/* This file is part of Ingen. * Copyright (C) 2007-2009 Dave Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef JACKAUDIODRIVER_H #define JACKAUDIODRIVER_H #include #include #include "raul/AtomicInt.hpp" #include "raul/List.hpp" #include "raul/Semaphore.hpp" #include "raul/Thread.hpp" #include "AudioDriver.hpp" #include "Buffer.hpp" #include "ProcessContext.hpp" namespace Raul { class Path; } namespace Ingen { class Engine; class PatchImpl; class PortImpl; class DuplexPort; class JackAudioDriver; typedef jack_default_audio_sample_t jack_sample_t; /** Used internally by JackAudioDriver to represent a Jack port. * * A Jack port always has a one-to-one association with a Patch port. */ class JackAudioPort : public DriverPort, public Raul::List::Node { public: JackAudioPort(JackAudioDriver* driver, DuplexPort* patch_port); ~JackAudioPort(); void create(); void destroy(); void set_name(const std::string& name) { jack_port_set_name(_jack_port, name.c_str()); }; void prepare_buffer(jack_nframes_t nframes); jack_port_t* jack_port() const { return _jack_port; } private: JackAudioDriver* _driver; jack_port_t* _jack_port; jack_sample_t* _jack_buffer; ///< Cached for output ports }; /** The Jack AudioDriver. * * The process callback here drives the entire audio thread by "pulling" * events from queues, processing them, running the patches, and passing * events along to the PostProcessor. * * \ingroup engine */ class JackAudioDriver : public AudioDriver { public: JackAudioDriver(Engine& engine); ~JackAudioDriver(); bool attach(const std::string& server_name, const std::string& client_name, void* jack_client); void activate(); void deactivate(); void enable(); void disable(); DriverPort* port(const Raul::Path& path); DriverPort* create_port(DuplexPort* patch_port); void add_port(DriverPort* port); DriverPort* driver_port(const Raul::Path& path); Raul::List::Node* remove_port(const Raul::Path& path); PatchImpl* root_patch() { return _root_patch; } void set_root_patch(PatchImpl* patch) { _root_patch = patch; } ProcessContext& context() { return _process_context; } /** Transport state for this frame. * Intended to only be called from the audio thread. */ inline const jack_position_t* position() { return &_position; } inline jack_transport_state_t transport_state() { return _transport_state; } bool is_realtime() const { return jack_is_realtime(_client); } jack_client_t* jack_client() const { return _client; } SampleCount buffer_size() const { return _buffer_size; } SampleCount sample_rate() const { return _sample_rate; } bool is_activated() const { return _is_activated; } inline SampleCount frame_time() const { return _client ? jack_frame_time(_client) : 0; } class PortRegistrationFailedException : public std::exception {}; private: friend class JackAudioPort; // These are the static versions of the callbacks, they call // the non-static ones below inline static void thread_init_cb(void* const jack_driver); inline static void shutdown_cb(void* const jack_driver); inline static int process_cb(jack_nframes_t nframes, void* const jack_driver); inline static int buffer_size_cb(jack_nframes_t nframes, void* const jack_driver); inline static int sample_rate_cb(jack_nframes_t nframes, void* const jack_driver); // Non static callbacks void _thread_init_cb(); void _shutdown_cb(); int _process_cb(jack_nframes_t nframes); int _buffer_size_cb(jack_nframes_t nframes); int _sample_rate_cb(jack_nframes_t nframes); Engine& _engine; Raul::Thread* _jack_thread; Raul::Semaphore _sem; Raul::AtomicInt _flag; jack_client_t* _client; jack_nframes_t _buffer_size; jack_nframes_t _sample_rate; bool _is_activated; bool _local_client; ///< Whether _client should be closed on destruction jack_position_t _position; jack_transport_state_t _transport_state; Raul::List _ports; ProcessContext _process_context; PatchImpl* _root_patch; }; inline int JackAudioDriver::process_cb(jack_nframes_t nframes, void* jack_driver) { assert(jack_driver); return ((JackAudioDriver*)jack_driver)->_process_cb(nframes); } inline void JackAudioDriver::thread_init_cb(void* jack_driver) { assert(jack_driver); return ((JackAudioDriver*)jack_driver)->_thread_init_cb(); } inline void JackAudioDriver::shutdown_cb(void* jack_driver) { assert(jack_driver); return ((JackAudioDriver*)jack_driver)->_shutdown_cb(); } inline int JackAudioDriver::buffer_size_cb(jack_nframes_t nframes, void* jack_driver) { assert(jack_driver); return ((JackAudioDriver*)jack_driver)->_buffer_size_cb(nframes); } inline int JackAudioDriver::sample_rate_cb(jack_nframes_t nframes, void* jack_driver) { assert(jack_driver); return ((JackAudioDriver*)jack_driver)->_sample_rate_cb(nframes); } } // namespace Ingen extern "C" { /// Module interface extern Ingen::JackAudioDriver* new_jack_audio_driver( Ingen::Engine& engine, std::string server_name = "", std::string client_name = "", void* jack_client = 0); } #endif // JACKAUDIODRIVER_H