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authorDavid Robillard <d@drobilla.net>2008-09-30 16:50:21 +0000
committerDavid Robillard <d@drobilla.net>2008-09-30 16:50:21 +0000
commit93850c202de8b073a1ce1dd8bd246d407bce4e2f (patch)
tree6910b135bf4eff12de1af116cef73f6e9c107cd0 /src/engine/InputPort.cpp
parenta8bf5272d096de73507d2eab47f282c345f4ca8a (diff)
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Flatten ingen source directory heirarchy a bit.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@1551 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/InputPort.cpp')
-rw-r--r--src/engine/InputPort.cpp297
1 files changed, 297 insertions, 0 deletions
diff --git a/src/engine/InputPort.cpp b/src/engine/InputPort.cpp
new file mode 100644
index 00000000..cf5501ca
--- /dev/null
+++ b/src/engine/InputPort.cpp
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+/* This file is part of Ingen.
+ * Copyright (C) 2007 Dave Robillard <http://drobilla.net>
+ *
+ * Ingen is free software; you can redistribute it and/or modify it under the
+ * terms of the GNU General Public License as published by the Free Software
+ * Foundation; either version 2 of the License, or (at your option) any later
+ * version.
+ *
+ * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
+ * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "InputPort.hpp"
+#include <iostream>
+#include <cstdlib>
+#include <cassert>
+#include "AudioBuffer.hpp"
+#include "EventBuffer.hpp"
+#include "ConnectionImpl.hpp"
+#include "OutputPort.hpp"
+#include "NodeImpl.hpp"
+#include "ProcessContext.hpp"
+#include "util.hpp"
+
+using namespace std;
+
+namespace Ingen {
+
+
+InputPort::InputPort(NodeImpl* parent,
+ const string& name,
+ uint32_t index,
+ uint32_t poly,
+ DataType type,
+ const Atom& value,
+ size_t buffer_size)
+ : PortImpl(parent, name, index, poly, type, value, buffer_size)
+{
+}
+
+
+void
+InputPort::set_buffer_size(size_t size)
+{
+ PortImpl::set_buffer_size(size);
+ assert(_buffer_size = size);
+
+ for (Connections::iterator c = _connections.begin(); c != _connections.end(); ++c)
+ ((ConnectionImpl*)c->get())->set_buffer_size(size);
+
+}
+
+
+bool
+InputPort::prepare_poly(uint32_t poly)
+{
+ PortImpl::prepare_poly(poly);
+
+ for (Connections::iterator c = _connections.begin(); c != _connections.end(); ++c)
+ ((ConnectionImpl*)c->get())->prepare_poly(poly);
+
+ connect_buffers();
+ return true;
+}
+
+
+bool
+InputPort::apply_poly(Raul::Maid& maid, uint32_t poly)
+{
+ if (!_polyphonic || !_parent->polyphonic())
+ return true;
+
+ for (Connections::iterator c = _connections.begin(); c != _connections.end(); ++c)
+ ((ConnectionImpl*)c->get())->apply_poly(maid, poly);
+
+ PortImpl::apply_poly(maid, poly);
+ assert(this->poly() == poly);
+
+ if (_connections.size() == 1) {
+ ConnectionImpl* c = _connections.begin()->get();
+ for (uint32_t i=0; i < _poly; ++i)
+ _buffers->at(i)->join(c->buffer(i));
+ }
+
+ connect_buffers();
+
+ return true;
+}
+
+
+/** Add a connection. Realtime safe.
+ *
+ * The buffer of this port will be set directly to the connection's buffer
+ * if there is only one connection, since no mixing needs to take place.
+ */
+void
+InputPort::add_connection(Connections::Node* const c)
+{
+ _connections.push_back(c);
+
+ bool modify_buffers = !_fixed_buffers;
+
+ if (modify_buffers) {
+ if (_connections.size() == 1) {
+ // Use buffer directly to avoid copying
+ for (uint32_t i=0; i < _poly; ++i) {
+ _buffers->at(i)->join(c->elem()->buffer(i));
+ }
+ } else if (_connections.size() == 2) {
+ // Used to directly use single connection buffer, now there's two
+ // so have to use local ones again and mix down
+ for (uint32_t i=0; i < _poly; ++i) {
+ _buffers->at(i)->unjoin();
+ }
+ }
+ PortImpl::connect_buffers();
+ }
+
+ // Automatically broadcast connected control inputs
+ if (_type == DataType::CONTROL)
+ _broadcast = true;
+}
+
+
+/** Remove a connection. Realtime safe.
