/*
This file is part of Ingen.
Copyright 2007-2015 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_WORLD_HPP
#define INGEN_WORLD_HPP
#include "ingen/ingen.h"
#include "lilv/lilv.h"
#include "lv2/log/log.h"
#include "lv2/urid/urid.h"
#include "raul/Noncopyable.hpp"
#include
#include
#include
using LilvWorld = struct LilvWorldImpl;
namespace Sord { class World; }
namespace ingen {
class Configuration;
class EngineBase;
class Forge;
class Interface;
class LV2Features;
class Log;
class Parser;
class Serialiser;
class Store;
class URI;
class URIMap;
class URIs;
/** The "world" all Ingen modules share.
*
* This is the root to which all components of Ingen are connected. It
* contains all necessary shared data (including the world for libraries like
* Sord and Lilv) and holds references to components.
*
* Some functionality in Ingen is implemented in dynamically loaded modules,
* which are loaded using this interface. When loaded, those modules add
* facilities to the World which can then be used throughout the code.
*
* The world is used in any process which uses the Ingen as a library, both
* client and server (e.g. the world may not actually contain an Engine, since
* it maybe running in another process or even on a different machine).
*
* @ingroup IngenShared
*/
class INGEN_API World : public Raul::Noncopyable {
public:
/** Construct a new Ingen world.
* @param map LV2 URID map implementation, or null to use internal.
* @param unmap LV2 URID unmap implementation, or null to use internal.
* @param log LV2 log implementation, or null to use internal.
*/
World(LV2_URID_Map* map, LV2_URID_Unmap* unmap, LV2_Log_Log* log);
virtual ~World();
/** Load configuration from files and command line.
* @param argc Argument count (as in C main())
* @param argv Argument vector (as in C main())
*/
virtual void load_configuration(int& argc, char**& argv);
/** Load an Ingen module by name (e.g. "server", "gui", etc.)
* @return True on success.
*/
virtual bool load_module(const char* name);
/** Run a loaded module (modules that "run" only, e.g. gui).
* @return True on success.
*/
virtual bool run_module(const char* name);
/** A function to create a new remote Interface. */
using InterfaceFactory = std::shared_ptr (*)(
World& world,
const URI& engine_uri,
const std::shared_ptr& respondee);
/** Register an InterfaceFactory (for module implementations). */
virtual void add_interface_factory(const std::string& scheme,
InterfaceFactory factory);
/** Return a new Interface to control a server.
* @param engine_uri The URI of the possibly remote server to control.
* @param respondee The Interface that will receive responses to commands
* and broadcasts, if applicable.
*/
virtual std::shared_ptr
new_interface(const URI& engine_uri,
const std::shared_ptr& respondee);
/** Run a script. */
virtual bool run(const std::string& mime_type,
const std::string& filename);
virtual void set_engine(const std::shared_ptr& e);
virtual void set_interface(const std::shared_ptr& i);
virtual void set_store(const std::shared_ptr& s);
virtual std::shared_ptr engine();
virtual std::shared_ptr interface();
virtual std::shared_ptr parser();
virtual std::shared_ptr serialiser();
virtual std::shared_ptr store();
virtual int& argc();
virtual char**& argv();
virtual Configuration& conf();
/** Lock for rdf_world() or lilv_world(). */
virtual std::mutex& rdf_mutex();
virtual Sord::World* rdf_world();
virtual LilvWorld* lilv_world();
virtual LV2Features& lv2_features();
virtual ingen::Forge& forge();
virtual URIMap& uri_map();
virtual URIs& uris();
virtual void set_jack_uuid(const std::string& uuid);
virtual std::string jack_uuid();
virtual Log& log();
private:
class Impl;
Impl* _impl;
};
} // namespace ingen
#endif // INGEN_WORLD_HPP