From c67392abf59b500fe405101d7ad896d9da869e47 Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 5 Jan 2010 03:51:50 +0000 Subject: Realtime safe buffer reference handling. Turns out that dropping a shared_ptr is not realtime safe, even if you use a realtime safe deleter. Instead, instrusive_ptr is used for buffer references, so a buffer reference may safely be dropped in the audio thread (in which case it will be recycled by the BufferFactory). Faster, cleaner, better. git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@2341 a436a847-0d15-0410-975c-d299462d15a1 --- src/engine/LV2Node.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/engine/LV2Node.hpp') diff --git a/src/engine/LV2Node.hpp b/src/engine/LV2Node.hpp index 64b74315..7f1714f1 100644 --- a/src/engine/LV2Node.hpp +++ b/src/engine/LV2Node.hpp @@ -20,6 +20,7 @@ #include #include "slv2/slv2.h" +#include "raul/IntrusivePtr.hpp" #include "contexts.lv2/contexts.h" #include "types.hpp" #include "NodeBase.hpp" @@ -58,7 +59,7 @@ public: void process(ProcessContext& context); - void set_port_buffer(uint32_t voice, uint32_t port_num, SharedPtr buf); + void set_port_buffer(uint32_t voice, uint32_t port_num, IntrusivePtr buf); protected: LV2Plugin* _lv2_plugin; -- cgit v1.2.1