+ */
+InputPort::Connections::Node*
+InputPort::remove_connection(const OutputPort* src_port)
+{
+ bool modify_buffers = !_fixed_buffers;
+
+ bool found = false;
+ Connections::Node* connection = NULL;
+ for (Connections::iterator i = _connections.begin(); i != _connections.end(); ++i) {
+ if ((*i)->src_port()->path() == src_port->path()) {
+ connection = _connections.erase(i);
+ found = true;
+ }
+ }
+
+ if ( ! found) {
+ cerr << "WARNING: [InputPort::remove_connection] Connection not found !" << endl;
+ exit(EXIT_FAILURE);
+ } else {
+ if (_connections.size() == 0) {
+ for (uint32_t i=0; i < _poly; ++i) {
+ // Use a local buffer
+ if (modify_buffers)
+ _buffers->at(i)->unjoin();
+ _buffers->at(i)->clear(); // Write silence
+ }
+ } else if (modify_buffers && _connections.size() == 1) {
+ // Share a buffer
+ for (uint32_t i=0; i < _poly; ++i) {
+ _buffers->at(i)->join((*_connections.begin())->buffer(i));
+ }
+ }
+ }
+
+ if (modify_buffers)
+ PortImpl::connect_buffers();
+
+ // Turn off broadcasting if we're not connected any more (FIXME: not quite right..)
+ if (_type == DataType::CONTROL && _connections.size() == 0)
+ _broadcast = false;
+
+ return connection;
+}
+
+
+/** Returns whether this port is connected to the passed port.
+ */
+/*bool
+InputPort::is_connected_to(const OutputPort* port) const
+{
+ for (Connections::const_iterator i = _connections.begin(); i != _connections.end(); ++i)
+ if ((*i)->src_port() == port)
+ return true;
+
+ return false;
+}*/
+
+
+/** Prepare buffer for access, mixing if necessary. Realtime safe.
+ * FIXME: nframes parameter not used,
+ */
+void
+InputPort::pre_process(ProcessContext& context)
+{
+ // If value has been set (e.g. events pushed) by the user,
+ // don't do anything this cycle to avoid smashing the value
+ if (_set_by_user)
+ return;
+
+ bool do_mixdown = true;
+
+ if (_connections.size() == 0) {
+ for (uint32_t i=0; i < _poly; ++i)
+ buffer(i)->prepare_read(context.start(), context.nframes());
+ return;
+ }
+
+ for (Connections::iterator c = _connections.begin(); c != _connections.end(); ++c)
+ (*c)->process(context);
+
+ if ( ! _fixed_buffers) {
+ // If only one connection, try to use buffer directly (zero copy)
+ if (_connections.size() == 1) {
+ for (uint32_t i=0; i < _poly; ++i) {
+ //cerr << path() << " joining to " << (*_connections.begin())->buffer(i) << endl;
+ _buffers->at(i)->join((*_connections.begin())->buffer(i));
+ }
+ do_mixdown = false;
+ }
+ connect_buffers();
+ } else {
+ do_mixdown = true;
+ }
+
+ for (uint32_t i=0; i < _poly; ++i)
+ buffer(i)->prepare_read(context.start(), context.nframes());
+
+ /*cerr << path() << " poly = " << _poly << ", mixdown: " << do_mixdown
+ << ", fixed buffers: " << _fixed_buffers << ", joined: " << _buffers->at(0)->is_joined()
+ << " to " << _buffers->at(0)->joined_buffer() << endl;*/
+
+ /*if (type() == DataType::EVENT)
+ for (uint32_t i=0; i < _poly; ++i)
+ cerr << path() << " (" << buffer(i) << ") # events: "
+ << ((EventBuffer*)buffer(i))->event_count()
+ << ", joined: " << _buffers->at(i)->is_joined() << endl;*/
+
+ if (!do_mixdown) {
+ /*#ifndef NDEBUG
+ for (uint32_t i=0; i < _poly; ++i)
+ assert(buffer(i) == (*_connections.begin())->buffer(i));
+ #endif*/
+ return;
+ }
+
+ if (_type == DataType::CONTROL || _type == DataType::AUDIO) {
+ for (uint32_t voice=0; voice < _poly; ++voice) {
+ // Copy first connection
+ buffer(voice)->copy(
+ (*_connections.begin())->buffer(voice), 0, _buffer_size-1);
+
+ // Accumulate the rest
+ if (_connections.size() > 1) {
+
+ Connections::iterator c = _connections.begin();
+
+ for (++c; c != _connections.end(); ++c)
+ ((AudioBuffer*)buffer(voice))->accumulate(
+ ((AudioBuffer*)(*c)->buffer(voice)), 0, _buffer_size-1);
+ }
+ }
+ } else {
+ assert(_poly == 1);
+
+ // FIXME
+ if (_connections.size() > 1)
+ cerr << "WARNING: MIDI mixing not implemented, only first connection used." << endl;
+
+ // Copy first connection
+ _buffers->at(0)->copy(
+ (*_connections.begin())->buffer(0), 0, _buffer_size-1);
+ }
+}
+
+
+void
+InputPort::post_process(ProcessContext& context)
+{
+ broadcast(context);
+
+ // Prepare for next cycle
+ for (uint32_t i=0; i < _poly; ++i)
+ buffer(i)->prepare_write(context.start(), context.nframes());
+
+ _set_by_user = false;
+
+ /*if (_broadcast && (_type == DataType::CONTROL)) {
+ const Sample value = ((AudioBuffer*)(*_buffers)[0])->value_at(0);
+
+ cerr << path() << " input post: buffer: " << buffer(0) << " value = "
+ << value << " (last " << _last_broadcasted_value << ")" <<endl;
+ }*/
+}
+
+
+} // namespace Ingen
+