/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_ENGINE_EVENT_HPP #define INGEN_ENGINE_EVENT_HPP #include #include "raul/Deletable.hpp" #include "raul/Noncopyable.hpp" #include "raul/Path.hpp" #include "ingen/Interface.hpp" #include "ingen/Node.hpp" #include "ingen/Status.hpp" #include "ingen/types.hpp" #include "types.hpp" namespace Ingen { namespace Server { class Engine; class ProcessContext; /** An event (command) to perform some action on Ingen. * * Virtually all operations on Ingen are implemented as events. An event has * three distinct execution phases: * * 1) Pre-process: In a non-realtime thread, prepare event for execution * 2) Execute: In the audio thread, execute (apply) event * 3) Post-process: In a non-realtime thread, finalize event * (e.g. clean up and send replies) * * \ingroup engine */ class Event : public Raul::Deletable, public Raul::Noncopyable { public: virtual ~Event() {} /** Pre-process event before execution (non-realtime). */ virtual bool pre_process() = 0; /** Execute this event in the audio thread (realtime). */ virtual void execute(ProcessContext& context) = 0; /** Post-process event after execution (non-realtime). */ virtual void post_process() = 0; /** Return true iff this event has been pre-processed. */ inline bool is_prepared() const { return _status != Status::NOT_PREPARED; } /** Return the time stamp of this event. */ inline SampleCount time() const { return _time; } /** Set the time stamp of this event. */ inline void set_time(SampleCount time) { _time = time; } /** Get the next event to be processed after this one. */ Event* next() const { return _next.load(); } /** Set the next event to be processed after this one. */ void next(Event* ev) { _next = ev; } /** Return the status (success or error code) of this event. */ Status status() const { return _status; } protected: Event(Engine& engine, SPtr client, int32_t id, FrameTime time) : _engine(engine) , _next(NULL) , _request_client(client) , _request_id(id) , _time(time) , _status(Status::NOT_PREPARED) {} /** Constructor for internal events only */ explicit Event(Engine& engine) : _engine(engine) , _next(NULL) , _request_id(0) , _time(0) , _status(Status::NOT_PREPARED) {} inline bool pre_process_done(Status st) { _status = st; return st == Status::SUCCESS; } inline bool pre_process_done(Status st, const Raul::URI& subject) { _status = st; _err_subject = subject; return st == Status::SUCCESS; } inline bool pre_process_done(Status st, const Raul::Path& subject) { return pre_process_done(st, Node::path_to_uri(subject)); } /** Respond to the originating client. */ inline Status respond() { if (_request_client && _request_id) { _request_client->response(_request_id, _status, _err_subject); } return _status; } Engine& _engine; std::atomic _next; SPtr _request_client; int32_t _request_id; FrameTime _time; Status _status; std::string _err_subject; }; } // namespace Server } // namespace Ingen #endif // INGEN_ENGINE_EVENT_HPP