// Copyright 2007-2022 David Robillard // SPDX-License-Identifier: ISC #include "backend.h" #include "control.h" #include "frontend.h" #include "jalv_config.h" #include "jalv_internal.h" #include "log.h" #include "lv2_evbuf.h" #include "nodes.h" #include "options.h" #include "port.h" #include "state.h" #include "types.h" #include "urids.h" #include "worker.h" #include "lilv/lilv.h" #include "lv2/atom/atom.h" #include "lv2/atom/forge.h" #include "lv2/atom/util.h" #include "lv2/buf-size/buf-size.h" #include "lv2/core/lv2.h" #include "lv2/data-access/data-access.h" #include "lv2/instance-access/instance-access.h" #include "lv2/log/log.h" #include "lv2/midi/midi.h" #include "lv2/options/options.h" #include "lv2/parameters/parameters.h" #include "lv2/patch/patch.h" #include "lv2/port-groups/port-groups.h" #include "lv2/port-props/port-props.h" #include "lv2/presets/presets.h" #include "lv2/resize-port/resize-port.h" #include "lv2/state/state.h" #include "lv2/time/time.h" #include "lv2/ui/ui.h" #include "lv2/urid/urid.h" #include "lv2/worker/worker.h" #include "serd/serd.h" #include "sratom/sratom.h" #include "symap.h" #include "zix/common.h" #include "zix/ring.h" #include "zix/sem.h" #if USE_SUIL # include "suil/suil.h" #endif #if defined(_WIN32) # include // for _mktemp # define snprintf _snprintf #elif defined(__APPLE__) # include // for mkdtemp on Darwin #endif #include #include #include #include #include #include #include #include #include #define NS_RDF "http://www.w3.org/1999/02/22-rdf-syntax-ns#" #define NS_XSD "http://www.w3.org/2001/XMLSchema#" #ifndef MIN # define MIN(a, b) (((a) < (b)) ? (a) : (b)) #endif #ifndef MAX # define MAX(a, b) (((a) > (b)) ? (a) : (b)) #endif #ifndef ARRAY_SIZE # define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0])) #endif #ifndef MSG_BUFFER_SIZE # define MSG_BUFFER_SIZE 1024 #endif /** Size factor for UI ring buffers. The ring size is a few times the size of an event output to give the UI a chance to keep up. Experiments with Ingen, which can highly saturate its event output, led me to this value. It really ought to be enough for anybody(TM). */ #define N_BUFFER_CYCLES 16 static ZixSem* exit_sem = NULL; ///< Exit semaphore used by signal handler static LV2_URID map_uri(LV2_URID_Map_Handle handle, const char* uri) { Jalv* jalv = (Jalv*)handle; zix_sem_wait(&jalv->symap_lock); const LV2_URID id = symap_map(jalv->symap, uri); zix_sem_post(&jalv->symap_lock); return id; } static const char* unmap_uri(LV2_URID_Unmap_Handle handle, LV2_URID urid) { Jalv* jalv = (Jalv*)handle; zix_sem_wait(&jalv->symap_lock); const char* uri = symap_unmap(jalv->symap, urid); zix_sem_post(&jalv->symap_lock); return uri; } #define NS_EXT "http://lv2plug.in/ns/ext/" /// These features have no data static const LV2_Feature static_features[] = { {LV2_STATE__loadDefaultState, NULL}, {LV2_BUF_SIZE__powerOf2BlockLength, NULL}, {LV2_BUF_SIZE__fixedBlockLength, NULL}, {LV2_BUF_SIZE__boundedBlockLength, NULL}}; /// Return true iff Jalv supports the given feature static bool feature_is_supported(Jalv* jalv, const char* uri) { if (!strcmp(uri, "http://lv2plug.in/ns/lv2core#isLive") || !strcmp(uri, "http://lv2plug.in/ns/lv2core#inPlaceBroken")) { return true; } for (const LV2_Feature* const* f = jalv->feature_list; *f; ++f) { if (!strcmp(uri, (*f)->URI)) { return true; } } return false; } /// Abort and exit on error static void die(const char* msg) { jalv_log(JALV_LOG_ERR, "%s\n", msg); exit(EXIT_FAILURE); } /** Create a port structure from data description. This is called before plugin and Jack instantiation. The remaining instance-specific setup (e.g. buffers) is done later in activate_port(). */ static void create_port(Jalv* jalv, uint32_t port_index, float default_value) { struct Port* const port = &jalv->ports[port_index]; port->lilv_port = lilv_plugin_get_port_by_index(jalv->plugin, port_index); port->sys_port = NULL; port->evbuf = NULL; port->buf_size = 0; port->index = port_index; port->control = 0.0f; port->flow = FLOW_UNKNOWN; const bool optional = lilv_port_has_property( jalv->plugin, port->lilv_port, jalv->nodes.lv2_connectionOptional); // Set the port flow (input or output) if (lilv_port_is_a( jalv->plugin, port->lilv_port, jalv->nodes.lv2_InputPort)) { port->flow = FLOW_INPUT; } else if (lilv_port_is_a( jalv->plugin, port->lilv_port, jalv->nodes.lv2_OutputPort)) { port->flow = FLOW_OUTPUT; } else if (!optional) { die("Mandatory port has unknown type (neither input nor output)"); } const bool hidden = !jalv->opts.show_hidden && lilv_port_has_property(jalv->plugin, port->lilv_port, jalv->nodes.pprops_notOnGUI); // Set control values if (lilv_port_is_a( jalv->plugin, port->lilv_port, jalv->nodes.lv2_ControlPort)) { port->type = TYPE_CONTROL; port->control = isnan(default_value) ? 