/*
This file is part of Ingen.
Copyright 2007-2015 David Robillard
Ingen is free software: you can redistribute it and/or modify it under the
terms of the GNU Affero General Public License as published by the Free
Software Foundation, either version 3 of the License, or any later version.
Ingen is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU Affero General Public License for details.
You should have received a copy of the GNU Affero General Public License
along with Ingen. If not, see .
*/
#ifndef INGEN_INTERNALS_NOTE_HPP
#define INGEN_INTERNALS_NOTE_HPP
#include "InternalBlock.hpp"
#include "types.hpp"
#include
namespace ingen {
namespace server {
class InputPort;
class OutputPort;
class InternalPlugin;
namespace internals {
/** MIDI note input block.
*
* For pitched instruments like keyboard, etc.
*
* \ingroup engine
*/
class NoteNode : public InternalBlock
{
public:
NoteNode(InternalPlugin* plugin,
BufferFactory& bufs,
const Raul::Symbol& symbol,
bool polyphonic,
GraphImpl* parent,
SampleRate srate);
bool prepare_poly(BufferFactory& bufs, uint32_t poly) override;
bool apply_poly(RunContext& context, uint32_t poly) override;
void run(RunContext& context) override;
void note_on(RunContext& context, uint8_t note_num, uint8_t velocity, FrameTime time);
void note_off(RunContext& context, uint8_t note_num, FrameTime time);
void all_notes_off(RunContext& context, FrameTime time);
void sustain_on(RunContext& context, FrameTime time);
void sustain_off(RunContext& context, FrameTime time);
void bend(RunContext& context, FrameTime time, float amount);
void note_pressure(RunContext& context, FrameTime time, uint8_t note_num, float amount);
void channel_pressure(RunContext& context, FrameTime time, float amount);
static InternalPlugin* internal_plugin(URIs& uris);
private:
/** Key, one for each key on the keyboard */
struct Key {
enum class State { OFF, ON_ASSIGNED, ON_UNASSIGNED };
Key() : state(State::OFF), voice(0), time(0) {}
State state;
uint32_t voice;
SampleCount time;
};
/** Voice, one of these always exists for each voice */
struct Voice {
enum class State { FREE, ACTIVE, HOLDING };
Voice() : state(State::FREE), note(0), time(0) {}
State state;
uint8_t note;
SampleCount time;
};
using Voices = Raul::Array;
void free_voice(RunContext& context, uint32_t voice, FrameTime time);
MPtr _voices;
MPtr _prepared_voices;
Key _keys[128];
bool _sustain; ///< Whether or not hold pedal is depressed
InputPort* _midi_in_port;
OutputPort* _freq_port;
OutputPort* _num_port;
OutputPort* _vel_port;
OutputPort* _gate_port;
OutputPort* _trig_port;
OutputPort* _bend_port;
OutputPort* _pressure_port;
};
} // namespace server
} // namespace ingen
} // namespace internals
#endif // INGEN_INTERNALS_NOTE_HPP