/*
This file is part of Ingen.
Copyright 2007-2016 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#include
#include "ingen/AtomSink.hpp"
#include "ingen/AtomWriter.hpp"
#include "Engine.hpp"
#include "Event.hpp"
#include "PostProcessor.hpp"
#include "PreProcessor.hpp"
#include "RunContext.hpp"
#include "ThreadManager.hpp"
#include "UndoStack.hpp"
using namespace std;
namespace Ingen {
namespace Server {
PreProcessor::PreProcessor(Engine& engine)
: _engine(engine)
, _sem(0)
, _head(NULL)
, _prepared_back(NULL)
, _tail(NULL)
, _exit_flag(false)
, _thread(&PreProcessor::run, this)
{}
PreProcessor::~PreProcessor()
{
if (_thread.joinable()) {
_exit_flag = true;
_sem.post();
_thread.join();
}
}
void
PreProcessor::event(Event* const ev, Event::Mode mode)
{
// TODO: Probably possible to make this lock-free with CAS
ThreadManager::assert_not_thread(THREAD_IS_REAL_TIME);
std::lock_guard lock(_mutex);
assert(!ev->is_prepared());
assert(!ev->next());
ev->set_mode(mode);
/* Note that tail is only used here, not in process(). The head must be
checked first here, since if it is NULL the tail pointer is junk. */
Event* const head = _head.load();
if (!head) {
_head = ev;
_tail = ev;
} else {
_tail.load()->next(ev);
_tail = ev;
}
if (!_prepared_back.load()) {
_prepared_back = ev;
}
_sem.post();
}
unsigned
PreProcessor::process(RunContext& context, PostProcessor& dest, size_t limit)
{
Event* const head = _head.load();
size_t n_processed = 0;
Event* ev = head;
Event* last = ev;
while (ev && ev->is_prepared() && ev->time() < context.end()) {
if (ev->time() < context.start()) {
// Didn't get around to executing in time, oh well...
ev->set_time(context.start());
}
ev->execute(context);
last = ev;
ev = ev->next();
++n_processed;
if (limit && n_processed >= limit) {
break;
}
}
if (n_processed > 0) {
Event* next = (Event*)last->next();
last->next(NULL);
dest.append(context, head, last);
// Since _head was not NULL, we know it hasn't been changed since
_head = next;
/* If next is NULL, then _tail may now be invalid. However, it would cause
a race to reset _tail here. Instead, append() checks only _head for
emptiness, and resets the tail appropriately. */
}
return n_processed;
}
void
PreProcessor::run()
{
UndoStack& undo_stack = *_engine.undo_stack();
UndoStack& redo_stack = *_engine.redo_stack();
AtomWriter undo_writer(
_engine.world()->uri_map(), _engine.world()->uris(), undo_stack);
AtomWriter redo_writer(
_engine.world()->uri_map(), _engine.world()->uris(), redo_stack);
ThreadManager::set_flag(THREAD_PRE_PROCESS);
while (!_exit_flag) {
if (!_sem.timed_wait(1000)) {
continue;
}
Event* const ev = _prepared_back.load();
if (!ev) {
return;
}
assert(!ev->is_prepared());
if (ev->pre_process()) {
switch (ev->get_mode()) {
case Event::Mode::NORMAL:
case Event::Mode::REDO:
undo_stack.start_entry();
ev->undo(undo_writer);
undo_stack.finish_entry();
// undo_stack.save(stderr);
break;
case Event::Mode::UNDO:
redo_stack.start_entry();
ev->undo(redo_writer);
redo_stack.finish_entry();
// redo_stack.save(stderr, "redo");
break;
}
}
assert(ev->is_prepared());
_prepared_back = (Event*)ev->next();
}
}
} // namespace Server
} // namespace Ingen