diff options
author | David Robillard <d@drobilla.net> | 2007-10-01 00:13:02 +0000 |
---|---|---|
committer | David Robillard <d@drobilla.net> | 2007-10-01 00:13:02 +0000 |
commit | 8ebd59309b153e7337f2e6668b7e2cb4301cc34a (patch) | |
tree | 0a6c73fdbf8f67b7cd6e528af39b136224f3abac /src/libs/engine/events/AddNodeEvent.cpp | |
parent | 8c633f6d1be4ad24ec6597bed151c0123bd7f11f (diff) | |
download | ingen-8ebd59309b153e7337f2e6668b7e2cb4301cc34a.tar.gz ingen-8ebd59309b153e7337f2e6668b7e2cb4301cc34a.tar.bz2 ingen-8ebd59309b153e7337f2e6668b7e2cb4301cc34a.zip |
Merge NoteOnEvent and NoteOffEvent.
Consistent naming for object creation events.
git-svn-id: http://svn.drobilla.net/lad/ingen@792 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/engine/events/AddNodeEvent.cpp')
-rw-r--r-- | src/libs/engine/events/AddNodeEvent.cpp | 145 |
1 files changed, 0 insertions, 145 deletions
diff --git a/src/libs/engine/events/AddNodeEvent.cpp b/src/libs/engine/events/AddNodeEvent.cpp deleted file mode 100644 index f121c50e..00000000 --- a/src/libs/engine/events/AddNodeEvent.cpp +++ /dev/null @@ -1,145 +0,0 @@ -/* This file is part of Ingen. - * Copyright (C) 2007 Dave Robillard <http://drobilla.net> - * - * Ingen is free software; you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation; either version 2 of the License, or (at your option) any later - * version. - * - * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#include <raul/Maid.hpp> -#include <raul/Path.hpp> -#include <raul/Path.hpp> -#include "AddNodeEvent.hpp" -#include "Responder.hpp" -#include "Patch.hpp" -#include "Node.hpp" -#include "Tree.hpp" -#include "Plugin.hpp" -#include "Engine.hpp" -#include "Patch.hpp" -#include "NodeFactory.hpp" -#include "ClientBroadcaster.hpp" -#include "ObjectStore.hpp" -#include "Port.hpp" - -namespace Ingen { - - -AddNodeEvent::AddNodeEvent(Engine& engine, SharedPtr<Responder> responder, SampleCount timestamp, const string& path, - const string& plugin_uri, bool poly) -: QueuedEvent(engine, responder, timestamp), - _path(path), - _plugin_uri(plugin_uri), - _poly(poly), - _patch(NULL), - _node(NULL), - _compiled_patch(NULL), - _node_already_exists(false) -{ -} - - -/** DEPRECATED: Construct from type, library name, and plugin label. - * - * Do not use. - */ -AddNodeEvent::AddNodeEvent(Engine& engine, SharedPtr<Responder> responder, SampleCount timestamp, const string& path, - const string& plugin_type, const string& plugin_lib, const string& plugin_label, bool poly) -: QueuedEvent(engine, responder, timestamp), - _path(path), - _plugin_type(plugin_type), - _plugin_lib(plugin_lib), - _plugin_label(plugin_label), - _poly(poly), - _patch(NULL), - _node(NULL), - _compiled_patch(NULL), - _node_already_exists(false) -{ -} - - -void -AddNodeEvent::pre_process() -{ - if (_engine.object_store()->find_object(_path) != NULL) { - _node_already_exists = true; - QueuedEvent::pre_process(); - return; - } - - _patch = _engine.object_store()->find_patch(_path.parent()); - - const Plugin* plugin = (_plugin_uri != "") - ? _engine.node_factory()->plugin(_plugin_uri) - : _engine.node_factory()->plugin(_plugin_type, _plugin_lib, _plugin_label); - - if (_patch && plugin) { - - _node = _engine.node_factory()->load_plugin(plugin, _path.name(), _poly, _patch); - - if (_node != NULL) { - _node->activate(); - - // This can be done here because the audio thread doesn't touch the - // node tree - just the process order array - _patch->add_node(new Raul::ListNode<Node*>(_node)); - //_node->add_to_store(_engine.object_store()); - _engine.object_store()->add(_node); - - // FIXME: not really necessary to build process order since it's not connected, - // just append to the list - if (_patch->enabled()) - _compiled_patch = _patch->compile(); - } - } - QueuedEvent::pre_process(); -} - - -void -AddNodeEvent::execute(ProcessContext& context) -{ - QueuedEvent::execute(context); - - if (_node != NULL) { - if (_patch->compiled_patch() != NULL) - _engine.maid()->push(_patch->compiled_patch()); - _patch->compiled_patch(_compiled_patch); - } -} - - -void -AddNodeEvent::post_process() -{ - string msg; - if (_node_already_exists) { - msg = string("Could not create node - ").append(_path);// + " already exists."; - _responder->respond_error(msg); - } else if (_patch == NULL) { - msg = "Could not find patch '" + _path.parent() +"' for add_node."; - _responder->respond_error(msg); - } else if (_node == NULL) { - msg = "Unable to load node "; - msg.append(_path).append(" (you're missing the plugin \"").append( - _plugin_uri); - _responder->respond_error(msg); - } else { - _responder->respond_ok(); - _engine.broadcaster()->send_node(_node, true); // yes, send ports - } -} - - -} // namespace Ingen - |