_Y <= last_y; state->cur_Y++) { + gboolean clip; + + clip = (state->cur_Y < state->clip_rect.top + || state->cur_Y > state->clip_rect.bottom); + /* Reset the compositing buffer */ dvdspu_clear_comp_buffers (state); /* Render even line */ state->comp_last_x_ptr = state->comp_last_x; dvdspu_render_line (state, planes, &state->cur_offsets[0]); - /* Advance the luminance output pointer */ - planes[0] += state->Y_stride; + if (!clip) { + /* Advance the luminance output pointer */ + planes[0] += state->Y_stride; + } state->cur_Y++; /* Render odd line */ @@ -462,10 +500,12 @@ gst_dvd_spu_render_spu (GstDVDSpu * dvdspu, GstBuffer * buf) /* Blend the accumulated UV compositing buffers onto the output */ dvdspu_blend_comp_buffers (state, planes); - /* Update all the output pointers */ - planes[0] += state->Y_stride; - planes[1] += state->UV_stride; - planes[2] += state->UV_stride; + if (!clip) { + /* Update all the output pointers */ + planes[0] += state->Y_stride; + planes[1] += state->UV_stride; + planes[2] += state->UV_stride; + } } if (state->cur_Y == state->disp_rect.bottom) { g_assert ((state->disp_rect.bottom & 0x01) == 0); diff --git a/gst/dvdspu/gstdvdspu.h b/gst/dvdspu/gstdvdspu.h index 0432a3af..dfc51f9e 100644 --- a/gst/dvdspu/gstdvdspu.h +++ b/gst/dvdspu/gstdvdspu.h @@ -122,6 +122,7 @@ struct SpuState { GstBuffer *pix_buf; /* Current SPU packet the pix_data references */ SpuRect disp_rect; + SpuRect clip_rect; SpuRect hl_rect; guint32 current_clut[16]; /* Colour lookup table from incoming events */ -- cgit v1.2.1