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authorDavid Robillard <d@drobilla.net>2006-09-10 20:11:40 +0000
committerDavid Robillard <d@drobilla.net>2006-09-10 20:11:40 +0000
commite772196c07ff58022beaabf5e494be3441d1ba4a (patch)
tree4a3dc214fb333d9787c666e1b3d239124b94302e /src/libs/engine/events
parent8854610aac91caaf6bb8db782cc4c9bd2ca53c52 (diff)
downloadingen-e772196c07ff58022beaabf5e494be3441d1ba4a.tar.gz
ingen-e772196c07ff58022beaabf5e494be3441d1ba4a.tar.bz2
ingen-e772196c07ff58022beaabf5e494be3441d1ba4a.zip
Zoom Full feature in FlowCanvas/Ingenuity.
Fix for reattaching to running engine (reponse ID bug). More GUI work. git-svn-id: http://svn.drobilla.net/lad/ingen@126 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/libs/engine/events')
-rw-r--r--src/libs/engine/events/ClearPatchEvent.cpp4
-rw-r--r--src/libs/engine/events/ClearPatchEvent.h2
-rw-r--r--src/libs/engine/events/DestroyEvent.cpp8
-rw-r--r--src/libs/engine/events/DestroyEvent.h4
4 files changed, 9 insertions, 9 deletions
diff --git a/src/libs/engine/events/ClearPatchEvent.cpp b/src/libs/engine/events/ClearPatchEvent.cpp
index b8f31243..5023e89e 100644
--- a/src/libs/engine/events/ClearPatchEvent.cpp
+++ b/src/libs/engine/events/ClearPatchEvent.cpp
@@ -30,8 +30,8 @@
namespace Ingen {
-ClearPatchEvent::ClearPatchEvent(Engine& engine, CountedPtr<Responder> responder, SampleCount timestamp, const string& patch_path)
-: QueuedEvent(engine, responder, true),
+ClearPatchEvent::ClearPatchEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime time, QueuedEventSource* source, const string& patch_path)
+: QueuedEvent(engine, responder, time, true, source),
m_patch_path(patch_path),
m_patch(NULL),
m_process(false)
diff --git a/src/libs/engine/events/ClearPatchEvent.h b/src/libs/engine/events/ClearPatchEvent.h
index 0eb9b495..234b8a51 100644
--- a/src/libs/engine/events/ClearPatchEvent.h
+++ b/src/libs/engine/events/ClearPatchEvent.h
@@ -35,7 +35,7 @@ class Patch;
class ClearPatchEvent : public QueuedEvent
{
public:
- ClearPatchEvent(Engine& engine, CountedPtr<Responder> responder, SampleCount timestamp, const string& patch_path);
+ ClearPatchEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime time, QueuedEventSource* source, const string& patch_path);
void pre_process();
void execute(SampleCount nframes, FrameTime start, FrameTime end);
diff --git a/src/libs/engine/events/DestroyEvent.cpp b/src/libs/engine/events/DestroyEvent.cpp
index ced323a1..bdf5f679 100644
--- a/src/libs/engine/events/DestroyEvent.cpp
+++ b/src/libs/engine/events/DestroyEvent.cpp
@@ -34,8 +34,8 @@
namespace Ingen {
-DestroyEvent::DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime time, QueuedEventSource* source, const string& path, bool lock_mutex)
-: QueuedEvent(engine, responder, time, true, source),
+DestroyEvent::DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime time, QueuedEventSource* source, const string& path, bool block)
+: QueuedEvent(engine, responder, time, source, source),
m_path(path),
m_node(NULL),
m_patch_listnode(NULL),
@@ -47,8 +47,8 @@ DestroyEvent::DestroyEvent(Engine& engine, CountedPtr<Responder> responder, Fram
}
-DestroyEvent::DestroyEvent(Engine& engine, CountedPtr<Responder> responder, SampleCount timestamp, Node* node, bool lock_mutex)
-: QueuedEvent(engine, responder, true),
+DestroyEvent::DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime time, QueuedEventSource* source, Node* node, bool block)
+: QueuedEvent(engine, responder, block, source),
m_path(node->path()),
m_node(node),
m_patch_listnode(NULL),
diff --git a/src/libs/engine/events/DestroyEvent.h b/src/libs/engine/events/DestroyEvent.h
index 92b1c194..fc2995a3 100644
--- a/src/libs/engine/events/DestroyEvent.h
+++ b/src/libs/engine/events/DestroyEvent.h
@@ -44,8 +44,8 @@ class DisconnectPortEvent;
class DestroyEvent : public QueuedEvent
{
public:
- DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime timestamp, QueuedEventSource* source, const string& path, bool lock_mutex = true);
- DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime timestamp, Node* node, bool lock_mutex = true);
+ DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime timestamp, QueuedEventSource* source, const string& path, bool block = true);
+ DestroyEvent(Engine& engine, CountedPtr<Responder> responder, FrameTime timestamp, QueuedEventSource* source, Node* node, bool block = true);
~DestroyEvent();
void pre_process();