From bb1c49dfa484db080938cff6f8f70167c9026a1c Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 24 Jul 2007 19:26:47 +0000 Subject: Consistently rename all C++ files .cpp/.hpp. Fix (some) inclusion guard names to not clash with other libs. git-svn-id: http://svn.drobilla.net/lad/ingen@613 a436a847-0d15-0410-975c-d299462d15a1 --- src/libs/engine/InputPort.hpp | 77 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 src/libs/engine/InputPort.hpp (limited to 'src/libs/engine/InputPort.hpp') diff --git a/src/libs/engine/InputPort.hpp b/src/libs/engine/InputPort.hpp new file mode 100644 index 00000000..1305e239 --- /dev/null +++ b/src/libs/engine/InputPort.hpp @@ -0,0 +1,77 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef INPUTPORT_H +#define INPUTPORT_H + +#include +#include +#include +#include +#include "Port.hpp" +#include "MidiBuffer.hpp" +using std::string; + +namespace Ingen { + +class Connection; +class OutputPort; +class Node; + + +/** An input port on a Node or Patch. + * + * All ports have a Buffer, but the actual contents (data) of that buffer may be + * set directly to the incoming connection's buffer if there's only one inbound + * connection, to eliminate the need to copy/mix. + * + * If a port has multiple connections, they will be mixed down into the local + * buffer and it will be used. + * + * \ingroup engine + */ +class InputPort : virtual public Port +{ +public: + InputPort(Node* parent, const string& name, size_t index, size_t poly, DataType type, size_t buffer_size); + virtual ~InputPort() {} + + void add_connection(Raul::ListNode* c); + Raul::ListNode* remove_connection(const OutputPort* src_port); + + typedef Raul::List Connections; + const Connections& connections() { return _connections; } + + void pre_process(SampleCount nframes, FrameTime start, FrameTime end); + void post_process(SampleCount nframes, FrameTime start, FrameTime end); + + bool is_connected() const { return (_connections.size() > 0); } + bool is_connected_to(const OutputPort* port) const; + + bool is_input() const { return true; } + bool is_output() const { return false; } + + virtual void set_buffer_size(size_t size); + +private: + Connections _connections; +}; + + +} // namespace Ingen + +#endif // INPUTPORT_H -- cgit v1.2.1