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authorDavid Robillard <d@drobilla.net>2015-10-26 16:29:11 +0000
committerDavid Robillard <d@drobilla.net>2015-10-26 16:29:11 +0000
commit965a74ae42dae3ff42f1dcc7c53dddb2b5a31b09 (patch)
tree10fddc515234d9a1fc5724d134b88eb8c124904f /src/gui/NodeMenu.cpp
parent06eb959bf1c249dd66a5a56b78df0ad0de7df29c (diff)
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Use URIDs almost everywhere
This fixes some issues where types are lost after saving and re-loading many times. git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@5788 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/gui/NodeMenu.cpp')
-rw-r--r--src/gui/NodeMenu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/NodeMenu.cpp b/src/gui/NodeMenu.cpp
index 7d1d3274..9d827d59 100644
--- a/src/gui/NodeMenu.cpp
+++ b/src/gui/NodeMenu.cpp
@@ -234,7 +234,7 @@ NodeMenu::on_preset_activated(const std::string& uri)
{
_app->set_property(block()->uri(),
_app->uris().pset_preset,
- _app->forge().alloc_uri(uri));
+ _app->forge().make_urid(Raul::URI(uri)));
}
bool