/*
This file is part of Ingen.
Copyright 2007-2016 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#include "PortImpl.hpp"
#include "BlockImpl.hpp"
#include "Buffer.hpp"
#include "BufferFactory.hpp"
#include "Engine.hpp"
#include "PortType.hpp"
#include "ThreadManager.hpp"
#include "ingen/Forge.hpp"
#include "ingen/URIs.hpp"
#include "ingen/World.hpp"
#include "lv2/atom/util.h"
#include "raul/Array.hpp"
#include "raul/Maid.hpp"
#include
#include
#include
#include
namespace ingen {
namespace server {
static const uint32_t monitor_rate = 25.0; // Hz
/** The length of time between monitor updates in frames */
static inline uint32_t
monitor_period(const Engine& engine)
{
return std::max(engine.block_length(),
engine.sample_rate() / monitor_rate);
}
PortImpl::PortImpl(BufferFactory& bufs,
BlockImpl* const block,
const Raul::Symbol& name,
uint32_t index,
uint32_t poly,
PortType type,
LV2_URID buffer_type,
const Atom& value,
size_t buffer_size,
bool is_output)
: NodeImpl(bufs.uris(), block, name)
, _bufs(bufs)
, _index(index)
, _poly(poly)
, _buffer_size(buffer_size)
, _frames_since_monitor(0)
, _monitor_value(0.0f)
, _peak(0.0f)
, _type(type)
, _buffer_type(buffer_type)
, _value(value)
, _min(bufs.forge().make(0.0f))
, _max(bufs.forge().make(1.0f))
, _voices(bufs.maid().make_managed(poly))
, _connected_flag(false)
, _monitored(false)
, _force_monitor_update(false)
, _is_morph(false)
, _is_auto_morph(false)
, _is_logarithmic(false)
, _is_sample_rate(false)
, _is_toggled(false)
, _is_driver_port(false)
, _is_output(is_output)
{
assert(block != nullptr);
assert(_poly > 0);
const ingen::URIs& uris = bufs.uris();
set_type(type, buffer_type);
remove_property(uris.lv2_index, uris.patch_wildcard);
set_property(uris.lv2_index, bufs.forge().make((int32_t)index));
if (has_value()) {
set_property(uris.ingen_value, value);
}
if (type == PortType::ATOM) {
set_property(uris.atom_bufferType,
bufs.forge().make_urid(buffer_type));
}
if (is_output) {
if (_parent->graph_type() != Node::GraphType::GRAPH) {
add_property(bufs.uris().rdf_type, bufs.uris().lv2_OutputPort.urid);
}
}
get_buffers(bufs, &BufferFactory::get_buffer, _voices, poly, 0);
}
bool
PortImpl::get_buffers(BufferFactory& bufs,
GetFn get,
const MPtr& voices,
uint32_t poly,
size_t) const
{
for (uint32_t v = 0; v < poly; ++v) {
voices->at(v).buffer.reset();
voices->at(v).buffer = (bufs.*get)(
buffer_type(), _value.type(), _buffer_size);
}
return true;
}
bool
PortImpl::setup_buffers(RunContext&, BufferFactory& bufs, uint32_t poly)
{
return get_buffers(bufs, &BufferFactory::claim_buffer, _voices, poly, 0);
}
void
PortImpl::set_type(PortType port_type, LV2_URID buffer_type)
{
const ingen::URIs& uris = _bufs.uris();
ingen::World& world = _bufs.engine().world();
// Update type properties so clients are aware of current type
remove_property(uris.rdf_type, uris.lv2_AudioPort);
remove_property(uris.rdf_type, uris.lv2_CVPort);
remove_property(uris.rdf_type, uris.lv2_ControlPort);
remove_property(uris.rdf_type, uris.atom_AtomPort);
add_property(uris.rdf_type, world.forge().make_urid(port_type.uri()));
// Update audio thread types
_type = port_type;
_buffer_type = buffer_type;
if (!_buffer_type) {
switch (_type.id()) {
case PortType::CONTROL:
_buffer_type = uris.atom_Float;
break;
case PortType::AUDIO:
case PortType::CV:
_buffer_type = uris.atom_Sound;
break;
default:
break;
}
}
_buffer_size = std::max(_buffer_size, _bufs.default_size(_buffer_type));
}
bool
PortImpl::has_value() const
{
return (_type == PortType::CONTROL ||
_type == PortType::CV ||
(_type == PortType::ATOM &&
_value.type() == _bufs.uris().atom_Float));
}
bool
PortImpl::supports(const URIs::Quark& value_type) const
{
return has_property(_bufs.uris().atom_supports, value_type);
}
void
PortImpl::activate(BufferFactory& bufs)
{
/* Set the time since the last monitor update to a random value within the
monitor period, to spread the load out over time. Otherwise, every
port would try to send an update at exactly the same time, every time.
