/* This file is part of Ingen. Copyright 2007-2016 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #ifndef INGEN_ENGINE_INPUTPORT_HPP #define INGEN_ENGINE_INPUTPORT_HPP #include "ArcImpl.hpp" #include "PortImpl.hpp" #include "types.hpp" #include #include #include #include #include #include namespace raul { class Symbol; } // namespace raul namespace ingen { enum class PortType; class Atom; namespace server { class BlockImpl; class BufferFactory; class RunContext; /** An input port on a Block or Graph. * * All ports have a Buffer, but the actual contents (data) of that buffer may be * set directly to the incoming arc's buffer if there's only one inbound * arc, to eliminate the need to copy/mix. * * If a port has multiple arcs, they will be mixed down into the local * buffer and it will be used. * * \ingroup engine */ class InputPort : public PortImpl { public: InputPort(BufferFactory& bufs, BlockImpl* parent, const raul::Symbol& symbol, uint32_t index, uint32_t poly, PortType type, LV2_URID buffer_type, const Atom& value, size_t buffer_size = 0); using Arcs = boost::intrusive::slist>; /** Return the maximum polyphony of an output connected to this input. */ virtual uint32_t max_tail_poly(RunContext& ctx) const; bool apply_poly(RunContext& ctx, uint32_t poly) override; /** Add an arc. Realtime safe. * * The buffer of this port will be set directly to the arc's buffer * if there is only one arc, since no copying/mixing needs to take place. * * setup_buffers() must be called later for the change to take effect. */ void add_arc(RunContext& ctx, ArcImpl& c); /** Remove an arc. Realtime safe. * * setup_buffers() must be called later for the change to take effect. */ void remove_arc(ArcImpl& arc); /** Like `get_buffers`, but for the pre-process thread. * * This uses the "current" number of arcs fromthe perspective of the * pre-process thread to allocate buffers for application of a * connection/disconnection/etc in the next process cycle. */ bool pre_get_buffers(BufferFactory& bufs, raul::managed_ptr& voices, uint32_t poly) const; bool setup_buffers(RunContext& ctx, BufferFactory& bufs, uint32_t poly) override; /** Set up buffer pointers. */ void pre_process(RunContext& ctx) override; /** Prepare buffer for access, mixing if necessary. */ void pre_run(RunContext& ctx) override; /** Prepare buffer for next process cycle. */ void post_process(RunContext& ctx) override; SampleCount next_value_offset(SampleCount offset, SampleCount end) const override; size_t num_arcs() const override { return _num_arcs; } void increment_num_arcs() { ++_num_arcs; } void decrement_num_arcs() { --_num_arcs; } bool direct_connect() const; protected: bool get_buffers(BufferFactory& bufs, PortImpl::GetFn get, const raul::managed_ptr& voices, uint32_t poly, size_t num_in_arcs) const override; size_t _num_arcs{0}; ///< Pre-process thread Arcs _arcs; ///< Audio thread }; } // namespace server } // namespace ingen #endif // INGEN_ENGINE_INPUTPORT_HPP