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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2678 a436a847-0d15-0410-975c-d299462d15a1
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Working use case in this revision: lolep.parse => lolep.print (set parse input
to some string, it will be parsed, send to print as an LV2 atom, then
printed to the console by print).
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2631 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2590 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2561 a436a847-0d15-0410-975c-d299462d15a1
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This allows you to create an Ingen patch in Ingen running as a Jack client,
save it, then load that patch as an LV2 plugin in any LV2 compliant host.
Eliminate (hopefully) all static data in the engine (for multiple instantiations in a single process).
More API/ABI stable interface for Ingen::Shared::World.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2533 a436a847-0d15-0410-975c-d299462d15a1
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* Working polyphony when nodes are instantiated at desired polyphony
level (dynamic still doesn't work)
* Use shared silent buffer for disconnected audio inputs (save memory)
* Eliminate redundant patch compiling on delete and disconnect-all
events that have child events
* Fix a ton of crash bugs and other issues I've since forgotten
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2468 a436a847-0d15-0410-975c-d299462d15a1
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This avoids a ton of string comparison overhead in Ingen when setting various
properties (e.g. "ingen:value" was compared several times every time a port
value was changed, now this is just a single pointer comparison and the full
round trip of a value change does no string comparison at all, but is still
property based and RDFey).
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2408 a436a847-0d15-0410-975c-d299462d15a1
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Always set lv2:minimum and lv2:maximum properties for control ports so they show up in properties dialog (and can be used for MIDI binding).
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2391 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2349 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2343 a436a847-0d15-0410-975c-d299462d15a1
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Turns out that dropping a shared_ptr is not realtime safe, even if you use
a realtime safe deleter. Instead, instrusive_ptr is used for buffer
references, so a buffer reference may safely be dropped in the audio
thread (in which case it will be recycled by the BufferFactory).
Faster, cleaner, better.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2341 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2337 a436a847-0d15-0410-975c-d299462d15a1
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This use case now works:
- Add an event input and the "print" plugin from imum.lv2 to ingen
- Connect the event input to the input of "print"
- Hook Ingen up to JACK and play some MIDI events
(or get events to the print plugin from anywhere else)
- The "print" plugin will print the received events to the console
in the message context (i.e. the audio thread is realtime safe)
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2281 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2273 a436a847-0d15-0410-975c-d299462d15a1
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Make audio and control buffers in ingen actually object buffers (towards interop).
Overhaul the hell out of ingen buffer and mixing stuff.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2266 a436a847-0d15-0410-975c-d299462d15a1
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