/*
This file is part of Ingen.
Copyright 2007-2016 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
/** @page protocol Ingen Protocol
* @tableofcontents
*
* @section introduction Controlling Ingen
*
* Ingen is controlled via a simple RDF-based protocol. This conceptual
* protocol can be used in two concrete ways:
*
* 1. When Ingen is running as a process, a socket accepts messages in
* (textual) Turtle syntax, and responds in the same syntax. Transfers are
* delimited by NULL characters in the stream, so the client knows when to
* finish parsing to interpret responses. By default, Ingen listens on
* unix:///tmp/ingen.sock and tcp://localhost:16180
*
* 2. When Ingen is running as an LV2 plugin, the control and notify ports
* accept and respond using (binary) LV2 atoms. Messages are read and written
* as events with atom:Object bodies. The standard rules for LV2 event
* transmission apply, but note that the graph manipulations described here are
* executed asynchronously and not with sample accuracy, so the response may
* come at a later frame or cycle.
*
* For documentation purposes, this page discusses messages in Turtle syntax,
* but the same protocol is used in the LV2 case, just in a more compact binary
* encoding.
*
* Conceptually, Ingen represents a tree of objects, each of which has a path
* (like /main/in or /main/osc/out) and a set of properties. A property is a
* URI key and some value. All changes to Ingen are represented as
* manipulations of this tree of dictionaries. The core of the protocol is
* based on the LV2 patch extension, which defines several messages for
* manipulating data in this model which resemble HTTP methods.
*/
#include
#include
#include
#include "ingen/AtomSink.hpp"
#include "ingen/AtomWriter.hpp"
#include "ingen/Node.hpp"
#include "ingen/URIMap.hpp"
#include "raul/Path.hpp"
#include "serd/serd.h"
namespace Ingen {
static LV2_Atom_Forge_Ref
forge_sink(LV2_Atom_Forge_Sink_Handle handle,
const void* buf,
uint32_t size)
{
SerdChunk* chunk = (SerdChunk*)handle;
const LV2_Atom_Forge_Ref ref = chunk->len + 1;
serd_chunk_sink(buf, size, chunk);
return ref;
}
static LV2_Atom*
forge_deref(LV2_Atom_Forge_Sink_Handle handle, LV2_Atom_Forge_Ref ref)
{
SerdChunk* chunk = (SerdChunk*)handle;
return (LV2_Atom*)(chunk->buf + ref - 1);
}
AtomWriter::AtomWriter(URIMap& map, URIs& uris, AtomSink& sink)
: _map(map)
, _uris(uris)
, _sink(sink)
, _id(0)
{
_out.buf = NULL;
_out.len = 0;
lv2_atom_forge_init(&_forge, &map.urid_map_feature()->urid_map);
lv2_atom_forge_set_sink(&_forge, forge_sink, forge_deref, &_out);
}
AtomWriter::~AtomWriter()
{
free((void*)_out.buf);
}
void
AtomWriter::finish_msg()
{
assert(!_forge.stack);
_sink.write((const LV2_Atom*)_out.buf);
_out.len = 0;
}
/** @page protocol
* @subsection Bundles
*
* An [ingen:BundleStart](http://drobilla.net/ns/ingen#BundleStart) marks the
* start of a bundle in the operation stream. A bundle groups a series of
* messages for coarse-grained undo or atomic execution.
*
* @code{.ttl}
* [] a ingen:BundleStart .
* @endcode
*/
void
AtomWriter::bundle_begin()
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.ingen_BundleStart);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
*
* An [ingen:BundleEnd](http://drobilla.net/ns/ingen#BundleEnd) marks the end
* of a bundle in the operation stream.
*
* @code{.ttl}
* [] a ingen:BundleEnd .