*/
const double srate = bufs.engine().sample_rate();
const uint32_t period = srate / monitor_rate;
_frames_since_monitor = bufs.engine().frand() * period;
_monitor_value = 0.0f;
_peak = 0.0f;
// Trigger buffer re-connect next cycle
_connected_flag.clear(std::memory_order_release);
}
void
PortImpl::deactivate()
{
if (is_output() && !_is_driver_port) {
for (uint32_t v = 0; v < _poly; ++v) {
if (_voices->at(v).buffer) {
_voices->at(v).buffer->clear();
}
}
}
_monitor_value = 0.0f;
_peak = 0.0f;
}
void
PortImpl::set_voices(RunContext&, MPtr&& voices)
{
_voices = std::move(voices);
connect_buffers();
}
void
PortImpl::cache_properties()
{
_is_logarithmic = has_property(_bufs.uris().lv2_portProperty,
_bufs.uris().pprops_logarithmic);
_is_sample_rate = has_property(_bufs.uris().lv2_portProperty,
_bufs.uris().lv2_sampleRate);
_is_toggled = has_property(_bufs.uris().lv2_portProperty,
_bufs.uris().lv2_toggled);
}
void
PortImpl::set_control_value(const RunContext& context,
FrameTime time,
Sample value)
{
for (uint32_t v = 0; v < _poly; ++v) {
update_set_state(context, v);
set_voice_value(context, v, time, value);
}
}
void
PortImpl::set_voice_value(const RunContext& context,
uint32_t voice,
FrameTime time,
Sample value)
{
switch (_type.id()) {
case PortType::CONTROL:
if (buffer(voice)->value()) {
((LV2_Atom_Float*)buffer(voice)->value())->body = value;
}
_voices->at(voice).set_state.set(context, context.start(), value);
break;
case PortType::AUDIO:
case PortType::CV: {
// Time may be at end so internal blocks can set triggers
assert(time >= context.start());
assert(time <= context.start() + context.nframes());
const FrameTime offset = time - context.start();
if (offset < context.nframes()) {
buffer(voice)->set_block(value, offset, context.nframes());
}
/* else, this is a set at context.nframes(), used to reset a CV port's
value for the next block, particularly for triggers on the last
frame of a block (set nframes-1 to 1, then nframes to 0). */
_voices->at(voice).set_state.set(context, time, value);
} break;
case PortType::ATOM:
if (buffer(voice)->is_sequence()) {
const FrameTime offset = time - context.start();
// Same deal as above
if (offset < context.nframes()) {
buffer(voice)->append_event(offset,
sizeof(value),
_bufs.uris().atom_Float,
(const uint8_t*)&value);
}
_voices->at(voice).set_state.set(context, time, value);
} else {
#ifndef NDEBUG
fprintf(stderr,
"error: %s set non-sequence atom port value (buffer type %u)\n",
path().c_str(), buffer(voice)->type());
#endif
}
default:
break;
}
}
void
PortImpl::update_set_state(const RunContext& context, uint32_t v)
{
Voice& voice = _voices->at(v);
SetState& state = voice.set_state;
BufferRef buf = voice.buffer;
switch (state.state) {
case SetState::State::SET:
break;
case SetState::State::SET_CYCLE_1:
if (state.time < context.start() &&
buf->is_sequence() &&
buf->value_type() == _bufs.uris().atom_Float &&
!_parent->is_main()) {
buf->clear();
state.time = context.start();
}
state.state = SetState::State::SET;
