/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #include #include #include #include #include #include #include #include #include "ingen/Interface.hpp" #include "ingen/shared/World.hpp" #include "ingen/shared/AtomReader.hpp" #include "sord/sordmm.hpp" #include "sratom/sratom.h" #include "../server/Engine.hpp" #include "../server/EventWriter.hpp" #include "SocketListener.hpp" #include "SocketReader.hpp" #define LOG(s) s << "[SocketListener] " namespace Ingen { namespace Socket { bool SocketListener::Socket::open(const std::string& uri, int domain, struct sockaddr* a, socklen_t s) { addr = a; addr_len = s; sock = socket(domain, SOCK_STREAM, 0); if (sock == -1) { return false; } if (bind(sock, addr, addr_len) == -1) { LOG(Raul::error) << "Failed to bind " << uri << std::endl; return false; } if (listen(sock, 64) == -1) { LOG(Raul::error) << "Failed to listen on " << uri << std::endl; return false; } else { LOG(Raul::info) << "Listening on " << uri << std::endl; } return true; } int SocketListener::Socket::accept() { // Accept connection from client socklen_t client_addr_len = addr_len; struct sockaddr* client_addr = (struct sockaddr*)calloc( 1, client_addr_len); int conn = ::accept(sock, client_addr, &client_addr_len); if (conn == -1) { LOG(Raul::error) << "Error accepting connection: " << strerror(errno) << std::endl; } return conn; } void SocketListener::Socket::close() { if (sock != -1) { ::close(sock); sock = -1; } } SocketListener::SocketListener(Ingen::Shared::World& world) : _world(world) { set_name("SocketListener"); // Create UNIX socket _unix_path = world.conf()->option("socket").get_string(); std::string unix_uri = "turtle+unix://" + _unix_path; struct sockaddr_un* uaddr = (struct sockaddr_un*)calloc( 1, sizeof(struct sockaddr_un)); uaddr->sun_family = AF_UNIX; strncpy(uaddr->sun_path, _unix_path.c_str(), sizeof(uaddr->sun_path) - 1); if (!_unix_sock.open(unix_uri, AF_UNIX, (struct sockaddr*)uaddr, sizeof(struct sockaddr_un))) { LOG(Raul::error) << "Failed to create UNIX socket" << std::endl; } // Create TCP socket int port = world.conf()->option("engine-port").get_int(); std::ostringstream ss; ss << "turtle+tcp:///localhost:"; ss << port; struct sockaddr_in* naddr = (struct sockaddr_in*)calloc( 1, sizeof(struct sockaddr_in)); naddr->sin_family = AF_INET; naddr->sin_port = htons(port); if (!_net_sock.open(ss.str(), AF_INET, (struct sockaddr*)naddr, sizeof(struct sockaddr_in))) { LOG(Raul::error) << "Failed to create TCP socket" << std::endl; } start(); } SocketListener::~SocketListener() { stop(); join(); _unix_sock.close(); _net_sock.close(); unlink(_unix_path.c_str()); } void SocketListener::_run() { Server::Engine* engine = (Server::Engine*)_world.local_engine().get(); struct pollfd pfds[2]; int nfds = 0; if (_unix_sock.sock != -1) { pfds[nfds].fd = _unix_sock.sock; pfds[nfds].events = POLLIN; pfds[nfds].revents = 0; ++nfds; } if (_net_sock.sock != -1) { pfds[nfds].fd = _net_sock.sock; pfds[nfds].events = POLLIN; pfds[nfds].revents = 0; ++nfds; } while (!_exit_flag) { // Wait for input to arrive at a socket int ret = poll(pfds, nfds, -1); if (ret == -1) { LOG(Raul::error) << "Poll error: " << strerror(errno) << std::endl; break; } else if (ret == 0) { LOG(Raul::error) << "Poll returned with no data" << std::endl; continue; } if (pfds[0].revents & POLLIN) { int conn = _unix_sock.accept(); if (conn != -1) { // Make an new interface/thread to handle the connection new SocketReader(_world, *engine->interface(), conn); } } if (pfds[1].revents & POLLIN) { int conn = _net_sock.accept(); if (conn != -1) { // Make an new interface/thread to handle the connection new SocketReader(_world, *engine->interface(), conn); } } } } } // namespace Ingen } // namespace Socket