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-rw-r--r--src/engine/events/CreateNode.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/engine/events/CreateNode.cpp b/src/engine/events/CreateNode.cpp
index bd1412a2..85d70305 100644
--- a/src/engine/events/CreateNode.cpp
+++ b/src/engine/events/CreateNode.cpp
@@ -104,7 +104,6 @@ CreateNode::pre_process()
// This can be done here because the audio thread doesn't touch the
// node tree - just the process order array
_patch->add_node(new PatchImpl::Nodes::Node(_node));
- //_node->add_to_store(_engine.engine_store());
_engine.engine_store()->add(_node);
// FIXME: not really necessary to build process order since it's not connected,