break;
case SetState::State::HALF_SET_CYCLE_1:
state.state = SetState::State::HALF_SET_CYCLE_2;
break;
case SetState::State::HALF_SET_CYCLE_2:
if (buf->is_sequence()) {
buf->clear();
buf->append_event(
0, sizeof(float), _bufs.uris().atom_Float,
(const uint8_t*)&state.value);
} else {
buf->set_block(state.value, 0, context.nframes());
}
state.state = SetState::State::SET_CYCLE_1;
break;
}
}
bool
PortImpl::prepare_poly(BufferFactory& bufs, uint32_t poly)
{
ThreadManager::assert_thread(THREAD_PRE_PROCESS);
if (_is_driver_port || _parent->is_main() ||
(_type == PortType::ATOM && !_value.is_valid())) {
return false;
} else if (_poly == poly) {
return true;
} else if (_prepared_voices && _prepared_voices->size() != poly) {
_prepared_voices.reset();
}
if (!_prepared_voices) {
_prepared_voices = bufs.maid().make_managed(
poly, *_voices, Voice());
}
get_buffers(bufs, &BufferFactory::get_buffer,
_prepared_voices, _prepared_voices->size(), num_arcs());
return true;
}
bool
PortImpl::apply_poly(RunContext& context, uint32_t poly)
{
if (_parent->is_main() ||
(_type == PortType::ATOM && !_value.is_valid())) {
return false;
} else if (!_prepared_voices) {
return true;
}
assert(poly == _prepared_voices->size());
_poly = poly;
// Apply a new set of voices from a preceding call to prepare_poly
_voices = std::move(_prepared_voices);
if (is_a(PortType::CONTROL) || is_a(PortType::CV)) {
set_control_value(context, context.start(), _value.get());
}
assert(_voices->size() >= poly);
assert(this->poly() == poly);
assert(!_prepared_voices);
connect_buffers();
return true;
}
void
PortImpl::set_buffer_size(RunContext&, BufferFactory&, size_t size)
{
_buffer_size = size;
for (uint32_t v = 0; v < _poly; ++v) {
_voices->at(v).buffer->resize(size);
}
connect_buffers();
}
void
PortImpl::connect_buffers(SampleCount offset)
{
for (uint32_t v = 0; v < _poly; ++v) {
PortImpl::parent_block()->set_port_buffer(v, _index, buffer(v), offset);
}
}
void
PortImpl::recycle_buffers()
{
for (uint32_t v = 0; v < _poly; ++v) {
_voices->at(v).buffer = nullptr;
}
}
void
PortImpl::set_is_driver_port(BufferFactory&)
{
_is_driver_port = true;
}
void
PortImpl::clear_buffers(const RunContext& ctx)
{
switch (_type.id()) {
case PortType::AUDIO:
default:
for (uint32_t v = 0; v < _poly; ++v) {
buffer(v)->clear();
}
break;
case PortType::CONTROL:
for (uint32_t v = 0; v < _poly; ++v) {
buffer(v)->clear();
_voices->at(v).set_state.set(ctx, ctx.start(), _value.get());
}
break;
case PortType::CV:
for (uint32_t v = 0; v < _poly; ++v) {
buffer(v)->set_block(_value.get(), 0, ctx.nframes());
_voices->at(v).set_state.set(ctx, ctx.start(), _value.get());
}
break;
}
}
void
PortImpl::monitor(RunContext& context, bool send_now)
{
if (!context.must_notify(this)) {
return;
}
const uint32_t period = monitor_period(context.engine());
_frames_since_monitor += context.nframes();
const bool time_to_send = send_now || _frames_since_monitor >= period;
const bool is_sequence = (_type.id() == PortType::ATOM &&
