/*
This file is part of Ingen.
Copyright 2007-2017 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_ENGINE_DRIVER_HPP
#define INGEN_ENGINE_DRIVER_HPP
#include "raul/Noncopyable.hpp"
#include "DuplexPort.hpp"
#include "EnginePort.hpp"
namespace Raul { class Path; }
namespace Ingen {
namespace Server {
class DuplexPort;
class EnginePort;
/** Engine driver base class.
*
* A Driver is responsible for managing system ports, and possibly running the
* audio graph.
*
* \ingroup engine
*/
class Driver : public Raul::Noncopyable {
public:
virtual ~Driver() = default;
/** Activate driver (begin processing graph and events). */
virtual bool activate() { return true; }
/** Deactivate driver (stop processing graph and events). */
virtual void deactivate() {}
/** Create a port ready to be inserted with add_input (non realtime).
* May return NULL if the Driver can not create the port for some reason.
*/
virtual EnginePort* create_port(DuplexPort* graph_port) = 0;
/** Find a system port by path. */
virtual EnginePort* get_port(const Raul::Path& path) = 0;
/** Add a system visible port (e.g. a port on the root graph). */
virtual void add_port(RunContext& context, EnginePort* port) = 0;
/** Remove a system visible port.
*
* This removes the port from the driver in the process thread but does not
* destroy the port. To actually remove the system port, unregister_port()
* must be called later in another thread.
*/
virtual void remove_port(RunContext& context, EnginePort* port) = 0;
/** Return true iff driver supports dynamic adding/removing of ports. */
virtual bool dynamic_ports() const { return false; }
/** Register a system visible port. */
virtual void register_port(EnginePort& port) = 0;
/** Register a system visible port. */
virtual void unregister_port(EnginePort& port) = 0;
/** Rename a system visible port. */
virtual void rename_port(const Raul::Path& old_path,
const Raul::Path& new_path) = 0;
/** Apply a system visible port property. */
virtual void port_property(const Raul::Path& path,
const Raul::URI& uri,
const Atom& value) = 0;
/** Return the audio buffer size in frames */
virtual SampleCount block_length() const = 0;
/** Return the event buffer size in bytes */
virtual size_t seq_size() const = 0;
/** Return the sample rate in Hz */
virtual SampleRate sample_rate() const = 0;
/** Return the current frame time (running counter) */
virtual SampleCount frame_time() const = 0;
/** Append time events for this cycle to `buffer`. */
virtual void append_time_events(RunContext& context,
Buffer& buffer) = 0;
/** Return the real-time priority of the audio thread, or -1. */
virtual int real_time_priority() = 0;
};
} // namespace Server
} // namespace Ingen
#endif // INGEN_ENGINE_DRIVER_HPP