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-rw-r--r--src/engine/PatchImpl.cpp470
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diff --git a/src/engine/PatchImpl.cpp b/src/engine/PatchImpl.cpp
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--- a/src/engine/PatchImpl.cpp
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-/* This file is part of Ingen.
- * Copyright 2007-2011 David Robillard <http://drobilla.net>
- *
- * Ingen is free software; you can redistribute it and/or modify it under the
- * terms of the GNU General Public License as published by the Free Software
- * Foundation; either version 2 of the License, or (at your option) any later
- * version.
- *
- * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
- * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#include <cassert>
-#include <cmath>
-#include <string>
-#include "raul/log.hpp"
-#include "shared/World.hpp"
-#include "shared/LV2URIMap.hpp"
-#include "ThreadManager.hpp"
-#include "NodeImpl.hpp"
-#include "PatchImpl.hpp"
-#include "PatchPlugin.hpp"
-#include "PortImpl.hpp"
-#include "ConnectionImpl.hpp"
-#include "DuplexPort.hpp"
-#include "Engine.hpp"
-#include "ProcessSlave.hpp"
-#include "Driver.hpp"
-#include "ingen-config.h"
-
-using namespace std;
-using namespace Raul;
-
-namespace Ingen {
-namespace Engine {
-
-PatchImpl::PatchImpl(Engine& engine,
- const Raul::Symbol& symbol,
- uint32_t poly,
- PatchImpl* parent,
- SampleRate srate,
- uint32_t internal_poly)
- : NodeImpl(new PatchPlugin(*engine.world()->uris().get(),
- engine.world()->uris()->ingen_Patch.c_str(), "patch", "Ingen Patch"),
- symbol, poly, parent, srate)
- , _engine(engine)
- , _internal_poly(internal_poly)
- , _compiled_patch(NULL)
- , _process(false)
-{
- assert(internal_poly >= 1);
-}
-
-PatchImpl::~PatchImpl()
-{
- assert(!_activated);
-
- delete _compiled_patch;
- delete _plugin;
-}
-
-void
-PatchImpl::activate(BufferFactory& bufs)
-{
- NodeImpl::activate(bufs);
-
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
- (*i)->activate(bufs);
-
- assert(_activated);
-}
-
-void
-PatchImpl::deactivate()
-{
- if (_activated) {
- NodeImpl::deactivate();
-
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
- if ((*i)->activated())
- (*i)->deactivate();
- assert(!(*i)->activated());
- }
- }
- assert(!_activated);
-}
-
-void
-PatchImpl::disable()
-{
- ThreadManager::assert_thread(THREAD_PROCESS);
-
- _process = false;
-
- for (List<PortImpl*>::iterator i = _output_ports.begin(); i != _output_ports.end(); ++i)
- if ((*i)->context() == Context::AUDIO)
- (*i)->clear_buffers();
-}
-
-bool
-PatchImpl::prepare_internal_poly(BufferFactory& bufs, uint32_t poly)
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
-
- // TODO: Subpatch dynamic polyphony (i.e. changing port polyphony)
-
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
- (*i)->prepare_poly(bufs, poly);
-
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
- for (uint32_t j = 0; j < (*i)->num_ports(); ++j)
- (*i)->port_impl(j)->prepare_poly_buffers(bufs);
-
- return true;
-}
-
-bool
-PatchImpl::apply_internal_poly(ProcessContext& context, BufferFactory& bufs, Raul::Maid& maid, uint32_t poly)
-{
- ThreadManager::assert_thread(THREAD_PROCESS);
-
- // TODO: Subpatch dynamic polyphony (i.e. changing port polyphony)
-
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
- (*i)->apply_poly(maid, poly);
-
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
- for (uint32_t j = 0; j < (*i)->num_ports(); ++j) {
- PortImpl* const port = (*i)->port_impl(j);
- if (port->is_input() && dynamic_cast<InputPort*>(port)->direct_connect())
- port->setup_buffers(bufs, port->poly());
- port->connect_buffers(context.offset());
- }
- }
-
- const bool polyphonic = parent_patch() && (poly == parent_patch()->internal_poly());
- for (List<PortImpl*>::iterator i = _output_ports.begin(); i != _output_ports.end(); ++i)
- (*i)->setup_buffers(bufs, polyphonic ? poly : 1);
-
- _internal_poly = poly;
-
- return true;
-}
-
-/** Run the patch for the specified number of frames.
- *
- * Calls all Nodes in (roughly, if parallel) the order _compiled_patch specifies.
