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authorDavid Robillard <d@drobilla.net>2009-11-22 03:06:25 +0000
committerDavid Robillard <d@drobilla.net>2009-11-22 03:06:25 +0000
commite479da3c26d41e977cf55b8e2355db45991be09f (patch)
treef6887a9b19eaee951dafd17fea8021556bff1169 /src/engine/EventBuffer.hpp
parent58807f5840592959c31b415f7e2d64967594b5ee (diff)
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Partial support for message/value ports and the message context.
This use case now works: - Add an event input and the "print" plugin from imum.lv2 to ingen - Connect the event input to the input of "print" - Hook Ingen up to JACK and play some MIDI events (or get events to the print plugin from anywhere else) - The "print" plugin will print the received events to the console in the message context (i.e. the audio thread is realtime safe) git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2281 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/EventBuffer.hpp')
-rw-r--r--src/engine/EventBuffer.hpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/engine/EventBuffer.hpp b/src/engine/EventBuffer.hpp
index b779a837..d75c91ba 100644
--- a/src/engine/EventBuffer.hpp
+++ b/src/engine/EventBuffer.hpp
@@ -60,6 +60,10 @@ public:
return _buf->get_event(frames, subframes, type, size, data);
}
+ LV2_Object* get_object() const {
+ return _buf->get_object();
+ }
+
inline bool append(uint32_t frames,
uint32_t subframes,
uint16_t type,