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author | David Robillard <d@drobilla.net> | 2007-10-07 18:14:01 +0000 |
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committer | David Robillard <d@drobilla.net> | 2007-10-07 18:14:01 +0000 |
commit | 299f075679fc7ea6a67001c2cc0442511e167cbc (patch) | |
tree | 1fa210526bb92ceafa057b423e466686d55d00bd /src/libs/engine/Node.hpp | |
parent | 91031b8f5a4bf86b39e4c4a02412a16e247f8b15 (diff) | |
download | ingen-299f075679fc7ea6a67001c2cc0442511e167cbc.tar.gz ingen-299f075679fc7ea6a67001c2cc0442511e167cbc.tar.bz2 ingen-299f075679fc7ea6a67001c2cc0442511e167cbc.zip |
Shared abstract Node interface.
git-svn-id: http://svn.drobilla.net/lad/ingen@835 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/engine/Node.hpp')
-rw-r--r-- | src/libs/engine/Node.hpp | 159 |
1 files changed, 0 insertions, 159 deletions
diff --git a/src/libs/engine/Node.hpp b/src/libs/engine/Node.hpp deleted file mode 100644 index 083ceea2..00000000 --- a/src/libs/engine/Node.hpp +++ /dev/null @@ -1,159 +0,0 @@ -/* This file is part of Ingen. - * Copyright (C) 2007 Dave Robillard <http://drobilla.net> - * - * Ingen is free software; you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation; either version 2 of the License, or (at your option) any later - * version. - * - * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef NODE_H -#define NODE_H - -#include <string> -#include <raul/Array.hpp> -#include "types.hpp" -#include "GraphObjectImpl.hpp" - -namespace Raul { template <typename T> class List; class Maid; } - -namespace Ingen { - -class Buffer; -class Plugin; -class Patch; -class Port; -class OutputPort; -namespace Shared { class ClientInterface; } - - -/** A Node (or "module") in a Patch (which is also a Node). - * - * A Node is a unit with input/output ports, a process() method, and some other - * things. - * - * This is a pure abstract base class for any Node, it contains no - * implementation details/data whatsoever. This is the interface you need to - * implement to add a new Node type. - * - * \ingroup engine - */ -class Node : public GraphObjectImpl -{ -public: - Node(GraphObjectImpl* parent, const std::string& name, bool poly) - : GraphObjectImpl(parent, name, poly) - {} - - virtual ~Node() {} - - /** Activate this Node. - * - * This function will be called in a non-realtime thread before it is - * inserted in to a patch. Any non-realtime actions that need to be - * done before the Node is ready for use should be done here. - */ - virtual void activate() = 0; - virtual void deactivate() = 0; - virtual bool activated() = 0; - - /** Prepare for a new (external) polyphony value. - * - * Preprocessor thread, poly is actually applied by apply_poly. - * \return true on success. - */ - virtual bool prepare_poly(uint32_t poly) = 0; - - /** Apply a new (external) polyphony value. - * - * Audio thread. - * - * \param poly Must be < the most recent value passed to prepare_poly. - * \param maid Any objects no longer needed will be pushed to this - */ - virtual bool apply_poly(Raul::Maid& maid, uint32_t poly) = 0; - - /** Parallelism: Reset flags for start of a new cycle. - */ - virtual void reset_input_ready() = 0; - - /** Parallelism: Claim this node (to wait on its input). - * Only one thread will ever take this lock on a particular Node. - * \return true if lock was aquired, false otherwise - */ - virtual bool process_lock() = 0; - - /** Parallelism: Unclaim this node (let someone else wait on its input). - * Only a thread which successfully called process_lock may call this. - */ - virtual void process_unlock() = 0; - - /** Parallelism: Wait for signal that input is ready. - * Only a thread which successfully called process_lock may call this. - */ - virtual void wait_for_input(size_t num_providers) = 0; - - /** Parallelism: Signal that input is ready. Realtime safe. - * Calling this will wake up the thread which blocked on wait_for_input - * if there is one, and otherwise cause it to return true the next call. - * \return true if lock was aquired and input is ready, false otherwise - */ - virtual void signal_input_ready() = 0; - - /** Parallelism: Return the number of providers that have signalled. - */ - virtual unsigned n_inputs_ready() const = 0; - - /** Run the node for @a nframes input/output. - * - * @a start and @a end are transport times: end is not redundant in the case - * of varispeed, where end-start != nframes. - */ - virtual void process(ProcessContext& context) = 0; - - virtual void set_port_buffer(uint32_t voice, uint32_t port_num, Buffer* buf) = 0; - - // FIXME: Only used by client senders. Remove? - virtual const Raul::Array<Port*>& ports() const = 0; - - virtual uint32_t num_ports() const = 0; - - /** Used by the process order finding algorithm (ie during connections) */ - virtual bool traversed() const = 0; - virtual void traversed(bool b) = 0; - - /** Nodes that are connected to this Node's inputs. - * (This Node depends on them) - */ - virtual Raul::List<Node*>* providers() = 0; - virtual void providers(Raul::List<Node*>* l) = 0; - - /** Nodes are are connected to this Node's outputs. - * (They depend on this Node) - */ - virtual Raul::List<Node*>* dependants() = 0; - virtual void dependants(Raul::List<Node*>* l) = 0; - - /** The Patch this Node belongs to. */ - virtual Patch* parent_patch() const = 0; - - /** Information about the Plugin this Node is an instance of. - * Not the best name - not all nodes come from plugins (ie Patch) - */ - virtual const Plugin* plugin() const = 0; - - virtual void set_buffer_size(size_t size) = 0; -}; - - -} // namespace Ingen - -#endif // NODE_H |