/* This file is part of Ingen. Copyright 2007-2012 David Robillard Ingen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. Ingen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for details. You should have received a copy of the GNU Affero General Public License along with Ingen. If not, see . */ #include #include #include #include "ingen/Interface.hpp" #include "ingen/shared/World.hpp" #include "ingen/shared/AtomReader.hpp" #include "sord/sordmm.hpp" #include "sratom/sratom.h" #include "../server/Engine.hpp" #include "../server/EventWriter.hpp" #include "SocketListener.hpp" #include "SocketReader.hpp" #define LOG(s) s << "[SocketListener] " namespace Ingen { namespace Socket { SocketListener::SocketListener(Ingen::Shared::World& world) : _world(world) { set_name("SocketListener"); // Create server socket _sock = socket(AF_UNIX, SOCK_STREAM, 0); if (_sock == -1) { LOG(Raul::error) << "Failed to create socket" << std::endl; return; } _sock_path = world.conf()->option("socket").get_string(); // Make server socket address struct sockaddr_un addr; memset(&addr, 0, sizeof(struct sockaddr_un)); addr.sun_family = AF_UNIX; strncpy(addr.sun_path, _sock_path.c_str(), sizeof(addr.sun_path) - 1); // Bind socket to address if (bind(_sock, (struct sockaddr*)&addr, sizeof(struct sockaddr_un)) == -1) { LOG(Raul::error) << "Failed to bind socket" << std::endl; return; } // Mark socket as a passive socket for accepting incoming connections if (listen(_sock, 64) == -1) { LOG(Raul::error) << "Failed to listen on socket" << std::endl; } LOG(Raul::info) << "Listening on socket at " << _sock_path << std::endl; start(); } SocketListener::~SocketListener() { stop(); join(); close(_sock); unlink(_sock_path.c_str()); } void SocketListener::_run() { while (!_exit_flag) { // Accept connection from client socklen_t client_addr_size = sizeof(struct sockaddr_un); struct sockaddr_un client_addr; int conn = accept(_sock, (struct sockaddr*)&client_addr, &client_addr_size); if (conn == -1) { LOG(Raul::error) << "Error accepting connection" << std::endl; continue; } // Make an new interface/thread to handle the connection Server::Engine* engine = (Server::Engine*)_world.local_engine().get(); new SocketReader(_world, *engine->interface(), conn); } } } // namespace Ingen } // namespace Socket