/* GStreamer * Copyright (C) 2003 Julien Moutte * Copyright (C) 2005,2006 David A. Schleef * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include #include GST_DEBUG_CATEGORY_STATIC (gst_debug_glimage_sink); #define GST_CAT_DEFAULT gst_debug_glimage_sink #define GST_TYPE_GLIMAGE_SINK \ (gst_glimage_sink_get_type()) #define GST_GLIMAGE_SINK(obj) \ (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GLIMAGE_SINK,GstGLImageSink)) #define GST_GLIMAGE_SINK_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GLIMAGE_SINK,GstGLImageSinkClass)) #define GST_IS_GLIMAGE_SINK(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GLIMAGE_SINK)) #define GST_IS_GLIMAGE_SINK_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GLIMAGE_SINK)) typedef struct _GstGLImageSink GstGLImageSink; typedef struct _GstGLImageSinkClass GstGLImageSinkClass; struct _GstGLImageSink { GstVideoSink video_sink; /* properties */ char *display_name; /* caps */ GstCaps *caps; int fps_n, fps_d; int par_n, par_d; int height, width; Window window; Window parent_window; XVisualInfo *visinfo; Display *display; GLXContext context; gboolean internal; int max_texture_size; gboolean have_yuv; gboolean use_rgb; gboolean use_rgbx; gboolean use_yuy2; }; struct _GstGLImageSinkClass { GstVideoSinkClass video_sink_class; }; static void gst_glimage_sink_init_interfaces (GType type); static void gst_glimage_sink_finalize (GObject * object); static void gst_glimage_sink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * param_spec); static void gst_glimage_sink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * param_spec); static GstStateChangeReturn gst_glimage_sink_change_state (GstElement * element, GstStateChange transition); static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf, GstClockTime * start, GstClockTime * end); static GstCaps *gst_glimage_sink_get_caps (GstBaseSink * bsink); static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps); static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf); static gboolean gst_glimage_sink_start (GstBaseSink * bsink); static gboolean gst_glimage_sink_stop (GstBaseSink * bsink); static gboolean gst_glimage_sink_unlock (GstBaseSink * bsink); static void gst_glimage_sink_xoverlay_init (GstXOverlayClass * iface); static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id); static void gst_glimage_sink_expose (GstXOverlay * overlay); static void gst_glimage_sink_set_event_handling (GstXOverlay * overlay, gboolean handle_events); static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface * iface, GType type); static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass); static void gst_glimage_sink_create_window (GstGLImageSink * glimage_sink); static gboolean gst_glimage_sink_init_display (GstGLImageSink * glimage_sink); static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink); static void gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, GstBuffer * buf); static const GstElementDetails gst_glimage_sink_details = GST_ELEMENT_DETAILS ("OpenGL video sink", "Sink/Video", "A videosink based on OpenGL", "David Schleef "); #ifdef GL_YCBCR_MESA #define YUV_CAPS ";" GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }") #else #define YUV_CAPS #endif static GstStaticPadTemplate gst_glimage_sink_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx YUV_CAPS) ); enum { ARG_0, ARG_DISPLAY }; GST_BOILERPLATE_FULL (GstGLImageSink, gst_glimage_sink, GstVideoSink, GST_TYPE_VIDEO_SINK, gst_glimage_sink_init_interfaces); static void gst_glimage_sink_init_interfaces (GType type) { static const GInterfaceInfo overlay_info = { (GInterfaceInitFunc) gst_glimage_sink_xoverlay_init, NULL, NULL }; static const GInterfaceInfo implements_info = { (GInterfaceInitFunc) gst_glimage_sink_implements_init, NULL, NULL }; g_type_add_interface_static (type, GST_TYPE_IMPLEMENTS_INTERFACE, &implements_info); g_type_add_interface_static (type, GST_TYPE_X_OVERLAY, &overlay_info); } static void gst_glimage_sink_base_init (gpointer g_class) { GstElementClass *element_class = GST_ELEMENT_CLASS (g_class); gst_element_class_set_details (element_class, &gst_glimage_sink_details); gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_glimage_sink_template)); } static void gst_glimage_sink_class_init (GstGLImageSinkClass * klass) { GObjectClass *gobject_class; GstElementClass *gstelement_class; GstBaseSinkClass *gstbasesink_class; gobject_class = (GObjectClass *) klass; gstelement_class = (GstElementClass *) klass; gstbasesink_class = (GstBaseSinkClass *) klass; gobject_class->set_property = gst_glimage_sink_set_property; gobject_class->get_property = gst_glimage_sink_get_property; g_object_class_install_property (gobject_class, ARG_DISPLAY, g_param_spec_string ("display", "Display", "X Display name", NULL, G_PARAM_READWRITE)); gobject_class->finalize = gst_glimage_sink_finalize; gstelement_class->change_state = gst_glimage_sink_change_state; gstbasesink_class->get_caps = gst_glimage_sink_get_caps; gstbasesink_class->set_caps = gst_glimage_sink_set_caps; gstbasesink_class->get_times = gst_glimage_sink_get_times; gstbasesink_class->preroll = gst_glimage_sink_render; gstbasesink_class->render = gst_glimage_sink_render; gstbasesink_class->start = gst_glimage_sink_start; gstbasesink_class->stop = gst_glimage_sink_stop; gstbasesink_class->unlock = gst_glimage_sink_unlock; } static void gst_glimage_sink_init (GstGLImageSink * glimage_sink, GstGLImageSinkClass * glimage_sink_class) { glimage_sink->width = -1; glimage_sink->height = -1; glimage_sink->display_name = NULL; gst_glimage_sink_update_caps (glimage_sink); } static void gst_glimage_sink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (object)); glimage_sink = GST_GLIMAGE_SINK (object); switch (prop_id) { case ARG_DISPLAY: g_free (glimage_sink->display_name); glimage_sink->display_name = g_strdup (g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_glimage_sink_finalize (GObject * object) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (object)); glimage_sink = GST_GLIMAGE_SINK (object); if (glimage_sink->caps) { gst_caps_unref (glimage_sink->caps); } g_free (glimage_sink->display_name); } static void gst_glimage_sink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (object)); glimage_sink = GST_GLIMAGE_SINK (object); switch (prop_id) { case ARG_DISPLAY: g_value_set_string (value, glimage_sink->display_name); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } /* * GstElement methods */ static GstStateChangeReturn gst_glimage_sink_change_state (GstElement * element, GstStateChange transition) { GstGLImageSink *glimage_sink; GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS; GST_DEBUG ("change state"); glimage_sink = GST_GLIMAGE_SINK (element); switch (transition) { case GST_STATE_CHANGE_NULL_TO_READY: break; case GST_STATE_CHANGE_READY_TO_PAUSED: break; case GST_STATE_CHANGE_PAUSED_TO_PLAYING: break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); if (ret == GST_STATE_CHANGE_FAILURE) return ret; switch (transition) { case GST_STATE_CHANGE_PLAYING_TO_PAUSED: break; case GST_STATE_CHANGE_PAUSED_TO_READY: /* FIXME clear window */ glimage_sink->fps_n = 0; glimage_sink->fps_d = 1; GST_VIDEO_SINK_WIDTH (glimage_sink) = 0; GST_VIDEO_SINK_HEIGHT (glimage_sink) = 0; break; case GST_STATE_CHANGE_READY_TO_NULL: /* FIXME dispose of window */ break; default: break; } return ret; } /* * GstBaseSink methods */ static gboolean gst_glimage_sink_start (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; gboolean