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-rw-r--r--src/libs/engine/events/CreateNodeEvent.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/libs/engine/events/CreateNodeEvent.cpp b/src/libs/engine/events/CreateNodeEvent.cpp
index 6ed860dd..991ee0a8 100644
--- a/src/libs/engine/events/CreateNodeEvent.cpp
+++ b/src/libs/engine/events/CreateNodeEvent.cpp
@@ -21,7 +21,7 @@
#include "CreateNodeEvent.hpp"
#include "Responder.hpp"
#include "Patch.hpp"
-#include "Node.hpp"
+#include "NodeImpl.hpp"
#include "Plugin.hpp"
#include "Engine.hpp"
#include "Patch.hpp"
@@ -91,7 +91,7 @@ CreateNodeEvent::pre_process()
// This can be done here because the audio thread doesn't touch the
// node tree - just the process order array
- _patch->add_node(new Raul::ListNode<Node*>(_node));
+ _patch->add_node(new Raul::ListNode<NodeImpl*>(_node));
//_node->add_to_store(_engine.object_store());
_engine.object_store()->add(_node);