0.0f : default_value; if (!hidden) { add_control(&jalv->controls, new_port_control(jalv->world, jalv->plugin, port->lilv_port, port->index, jalv->sample_rate, &jalv->nodes, &jalv->forge)); } } else if (lilv_port_is_a( jalv->plugin, port->lilv_port, jalv->nodes.lv2_AudioPort)) { port->type = TYPE_AUDIO; #if USE_JACK_METADATA } else if (lilv_port_is_a( jalv->plugin, port->lilv_port, jalv->nodes.lv2_CVPort)) { port->type = TYPE_CV; #endif } else if (lilv_port_is_a( jalv->plugin, port->lilv_port, jalv->nodes.atom_AtomPort)) { port->type = TYPE_EVENT; } else if (!optional) { die("Mandatory port has unknown data type"); } LilvNode* min_size = lilv_port_get(jalv->plugin, port->lilv_port, jalv->nodes.rsz_minimumSize); if (min_size && lilv_node_is_int(min_size)) { port->buf_size = lilv_node_as_int(min_size); jalv->opts.buffer_size = MAX(jalv->opts.buffer_size, port->buf_size * N_BUFFER_CYCLES); } lilv_node_free(min_size); } /// Create port structures from data (via create_port()) for all ports void jalv_create_ports(Jalv* jalv) { jalv->num_ports = lilv_plugin_get_num_ports(jalv->plugin); jalv->ports = (struct Port*)calloc(jalv->num_ports, sizeof(struct Port)); float* default_values = (float*)calloc(lilv_plugin_get_num_ports(jalv->plugin), sizeof(float)); lilv_plugin_get_port_ranges_float(jalv->plugin, NULL, NULL, default_values); for (uint32_t i = 0; i < jalv->num_ports; ++i) { create_port(jalv, i, default_values[i]); } const LilvPort* control_input = lilv_plugin_get_port_by_designation( jalv->plugin, jalv->nodes.lv2_InputPort, jalv->nodes.lv2_control); if (control_input) { const uint32_t index = lilv_port_get_index(jalv->plugin, control_input); if (jalv->ports[index].type == TYPE_EVENT) { jalv->control_in = index; } else { jalv_log(JALV_LOG_WARNING, "Non-event port %u has lv2:control designation, ignored\n", index); } } free(default_values); } /// Allocate port buffers (only necessary for MIDI) void jalv_allocate_port_buffers(Jalv* jalv) { const LV2_URID atom_Chunk = jalv->map.map( jalv->map.handle, lilv_node_as_string(jalv->nodes.atom_Chunk)); const LV2_URID atom_Sequence = jalv->map.map( jalv->map.handle, lilv_node_as_string(jalv->nodes.atom_Sequence)); for (uint32_t i = 0; i < jalv->num_ports; ++i) { struct Port* const port = &jalv->ports[i]; if (port->type == TYPE_EVENT) { lv2_evbuf_free(port->evbuf); const size_t size = port->buf_size ? port->buf_size : jalv->midi_buf_size; port->evbuf = lv2_evbuf_new(size, atom_Chunk, atom_Sequence); lilv_instance_connect_port( jalv->instance, i, lv2_evbuf_get_buffer(port->evbuf)); lv2_evbuf_reset(port->evbuf, port->flow == FLOW_INPUT); } } } /** Get a port structure by symbol. TODO: Build an index to make this faster, currently O(n) which may be a problem when restoring the state of plugins with many ports. */ struct Port* jalv_port_by_symbol(Jalv* jalv, const char* sym) { for (uint32_t i = 0; i < jalv->num_ports; ++i) { struct Port* const port = &jalv->ports[i]; const LilvNode* port_sym = lilv_port_get_symbol(jalv->plugin, port->lilv_port); if (!strcmp(lilv_node_as_string(port_sym), sym)) { return port; } } return NULL; } ControlID* jalv_control_by_symbol(Jalv* jalv, const char* sym) { for (size_t i = 0; i < jalv->controls.n_controls; ++i) { if (!strcmp(lilv_node_as_string(jalv->controls.controls[i]->symbol), sym)) { return jalv->controls.controls[i]; } } return NULL; } void jalv_create_controls(Jalv* jalv, bool writable) { const LilvPlugin* plugin = jalv->plugin; LilvWorld* world = jalv->world; LilvNode* patch_writable = lilv_new_uri(world, LV2_PATCH__writable); LilvNode* patch_readable = lilv_new_uri(world, LV2_PATCH__readable); LilvNodes* properties = lilv_world_find_nodes(world, lilv_plugin_get_uri(plugin), writable ? patch_writable : patch_readable, NULL); LILV_FOREACH (nodes, p, properties) { const LilvNode* property = lilv_nodes_get(properties, p); ControlID* record = NULL; if (!writable && lilv_world_ask( world, lilv_plugin_get_uri(plugin), patch_writable, property)) { // Find existing writable control for (size_t i = 0; i < jalv->controls.n_controls; ++i) { if (lilv_node_equals(jalv->controls.controls[i]->node, property)) { record = jalv->controls.controls[i]; record->is_readable = true; break; } } if (record) { continue; } } record = new_property_control( jalv->world, property, &jalv->nodes, &jalv->map, &jalv->forge); if (writable) { record->is_writable = true; } else { record->is_readable = true; } if (record->value_type) { add_control(&jalv->controls, record); } else { jalv_log(JALV_LOG_WARNING, "Parameter <%s> has unknown value type, ignored\n", lilv_node_as_string(record->node)); free(record); } } lilv_nodes_free(properties); lilv_node_free(patch_readable); lilv_node_free(patch_writable); } void jalv_set_control(Jalv* jalv, const ControlID* control, uint32_t size, LV2_URID type, const void* body) { if (control->type == PORT && type == jalv->forge.Float) { struct Port* port = &jalv->ports[control->index]; port->control = *(const float*)body; } else if (control->type == PROPERTY) { // Copy forge since it is used by process thread LV2_Atom_Forge forge = jalv->forge; LV2_Atom_Forge_Frame frame; uint8_t buf[MSG_BUFFER_SIZE]; lv2_atom_forge_set_buffer(&forge, buf, sizeof(buf)); lv2_atom_forge_object(&forge, &frame, 0, jalv->urids.patch_Set); lv2_atom_forge_key(&forge, jalv->urids.patch_property); lv2_atom_forge_urid(&forge, control->property); lv2_atom_forge_key(&forge, jalv->urids.patch_value); lv2_atom_forge_atom(&forge, size, type); lv2_atom_forge_write(&forge, body, size); const LV2_Atom* atom = lv2_atom_forge_deref(&forge, frame.ref); jalv_ui_write(jalv, jalv->control_in, lv2_atom_total_size(atom), jalv->urids.atom_eventTransfer, atom); } } void jalv_ui_instantiate(Jalv* jalv, const char* native_ui_type, void* parent) { #if USE_SUIL jalv->ui_host = suil_host_new(jalv_ui_write, jalv_ui_port_index, NULL, NULL); const LV2_Feature parent_feature = {LV2_UI__parent, parent}; const LV2_Feature instance_feature = { LV2_INSTANCE_ACCESS_URI, lilv_instance_get_handle(jalv->instance)}; const LV2_Feature data_feature = {LV2_DATA_ACCESS_URI, &jalv->features.ext_data}; const LV2_Feature idle_feature = {LV2_UI__idleInterface, NULL}; const LV2_Feature* ui_features[] = {&jalv->features.map_feature, &jalv->features.unmap_feature, &instance_feature, &data_feature, &jalv->features.log_feature, &parent_feature, &jalv->features.options_feature, &idle_feature, &jalv->features.request_value_feature, NULL}; const char* bundle_uri = lilv_node_as_uri(lilv_ui_get_bundle_uri(jalv->ui)); const char* binary_uri = lilv_node_as_uri(lilv_ui_get_binary_uri(jalv->ui)); char* bundle_path = lilv_file_uri_parse(bundle_uri, NULL); char* binary_path = lilv_file_uri_parse(binary_uri, NULL); jalv->ui_instance = suil_instance_new(jalv->ui_host, jalv, native_ui_type, lilv_node_as_uri(lilv_plugin_get_uri(jalv->plugin)), lilv_node_as_uri(lilv_ui_get_uri(jalv->ui)), lilv_node_as_uri(jalv->ui_type), bundle_path, binary_path, ui_features); lilv_free(binary_path); lilv_free(bundle_path); #endif } bool jalv_ui_is_resizable(Jalv* jalv) { if (!jalv->ui) { return false; } const LilvNode* s = lilv_ui_get_uri(jalv->ui); LilvNode* p = lilv_new_uri(jalv->world, LV2_CORE__optionalFeature); LilvNode* fs = lilv_new_uri(jalv->world, LV2_UI__fixedSize); LilvNode* nrs = lilv_new_uri(jalv->world, LV2_UI__noUserResize); LilvNodes* fs_matches = lilv_world_find_nodes(jalv->world, s, p, fs); LilvNodes* nrs_matches = lilv_world_find_nodes(jalv->world, s, p, nrs); lilv_nodes_free(nrs_matches); lilv_nodes_free(fs_matches); lilv_node_free(nrs); lilv_node_free(fs); lilv_node_free(p); return !fs_matches && !nrs_matches; } void jalv_ui_write(void* const jalv_handle, uint32_t port_index, uint32_t buffer_size, uint32_t protocol, const void* buffer) { Jalv* const jalv = (Jalv*)jalv_handle; if (protocol != 0 && protocol != jalv->urids.atom_eventTransfer) { jalv_log(JALV_LOG_ERR, "UI write with unsupported protocol %u (%s)\n", protocol, unmap_uri(jalv, protocol)); return; } if (port_index >= jalv->num_ports) { jalv_log(JALV_LOG_ERR, "UI write to invalid port index %u\n", port_index); return; } if (jalv->opts.dump && protocol == jalv->urids.atom_eventTransfer) { const LV2_Atom* atom = (const LV2_Atom*)buffer; char* str = sratom_to_turtle(jalv->sratom, &jalv->unmap, "jalv:", NULL, NULL, atom->type, atom->size, LV2_ATOM_BODY_CONST(atom)); jalv_ansi_start(stdout, 36); printf("\n## UI => Plugin (%u bytes) ##\n%s\n", atom->size, str); jalv_ansi_reset(stdout); free(str); } char buf[MSG_BUFFER_SIZE]; ControlChange* ev = (ControlChange*)buf; ev->index = port_index; ev->protocol = protocol; ev->size = buffer_size; memcpy(ev + 1, buffer, buffer_size); zix_ring_write(jalv->ui_events, buf, sizeof(ControlChange) + buffer_size); } void jalv_apply_ui_events(Jalv* jalv, uint32_t nframes) { if (!jalv->has_ui) { return; } ControlChange ev; const size_t space = zix_ring_read_space(jalv->ui_events); for (size_t i = 0; i < space; i += sizeof(ev) + ev.size) { zix_ring_read(jalv->ui_events, (char*)&ev, sizeof(ev)); char body[MSG_BUFFER_SIZE]; if (zix_ring_read(jalv->ui_events, body, ev.size) != ev.size) { jalv_log(JALV_LOG_ERR, "Failed to read from UI ring buffer\n"); break; } assert(ev.index < jalv->num_ports); struct Port* const port = &jalv->ports[ev.index]; if (ev.protocol == 0) { assert(ev.size == sizeof(float)); port->control = *(float*)body; } else if (ev.protocol == jalv->urids.atom_eventTransfer) { LV2_Evbuf_Iterator e = lv2_evbuf_end(port->evbuf); const LV2_Atom* const atom = (const LV2_Atom*)body; lv2_evbuf_write(&e, nframes, 0, atom->type, atom->size, (const uint8_t*)LV2_ATOM_BODY_CONST(atom)); } else { jalv_log( JALV_LOG_ERR, "Unknown control change protocol %u\n", ev.protocol); } } } uint32_t jalv_ui_port_index(void* const controller, const char* symbol) { Jalv* const jalv = (Jalv*)controller; struct Port* port = jalv_port_by_symbol(jalv, symbol); return port ? port->index : LV2UI_INVALID_PORT_INDEX; } void jalv_init_ui(Jalv* jalv) { // Set initial control port values for (uint32_t i = 0; i < jalv->num_ports; ++i) { if (jalv->ports[i].type == TYPE_CONTROL) { jalv_ui_port_event(jalv, i, sizeof(float), 0, &jalv->ports[i].control); } } if (jalv->control_in != (uint32_t)-1) { // Send patch:Get message for initial parameters/etc LV2_Atom_Forge forge = jalv->forge; LV2_Atom_Forge_Frame frame; uint8_t buf[MSG_BUFFER_SIZE]; lv2_atom_forge_set_buffer(&forge, buf, sizeof(buf)); lv2_atom_forge_object(&forge, &frame, 0, jalv->urids.patch_Get); const LV2_Atom* atom = lv2_atom_forge_deref(&forge, frame.ref); jalv_ui_write(jalv, jalv->control_in, lv2_atom_total_size(atom), jalv->urids.atom_eventTransfer, atom); lv2_atom_forge_pop(&forge, &frame); } } bool jalv_send_to_ui(Jalv* jalv, uint32_t port_index, uint32_t type, uint32_t size, const void* body) { // TODO: Be more disciminate about what to send char evbuf[sizeof(ControlChange) + sizeof(LV2_Atom)]; ControlChange* ev = (ControlChange*)evbuf; ev->index = port_index; ev->protocol = jalv->urids.atom_eventTransfer; ev->size = sizeof(LV2_Atom) + size; LV2_Atom* atom = (LV2_Atom*)(ev + 1); atom->type = type; atom->size = size; if (zix_ring_write_space(jalv->plugin_events) >= sizeof(evbuf) + size) { zix_ring_write(jalv->plugin_events, evbuf, sizeof(evbuf)); zix_ring_write(jalv->plugin_events, (const char*)body, size); return true; } jalv_log(JALV_LOG_ERR, "Plugin => UI buffer overflow\n"); return false; } bool jalv_run(Jalv* jalv, uint32_t nframes) { // Read and apply control change events from UI jalv_apply_ui_events(jalv, nframes); // Run plugin for this cycle lilv_instance_run(jalv->instance, nframes); // Process any worker replies jalv_worker_emit_responses(&jalv->state_worker, jalv->instance); jalv_worker_emit_responses(&jalv->worker, jalv->instance); // Notify the plugin the run() cycle is finished if (jalv->worker.iface && jalv->worker.iface->end_run) { jalv->worker.iface->end_run(jalv->instance->lv2_handle); } // Check if it's time to send updates to the UI jalv->event_delta_t += nframes; bool send_ui_updates = false; uint32_t update_frames = (uint32_t)(jalv->sample_rate / jalv->ui_update_hz); if (jalv->has_ui && (jalv->event_delta_t > update_frames)) { send_ui_updates = true; jalv->event_delta_t = 0; } return send_ui_updates; } int jalv_update(Jalv* jalv) { // Check quit flag and close if set if (zix_sem_try_wait(&jalv->done)) { jalv_frontend_close(jalv); return 0; } // Emit UI events ControlChange ev; const size_t space = zix_ring_read_space(jalv->plugin_events); for (size_t i = 0; i + sizeof(ev) < space; i += sizeof(ev) + ev.size) { // Read event header to get the size zix_ring_read(jalv->plugin_events, (char*)&ev, sizeof(ev)); // Resize read buffer if necessary jalv->ui_event_buf = realloc(jalv->ui_event_buf, ev.size); void* const buf = jalv->ui_event_buf; // Read event body zix_ring_read(jalv->plugin_events, (char*)buf, ev.size); if (jalv->opts.dump && ev.protocol == jalv->urids.atom_eventTransfer) { // Dump event in Turtle to the console LV2_Atom* atom = (LV2_Atom*)buf; char* str = sratom_to_turtle(jalv->ui_sratom, &jalv->unmap, "jalv:", NULL, NULL, atom->type, atom->size, LV2_ATOM_BODY(atom)); jalv_ansi_start(stdout, 35); printf("\n## Plugin => UI (%u bytes) ##\n%s\n", atom->size, str); jalv_ansi_reset(stdout); free(str); } jalv_ui_port_event(jalv, ev.index, ev.size, ev.protocol, buf); if (ev.protocol == 0 && jalv->opts.print_controls) { jalv_print_control(jalv, &jalv->ports[ev.index], *(float*)buf); } } return 1; } static bool jalv_apply_control_arg(Jalv* jalv, const char* s) { char sym[256]; float val = 0.0f; if (sscanf(s, "%[^=]=%f", sym, &val) != 2) { jalv_log(JALV_LOG_WARNING, "Ignoring invalid value `%s'\n", s); return false; } ControlID* control = jalv_control_by_symbol(jalv, sym); if (!control) { jalv_log( JALV_LOG_WARNING, "Ignoring value for unknown control `%s'\n", sym); return false; } jalv_set_control(jalv, control, sizeof(float), jalv->urids.atom_Float, &val); printf("%s = %f\n", sym, val); return true; } static void signal_handler(int ZIX_UNUSED(sig)) { zix_sem_post(exit_sem); } static void init_feature(LV2_Feature* const dest, const char* const URI, void* data) { dest->URI = URI; dest->data = data; } static void setup_signals(Jalv* const jalv) { exit_sem = &jalv->done; #if !defined(_WIN32) && USE_SIGACTION struct sigaction action; sigemptyset(&action.sa_mask); action.sa_flags = 0; action.sa_handler = signal_handler; sigaction(SIGINT, &action, NULL); sigaction(SIGTERM, &action, NULL); #else // May not work in combination with fgets in the console interface signal(SIGINT, signal_handler); signal(SIGTERM, signal_handler); #endif } static const LilvUI* jalv_select_custom_ui(const Jalv* const jalv) { const char* const native_ui_type_uri = jalv_frontend_ui_type(); if (jalv->opts.ui_uri) { // Specific UI explicitly requested by user LilvNode* uri = lilv_new_uri(jalv->world, jalv->opts.ui_uri); const LilvUI* ui = lilv_uis_get_by_uri(jalv->uis, uri); lilv_node_free(uri); return ui; } #if USE_SUIL if (native_ui_type_uri) { // Try to find an embeddable UI LilvNode* native_type = lilv_new_uri(jalv->world, native_ui_type_uri); LILV_FOREACH (uis, u, jalv->uis) { const LilvUI* ui = lilv_uis_get(jalv->uis, u); const LilvNode* type = NULL; const bool supported = lilv_ui_is_supported(ui, suil_ui_supported, native_type, &type); if (supported) { lilv_node_free(native_type); return ui; } } lilv_node_free(native_type); } #endif if (!native_ui_type_uri && jalv->opts.show_ui) { // Try to find a UI with ui:showInterface LILV_FOREACH (uis, u, jalv->uis) { const LilvUI* ui = lilv_uis_get(jalv->uis, u); const LilvNode* ui_node = lilv_ui_get_uri(ui); lilv_world_load_resource(jalv->world, ui_node); const bool supported = lilv_world_ask(jalv->world, ui_node, jalv->nodes.lv2_extensionData, jalv->nodes.ui_showInterface); lilv_world_unload_resource(jalv->world, ui_node); if (supported) { return ui; } } } return NULL; } int jalv_open(Jalv* const jalv, int* argc, char*** argv) { jalv->block_length = 4096; // Should be set by backend jalv->midi_buf_size = 1024; // Should be set by backend jalv->play_state = JALV_PAUSED; jalv->bpm = 120.0f; jalv->control_in = (uint32_t)-1; #if USE_SUIL suil_init(argc, argv, SUIL_ARG_NONE); #endif int ret = 0; if ((ret = jalv_frontend_init(argc, argv, &jalv->opts))) { jalv_close(jalv); return ret; } jalv->log.urids = &jalv->urids; jalv->log.tracing = jalv->opts.trace; jalv->symap = symap_new(); zix_sem_init(&jalv->symap_lock, 1); zix_sem_init(&jalv->work_lock, 1); jalv->map.handle = jalv; jalv->map.map = map_uri; init_feature(&jalv->features.map_feature, LV2_URID__map, &jalv->map); jalv->worker.lock = &jalv->work_lock; jalv->worker.exit = &jalv->exit; jalv->state_worker.lock = &jalv->work_lock; jalv->state_worker.exit = &jalv->exit; jalv->unmap.handle = jalv; jalv->unmap.unmap = unmap_uri; init_feature(&jalv->features.unmap_feature, LV2_URID__unmap, &jalv->unmap); lv2_atom_forge_init(&jalv->forge, &jalv->map); jalv->env = serd_env_new(NULL); serd_env_set_prefix_from_strings( jalv->env, (const uint8_t*)"patch", (const uint8_t*)LV2_PATCH_PREFIX); serd_env_set_prefix_from_strings( jalv->env, (const uint8_t*)"time", (const uint8_t*)LV2_TIME_PREFIX); serd_env_set_prefix_from_strings( jalv->env, (const uint8_t*)"xsd", (const uint8_t*)NS_XSD); jalv->sratom = sratom_new(&jalv->map); jalv->ui_sratom = sratom_new(&jalv->map); sratom_set_env(jalv->sratom, jalv->env); sratom_set_env(jalv->ui_sratom, jalv->env); #define MAP_URI(uri) symap_map(jalv->symap, (uri)) jalv->urids.atom_Float = MAP_URI(LV2_ATOM__Float); jalv->urids.atom_Int = MAP_URI(LV2_ATOM__Int); jalv->urids.atom_Object = MAP_URI(LV2_ATOM__Object); jalv->urids.atom_Path = MAP_URI(LV2_ATOM__Path); jalv->urids.atom_String = MAP_URI(LV2_ATOM__String); jalv->urids.atom_eventTransfer = MAP_URI(LV2_ATOM__eventTransfer); jalv->urids.bufsz_maxBlockLength = MAP_URI(LV2_BUF_SIZE__maxBlockLength); jalv->urids.bufsz_minBlockLength = MAP_URI(LV2_BUF_SIZE__minBlockLength); jalv->urids.bufsz_sequenceSize = MAP_URI(LV2_BUF_SIZE__sequenceSize); jalv->urids.log_Error = MAP_URI(LV2_LOG__Error); jalv->urids.log_Trace = MAP_URI(LV2_LOG__Trace); jalv->urids.log_Warning = MAP_URI(LV2_LOG__Warning); jalv->urids.midi_MidiEvent = MAP_URI(LV2_MIDI__MidiEvent); jalv->urids.param_sampleRate = MAP_URI(LV2_PARAMETERS__sampleRate); jalv->urids.patch_Get = MAP_URI(LV2_PATCH__Get); jalv->urids.patch_Put = MAP_URI(LV2_PATCH__Put); jalv->urids.patch_Set = MAP_URI(LV2_PATCH__Set); jalv->urids.patch_body = MAP_URI(LV2_PATCH__body); jalv->urids.patch_property = MAP_URI(LV2_PATCH__property); jalv->urids.patch_value = MAP_URI(LV2_PATCH__value); jalv->urids.time_Position = MAP_URI(LV2_TIME__Position); jalv->urids.time_bar = MAP_URI(LV2_TIME__bar); jalv->urids.time_barBeat = MAP_URI(LV2_TIME__barBeat); jalv->urids.time_beatUnit = MAP_URI(LV2_TIME__beatUnit); jalv->urids.time_beatsPerBar = MAP_URI(LV2_TIME__beatsPerBar); jalv->urids.time_beatsPerMinute = MAP_URI(LV2_TIME__beatsPerMinute); jalv->urids.time_frame = MAP_URI(LV2_TIME__frame); jalv->urids.time_speed = MAP_URI(LV2_TIME__speed); jalv->urids.ui_scaleFactor = MAP_URI(LV2_UI__scaleFactor); jalv->urids.ui_updateRate = MAP_URI(LV2_UI__updateRate); #undef MAP_URI #ifdef _WIN32 jalv->temp_dir = jalv_strdup("jalvXXXXXX"); _mktemp(jalv->temp_dir); #else char* templ = jalv_strdup("/tmp/jalv-XXXXXX"); jalv->temp_dir = jalv_strjoin(mkdtemp(templ), "/"); free(templ); #endif jalv->features.make_path.handle = jalv; jalv->features.make_path.path = jalv_make_path; init_feature(&jalv->features.make_path_feature, LV2_STATE__makePath, &jalv->features.make_path); jalv->features.sched.handle = &jalv->worker; jalv->features.sched.schedule_work = jalv_worker_schedule; init_feature( &jalv->features.sched_feature, LV2_WORKER__schedule, &jalv->features.sched); jalv->features.ssched.handle = &jalv->state_worker; jalv->features.ssched.schedule_work = jalv_worker_schedule; init_feature(&jalv->features.state_sched_feature, LV2_WORKER__schedule, &jalv->features.ssched); jalv->features.llog.handle = &jalv->log; jalv->features.llog.printf = jalv_printf; jalv->features.llog.vprintf = jalv_vprintf; init_feature(&jalv->features.log_feature, LV2_LOG__log, &jalv->features.llog); jalv->features.request_value.handle = jalv; init_feature(&jalv->features.request_value_feature, LV2_UI__requestValue, &jalv->features.request_value); zix_sem_init(&jalv->done, 0); zix_sem_init(&jalv->paused, 0); zix_sem_init(&jalv->worker.sem, 0); // Find all installed plugins