/* This file is part of Ingen. * Copyright (C) 2007-2009 Dave Robillard * * Ingen is free software; you can redistribute it and/or modify it under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * Ingen is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef QUEUEDENGINEINTERFACE_H #define QUEUEDENGINEINTERFACE_H #include #include #include #include "raul/SharedPtr.hpp" #include "types.hpp" #include "tuning.hpp" #include "interface/EngineInterface.hpp" #include "interface/ClientInterface.hpp" #include "Responder.hpp" #include "QueuedEventSource.hpp" namespace Ingen { class Engine; /** A queued (preprocessed) event source / interface. * * This is the bridge between the EngineInterface presented to the client, and * the EventSource that needs to be presented to the AudioDriver. * * Responses occur through the event mechanism (which notified clients in * event post_process methods) and are related to an event by an integer ID. * If you do not register a responder, you have no way of knowing if your calls * are successful. */ class QueuedEngineInterface : public QueuedEventSource, public Shared::EngineInterface { public: QueuedEngineInterface(Engine& engine, size_t queue_size); virtual ~QueuedEngineInterface() {} Raul::URI uri() const { return "ingen:internal"; } void set_next_response_id(int32_t id); // Client registration virtual void register_client(Shared::ClientInterface* client); virtual void unregister_client(const Raul::URI& uri); // Engine commands virtual void load_plugins(); virtual void activate(); virtual void deactivate(); virtual void quit(); // Bundles virtual void bundle_begin(); virtual void bundle_end(); // CommonInterface object commands virtual bool new_object(const Shared::GraphObject* object); virtual void new_patch(const Raul::Path& path, uint32_t poly); virtual void new_node(const Raul::Path& path, const Raul::URI& plugin_uri); virtual void new_port(const Raul::Path& path, const Raul::URI& type, uint32_t index, bool is_output); virtual void rename(const Raul::Path& old_path, const Raul::Path& new_path); virtual void connect(const Raul::Path& src_port_path, const Raul::Path& dst_port_path); virtual void disconnect(const Raul::Path& src_port_path, const Raul::Path& dst_port_path); virtual void set_variable(const Raul::URI& subject_path, const Raul::URI& predicate, const Raul::Atom& value); virtual void set_property(const Raul::URI& subject_path, const Raul::URI& predicate, const Raul::Atom& value); virtual void set_port_value(const Raul::Path& port_path, const Raul::Atom& value); virtual void set_voice_value(const Raul::Path& port_path, uint32_t voice, const Raul::Atom& value); virtual void destroy(const Raul::Path& path); virtual void clear_patch(const Raul::Path& patch_path); // EngineInterface object commands virtual void disconnect_all(const Raul::Path& parent_patch_path, const Raul::Path& path); virtual void midi_learn(const Raul::Path& node_path); // Requests // virtual void ping(); virtual void request_plugin(const Raul::URI& uri); virtual void request_object(const Raul::Path& path); virtual void request_variable(const Raul::URI& object_path, const Raul::URI& key); virtual void request_property(const Raul::URI& object_path, const Raul::URI& key); virtual void request_plugins(); virtual void request_all_objects(); protected: virtual void disable_responses(); SharedPtr _responder; ///< NULL if responding disabled Engine& _engine; bool _in_bundle; ///< True iff a bundle is currently being received private: SampleCount now() const; }; } // namespace Ingen extern "C" { extern Ingen::QueuedEngineInterface* new_queued_interface(Ingen::Engine& engine); } #endif // QUEUEDENGINEINTERFACE_H