- */
-void
-PatchImpl::process(ProcessContext& context)
-{
- if (!_process)
- return;
-
- NodeImpl::pre_process(context);
-
- // Run all nodes
- if (_compiled_patch && _compiled_patch->size() > 0) {
- if (context.slaves().size() > 0) {
- process_parallel(context);
- } else {
- process_single(context);
- }
- }
-
- // Queue any cross-context connections
- for (CompiledPatch::QueuedConnections::iterator i = _compiled_patch->queued_connections.begin();
- i != _compiled_patch->queued_connections.end(); ++i) {
- (*i)->queue(context);
- }
-
- NodeImpl::post_process(context);
-}
-
-void
-PatchImpl::process_parallel(ProcessContext& context)
-{
- size_t n_slaves = context.slaves().size();
-
- CompiledPatch* const cp = _compiled_patch;
-
- /* Start p-1 slaves */
-
- if (n_slaves >= cp->size())
- n_slaves = cp->size()-1;
-
- if (n_slaves > 0) {
- for (size_t i = 0; i < cp->size(); ++i)
- (*cp)[i].node()->reset_input_ready();
-
- for (size_t i = 0; i < n_slaves; ++i)
- context.slaves()[i]->whip(cp, i+1, context);
- }
-
- /* Process ourself until everything is done
- * This is analogous to ProcessSlave::_whipped(), but this is the master
- * (i.e. what the main Jack process thread calls). Where ProcessSlave
- * waits on input, this just skips the node and tries the next, to avoid
- * waiting in the Jack thread which pisses Jack off.
- */
-
- size_t index = 0;
- size_t num_finished = 0; // Number of consecutive finished nodes hit
-
- while (num_finished < cp->size()) {
- CompiledNode& n = (*cp)[index];
-
- if (n.node()->process_lock()) {
- if (n.node()->n_inputs_ready() == n.n_providers()) {
- n.node()->process(context);
-
- /* Signal dependants their input is ready */
- for (uint32_t i = 0; i < n.dependants().size(); ++i)
- n.dependants()[i]->signal_input_ready();
-
- ++num_finished;
- } else {
- n.node()->process_unlock();
- num_finished = 0;
- }
- } else {
- if (n.node()->n_inputs_ready() == n.n_providers())
- ++num_finished;
- else
- num_finished = 0;
- }
-
- index = (index + 1) % cp->size();
- }
-
- /* Tell slaves we're done in case we beat them, and pray they're
- * really done by the start of next cycle.
- * FIXME: This probably breaks (race) at extremely small nframes where
- * ingen is the majority of the DSP load.
- */
- for (uint32_t i = 0; i < n_slaves; ++i)
- context.slaves()[i]->finish();
-}
-
-void
-PatchImpl::process_single(ProcessContext& context)
-{
- for (size_t i = 0; i < _compiled_patch->size(); ++i)
- (*_compiled_patch)[i].node()->process(context);
-}
-
-void
-PatchImpl::set_buffer_size(Context& context, BufferFactory& bufs, PortType type, size_t size)
-{
- NodeImpl::set_buffer_size(context, bufs, type, size);
-
- for (size_t i = 0; i < _compiled_patch->size(); ++i)
- (*_compiled_patch)[i].node()->set_buffer_size(context, bufs, type, size);
-}
-
-// Patch specific stuff
-
-/** Add a node.
- * Preprocessing thread only.
- */
-void
-PatchImpl::add_node(List<NodeImpl*>::Node* ln)
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
- assert(ln != NULL);
- assert(ln->elem() != NULL);
- assert(ln->elem()->parent_patch() == this);
- //assert(ln->elem()->polyphony() == _internal_poly);
-
- _nodes.push_back(ln);
-}
-
-/** Remove a node.
- * Preprocessing thread only.
- */
-PatchImpl::Nodes::Node*
-PatchImpl::remove_node(const Raul::Symbol& symbol)
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
- for (List<NodeImpl*>::iterator i = _nodes.begin(); i != _nodes.end(); ++i)
- if ((*i)->symbol() == symbol)
- return _nodes.erase(i);
-
- return NULL;
-}
-
-void
-PatchImpl::add_connection(SharedPtr<ConnectionImpl> c)
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
- _connections.insert(make_pair(make_pair(c->src_port(), c->dst_port()), c));
-}
-
-/** Remove a connection.
- * Preprocessing thread only.
- */
-SharedPtr<ConnectionImpl>
-PatchImpl::remove_connection(const PortImpl* src_port, const PortImpl* dst_port)
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
- Connections::iterator i = _connections.find(make_pair(src_port, dst_port));
- if (i != _connections.end()) {
- SharedPtr<ConnectionImpl> c = PtrCast<ConnectionImpl>(i->second);
- _connections.erase(i);
- return c;
- } else {
- error << "[PatchImpl::remove_connection] Connection not found" << endl;
- return SharedPtr<ConnectionImpl>();
- }
-}
-
-bool
-PatchImpl::has_connection(const PortImpl* src_port, const PortImpl* dst_port) const
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
- Connections::const_iterator i = _connections.find(make_pair(src_port, dst_port));
- return (i != _connections.end());
-}
-
-uint32_t
-PatchImpl::num_ports() const
-{
- if (ThreadManager::thread_is(THREAD_PROCESS))
- return NodeImpl::num_ports();
- else
- return _input_ports.size() + _output_ports.size();
-}
-
-/** Create a port. Not realtime safe.
