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Diffstat (limited to 'ingen/EngineBase.hpp')
-rw-r--r-- | ingen/EngineBase.hpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/ingen/EngineBase.hpp b/ingen/EngineBase.hpp new file mode 100644 index 00000000..aa3d5573 --- /dev/null +++ b/ingen/EngineBase.hpp @@ -0,0 +1,145 @@ +/* + This file is part of Ingen. + Copyright 2007-2017 David Robillard <http://drobilla.net/> + + Ingen is free software: you can redistribute it and/or modify it under the + terms of the GNU Affero General Public License as published by the Free + Software Foundation, either version 3 of the License, or any later version. + + Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR + A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. + + You should have received a copy of the GNU Affero General Public License + along with Ingen. If not, see <http://www.gnu.org/licenses/>. +*/ + +#ifndef INGEN_ENGINEBASE_HPP +#define INGEN_ENGINEBASE_HPP + +#include <chrono> +#include <cstddef> +#include <cstdint> + +#include "ingen/ingen.h" +#include "ingen/types.hpp" + +namespace ingen { + +class Interface; + +/** + The audio engine which executes the graph. + + @ingroup Ingen +*/ +class INGEN_API EngineBase +{ +public: + virtual ~EngineBase() = default; + + /** + Initialise the engine for local use (e.g. without a Jack driver). + @param sample_rate Audio sampling rate in Hz. + @param block_length Audio block length (i.e. buffer size) in frames. + @param seq_size Sequence buffer size in bytes. + */ + virtual void init(double sample_rate, + uint32_t block_length, + size_t seq_size) = 0; + + /** + Return true iff the engine and driver supports dynamic ports. + + This returns false in situations where top level ports can not be + created once the driver is running, which is the case for most + environments outside Jack. + */ + virtual bool supports_dynamic_ports() const = 0; + + /** + Activate the engine. + */ + virtual bool activate() = 0; + + /** + Deactivate the engine. + */ + virtual void deactivate() = 0; + + /** + Begin listening on network sockets. + */ + virtual void listen() = 0; + + /** + Return true iff events are waiting to be processed. + */ + virtual bool pending_events() const = 0; + + /** + Flush any pending events. + + This function is only safe to call in sequential contexts, and runs both + process thread and main iterations in lock-step. + + @param sleep_ms Interval in milliseconds to sleep between each block. + */ + virtual void flush_events(const std::chrono::milliseconds& sleep_ms) = 0; + + /** + Advance audio time by the given number of frames. + */ + virtual void advance(uint32_t nframes) = 0; + + /** + Locate to a given audio position. + */ + virtual void locate(uint32_t start, uint32_t sample_count) = 0; + + /** + Process audio for `sample_count` frames. + + If the return value is non-zero, events have been processed and are + awaiting to be finalised (including responding and announcing any changes + to clients) via a call to main_iteration(). + + @return The number of events processed. + */ + virtual unsigned run(uint32_t sample_count) = 0; + + /** + Indicate that a quit is desired. + + This function simply sets a flag which affects the return value of + main_iteration, it does not actually force the engine to stop running or + block. The code driving the engine is responsible for stopping and + cleaning up when main_iteration returns false. + */ + virtual void quit() = 0; + + /** + Run a single iteration of the main context. + + The main context post-processes events and performs housekeeping duties + like collecting garbage. This should be called regularly, e.g. a few + times per second. The return value indicates whether execution should + continue; i.e. if false is returned, a quit has been requested and the + caller should cease calling main_iteration() and stop the engine. + */ + virtual bool main_iteration() = 0; + + /** + Register a client to receive updates about engine changes. + */ + virtual void register_client(SPtr<Interface> client) = 0; + + /** + Unregister a client. + */ + virtual bool unregister_client(SPtr<Interface> client) = 0; +}; + +} // namespace ingen + +#endif // INGEN_ENGINEBASE_HPP |