From 93850c202de8b073a1ce1dd8bd246d407bce4e2f Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 30 Sep 2008 16:50:21 +0000 Subject: Flatten ingen source directory heirarchy a bit. git-svn-id: http://svn.drobilla.net/lad/trunk/ingen@1551 a436a847-0d15-0410-975c-d299462d15a1 --- src/libs/engine/CompiledPatch.hpp | 83 --------------------------------------- 1 file changed, 83 deletions(-) delete mode 100644 src/libs/engine/CompiledPatch.hpp (limited to 'src/libs/engine/CompiledPatch.hpp') diff --git a/src/libs/engine/CompiledPatch.hpp b/src/libs/engine/CompiledPatch.hpp deleted file mode 100644 index 9ca1d6e9..00000000 --- a/src/libs/engine/CompiledPatch.hpp +++ /dev/null @@ -1,83 +0,0 @@ -/* This file is part of Ingen. - * Copyright (C) 2007 Dave Robillard - * - * Ingen is free software; you can redistribute it and/or modify it under the - * terms of the GNU General Public License as published by the Free Software - * Foundation; either version 2 of the License, or (at your option) any later - * version. - * - * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY - * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS - * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. - * - * You should have received a copy of the GNU General Public License along - * with this program; if not, write to the Free Software Foundation, Inc., - * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - */ - -#ifndef COMPILED_PATCH_HPP -#define COMPILED_PATCH_HPP - -#include -#include -#include -#include -#include - -using Raul::List; - -using namespace std; - -namespace Ingen { - - -/** All information required about a node to execute it in an audio thread. - */ -struct CompiledNode { - CompiledNode(NodeImpl* n, size_t np, List* d) - : _node(n), _n_providers(np) - { - // Copy to a vector for maximum iteration speed and cache optimization - // (Need to take a copy anyway) - - _dependants.reserve(d->size()); - for (List::iterator i = d->begin(); i != d->end(); ++i) - _dependants.push_back(*i); - } - - NodeImpl* node() const { return _node; } - size_t n_providers() const { return _n_providers; } - const vector& dependants() const { return _dependants; } - -private: - NodeImpl* _node; - size_t _n_providers; ///< Number of input ready signals to trigger run - vector _dependants; ///< Nodes this one's output ports are connected to -}; - - -/** A patch and a set of connections, "compiled" into a flat structure with - * the correct order so the audio thread(s) can execute it without - * threading problems (since the preprocessor thread fiddles with other - * things). - * - * Currently objects still have some 'heavyweight' connection state, but - * eventually this should be the only place a particular set of connections - * in a patch is stored, so various "connection presets" can be switched - * in a realtime safe way. - * - * The nodes contained here are sorted in the order they must be executed. - * The parallel processing algorithm guarantees no node will be executed - * before it's providers, using this order as well as semaphores. - */ -struct CompiledPatch : public std::vector - , public Raul::Deletable - , public boost::noncopyable { - /*CompiledPatch() : std::vector() {} - CompiledPatch(size_t reserve) : std::vector(reserve) {}*/ -}; - - -} // namespace Ingen - -#endif // COMPILED_PATCH_HPP -- cgit v1.2.1