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authorDavid Robillard <d@drobilla.net>2010-02-20 21:52:36 +0000
committerDavid Robillard <d@drobilla.net>2010-02-20 21:52:36 +0000
commit46e5de590817756b21a7a5d99bd4963df343f455 (patch)
tree7d7b3b63297b24d84e5b42cc8aeb22d4212738b5 /src/engine/InternalPlugin.cpp
parentb96a4015ae39b5bdd9afbd82898c0168a0a8e613 (diff)
downloadingen-46e5de590817756b21a7a5d99bd4963df343f455.tar.gz
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Heavy overhaul of buffer management and polyphony.
* Working polyphony when nodes are instantiated at desired polyphony level (dynamic still doesn't work) * Use shared silent buffer for disconnected audio inputs (save memory) * Eliminate redundant patch compiling on delete and disconnect-all events that have child events * Fix a ton of crash bugs and other issues I've since forgotten git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2468 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/InternalPlugin.cpp')
-rw-r--r--src/engine/InternalPlugin.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/engine/InternalPlugin.cpp b/src/engine/InternalPlugin.cpp
index b312a24b..b4b0be8b 100644
--- a/src/engine/InternalPlugin.cpp
+++ b/src/engine/InternalPlugin.cpp
@@ -49,16 +49,15 @@ InternalPlugin::instantiate(BufferFactory& bufs,
{
assert(_type == Internal);
- SampleCount srate = engine.driver()->sample_rate();
- SampleCount buffer_size = engine.driver()->buffer_size();
+ const SampleCount srate = engine.driver()->sample_rate();
const string uri_str = uri().str();
if (uri_str == NS_INTERNALS "Note") {
- return new NoteNode(bufs, name, polyphonic, parent, srate, buffer_size);
+ return new NoteNode(bufs, name, polyphonic, parent, srate);
} else if (uri_str == NS_INTERNALS "Trigger") {
- return new TriggerNode(bufs, name, polyphonic, parent, srate, buffer_size);
+ return new TriggerNode(bufs, name, polyphonic, parent, srate);
} else if (uri_str == NS_INTERNALS "Controller") {
- return new ControllerNode(bufs, name, polyphonic, parent, srate, buffer_size);
+ return new ControllerNode(bufs, name, polyphonic, parent, srate);
} else {
return NULL;
}