* @endcode
*/
void
AtomWriter::bundle_end()
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.ingen_BundleEnd);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
void
AtomWriter::forge_uri(const Raul::URI& uri)
{
if (serd_uri_string_has_scheme((const uint8_t*)uri.c_str())) {
lv2_atom_forge_urid(&_forge, _map.map_uri(uri.c_str()));
} else {
lv2_atom_forge_uri(&_forge, uri.c_str(), uri.length());
}
}
void
AtomWriter::forge_properties(const Resource::Properties& properties)
{
for (auto p : properties) {
lv2_atom_forge_key(&_forge, _map.map_uri(p.first.c_str()));
if (p.second.type() == _forge.URI) {
forge_uri(Raul::URI(p.second.ptr()));
} else {
lv2_atom_forge_atom(&_forge, p.second.size(), p.second.type());
lv2_atom_forge_write(&_forge, p.second.get_body(), p.second.size());
}
}
}
void
AtomWriter::forge_arc(const Raul::Path& tail, const Raul::Path& head)
{
LV2_Atom_Forge_Frame arc;
lv2_atom_forge_object(&_forge, &arc, 0, _uris.ingen_Arc);
lv2_atom_forge_key(&_forge, _uris.ingen_tail);
forge_uri(Node::path_to_uri(tail));
lv2_atom_forge_key(&_forge, _uris.ingen_head);
forge_uri(Node::path_to_uri(head));
lv2_atom_forge_pop(&_forge, &arc);
}
void
AtomWriter::forge_request(LV2_Atom_Forge_Frame* frame, LV2_URID type)
{
lv2_atom_forge_object(&_forge, frame, 0, type);
if (_id) {
lv2_atom_forge_key(&_forge, _uris.patch_sequenceNumber);
lv2_atom_forge_int(&_forge, _id);
}
}
/** @page protocol
* @section methods Methods
* @subsection Put
*
* Send a [Put](http://lv2plug.in/ns/ext/patch#Put) to set properties on an
* object, creating it if necessary.
*
* If the object already exists, all existing object properties with keys that
* match any property in the message are first removed. Other properties are
* left unchanged.
*
* If the object does not yet exist, the message must contain sufficient
* information to create it, including at least one rdf:type property.
*
* @code{.ttl}
* []
* a patch:Put ;
* patch:subject ;
* patch:body [
* a ingen:Block ;
* lv2:prototype
* ] .
* @endcode
*/
void
AtomWriter::put(const Raul::URI& uri,
const Resource::Properties& properties,
Resource::Graph ctx)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Put);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(uri);
lv2_atom_forge_key(&_forge, _uris.patch_body);
LV2_Atom_Forge_Frame body;
lv2_atom_forge_object(&_forge, &body, 0, 0);
forge_properties(properties);
lv2_atom_forge_pop(&_forge, &body);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Patch
*
* Send a [Patch](http://lv2plug.in/ns/ext/patch#Patch) to manipulate the
* properties of an object. A set of properties are first removed, then
* another is added. Analogous to WebDAV PROPPATCH.
*
* The special value [patch:wildcard](http://lv2plug.in/ns/ext/patch#wildcard)
* may be used to specify that any value with the given key should be removed.
*
* @code{.ttl}
* []
* a patch:Patch ;
* patch:subject ;
* patch:add [
* lv2:name "Osckillator" ;
* ingen:canvasX 32.0 ;
* ingen:canvasY 32.0 ;
* ] ;
* patch:remove [
* eg:name "Old name" ; # Remove specific value
* ingen:canvasX patch:wildcard ; # Remove all
* ingen:canvasY patch:wildcard ; # Remove all
* ] .
* @endcode
*/
void
AtomWriter::delta(const Raul::URI& uri,
const Resource::Properties& remove,
const Resource::Properties& add)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Patch);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(uri);
lv2_atom_forge_key(&_forge, _uris.patch_remove);
LV2_Atom_Forge_Frame remove_obj;
lv2_atom_forge_object(&_forge, &remove_obj, 0, 0);
forge_properties(remove);
lv2_atom_forge_pop(&_forge, &remove_obj);
lv2_atom_forge_key(&_forge, _uris.patch_add);
LV2_Atom_Forge_Frame add_obj;
lv2_atom_forge_object(&_forge, &add_obj, 0, 0);
forge_properties(add);
lv2_atom_forge_pop(&_forge, &add_obj);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Copy
*
* Send a [Copy](http://lv2plug.in/ns/ext/copy#Copy) to copy an object from
* its current location (subject) to another (destination).
*
* If both the subject and destination are inside Ingen, like block paths, then the old object
* is copied by, for example, creating a new plugin instance.
