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-rw-r--r--src/server/Buffer.cpp30
1 files changed, 21 insertions, 9 deletions
diff --git a/src/server/Buffer.cpp b/src/server/Buffer.cpp
index d530731e..8a36039e 100644
--- a/src/server/Buffer.cpp
+++ b/src/server/Buffer.cpp
@@ -338,17 +338,29 @@ Buffer::append_event(int64_t frames,
SampleCount
Buffer::next_value_offset(SampleCount offset, SampleCount end) const
{
- SampleCount earliest = end;
- const LV2_Atom_Sequence* seq = get<const LV2_Atom_Sequence>();
- LV2_ATOM_SEQUENCE_FOREACH(seq, ev) {
- if (ev->time.frames > offset &&
- ev->time.frames < earliest &&
- ev->body.type == _value_type) {
- earliest = ev->time.frames;
- break;
+ if (_type == _factory.uris().atom_Sequence && _value_type) {
+ const LV2_Atom_Sequence* seq = get<const LV2_Atom_Sequence>();
+ LV2_ATOM_SEQUENCE_FOREACH(seq, ev) {
+ if (ev->time.frames > offset &&
+ ev->time.frames < end &&
+ ev->body.type == _value_type) {
+ return ev->time.frames;
+ }
+ }
+ } else if (is_audio()) {
+ /* FIXME: This results in split cycles when a CV output port is
+ connected to a control input port. In the worst case, that could
+ run the receiving plugin every sample. Some way of controlling this
+ behaviour is needed. */
+ float val = samples()[offset];
+ for (SampleCount i = offset + 1; i < end; ++i) {
+ if (samples()[i] != val) {
+ return i;
+ }
}
}
- return earliest;
+
+ return end;
}
const LV2_Atom*