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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2398 a436a847-0d15-0410-975c-d299462d15a1
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Turns out that dropping a shared_ptr is not realtime safe, even if you use
a realtime safe deleter. Instead, instrusive_ptr is used for buffer
references, so a buffer reference may safely be dropped in the audio
thread (in which case it will be recycled by the BufferFactory).
Faster, cleaner, better.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2341 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2337 a436a847-0d15-0410-975c-d299462d15a1
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This use case now works:
- Add an event input and the "print" plugin from imum.lv2 to ingen
- Connect the event input to the input of "print"
- Hook Ingen up to JACK and play some MIDI events
(or get events to the print plugin from anywhere else)
- The "print" plugin will print the received events to the console
in the message context (i.e. the audio thread is realtime safe)
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2281 a436a847-0d15-0410-975c-d299462d15a1
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git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2273 a436a847-0d15-0410-975c-d299462d15a1
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Make audio and control buffers in ingen actually object buffers (towards interop).
Overhaul the hell out of ingen buffer and mixing stuff.
git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2266 a436a847-0d15-0410-975c-d299462d15a1
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