/* This file is part of Ingen. * Copyright (C) 2007-2009 Dave Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef PATCHIMPL_H #define PATCHIMPL_H #include #include #include "raul/List.hpp" #include "interface/PortType.hpp" #include "interface/Patch.hpp" #include "NodeBase.hpp" #include "PluginImpl.hpp" #include "CompiledPatch.hpp" namespace Ingen { namespace Shared { class Connection; } class ConnectionImpl; class Engine; class CompiledPatch; class ProcessContext; /** A group of nodes in a graph, possibly polyphonic. * * Note that this is also a Node, just one which contains Nodes. * Therefore infinite subpatching is possible, of polyphonic * patches of polyphonic nodes etc. etc. * * \ingroup engine */ class PatchImpl : public NodeBase, public Ingen::Shared::Patch { public: PatchImpl(Engine& engine, const std::string& name, uint32_t poly, PatchImpl* parent, SampleRate srate, size_t buffer_size, uint32_t local_poly); virtual ~PatchImpl(); void activate(); void deactivate(); void process(ProcessContext& context); void set_buffer_size(BufferFactory& bufs, size_t size); /** Prepare for a new (internal) polyphony value. * * Preprocessor thread, poly is actually applied by apply_internal_poly. * \return true on success. */ bool prepare_internal_poly(BufferFactory& bufs, uint32_t poly); /** Apply a new (internal) polyphony value. * * Audio thread. * * \param poly Must be < the most recent value passed to prepare_internal_poly. * \param maid Any objects no longer needed will be pushed to this */ bool apply_internal_poly(Raul::Maid& maid, uint32_t poly); // Patch specific stuff not inherited from Node typedef Raul::List Nodes; void add_node(Nodes::Node* tn); Nodes::Node* remove_node(const std::string& name); Nodes& nodes() { return _nodes; } Connections& connections() { return _connections; } const Nodes& nodes() const { return _nodes; } const Connections& connections() const { return _connections; } uint32_t num_ports() const; PortImpl* create_port(BufferFactory& bufs, const std::string& name, Shared::PortType type, size_t buffer_size, bool is_output); void add_input(Raul::List::Node* port) { _input_ports.push_back(port); } ///< Preprocesser thread void add_output(Raul::List::Node* port) { _output_ports.push_back(port); } ///< Preprocessor thread Raul::List::Node* remove_port(const std::string& name); void clear_ports(); void add_connection(Connections::Node* c) { _connections.push_back(c); } Connections::Node* remove_connection(const PortImpl* src_port, const PortImpl* dst_port); bool has_connection(const PortImpl* src_port, const PortImpl* dst_port) const; CompiledPatch* compiled_patch() { return _compiled_patch; } void compiled_patch(CompiledPatch* cp) { _compiled_patch = cp; } Raul::Array* external_ports() { return _ports; } void external_ports(Raul::Array* pa) { _ports = pa; } CompiledPatch* compile() const; Raul::Array* build_ports_array() const; /** Whether to run this patch's DSP bits in the audio thread */ bool enabled() const { return _process; } void enable() { _process = true; } void disable(); uint32_t internal_polyphony() const { return _internal_poly; } private: inline void compile_recursive(NodeImpl* n, CompiledPatch* output) const; void process_parallel(ProcessContext& context); void process_single(ProcessContext& context); Engine& _engine; uint32_t _internal_poly; CompiledPatch* _compiled_patch; ///< Accessed in audio thread only Connections _connections; ///< Accessed in preprocessing thread only Raul::List _input_ports; ///< Accessed in preprocessing thread only Raul::List _output_ports; ///< Accessed in preprocessing thread only Nodes _nodes; ///< Accessed in preprocessing thread only bool _process; }; /** Private helper for compile */ inline void PatchImpl::compile_recursive(NodeImpl* n, CompiledPatch* output) const { if (n == NULL || n->traversed()) return; n->traversed(true); assert(output != NULL); for (Raul::List::iterator i = n->providers()->begin(); i != n->providers()->end(); ++i) if ( ! (*i)->traversed() ) compile_recursive((*i), output); output->push_back(CompiledNode(n, n->providers()->size(), n->dependants())); } } // namespace Ingen #endif // PATCHIMPL_H