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diff --git a/src/engine/List.h b/src/engine/List.h
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-/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
- *
- * Om is free software; you can redistribute it and/or modify it under the
- * terms of the GNU General Public License as published by the Free Software
- * Foundation; either version 2 of the License, or (at your option) any later
- * version.
- *
- * Om is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef LIST_H
-#define LIST_H
-
-#include <cassert>
-#include "util/types.h"
-#include "MaidObject.h"
-
-
-/** A node in a List.
- *
- * This class is (unusually) exposed to the user to allow list operations
- * to be realtime safe (ie so events can allocate list nodes in other threads
- * and then insert them in the realtime thread.
- */
-template <typename T>
-class ListNode : public MaidObject
-{
-public:
- ListNode(T elem) : m_elem(elem), m_next(NULL), m_prev(NULL) {}
- virtual ~ListNode() {}
-
- ListNode* next() const { return m_next; }
- void next(ListNode* ln) { m_next = ln; }
- ListNode* prev() const { return m_prev; }
- void prev(ListNode* ln) { m_prev = ln; }
- T& elem() { return m_elem;}
- const T& elem() const { return m_elem; }
-
-private:
- // Prevent copies (undefined)
- ListNode(const ListNode& copy);
- ListNode& operator=(const ListNode& copy);
-
- T m_elem;
- ListNode* m_next;
- ListNode* m_prev;
-};
-
-
-
-/** A realtime safe, (partially) thread safe doubly linked list.
- *
- * Elements can be added safely while another thread is reading the list. See
- * documentation for specific functions for realtime/thread safeness.
- */
-template <typename T>
-class List : public MaidObject
-{
-public:
- List() : m_head(NULL), m_tail(NULL), m_size(0), m_end_iter(this), m_const_end_iter(this)
- {
- m_end_iter.m_listnode = NULL;
- m_end_iter.m_next = NULL;
- m_const_end_iter.m_listnode = NULL;
- m_const_end_iter.m_next = NULL;
- }
- ~List();
-
- void push_back(ListNode<T>* elem);
- ListNode<T>* remove(const T elem);
-
- void clear();
- size_t size() const { return m_size; }
-
- class iterator;
-
- /** Realtime safe const iterator for a List. */
- class const_iterator
- {
- public:
- const_iterator(const List<T>* const list);
- const_iterator(const iterator& i)
- : m_list(i.m_list), m_listnode(i.m_listnode), m_next(i.m_next) {}
-
- inline const T& operator*();
- inline const_iterator& operator++();
- inline bool operator!=(const const_iterator& iter) const;
- inline bool operator!=(const iterator& iter) const;
-
- friend class List<T>;
-
- private:
- const List<T>* const m_list;
- const ListNode<T>* m_listnode;
- const ListNode<T>* m_next; // use this instead of m_listnode->next() to allow deleting
- };
-
-
- /** Realtime safe iterator for a List. */
- class iterator
- {
- public:
- iterator(List<T>* const list);
-
- inline T& operator*();
- inline iterator& operator++();
- inline bool operator!=(const iterator& iter) const;
- inline bool operator!=(const const_iterator& iter) const;
-
- friend class List<T>;
- friend class List<T>::const_iterator;
-
- private:
- const List<T>* m_list;
- ListNode<T>* m_listnode;
- ListNode<T>* m_next; // use this instead of m_listnode->next() to allow deleting
- };
-
-
- ListNode<T>* remove(const iterator iter);
-
- iterator begin();
- const iterator end() const;
-
- const_iterator begin() const;
- //const_iterator end() const;
-
-private:
- // Prevent copies (undefined)
- List(const List& copy);
- List& operator=(const List& copy);
-
- ListNode<T>* m_head;
- ListNode<T>* m_tail;
- size_t m_size;
- iterator m_end_iter;
- const_iterator m_const_end_iter;
-};
-
-
-
-
-template <typename T>
-List<T>::~List<T>()
-{
- clear();
-}
-
-
-/** Clear the list, deleting all ListNodes contained (but NOT their contents!)
- *
- * Not realtime safe.
- */
-template <typename T>
-void
-List<T>::clear()
-{
- if (m_head == NULL) return;
-
- ListNode<T>* node = m_head;
- ListNode<T>* next = NULL;
-
- while (node != NULL) {
- next = node->next();
- delete node;
- node = next;
- }
- m_tail = m_head = NULL;
- m_size = 0;
-}
-
-
-/** Add an element to the list.
- *
- * This method can be called while another thread is reading the list.
- * Realtime safe.
- */
-template <typename T>
-void
-List<T>::push_back(ListNode<T>* const ln)
-{
- assert(ln != NULL);
-
- ln->next(NULL);
- // FIXME: atomicity? relevant?
- if (m_head == NULL) {
- ln->prev(NULL);
- m_head = m_tail = ln;
- } else {
- ln->prev(m_tail);
- m_tail->next(ln);
- m_tail = ln;
- }
- ++m_size;
-}
-
-
-/** Remove an element from the list.
