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author | David Robillard <d@drobilla.net> | 2006-06-10 01:52:02 +0000 |
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committer | David Robillard <d@drobilla.net> | 2006-06-10 01:52:02 +0000 |
commit | 98fe0e7056e6697396249531785d3899f94d79be (patch) | |
tree | 233319008d4bfb6c8bdc546bdf4a81b87ecf7f3a /src/engine/Tree.h | |
parent | 6c8eaee73b0ea66216744f49b452e22e26fe83e1 (diff) | |
download | ingen-98fe0e7056e6697396249531785d3899f94d79be.tar.gz ingen-98fe0e7056e6697396249531785d3899f94d79be.tar.bz2 ingen-98fe0e7056e6697396249531785d3899f94d79be.zip |
More juggling
git-svn-id: http://svn.drobilla.net/lad/grauph@15 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/engine/Tree.h')
-rw-r--r-- | src/engine/Tree.h | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/src/engine/Tree.h b/src/engine/Tree.h deleted file mode 100644 index 033d48b7..00000000 --- a/src/engine/Tree.h +++ /dev/null @@ -1,155 +0,0 @@ -/* This file is part of Om. Copyright (C) 2006 Dave Robillard. - * - * Om is free software; you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation; either version 2 of the License, or (at your option) any later - * version. - * - * Om is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef NODETREE_H -#define NODETREE_H - -#include <string> -#include <cassert> -#include "MaidObject.h" -using std::string; - -template<typename T> class Tree; - - -/** A node in a Tree. - */ -template <typename T> -class TreeNode : public MaidObject -{ -public: - TreeNode(const string& key) - : m_parent(NULL), m_left_child(NULL), m_right_child(NULL), - m_key(key), m_node(NULL) {} - - TreeNode(const string& key, T n) - : m_parent(NULL), m_left_child(NULL), m_right_child(NULL), - m_key(key), m_node(n) {} - - ~TreeNode() { - assert(m_parent == NULL || m_parent->left_child() != this); - assert(m_parent == NULL || m_parent->right_child() != this); - assert(m_left_child == NULL || m_left_child->parent() != this); - assert(m_right_child == NULL || m_right_child->parent() != this); - m_parent = m_left_child = m_right_child = NULL; - } - - string key() const { return m_key; } - void key(const string& key) { m_key = key; } - TreeNode<T>* parent() const { return m_parent; } - void parent(TreeNode<T>* n) { m_parent = n; } - TreeNode<T>* left_child() const { return m_left_child; } - void left_child(TreeNode<T>* n) { m_left_child = n; } - TreeNode<T>* right_child() const { return m_right_child; } - void right_child(TreeNode<T>* n) { m_right_child = n; } - - bool is_leaf() { return (m_left_child == NULL && m_right_child == NULL); } - bool is_left_child() { return (m_parent != NULL && m_parent->left_child() == this); } - bool is_right_child() { return (m_parent != NULL && m_parent->right_child() == this); } - - T node() { return m_node; } - - friend class Tree<T>; - -protected: - // Prevent copies (undefined) - TreeNode(const TreeNode&); - TreeNode& operator=(const TreeNode&); - - TreeNode<T>* m_parent; - TreeNode<T>* m_left_child; - TreeNode<T>* m_right_child; - string m_key; - T m_node; -}; - - -/** The tree all objects are stored in. - * - * Textbook naive (unbalanced) Binary Search Tree. Slightly different - * from a usual BST implementation in that the "Node" classes (TreeNode) are - * exposed to the user. This is so QueuedEvent's can create the TreeNode in - * another thread, and the realtime jack thread can insert them (without having - * to allocating a TreeNode which is a no-no). - * - * It's also a more annoying implementation because there's no leaf type (since - * a leaf object would have to be deleted on insert). - * - * Tree<T>::iterator is not realtime safe, but the insert/remove/find methods - * of Tree<T> do not use them. - */ -template <typename T> -class Tree -{ -public: - Tree<T>() : m_root(0), m_size(0) {} - ~Tree<T>(); - - void insert(TreeNode<T>* const n); - TreeNode<T>* remove(const string& key); - T find(const string& key) const; - TreeNode<T>* find_treenode(const string& key) const; - - size_t size() const { return m_size; } - - /** NON realtime safe iterator for a Tree<T>. */ - class iterator - { - public: - iterator(const Tree<T>* tree, size_t size); - ~iterator(); - - T operator*() const; - iterator& operator++(); - bool operator!=(const iterator& iter) const; - - friend class Tree<T>; - - iterator(const iterator& copy); - iterator& operator=(const iterator& copy); - - private: - int m_depth; - size_t m_size; - TreeNode<T>** m_stack; - const Tree<T>* m_tree; - }; - - iterator begin() const; - iterator end() const; - -private: - // Prevent copies (undefined) - Tree<T>(const Tree<T>&); - Tree<T>& operator=(const Tree<T>&); - - void m_set_all_traversed_recursive(TreeNode<T>* root, bool b); - - TreeNode<T>* m_find_smallest(TreeNode<T>* root); - TreeNode<T>* m_find_largest(TreeNode<T>* root); - - TreeNode<T>* m_root; - size_t m_size; -}; - - -/* This needs to be done so the templates are defined and can get instantiated - * automatically by the compilter. - */ -//#include "TreeImplementation.h" - - -#endif // NODETREE_H |