ret; glimage_sink = GST_GLIMAGE_SINK (bsink); ret = gst_glimage_sink_init_display (glimage_sink); return ret; } static gboolean gst_glimage_sink_stop (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; glimage_sink = GST_GLIMAGE_SINK (bsink); if (glimage_sink->display) { if (glimage_sink->context) { glXDestroyContext (glimage_sink->display, glimage_sink->context); glimage_sink->context = NULL; } XSync (glimage_sink->display, False); XCloseDisplay (glimage_sink->display); glimage_sink->display = NULL; } glimage_sink->context = NULL; glimage_sink->window = 0; return TRUE; } static gboolean gst_glimage_sink_unlock (GstBaseSink * bsink) { //GstGLImageSink *glimage_sink; //glimage_sink = GST_GLIMAGE_SINK (bsink); /* FIXME */ return TRUE; } static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf, GstClockTime * start, GstClockTime * end) { GstGLImageSink *glimagesink; glimagesink = GST_GLIMAGE_SINK (bsink); if (GST_BUFFER_TIMESTAMP_IS_VALID (buf)) { *start = GST_BUFFER_TIMESTAMP (buf); if (GST_BUFFER_DURATION_IS_VALID (buf)) { *end = *start + GST_BUFFER_DURATION (buf); } else { if (glimagesink->fps_n > 0) { *end = *start + gst_util_uint64_scale_int (GST_SECOND, glimagesink->fps_d, glimagesink->fps_n); } } } } static GstCaps * gst_glimage_sink_get_caps (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; glimage_sink = GST_GLIMAGE_SINK (bsink); GST_DEBUG ("get caps returning %" GST_PTR_FORMAT, glimage_sink->caps); return gst_caps_ref (glimage_sink->caps); } static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps) { GstGLImageSink *glimage_sink; GstCaps *intersection; GstStructure *structure; int width; int height; gboolean ret; const GValue *fps; const GValue *par; GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps); glimage_sink = GST_GLIMAGE_SINK (bsink); intersection = gst_caps_intersect (glimage_sink->caps, caps); if (gst_caps_is_empty (intersection)) { return FALSE; } gst_caps_unref (intersection); structure = gst_caps_get_structure (caps, 0); ret = gst_structure_get_int (structure, "width", &width); ret &= gst_structure_get_int (structure, "height", &height); fps = gst_structure_get_value (structure, "framerate"); ret &= (fps != NULL); par = gst_structure_get_value (structure, "pixel-aspect-ratio"); if (!ret) return FALSE; glimage_sink->width = width; glimage_sink->height = height; glimage_sink->fps_n = gst_value_get_fraction_numerator (fps); glimage_sink->fps_d = gst_value_get_fraction_denominator (fps); if (par) { glimage_sink->par_n = gst_value_get_fraction_numerator (par); glimage_sink->par_d = gst_value_get_fraction_denominator (par); } else { glimage_sink->par_n = 1; glimage_sink->par_d = 1; } GST_VIDEO_SINK_WIDTH (glimage_sink) = width; GST_VIDEO_SINK_HEIGHT (glimage_sink) = height; if (strcmp (gst_structure_get_name (structure), "video/x-raw-rgb") == 0) { int red_mask; GST_DEBUG ("using RGB"); glimage_sink->use_rgb = TRUE; gst_structure_get_int (structure, "red_mask", &red_mask); if (red_mask == 0xff000000) { glimage_sink->use_rgbx = TRUE; } else { glimage_sink->use_rgbx = FALSE; } } else { unsigned int fourcc; GST_DEBUG ("using YUV"); glimage_sink->use_rgb = FALSE; gst_structure_get_fourcc (structure, "format", &fourcc); if (fourcc == GST_MAKE_FOURCC ('Y', 'U', 'Y', '2')) { glimage_sink->use_yuy2 = TRUE; } else { glimage_sink->use_yuy2 = FALSE; } } if (!glimage_sink->window) { gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (glimage_sink)); } if (!glimage_sink->window) { gst_glimage_sink_create_window (glimage_sink); } return TRUE; } static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf) { GstGLImageSink *glimage_sink; glimage_sink = GST_GLIMAGE_SINK (bsink); gst_glimage_sink_push_image (glimage_sink, buf); return GST_FLOW_OK; } /* * XOverlay */ static void gst_glimage_sink_xoverlay_init (GstXOverlayClass * iface) { iface->set_xwindow_id = gst_glimage_sink_set_xwindow_id; iface->expose = gst_glimage_sink_expose; iface->handle_events = gst_glimage_sink_set_event_handling; } static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id) { GstGLImageSink *glimage_sink; g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay)); glimage_sink = GST_GLIMAGE_SINK (overlay); if (glimage_sink->window == window_id) { return; } /* FIXME check if display inited */ if (window_id == 0) { /* go back to independent window */ /* FIXME */ glimage_sink->internal = TRUE; } else { XWindowAttributes attr; glimage_sink->window = window_id; XGetWindowAttributes (glimage_sink->display, window_id, &attr); glimage_sink->width = attr.width; glimage_sink->height = attr.height; glimage_sink->internal = FALSE; #if 0 /* FIXME */ if (glimage_sink->handle_events) { XSelectInput (glimage_sink->display, window_id, ExposureMask | StructureNotifyMask | PointerMotionMask | KeyPressMask | KeyReleaseMask); } #endif } } static void gst_glimage_sink_expose (GstXOverlay * overlay) { /* FIXME */ GST_DEBUG ("expose"); } static void gst_glimage_sink_set_event_handling (GstXOverlay * overlay, gboolean handle_events) { /* FIXME */ GST_DEBUG ("handle_events %d", handle_events); } /* * GstImplementsInterface */ static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface * iface, GType type) { return TRUE; } static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass) { klass->supported = gst_glimage_sink_interface_supported; } /* * helper functions */ static void gst_caps_set_all (GstCaps * caps, char *field, ...) { GstStructure *structure; va_list var_args; int i; for (i = 0; i < gst_caps_get_size (caps); i++) { structure = gst_caps_get_structure (caps, i); va_start (var_args, field); gst_structure_set_valist (structure, field, var_args); va_end (var_args); } } static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink) { GstCaps *caps; int max_size; if (glimage_sink->display == NULL) { caps = gst_caps_copy (gst_pad_get_pad_template_caps (GST_BASE_SINK_PAD (glimage_sink))); gst_caps_replace (&glimage_sink->caps, caps); return; } caps = gst_caps_from_string (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx); #ifdef GL_YCBCR_MESA if (glimage_sink->have_yuv) { GstCaps *ycaps = gst_caps_from_string (GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }")); gst_caps_append (ycaps, caps); caps = ycaps; } #endif max_size = glimage_sink->max_texture_size; if (max_size == 0) { max_size = 1024; } gst_caps_set_all (caps, "width", GST_TYPE_INT_RANGE, 16, max_size, "height", GST_TYPE_INT_RANGE, 16, max_size, NULL); gst_caps_replace (&glimage_sink->caps, caps); } static void gst_glimage_sink_create_window (GstGLImageSink * glimage_sink) { gboolean ret; Window root; XSetWindowAttributes attr; Screen *screen; int scrnum; int mask; int width, height; screen = XDefaultScreenOfDisplay (glimage_sink->display); scrnum = XScreenNumberOfScreen (screen); root = XRootWindow (glimage_sink->display, scrnum); if (glimage_sink->parent_window) { XWindowAttributes pattr; XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window, &pattr); width = pattr.width; height = pattr.height; } else { width = GST_VIDEO_SINK (glimage_sink)->width; height = GST_VIDEO_SINK (glimage_sink)->height; } attr.background_pixel = 0; attr.border_pixel = 0; attr.colormap = XCreateColormap (glimage_sink->display, root, glimage_sink->visinfo->visual, AllocNone); if (glimage_sink->parent_window) { attr.override_redirect = True; } else { attr.override_redirect = False; } mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; GST_DEBUG ("creating window with size %d x %d", width, height); glimage_sink->window = XCreateWindow (glimage_sink->display, root, 0, 0, width, height, 0, glimage_sink->visinfo->depth, InputOutput, glimage_sink->visinfo->visual, mask, &attr); if (glimage_sink->parent_window) { ret = XReparentWindow (glimage_sink->display, glimage_sink->window, glimage_sink->parent_window, 0, 0); XMapWindow (glimage_sink->display, glimage_sink->window); } else { XMapWindow (glimage_sink->display, glimage_sink->window); } XSync (glimage_sink->display, False); gst_x_overlay_got_xwindow_id (GST_X_OVERLAY (glimage_sink), glimage_sink->window); glXMakeCurrent (glimage_sink->display, glimage_sink->window, glimage_sink->context); glDepthFunc (GL_LESS); glEnable (GL_DEPTH_TEST); glClearColor (0.2, 0.2, 0.2, 1.0); glViewport (0, 0, width, height); } static gboolean gst_glimage_sink_init_display (GstGLImageSink * glimage_sink) { gboolean ret; XVisualInfo *visinfo; Screen *screen; Window root; int scrnum; int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8, GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None }; XSetWindowAttributes attr; int error_base; int event_base; int mask; const char *extstring; Window window; GST_DEBUG_OBJECT (glimage_sink, "initializing display"); glimage_sink->display = XOpenDisplay (NULL); if (glimage_sink->display == NULL) { GST_DEBUG_OBJECT (glimage_sink, "Could not open display"); return FALSE; } screen = XDefaultScreenOfDisplay (glimage_sink->display); scrnum = XScreenNumberOfScreen (screen); root = XRootWindow (glimage_sink->display, scrnum); ret = glXQueryExtension (glimage_sink->display, &error_base, &event_base); if (!ret) { GST_DEBUG_OBJECT (glimage_sink, "No GLX extension"); return FALSE; } visinfo = glXChooseVisual (glimage_sink->display, scrnum, attrib); if (visinfo == NULL) { GST_DEBUG_OBJECT (glimage_sink, "No usable visual"); return FALSE; } glimage_sink->visinfo = visinfo; glimage_sink->context = glXCreateContext (glimage_sink->display, visinfo, NULL, True); attr.background_pixel = 0; attr.border_pixel = 0; attr.colormap = XCreateColormap (glimage_sink->display, root, visinfo->visual, AllocNone); attr.event_mask = StructureNotifyMask | ExposureMask; attr.override_redirect = True; //mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; window = XCreateWindow (glimage_sink->display, root, 0, 0, 100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); XSync (glimage_sink->display, FALSE); glXMakeCurrent (glimage_sink->display, window, glimage_sink->context); glGetIntegerv (GL_MAX_TEXTURE_SIZE, &glimage_sink->max_texture_size); extstring = (const char *) glGetString (GL_EXTENSIONS); #ifdef GL_YCBCR_MESA if (strstr (extstring, "GL_MESA_ycbcr_texture")) { glimage_sink->have_yuv = TRUE; } else { glimage_sink->have_yuv = FALSE; } #else glimage_sink->have_yuv = FALSE; #endif gst_glimage_sink_update_caps (glimage_sink); glXMakeCurrent (glimage_sink->display, None, NULL); XDestroyWindow (glimage_sink->display, window); return TRUE; } static void gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, GstBuffer * buf) { int texture_size; XWindowAttributes attr; g_return_if_fail (buf != NULL); if (glimage_sink->display == NULL || glimage_sink->window == 0) { g_warning ("display or window not set up\n"); } glXMakeCurrent (glimage_sink->display, glimage_sink->window, glimage_sink->context); if (glimage_sink->parent_window) { XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window, &attr); //gst_glimage_sink_set_window_size (glimage_sink, attr.width, attr.height); } else { XGetWindowAttributes (glimage_sink->display, glimage_sink->window, &attr); glViewport (0, 0, attr.width, attr.height); } glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glMatrixMode (GL_PROJECTION); glLoadIdentity (); glMatrixMode (GL_MODELVIEW); glLoadIdentity (); glDisable (GL_CULL_FACE); glEnable (GL_TEXTURE_2D); glEnableClientState (GL_TEXTURE_COORD_ARRAY); glColor4f (1, 1, 1, 1); #define TEXID 1000 glBindTexture (GL_TEXTURE_2D, TEXID); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); for (texture_size = 64; (texture_size < GST_VIDEO_SINK (glimage_sink)->width || texture_size < GST_VIDEO_SINK (glimage_sink)->height) && (texture_size > 0); texture_size <<= 1); if (glimage_sink->use_rgb) { glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, texture_size, texture_size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); if (glimage_sink->use_rgbx) { glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, GST_VIDEO_SINK (glimage_sink)->width, GST_VIDEO_SINK (glimage_sink)->height, GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); } else { glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, GST_VIDEO_SINK (glimage_sink)->width, GST_VIDEO_SINK (glimage_sink)->height, GL_BGRA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); } } else { #ifdef GL_YCBCR_MESA glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, texture_size, texture_size, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); if (glimage_sink->use_yuy2) { glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, GST_VIDEO_SINK (glimage_sink)->width, GST_VIDEO_SINK (glimage_sink)->height, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, GST_BUFFER_DATA (buf)); } else { glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, GST_VIDEO_SINK (glimage_sink)->width, GST_VIDEO_SINK (glimage_sink)->height, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, GST_BUFFER_DATA (buf)); } #else g_assert_not_reached (); #endif } glColor4f (1, 0, 1, 1); glBegin (GL_QUADS); glNormal3f (0, 0, -1); { double xmax = GST_VIDEO_SINK (glimage_sink)->width / (double) texture_size; double ymax = GST_VIDEO_SINK (glimage_sink)->height / (double) texture_size; glTexCoord2f (xmax, 0); glVertex3f (1.0, 1.0, 0); glTexCoord2f (0, 0); glVertex3f (-1.0, 1.0, 0); glTexCoord2f (0, ymax); glVertex3f (-1.0, -1.0, 0); glTexCoord2f (xmax, ymax); glVertex3f (1.0, -1.0, 0); glEnd (); } glFlush (); glXSwapBuffers (glimage_sink->display, glimage_sink->window); } #ifdef unused static void gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink, int width, int height); static void gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink, int width, int height) { GST_DEBUG ("resizing to %d x %d", GST_VIDEO_SINK_WIDTH (glimage_sink), GST_VIDEO_SINK_HEIGHT (glimage_sink)); if (glimage_sink->display && glimage_sink->window) { XResizeWindow (glimage_sink->display, glimage_sink->window, width, height); XSync (glimage_sink->display, False); glViewport (0, 0, width, height); } } static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID xwindow_id) { GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay); GST_DEBUG ("set_xwindow_id %ld", xwindow_id); g_return_if_fail (GST_IS_GLIMAGE_SINK (glimage_sink)); /* If the element has not initialized the X11 context try to do so */ if (!glimage_sink->display) { g_warning ("X display not inited\n"); } if (glimage_sink->parent_window == xwindow_id) return; glimage_sink->parent_window = xwindow_id; XSync (glimage_sink->display, False); gst_glimage_sink_create_window (glimage_sink); } #endif static gboolean plugin_init (GstPlugin * plugin) { if (!gst_element_register (plugin, "glimagesink", GST_RANK_MARGINAL, GST_TYPE_GLIMAGE_SINK)) return FALSE; GST_DEBUG_CATEGORY_INIT (gst_debug_glimage_sink, "glimagesink", 0, "glimagesink element"); return TRUE; } GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, GST_VERSION_MINOR, "glimagesink", "OpenGL video output plugin", plugin_init, VERSION, GST_LICENSE, GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)