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-rw-r--r--src/engine/ObjectStore.h61
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diff --git a/src/engine/ObjectStore.h b/src/engine/ObjectStore.h
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--- a/src/engine/ObjectStore.h
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@@ -1,61 +0,0 @@
-/* This file is part of Om. Copyright (C) 2006 Dave Robillard.
- *
- * Om is free software; you can redistribute it and/or modify it under the
- * terms of the GNU General Public License as published by the Free Software
- * Foundation; either version 2 of the License, or (at your option) any later
- * version.
- *
- * Om is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-
-#ifndef OBJECTSTORE_H
-#define OBJECTSTORE_H
-
-#include <string>
-#include "util/Path.h"
-#include "Tree.h"
-using std::string;
-
-namespace Om {
-
-class Patch;
-class Node;
-class Port;
-class OmObject;
-
-
-/** Storage for all OmObjects (tree of OmObject's sorted by path).
- *
- * All looking up in pre_process() methods (and anything else that isn't in-band
- * with the audio thread) should use this (to read and modify the OmObject
- * tree).
- */
-class ObjectStore
-{
-public:
- Patch* find_patch(const Path& path);
- Node* find_node(const Path& path);
- Port* find_port(const Path& path);
- OmObject* find(const Path& path);
-
- void add(OmObject* o);
- void add(TreeNode<OmObject*>* o);
- TreeNode<OmObject*>* remove(const string& key);
-
- const Tree<OmObject*>& objects() { return m_objects; }
-
-private:
- Tree<OmObject*> m_objects;
-};
-
-
-} // namespace Om
-
-#endif // OBJECTSTORE