- *
- * This function is realtime safe - it is the caller's responsibility to
- * delete the returned ListNode, or there will be a leak.
- */
-template <typename T>
-ListNode<T>*
-List<T>::remove(const T elem)
-{
- // FIXME: atomicity?
- ListNode<T>* n = m_head;
- while (n != NULL) {
- if (n->elem() == elem)
- break;
- n = n->next();
- }
- if (n != NULL) {
- if (n == m_head) m_head = m_head->next();
- if (n == m_tail) m_tail = m_tail->prev();
- if (n->prev() != NULL)
- n->prev()->next(n->next());
- if (n->next() != NULL)
- n->next()->prev(n->prev());
- --m_size;
- if (m_size == 0) m_head = m_tail = NULL; // FIXME: Shouldn't be necessary
- return n;
- }
- return NULL;
-}
-
-
-/** Remove an element from the list using an iterator.
- *
- * This function is realtime safe - it is the caller's responsibility to
- * delete the returned ListNode, or there will be a leak.
- */
-template <typename T>
-ListNode<T>*
-List<T>::remove(const iterator iter)
-{
- ListNode<T>* n = iter.m_listnode;
- if (n != NULL) {
- if (n == m_head) m_head = m_head->next();
- if (n == m_tail) m_tail = m_tail->prev();
- if (n->prev() != NULL)
- n->prev()->next(n->next());
- if (n->next() != NULL)
- n->next()->prev(n->prev());
- --m_size;
- if (m_size == 0) m_head = m_tail = NULL; // FIXME: Shouldn't be necessary
- return n;
- }
- return NULL;
-}
-
-
-//// Iterator stuff ////
-
-template <typename T>
-List<T>::iterator::iterator(List<T>* list)
-: m_list(list),
- m_listnode(NULL),
- m_next(NULL)
-{
-}
-
-
-template <typename T>
-T&
-List<T>::iterator::operator*()
-{
- assert(m_listnode != NULL);
- return m_listnode->elem();
-}
-
-
-template <typename T>
-inline typename List<T>::iterator&
-List<T>::iterator::operator++()
-{
- assert(m_listnode != NULL);
- m_listnode = m_next;
- if (m_next != NULL)
- m_next = m_next->next();
- else
- m_next = NULL;
-
- return *this;
-}
-
-
-template <typename T>
-inline bool
-List<T>::iterator::operator!=(const iterator& iter) const
-{
- return (m_listnode != iter.m_listnode);
-}
-
-
-template <typename T>
-inline bool
-List<T>::iterator::operator!=(const const_iterator& iter) const
-{
- return (m_listnode != iter.m_listnode);
-}
-
-
-template <typename T>
-inline typename List<T>::iterator
-List<T>::begin()
-{
- typename List<T>::iterator iter(this);
- iter.m_listnode = m_head;
- if (m_head != NULL)
- iter.m_next = m_head->next();
- else
- iter.m_next = NULL;
- return iter;
-}
-
-
-template <typename T>
-inline const typename List<T>::iterator
-List<T>::end() const
-{
- /*typename List<T>::iterator iter(this);
- iter.m_listnode = NULL;
- iter.m_next = NULL;
- return iter;*/
- return m_end_iter;
-}
-
-
-
-/// const_iterator stuff ///
-
-
-template <typename T>
-List<T>::const_iterator::const_iterator(const List<T>* const list)
-: m_list(list),
- m_listnode(NULL),
- m_next(NULL)
-{
-}
-
-
-template <typename T>
-const T&
-List<T>::const_iterator::operator*()
-{
- assert(m_listnode != NULL);
- return m_listnode->elem();
-}
-
-
-template <typename T>
-inline typename List<T>::const_iterator&
-List<T>::const_iterator::operator++()
-{
- assert(m_listnode != NULL);
- m_listnode = m_next;
- if (m_next != NULL)
- m_next = m_next->next();
- else
- m_next = NULL;
-
- return *this;
-}
-
-
-template <typename T>
-inline bool
-List<T>::const_iterator::operator!=(const const_iterator& iter) const
-{
- return (m_listnode != iter.m_listnode);
-}
-
-
-template <typename T>
-inline bool
-List<T>::const_iterator::operator!=(const iterator& iter) const
-{
- return (m_listnode != iter.m_listnode);
-}
-
-
-template <typename T>
-inline typename List<T>::const_iterator
-List<T>::begin() const
-{
- typename List<T>::const_iterator iter(this);
- iter.m_listnode = m_head;
- if (m_head != NULL)
- iter.m_next = m_head->next();
- else
- iter.m_next = NULL;
- return iter;
-}
-
-#if 0
-template <typename T>
-inline typename List<T>::const_iterator
-List<T>::end() const
-{
- /*typename List<T>::const_iterator iter(this);
- iter.m_listnode = NULL;
- iter.m_next = NULL;
- return iter;*/
- return m_const_end_iter;
-}
-#endif
-
-#endif // LIST_H