*
* If the subject is a filename (file URI or atom:Path) and the destination is
* inside Ingen, then the subject must be an Ingen graph file or bundle, which
* is loaded to the specified destination path.
*
* If the subject is inside Ingen and the destination is a filename, then the
* subject is saved to an Ingen bundle at the given destination.
*
* @code{.ttl}
* []
* a patch:Copy ;
* patch:subject ;
* patch:destination .
* @endcode
*/
void
AtomWriter::copy(const Raul::URI& old_uri,
const Raul::URI& new_uri)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Copy);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(old_uri);
lv2_atom_forge_key(&_forge, _uris.patch_destination);
forge_uri(new_uri);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Move
*
* Send a [Move](http://lv2plug.in/ns/ext/move#Move) to move an object from its
* current location (subject) to another (destination).
*
* Both subject and destination must be paths in Ingen with the same parent,
* moving between graphs is currently not supported.
*
* @code{.ttl}
* []
* a patch:Move ;
* patch:subject ;
* patch:destination .
* @endcode
*/
void
AtomWriter::move(const Raul::Path& old_path,
const Raul::Path& new_path)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Move);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(Node::path_to_uri(old_path));
lv2_atom_forge_key(&_forge, _uris.patch_destination);
forge_uri(Node::path_to_uri(new_path));
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Delete
*
* Send a [Delete](http://lv2plug.in/ns/ext/delete#Delete) to remove an
* object from the engine and destroy it.
*
* All properties of the object are lost, as are all references to the object
* (e.g. any connections to it).
*
* @code{.ttl}
* []
* a patch:Delete ;
* patch:subject .
* @endcode
*/
void
AtomWriter::del(const Raul::URI& uri)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Delete);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(uri);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Set
*
* Send a [Set](http://lv2plug.in/ns/ext/patch#Set) to set a property on an
* object. Any existing value for that property is removed.
*
* @code{.ttl}
* []
* a patch:Set ;
* patch:subject ;
* patch:property lv2:name ;
* patch:value "Oscwellator" .
* @endcode
*/
void
AtomWriter::set_property(const Raul::URI& subject,
const Raul::URI& predicate,
const Atom& value)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Set);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(subject);
lv2_atom_forge_key(&_forge, _uris.patch_property);
lv2_atom_forge_urid(&_forge, _map.map_uri(predicate.c_str()));
lv2_atom_forge_key(&_forge, _uris.patch_value);
lv2_atom_forge_atom(&_forge, value.size(), value.type());
lv2_atom_forge_write(&_forge, value.get_body(), value.size());
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Undo
*
* Use [ingen:Undo](http://drobilla.net/ns/ingen#Undo) to undo the last change
* to the engine. Undo transactions can be delimited using bundle markers, if
* the last operations(s) received were in a bundle, then an Undo will undo the
* effects of that entire bundle.
*
* @code{.ttl}
* [] a ingen:Undo .
* @endcode
*/
void
AtomWriter::undo()
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.ingen_Undo);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Undo
*
* Use [ingen:Redo](http://drobilla.net/ns/ingen#Redo) to redo the last undone change.
*
* @code{.ttl}
* [] a ingen:Redo .
* @endcode
*/
void
AtomWriter::redo()
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.ingen_Redo);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Get
*
* Send a [Get](http://lv2plug.in/ns/ext/patch#Get) to get the description
* of the subject.
*
* @code{.ttl}
* []
* a patch:Get ;
* patch:subject .
* @endcode
*/
void
AtomWriter::get(const Raul::URI& uri)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Get);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(uri);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
*
* @section arcs Arc Manipulation
*/
/** @page protocol
* @subsection Connect Connecting Ports
*
* Ports are connected by putting an arc with the desired tail (an output port)
* and head (an input port). The tail and head must both be within the
* subject, which must be a graph.
*
* @code{.ttl}
* []
* a patch:Put ;
* patch:subject ;
* patch:body [
* a ingen:Arc ;
* ingen:tail ;
* ingen:head ;
* ] .