- */
-PortImpl*
-PatchImpl::create_port(BufferFactory& bufs, const string& name, PortType type, size_t buffer_size, bool is_output, bool polyphonic)
-{
- if (type == PortType::UNKNOWN) {
- error << "[PatchImpl::create_port] Unknown port type " << type.uri() << endl;
- return NULL;
- }
-
- assert( !(type == PortType::UNKNOWN) );
-
- return new DuplexPort(bufs, this, name, num_ports(), polyphonic, _polyphony,
- type, Raul::Atom(), buffer_size, is_output);
-}
-
-/** Remove port from ports list used in pre-processing thread.
- *
- * Port is not removed from ports array for process thread (which could be
- * simultaneously running).
- *
- * Realtime safe. Preprocessing thread only.
- */
-List<PortImpl*>::Node*
-PatchImpl::remove_port(const string& symbol)
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
-
- bool found = false;
- List<PortImpl*>::Node* ret = NULL;
- for (List<PortImpl*>::iterator i = _input_ports.begin(); i != _input_ports.end(); ++i) {
- if ((*i)->symbol() == symbol) {
- ret = _input_ports.erase(i);
- found = true;
- break;
- }
- }
-
- if (!found)
- for (List<PortImpl*>::iterator i = _output_ports.begin(); i != _output_ports.end(); ++i) {
- if ((*i)->symbol() == symbol) {
- ret = _output_ports.erase(i);
- found = true;
- break;
- }
- }
-
- if ( ! found)
- error << "[PatchImpl::remove_port] Port not found!" << endl;
-
- return ret;
-}
-
-/** Remove all ports from ports list used in pre-processing thread.
- *
- * Ports are not removed from ports array for process thread (which could be
- * simultaneously running). Returned is a (inputs, outputs) pair.
- *
- * Realtime safe. Preprocessing thread only.
- */
-void
-PatchImpl::clear_ports()
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
-
- _input_ports.clear();
- _output_ports.clear();
-}
-
-Raul::Array<PortImpl*>*
-PatchImpl::build_ports_array() const
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
-
- Raul::Array<PortImpl*>* const result = new Raul::Array<PortImpl*>(_input_ports.size() + _output_ports.size());
-
- size_t i = 0;
-
- for (List<PortImpl*>::const_iterator p = _input_ports.begin(); p != _input_ports.end(); ++p,++i)
- result->at(i) = *p;
-
- for (List<PortImpl*>::const_iterator p = _output_ports.begin(); p != _output_ports.end(); ++p,++i)
- result->at(i) = *p;
-
- return result;
-}
-
-/** Find the process order for this Patch.
- *
- * The process order is a flat list that the patch will execute in order
- * when it's run() method is called. Return value is a newly allocated list
- * which the caller is reponsible to delete. Note that this function does
- * NOT actually set the process order, it is returned so it can be inserted
- * at the beginning of an audio cycle (by various Events).
- *
- * Not realtime safe.
- */
-CompiledPatch*
-PatchImpl::compile() const
-{
- ThreadManager::assert_thread(THREAD_PRE_PROCESS);
-
- CompiledPatch* const compiled_patch = new CompiledPatch();//_nodes.size());
-
- for (Nodes::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i)
- (*i)->traversed(false);
-
- for (Nodes::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
- NodeImpl* const node = (*i);
- // Either a sink or connected to our output ports:
- if ( ( ! node->traversed()) && node->dependants()->size() == 0)
- compile_recursive(node, compiled_patch);
- }
-
- // Traverse any nodes we didn't hit yet
- for (Nodes::const_iterator i = _nodes.begin(); i != _nodes.end(); ++i) {
- NodeImpl* const node = (*i);
- if ( ! node->traversed())
- compile_recursive(node, compiled_patch);
- }
-
- // Add any queued connections that must be run after a cycle
- for (Connections::const_iterator i = _connections.begin(); i != _connections.end(); ++i) {
- SharedPtr<ConnectionImpl> c = PtrCast<ConnectionImpl>(i->second);
- if (c->src_port()->context() == Context::AUDIO &&
- c->dst_port()->context() == Context::MESSAGE) {
- compiled_patch->queued_connections.push_back(c.get());
- }
- }
-
- assert(compiled_patch->size() == _nodes.size());
-
- return compiled_patch;
-}
-
-} // namespace Engine
-} // namespace Ingen