equalizer
GStreamer audio equalizers
../../gst/equalizer/.libs/libgstequalizer.so
libgstequalizer.so
0.10.5.1
LGPL
GStreamer Bad Plug-ins CVS/prerelease
Unknown package origin
equalizer-10bands
10 Band Equalizer
Filter/Effect/Audio
Direct Form 10 band IIR equalizer
Stefan Kost <ensonic@users.sf.net>
sink
sink
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
src
source
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
equalizer-3bands
3 Band Equalizer
Filter/Effect/Audio
Direct Form 3 band IIR equalizer
Stefan Kost <ensonic@users.sf.net>
sink
sink
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
src
source
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
equalizer-nbands
N Band Equalizer
Filter/Effect/Audio
Direct Form IIR equalizer
Benjamin Otte <otte@gnome.org>, Stefan Kost <ensonic@users.sf.net>
sink
sink
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]
src
source
always
audio/x-raw-int, depth=(int)16, width=(int)16, endianness=(int)1234, signed=(boolean)true, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]; audio/x-raw-float, width=(int)32, endianness=(int)1234, rate=(int)[ 1000, 2147483647 ], channels=(int)[ 1, 2147483647 ]