* @endcode
*/
void
AtomWriter::connect(const Raul::Path& tail,
const Raul::Path& head)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Put);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(Node::path_to_uri(Raul::Path::lca(tail, head)));
lv2_atom_forge_key(&_forge, _uris.patch_body);
forge_arc(tail, head);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection Disconnect Disconnecting Ports
*
* Ports are disconnected by deleting the arc between them. The description of
* the arc is the same as in the put command used to create the connection.
*
* @code{.ttl}
* []
* a patch:Delete ;
* patch:body [
* a ingen:Arc ;
* ingen:tail ;
* ingen:head ;
* ] .
* @endcode
*/
void
AtomWriter::disconnect(const Raul::Path& tail,
const Raul::Path& head)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Delete);
lv2_atom_forge_key(&_forge, _uris.patch_body);
forge_arc(tail, head);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
/** @page protocol
* @subsection DisconnectAll Fully Disconnecting Anything
*
* All arcs to or from anything can be removed by giving the special property
* ingen:incidentTo rather than a specific head and tail. This works for both
* ports and blocks (where the effect is to disconnect everything from ports on
* that block).
*
* @code{.ttl}
* []
* a patch:Delete ;
* patch:subject ;
* patch:body [
* a ingen:Arc ;
* ingen:incidentTo
* ] .
* @endcode
*/
void
AtomWriter::disconnect_all(const Raul::Path& graph,
const Raul::Path& path)
{
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Delete);
lv2_atom_forge_key(&_forge, _uris.patch_subject);
forge_uri(Node::path_to_uri(graph));
lv2_atom_forge_key(&_forge, _uris.patch_body);
LV2_Atom_Forge_Frame arc;
lv2_atom_forge_object(&_forge, &arc, 0, _uris.ingen_Arc);
lv2_atom_forge_key(&_forge, _uris.ingen_incidentTo);
forge_uri(Node::path_to_uri(path));
lv2_atom_forge_pop(&_forge, &arc);
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
void
AtomWriter::set_response_id(int32_t id)
{
_id = id;
}
/** @page protocol
* @section Responses
*
* Ingen responds to requests if the patch:sequenceNumber property is set. For
* example:
* @code{.ttl}
* []
* a patch:Get ;
* patch:sequenceNumber 42 ;
* patch:subject .
* @endcode
*
* Might receive a response like:
* @code{.ttl}
* []
* a patch:Response ;
* patch:sequenceNumber 42 ;
* patch:subject ;
* patch:body 0 .
* @endcode
*
* Where 0 is a status code, 0 meaning success and any other value being an
* error. Information about status codes, including error message strings,
* are defined in ingen.lv2/errors.ttl.
*
* Note that a response is only a status response, operations that manipulate
* the graph may generate new data on the stream, e.g. the above get request
* would also receive a put that describes /main/osc in the stream immediately
* following the response.
*/
void
AtomWriter::response(int32_t id, Status status, const std::string& subject)
{
if (!id) {
return;
}
LV2_Atom_Forge_Frame msg;
forge_request(&msg, _uris.patch_Response);
lv2_atom_forge_key(&_forge, _uris.patch_sequenceNumber);
lv2_atom_forge_int(&_forge, id);
if (!subject.empty() && Raul::URI::is_valid(subject)) {
lv2_atom_forge_key(&_forge, _uris.patch_subject);
lv2_atom_forge_uri(&_forge, subject.c_str(), subject.length());
}
lv2_atom_forge_key(&_forge, _uris.patch_body);
lv2_atom_forge_int(&_forge, static_cast(status));
lv2_atom_forge_pop(&_forge, &msg);
finish_msg();
}
void
AtomWriter::error(const std::string& msg)
{
}
/** @page protocol
* @section loading Loading and Unloading Bundles
*
* The property ingen:loadedBundle on the engine can be used to load
* or unload bundles from Ingen's world. For example:
*
* @code{.ttl}
* # Load /old.lv2
* []
* a patch:Put ;
* patch:subject > ;
* patch:body [
* ingen:loadedBundle
* ] .
*
* # Replace /old.lv2 with /new.lv2
* []
* a patch:Patch ;
* patch:subject > ;
* patch:remove [
* ingen:loadedBundle
* ];
* patch:add [
* ingen:loadedBundle
* ] .
* @endcode
*/
} // namespace Ingen