#include #include #include #include #define NUM_BEATS 12 #define TICK_RATE(x) (x * 1e-6) GtkWidget *window, *vbox, *beat_box, *button_box; GtkWidget *play_button, *clear_button, *reset_button, *quit_button; GtkWidget **beat_button; GtkWidget *speed_scale; GtkObject *speed_adj; GstElement *src, *dec, *pod, *sink, *pipeline; GstClock *element_clock; guint32 *beats; void played (GstElement *pod, gpointer data) { gint i; g_print("Played beat at %02u, beats are ", (guint) (gst_clock_get_time(element_clock) / GST_SECOND * (GTK_ADJUSTMENT(speed_adj))->value) % NUM_BEATS); for (i = 0; i <= NUM_BEATS / 32; i++) g_print ("%08x ", beats[i]); g_print("\n"); } void play (GtkButton *button, gpointer data) { g_signal_emit_by_name(G_OBJECT(pod), "play", NULL, NULL); } void clear (GtkButton *button, gpointer data) { g_signal_emit_by_name(G_OBJECT(pod), "clear", NULL, NULL); } void reset (GtkButton *button, gpointer data) { guint i; g_signal_emit_by_name(G_OBJECT(pod), "reset", NULL, NULL); for (i = 0; i < NUM_BEATS; i++) gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(beat_button[i]), 0); } void beat (GtkToggleButton *button, gpointer data) { guint b = GPOINTER_TO_UINT(data); if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(button))) beats[b / 32] |= 1 << (b % 32); else beats[b / 32] &= ~ (1 << (b % 32)); } void speed (GtkAdjustment *adjustment, gpointer data) { /*g_signal_stop_emission_by_name(G_OBJECT(pod), "deep-notify");*/ g_object_set(G_OBJECT(pod), "tick-rate", TICK_RATE(adjustment->value), NULL); /*gst_clock_set_speed(element_clock, adjustment->value);*/ } void setup_pipeline (gchar *filename) { src = gst_element_factory_make("filesrc", "source"); dec = gst_element_factory_make("vorbisfile", "decoder"); pod = gst_element_factory_make("playondemand", "sequencer"); sink = gst_element_factory_make("alsasink", "sink"); g_object_set(G_OBJECT (src), "location", filename, NULL); g_object_set(G_OBJECT (sink), "period-count", 64, "period-size", 512, NULL); g_object_set(G_OBJECT (pod), "total-ticks", NUM_BEATS, "tick-rate", 1.0e-6, "max-plays", NUM_BEATS * 2, NULL); g_object_get(G_OBJECT (pod), "ticks", &beats, NULL); pipeline = gst_pipeline_new("app"); gst_bin_add_many(GST_BIN (pipeline), src, dec, pod, sink, NULL); gst_element_link_many(src, dec, pod, sink, NULL); element_clock = gst_element_get_clock(GST_ELEMENT (sink)); gst_element_set_clock(GST_ELEMENT (pod), element_clock); } void setup_gui (void) { guint i; beat_button = g_new(GtkWidget *, NUM_BEATS); /* initialize gui elements ... */ window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_container_set_border_width(GTK_CONTAINER(window), 12); vbox = gtk_vbox_new(TRUE, 0); gtk_box_set_spacing(GTK_BOX(vbox), 12); beat_box = gtk_hbox_new(TRUE, 0); button_box = gtk_hbox_new(TRUE, 0); play_button = gtk_button_new_with_label("Play"); clear_button = gtk_button_new_with_label("Reset Sound"); reset_button = gtk_button_new_with_label("Reset All"); quit_button = gtk_button_new_with_label("Quit"); for (i = 0; i < NUM_BEATS; i++) beat_button[i] = gtk_toggle_button_new_with_label(g_strdup_printf("%2d", i+1)); speed_adj = gtk_adjustment_new(1, 0.0, 10.0, 0.1, 1.0, 0.0); speed_scale = gtk_hscale_new(GTK_ADJUSTMENT(speed_adj)); gtk_scale_set_digits(GTK_SCALE(speed_scale), 4); gtk_range_set_update_policy(GTK_RANGE(speed_scale), GTK_UPDATE_DISCONTINUOUS); /* do the packing stuff ... */ gtk_window_set_default_size(GTK_WINDOW(window), 96, 96); gtk_container_add(GTK_CONTAINER(window), vbox); gtk_box_pack_start(GTK_BOX(button_box), play_button, TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(button_box), clear_button, TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(button_box), reset_button, TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(button_box), quit_button, TRUE, TRUE, 2); for (i = 0; i < NUM_BEATS; i++) gtk_box_pack_start(GTK_BOX(beat_box), beat_button[i], TRUE, TRUE, 2); gtk_box_pack_start(GTK_BOX(vbox), button_box, TRUE, FALSE, 2); gtk_box_pack_start(GTK_BOX(vbox), beat_box, TRUE, FALSE, 2); gtk_box_pack_start(GTK_BOX(vbox), speed_scale, TRUE, FALSE, 2); /* connect things ... */ g_signal_connect(G_OBJECT(play_button), "clicked", G_CALLBACK(play), NULL); g_signal_connect(G_OBJECT(clear_button), "clicked", G_CALLBACK(clear), NULL); g_signal_connect(G_OBJECT(reset_button), "clicked", G_CALLBACK(reset), NULL); g_signal_connect(G_OBJECT(quit_button), "clicked", gtk_main_quit, NULL); g_signal_connect(G_OBJECT(pod), "played", G_CALLBACK(played), NULL); g_signal_connect(G_OBJECT(speed_adj), "value_changed", G_CALLBACK(speed), NULL); for (i = 0; i < NUM_BEATS; i++) g_signal_connect(G_OBJECT(beat_button[i]), "toggled", G_CALLBACK(beat), GUINT_TO_POINTER(i)); /* show the gui. */ gtk_widget_show_all(window); gtk_idle_add((GtkFunction)gst_bin_iterate, pipeline); } int main(int argc, char **argv) { gst_init (&argc, &argv); gtk_init (&argc, &argv); if (argc!=2) { g_print("usage: %s \n", argv[0]); exit(-1); } setup_pipeline(argv[1]); gst_element_set_state(pipeline, GST_STATE_PLAYING); setup_gui(); gtk_main(); g_free(beat_button); return 0; }