_buffer_type == _bufs.uris().atom_Sequence);
if (!time_to_send && !(is_sequence && _monitored) && (!is_sequence && buffer(0)->value())) {
return;
}
Forge& forge = context.engine().world().forge();
URIs& uris = context.engine().world().uris();
LV2_URID key = 0;
float val = 0.0f;
switch (_type.id()) {
case PortType::UNKNOWN:
break;
case PortType::AUDIO:
key = uris.ingen_activity;
val = _peak = std::max(_peak, buffer(0)->peak(context));
break;
case PortType::CONTROL:
case PortType::CV:
key = uris.ingen_value;
val = buffer(0)->value_at(0);
break;
case PortType::ATOM:
if (_buffer_type == _bufs.uris().atom_Sequence) {
const auto* atom = buffer(0)->get();
const auto* value = buffer(0)->value();
if (atom->type != _bufs.uris().atom_Sequence) {
/* Buffer contents are not actually a Sequence. Probably an
uninitialized Chunk, so do nothing. */
} else if (_monitored) {
/* Sequence explicitly monitored, send everything. */
const auto* seq = (const LV2_Atom_Sequence*)atom;
LV2_ATOM_SEQUENCE_FOREACH(seq, ev) {
context.notify(uris.ingen_activity,
context.start() + ev->time.frames,
this,
ev->body.size,
ev->body.type,
LV2_ATOM_BODY(&ev->body));
}
} else if (value && value->type == _bufs.uris().atom_Float) {
/* Float sequence, monitor as a control. */
key = uris.ingen_value;
val = ((LV2_Atom_Float*)buffer(0)->value())->body;
} else if (atom->size > sizeof(LV2_Atom_Sequence_Body)) {
/* General sequence, send activity for blinkenlights. */
const int32_t one = 1;
context.notify(uris.ingen_activity,
context.start(),
this,
sizeof(int32_t),
(LV2_URID)uris.atom_Bool,
&one);
_force_monitor_update = false;
}
}
}
_frames_since_monitor = _frames_since_monitor % period;
if (key && val != _monitor_value) {
if (context.notify(key, context.start(), this,
sizeof(float), forge.Float, &val)) {
/* Update frames since last update to conceptually zero, but keep
the remainder to preserve load balancing. */
_frames_since_monitor = _frames_since_monitor % period;
_peak = 0.0f;
_monitor_value = val;
}
// Otherwise failure, leave old value and try again next time
}
}
BufferRef
PortImpl::value_buffer(uint32_t voice)
{
return buffer(voice)->value_buffer();
}
SampleCount
PortImpl::next_value_offset(SampleCount offset, SampleCount end) const
{
SampleCount earliest = end;
for (uint32_t v = 0; v < _poly; ++v) {
const SampleCount o = _voices->at(v).buffer->next_value_offset(offset, end);
if (o < earliest) {
earliest = o;
}
}
return earliest;
}
void
PortImpl::update_values(SampleCount offset, uint32_t voice)
{
buffer(voice)->update_value_buffer(offset);
}
void
PortImpl::pre_process(RunContext& context)
{
if (!_connected_flag.test_and_set(std::memory_order_acquire)) {
connect_buffers();
clear_buffers(context);
}
for (uint32_t v = 0; v < _poly; ++v) {
_voices->at(v).buffer->prepare_output_write(context);
}
}
void
PortImpl::post_process(RunContext& context)
{
for (uint32_t v = 0; v < _poly; ++v) {
update_set_state(context, v);
update_values(0, v);
}
monitor(context);
}
} // namespace server
} // namespace ingen