From bb1c49dfa484db080938cff6f8f70167c9026a1c Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 24 Jul 2007 19:26:47 +0000 Subject: Consistently rename all C++ files .cpp/.hpp. Fix (some) inclusion guard names to not clash with other libs. git-svn-id: http://svn.drobilla.net/lad/ingen@613 a436a847-0d15-0410-975c-d299462d15a1 --- src/libs/engine/JackAudioDriver.hpp | 179 ++++++++++++++++++++++++++++++++++++ 1 file changed, 179 insertions(+) create mode 100644 src/libs/engine/JackAudioDriver.hpp (limited to 'src/libs/engine/JackAudioDriver.hpp') diff --git a/src/libs/engine/JackAudioDriver.hpp b/src/libs/engine/JackAudioDriver.hpp new file mode 100644 index 00000000..583d2c62 --- /dev/null +++ b/src/libs/engine/JackAudioDriver.hpp @@ -0,0 +1,179 @@ +/* This file is part of Ingen. + * Copyright (C) 2007 Dave Robillard + * + * Ingen is free software; you can redistribute it and/or modify it under the + * terms of the GNU General Public License as published by the Free Software + * Foundation; either version 2 of the License, or (at your option) any later + * version. + * + * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#ifndef JACKAUDIODRIVER_H +#define JACKAUDIODRIVER_H + +#include +#include +#include +#include +#include +#include "AudioDriver.hpp" +#include "Buffer.hpp" + +namespace Ingen { + +class Engine; +class Patch; +class Port; +class DuplexPort; +class JackAudioDriver; +typedef jack_default_audio_sample_t jack_sample_t; + + +/** Used internally by JackAudioDriver to represent a Jack port. + * + * A Jack port always has a one-to-one association with a Patch port. + */ +class JackAudioPort : public DriverPort, public Raul::ListNode +{ +public: + JackAudioPort(JackAudioDriver* driver, DuplexPort* patch_port); + ~JackAudioPort(); + + void set_name(const std::string& name) { jack_port_set_name(_jack_port, name.c_str()); }; + + void prepare_buffer(jack_nframes_t nframes); + + jack_port_t* jack_port() const { return _jack_port; } + DuplexPort* patch_port() const { return _patch_port; } + +private: + JackAudioDriver* _driver; + jack_port_t* _jack_port; + jack_sample_t* _jack_buffer; ///< Cached for output ports + DuplexPort* _patch_port; +}; + + + +/** The Jack AudioDriver. + * + * The process callback here drives the entire audio thread by "pulling" + * events from queues, processing them, running the patches, and passing + * events along to the PostProcessor. + * + * \ingroup engine + */ +class JackAudioDriver : public AudioDriver +{ +public: + JackAudioDriver(Engine& engine, + std::string server_name = "", + jack_client_t* jack_client = 0); + + ~JackAudioDriver(); + + void activate(); + void deactivate(); + void enable(); + void disable(); + + DriverPort* port(const Raul::Path& path); + DriverPort* create_port(DuplexPort* patch_port); + + void add_port(DriverPort* port); + DriverPort* remove_port(const Raul::Path& path); + + Patch* root_patch() { return _root_patch; } + void set_root_patch(Patch* patch) { _root_patch = patch; } + + /** Transport state for this frame. + * Intended to only be called from the audio thread. */ + inline const jack_position_t* position() { return &_position; } + inline const jack_transport_state_t transport_state() { return _transport_state; } + + bool is_realtime() { return jack_is_realtime(_client); } + + jack_client_t* jack_client() const { return _client; } + SampleCount buffer_size() const { return _buffer_size; } + SampleCount sample_rate() const { return _sample_rate; } + bool is_activated() const { return _is_activated; } + + inline SampleCount frame_time() const { return jack_frame_time(_client); } + +private: + friend class JackAudioPort; + + // These are the static versions of the callbacks, they call + // the non-static ones below + inline static void thread_init_cb(void* const jack_driver); + inline static void shutdown_cb(void* const jack_driver); + inline static int process_cb(jack_nframes_t nframes, void* const jack_driver); + inline static int buffer_size_cb(jack_nframes_t nframes, void* const jack_driver); + inline static int sample_rate_cb(jack_nframes_t nframes, void* const jack_driver); + + // Non static callbacks + void _thread_init_cb(); + void _shutdown_cb(); + int _process_cb(jack_nframes_t nframes); + int _buffer_size_cb(jack_nframes_t nframes); + int _sample_rate_cb(jack_nframes_t nframes); + + Engine& _engine; + Raul::Thread* _jack_thread; + jack_client_t* _client; + jack_nframes_t _buffer_size; + jack_nframes_t _sample_rate; + bool _is_activated; + bool _local_client; ///< Whether _client should be closed on destruction + jack_position_t _position; + jack_transport_state_t _transport_state; + + Raul::List _ports; + + Patch* _root_patch; +}; + + +inline int JackAudioDriver::process_cb(jack_nframes_t nframes, void* jack_driver) +{ + assert(jack_driver); + return ((JackAudioDriver*)jack_driver)->_process_cb(nframes); +} + +inline void JackAudioDriver::thread_init_cb(void* jack_driver) +{ + assert(jack_driver); + return ((JackAudioDriver*)jack_driver)->_thread_init_cb(); +} + +inline void JackAudioDriver::shutdown_cb(void* jack_driver) +{ + assert(jack_driver); + return ((JackAudioDriver*)jack_driver)->_shutdown_cb(); +} + + +inline int JackAudioDriver::buffer_size_cb(jack_nframes_t nframes, void* jack_driver) +{ + assert(jack_driver); + return ((JackAudioDriver*)jack_driver)->_buffer_size_cb(nframes); +} + + +inline int JackAudioDriver::sample_rate_cb(jack_nframes_t nframes, void* jack_driver) +{ + assert(jack_driver); + return ((JackAudioDriver*)jack_driver)->_sample_rate_cb(nframes); +} + + +} // namespace Ingen + +#endif // JACKAUDIODRIVER_H -- cgit v1.2.1