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Diffstat (limited to 'src/common/interface/Responder.h')
-rw-r--r-- | src/common/interface/Responder.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/common/interface/Responder.h b/src/common/interface/Responder.h new file mode 100644 index 00000000..6e809e1a --- /dev/null +++ b/src/common/interface/Responder.h @@ -0,0 +1,75 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard <http://drobilla.net> + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef RESPONDER_H +#define RESPONDER_H + +#include <inttypes.h> +#include <string> +#include <raul/SharedPtr.h> +#include "interface/ClientKey.h" +#include "interface/ClientInterface.h" +using std::string; + +namespace Ingen { +namespace Shared { + +using Shared::ClientKey; +using Shared::ClientInterface; + + +/** Class to handle responding to clients. + * + * This is an abstract base class to fully abstract the details of client + * communication from the internals of the engine. + * + * Note that this class only handles sending responses to commands from + * clients, (ie OK or an error), <b>not</b> notifications (ie new node, + * disconnection) - that's what ClientInterface is for. If a command is + * a request, the ClientKey of the Responder can be used to find the + * ClientInterface which should receive the response. + * + * ClientInterface and Responder are seperate because responding might not + * actually get exposed to the client interface (eg in simulated blocking + * interfaces that wait for responses before returning). + * + * Note for messages that have a "response" and some broadcasted effect + * (eg setting a port value) the "response" MUST be sent first since Responder + * is responsible for controlling whether the client wishes to receive the + * notification. + */ +class Responder +{ +public: + Responder() {} + virtual ~Responder() {} + + virtual ClientKey client_key() { return ClientKey(); } + virtual SharedPtr<ClientInterface> client() { return SharedPtr<ClientInterface>(); } + + virtual void set_id(int32_t id) {} + + virtual void respond_ok() {} + virtual void respond_error(const string& msg) {} +}; + + +} // namespace Shared +} // namespace Ingen + +#endif // RESPONDER_H + |