#ifdef HAVE_CONFIG_H #include "config.h" #endif #include "mem.h" #include "wavelet.h" /** * (The transform code is in wavelet_xform.c) */ #define MAX(a,b) ((a) > (b) ? (a) : (b)) #define MAX3(a,b,c) (MAX(a,MAX(b,c))) Wavelet3DBuf* wavelet_3d_buf_new (uint32_t width, uint32_t height, uint32_t frames) { Wavelet3DBuf* buf = (Wavelet3DBuf*) MALLOC (sizeof (Wavelet3DBuf)); uint32_t _w = width; uint32_t _h = height; uint32_t _f = frames; int level; if (!buf) return NULL; buf->data = (TYPE*) MALLOC (width * height * frames * sizeof (TYPE)); if (!buf->data) { wavelet_3d_buf_destroy (buf); return NULL; } buf->width = width; buf->height = height; buf->frames = frames; buf->scales = 1; while (_w > 1 || _h > 1 || _f > 1) { buf->scales++; _w = (_w+1)/2; _h = (_h+1)/2; _f = (_f+1)/2; } buf->w = (uint32_t*) MALLOC (buf->scales * sizeof (uint32_t)); buf->h = (uint32_t*) MALLOC (buf->scales * sizeof (uint32_t)); buf->f = (uint32_t*) MALLOC (buf->scales * sizeof (uint32_t)); buf->offset = (uint32_t (*) [8]) MALLOC (8 * buf->scales * sizeof (uint32_t)); buf->scratchbuf = (TYPE*) MALLOC (MAX3(width, height, frames) * sizeof (TYPE)); if (!buf->w || !buf->h || !buf->f || !buf->offset || !buf->scratchbuf) { wavelet_3d_buf_destroy (buf); return NULL; } buf->w [buf->scales-1] = width; buf->h [buf->scales-1] = height; buf->f [buf->scales-1] = frames; for (level=buf->scales-2; level>=0; level--) { buf->w [level] = (buf->w [level+1] + 1) / 2; buf->h [level] = (buf->h [level+1] + 1) / 2; buf->f [level] = (buf->f [level+1] + 1) / 2; buf->offset[level][0] = 0; buf->offset[level][1] = buf->w [level]; buf->offset[level][2] = buf->h [level] * width; buf->offset[level][3] = buf->f [level] * width * height; buf->offset[level][4] = buf->offset [level][2] + buf->w [level]; buf->offset[level][5] = buf->offset [level][3] + buf->w [level]; buf->offset[level][6] = buf->offset [level][3] + buf->offset [level][2]; buf->offset[level][7] = buf->offset [level][6] + buf->w [level]; } return buf; } void wavelet_3d_buf_destroy (Wavelet3DBuf* buf) { if (buf) { if (buf->data) FREE (buf->data); if (buf->w) FREE (buf->w); if (buf->h) FREE (buf->h); if (buf->f) FREE (buf->f); if (buf->offset) FREE (buf->offset); if (buf->scratchbuf) FREE (buf->scratchbuf); FREE (buf); } } #if defined(DBG_XFORM) #include "pnm.h" void wavelet_3d_buf_dump (char *fmt, uint32_t first_frame_in_buf, uint32_t id, Wavelet3DBuf* buf, int16_t offset) { char fname [256]; uint32_t f; for (f=0; fframes; f++) { snprintf (fname, 256, fmt, id, first_frame_in_buf + f); write_pgm16 (fname, buf->data + f * buf->width * buf->height, buf->width, buf->height, offset); } } #endif