/* This file is part of Ingen. Copyright 2007-2015 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_WORLD_HPP #define INGEN_WORLD_HPP #include "ingen/ingen.h" #include "lilv/lilv.h" #include "lv2/log/log.h" #include "lv2/urid/urid.h" #include "raul/Noncopyable.hpp" #include #include #include using LilvWorld = struct LilvWorldImpl; namespace Sord { class World; } namespace ingen { class Configuration; class EngineBase; class Forge; class Interface; class LV2Features; class Log; class Parser; class Serialiser; class Store; class URI; class URIMap; class URIs; /** The "world" all Ingen modules share. * * This is the root to which all components of Ingen are connected. It * contains all necessary shared data (including the world for libraries like * Sord and Lilv) and holds references to components. * * Some functionality in Ingen is implemented in dynamically loaded modules, * which are loaded using this interface. When loaded, those modules add * facilities to the World which can then be used throughout the code. * * The world is used in any process which uses the Ingen as a library, both * client and server (e.g. the world may not actually contain an Engine, since * it maybe running in another process or even on a different machine). * * @ingroup IngenShared */ class INGEN_API World : public Raul::Noncopyable { public: /** Construct a new Ingen world. * @param map LV2 URID map implementation, or null to use internal. * @param unmap LV2 URID unmap implementation, or null to use internal. * @param log LV2 log implementation, or null to use internal. */ World(LV2_URID_Map* map, LV2_URID_Unmap* unmap, LV2_Log_Log* log); virtual ~World(); /** Load configuration from files and command line. * @param argc Argument count (as in C main()) * @param argv Argument vector (as in C main()) */ virtual void load_configuration(int& argc, char**& argv); /** Load an Ingen module by name (e.g. "server", "gui", etc.) * @return True on success. */ virtual bool load_module(const char* name); /** Run a loaded module (modules that "run" only, e.g. gui). * @return True on success. */ virtual bool run_module(const char* name); /** A function to create a new remote Interface. */ using InterfaceFactory = std::shared_ptr (*)( World& world, const URI& engine_uri, const std::shared_ptr& respondee); /** Register an InterfaceFactory (for module implementations). */ virtual void add_interface_factory(const std::string& scheme, InterfaceFactory factory); /** Return a new Interface to control a server. * @param engine_uri The URI of the possibly remote server to control. * @param respondee The Interface that will receive responses to commands * and broadcasts, if applicable. */ virtual std::shared_ptr new_interface(const URI& engine_uri, const std::shared_ptr& respondee); /** Run a script. */ virtual bool run(const std::string& mime_type, const std::string& filename); virtual void set_engine(const std::shared_ptr& e); virtual void set_interface(const std::shared_ptr& i); virtual void set_store(const std::shared_ptr& s); virtual std::shared_ptr engine(); virtual std::shared_ptr interface(); virtual std::shared_ptr parser(); virtual std::shared_ptr serialiser(); virtual std::shared_ptr store(); virtual int& argc(); virtual char**& argv(); virtual Configuration& conf(); /** Lock for rdf_world() or lilv_world(). */ virtual std::mutex& rdf_mutex(); virtual Sord::World* rdf_world(); virtual LilvWorld* lilv_world(); virtual LV2Features& lv2_features(); virtual ingen::Forge& forge(); virtual URIMap& uri_map(); virtual URIs& uris(); virtual void set_jack_uuid(const std::string& uuid); virtual std::string jack_uuid(); virtual Log& log(); private: class Impl; Impl* _impl; }; } // namespace ingen #endif // INGEN_WORLD_HPP