LilvWorld* world = lilv_world_new(); lilv_world_load_all(world); jalv->world = world; const LilvPlugins* plugins = lilv_world_get_all_plugins(world); #define MAP_NODE(uri) lilv_new_uri(world, (uri)) // Cache URIs for concepts we'll use jalv->nodes.atom_AtomPort = MAP_NODE(LV2_ATOM__AtomPort); jalv->nodes.atom_Chunk = MAP_NODE(LV2_ATOM__Chunk); jalv->nodes.atom_Float = MAP_NODE(LV2_ATOM__Float); jalv->nodes.atom_Path = MAP_NODE(LV2_ATOM__Path); jalv->nodes.atom_Sequence = MAP_NODE(LV2_ATOM__Sequence); jalv->nodes.lv2_AudioPort = MAP_NODE(LV2_CORE__AudioPort); jalv->nodes.lv2_CVPort = MAP_NODE(LV2_CORE__CVPort); jalv->nodes.lv2_ControlPort = MAP_NODE(LV2_CORE__ControlPort); jalv->nodes.lv2_InputPort = MAP_NODE(LV2_CORE__InputPort); jalv->nodes.lv2_OutputPort = MAP_NODE(LV2_CORE__OutputPort); jalv->nodes.lv2_connectionOptional = MAP_NODE(LV2_CORE__connectionOptional); jalv->nodes.lv2_control = MAP_NODE(LV2_CORE__control); jalv->nodes.lv2_default = MAP_NODE(LV2_CORE__default); jalv->nodes.lv2_enumeration = MAP_NODE(LV2_CORE__enumeration); jalv->nodes.lv2_extensionData = MAP_NODE(LV2_CORE__extensionData); jalv->nodes.lv2_integer = MAP_NODE(LV2_CORE__integer); jalv->nodes.lv2_maximum = MAP_NODE(LV2_CORE__maximum); jalv->nodes.lv2_minimum = MAP_NODE(LV2_CORE__minimum); jalv->nodes.lv2_name = MAP_NODE(LV2_CORE__name); jalv->nodes.lv2_reportsLatency = MAP_NODE(LV2_CORE__reportsLatency); jalv->nodes.lv2_sampleRate = MAP_NODE(LV2_CORE__sampleRate); jalv->nodes.lv2_symbol = MAP_NODE(LV2_CORE__symbol); jalv->nodes.lv2_toggled = MAP_NODE(LV2_CORE__toggled); jalv->nodes.midi_MidiEvent = MAP_NODE(LV2_MIDI__MidiEvent); jalv->nodes.pg_group = MAP_NODE(LV2_PORT_GROUPS__group); jalv->nodes.pprops_logarithmic = MAP_NODE(LV2_PORT_PROPS__logarithmic); jalv->nodes.pprops_notOnGUI = MAP_NODE(LV2_PORT_PROPS__notOnGUI); jalv->nodes.pprops_rangeSteps = MAP_NODE(LV2_PORT_PROPS__rangeSteps); jalv->nodes.pset_Preset = MAP_NODE(LV2_PRESETS__Preset); jalv->nodes.pset_bank = MAP_NODE(LV2_PRESETS__bank); jalv->nodes.rdfs_comment = MAP_NODE(LILV_NS_RDFS "comment"); jalv->nodes.rdfs_label = MAP_NODE(LILV_NS_RDFS "label"); jalv->nodes.rdfs_range = MAP_NODE(LILV_NS_RDFS "range"); jalv->nodes.rsz_minimumSize = MAP_NODE(LV2_RESIZE_PORT__minimumSize); jalv->nodes.ui_showInterface = MAP_NODE(LV2_UI__showInterface); jalv->nodes.work_interface = MAP_NODE(LV2_WORKER__interface); jalv->nodes.work_schedule = MAP_NODE(LV2_WORKER__schedule); jalv->nodes.end = NULL; #undef MAP_NODE // Get plugin URI from loaded state or command line LilvState* state = NULL; LilvNode* plugin_uri = NULL; if (jalv->opts.load) { struct stat info; stat(jalv->opts.load, &info); if ((info.st_mode & S_IFMT) == S_IFDIR) { char* path = jalv_strjoin(jalv->opts.load, "/state.ttl"); state = lilv_state_new_from_file(jalv->world, &jalv->map, NULL, path); free(path); } else { state = lilv_state_new_from_file( jalv->world, &jalv->map, NULL, jalv->opts.load); } if (!state) { jalv_log(JALV_LOG_ERR, "Failed to load state from %s\n", jalv->opts.load); jalv_close(jalv); return -2; } plugin_uri = lilv_node_duplicate(lilv_state_get_plugin_uri(state)); } else if (*argc > 1) { plugin_uri = lilv_new_uri(world, (*argv)[*argc - 1]); } if (!plugin_uri) { plugin_uri = jalv_frontend_select_plugin(jalv); } if (!plugin_uri) { jalv_log(JALV_LOG_ERR, "Missing plugin URI, try lv2ls to list plugins\n"); jalv_close(jalv); return -3; } // Find plugin printf("Plugin: %s\n", lilv_node_as_string(plugin_uri)); jalv->plugin = lilv_plugins_get_by_uri(plugins, plugin_uri); lilv_node_free(plugin_uri); if (!jalv->plugin) { jalv_log(JALV_LOG_ERR, "Failed to find plugin\n"); jalv_close(jalv); return -4; } // Load preset, if specified if (jalv->opts.preset) { LilvNode* preset = lilv_new_uri(jalv->world, jalv->opts.preset); jalv_load_presets(jalv, NULL, NULL); state = lilv_state_new_from_world(jalv->world, &jalv->map, preset); jalv->preset = state; lilv_node_free(preset); if (!state) { jalv_log(JALV_LOG_ERR, "Failed to find preset <%s>\n", jalv->opts.preset); jalv_close(jalv); return -5; } } // Check for thread-safe state restore() method LilvNode* state_threadSafeRestore = lilv_new_uri(jalv->world, LV2_STATE__threadSafeRestore); if (lilv_plugin_has_feature(jalv->plugin, state_threadSafeRestore)) { jalv->safe_restore = true; } lilv_node_free(state_threadSafeRestore); if (!state) { // Not restoring state, load the plugin as a preset to get default state = lilv_state_new_from_world( jalv->world, &jalv->map, lilv_plugin_get_uri(jalv->plugin)); } // Get a plugin UI jalv->uis = lilv_plugin_get_uis(jalv->plugin); if (!jalv->opts.generic_ui) { if ((jalv->ui = jalv_select_custom_ui(jalv))) { #if USE_SUIL const char* host_type_uri = jalv_frontend_ui_type(); if (host_type_uri) { LilvNode* host_type = lilv_new_uri(jalv->world, host_type_uri); if (!lilv_ui_is_supported( jalv->ui, suil_ui_supported, host_type, &jalv->ui_type)) { jalv->ui = NULL; } lilv_node_free(host_type); } #endif } } // Create ringbuffers for UI if necessary if (jalv->ui) { printf("UI: %s\n", lilv_node_as_uri(lilv_ui_get_uri(jalv->ui))); } else { printf("UI: None\n"); } // Create port and control structures jalv_create_ports(jalv); jalv_create_controls(jalv, true); jalv_create_controls(jalv, false); if (!(jalv->backend = jalv_backend_init(jalv))) { jalv_log(JALV_LOG_ERR, "Failed to connect to audio system\n"); jalv_close(jalv); return -6; } printf("Sample rate: %u Hz\n", (uint32_t)jalv->sample_rate); printf("Block length: %u frames\n", jalv->block_length); printf("MIDI buffers: %zu bytes\n", jalv->midi_buf_size); if (jalv->opts.buffer_size == 0) { /* The UI ring is fed by plugin output ports (usually one), and the UI updates roughly once per cycle. The ring size is a few times the size of the MIDI output to give the UI a chance to keep up. The UI should be able to keep up with 4 cycles, and tests show this works for me, but this value might need increasing to avoid overflows. */ jalv->opts.buffer_size = jalv->midi_buf_size * N_BUFFER_CYCLES; } if (!jalv->opts.update_rate) { // Calculate a reasonable UI update frequency jalv->ui_update_hz = jalv_frontend_refresh_rate(jalv); } else { // Use user-specified UI update rate jalv->ui_update_hz = jalv->opts.update_rate; jalv->ui_update_hz = MAX(1.0f, jalv->ui_update_hz); } if (!jalv->opts.scale_factor) { // Calculate the monitor's scale factor jalv->ui_scale_factor = jalv_frontend_scale_factor(jalv); } else { // Use user-specified UI scale factor jalv->ui_scale_factor = jalv->opts.scale_factor; } // The UI can only go so fast, clamp to reasonable limits jalv->ui_update_hz = MIN(60, jalv->ui_update_hz); jalv->opts.buffer_size = MAX(4096, jalv->opts.buffer_size); printf("Comm buffers: %u bytes\n", jalv->opts.buffer_size); printf("Update rate: %.01f Hz\n", jalv->ui_update_hz); printf("Scale factor: %.01f\n", jalv->ui_scale_factor); // Build options array to pass to plugin const LV2_Options_Option options[ARRAY_SIZE(jalv->features.options)] = { {LV2_OPTIONS_INSTANCE, 0, jalv->urids.param_sampleRate, sizeof(float), jalv->urids.atom_Float, &jalv->sample_rate}, {LV2_OPTIONS_INSTANCE, 0, jalv->urids.bufsz_minBlockLength, sizeof(int32_t), jalv->urids.atom_Int, &jalv->block_length}, {LV2_OPTIONS_INSTANCE, 0, jalv->urids.bufsz_maxBlockLength, sizeof(int32_t), jalv->urids.atom_Int, &jalv->block_length}, {LV2_OPTIONS_INSTANCE, 0, jalv->urids.bufsz_sequenceSize, sizeof(int32_t), jalv->urids.atom_Int, &jalv->midi_buf_size}, {LV2_OPTIONS_INSTANCE, 0, jalv->urids.ui_updateRate, sizeof(float), jalv->urids.atom_Float, &jalv->ui_update_hz}, {LV2_OPTIONS_INSTANCE, 0, jalv->urids.ui_scaleFactor, sizeof(float), jalv->urids.atom_Float, &jalv->ui_scale_factor}, {LV2_OPTIONS_INSTANCE, 0, 0, 0, 0, NULL}}; memcpy(jalv->features.options, options, sizeof(jalv->features.options)); init_feature(&jalv->features.options_feature, LV2_OPTIONS__options, (void*)jalv->features.options); init_feature( &jalv->features.safe_restore_feature, LV2_STATE__threadSafeRestore, NULL); // Create Plugin <=> UI communication buffers jalv->ui_events = zix_ring_new(jalv->opts.buffer_size); jalv->plugin_events = zix_ring_new(jalv->opts.buffer_size); zix_ring_mlock(jalv->ui_events); zix_ring_mlock(jalv->plugin_events); // Build feature list for passing to plugins const LV2_Feature* const features[] = {&jalv->features.map_feature, &jalv->features.unmap_feature, &jalv->features.sched_feature, &jalv->features.log_feature, &jalv->features.options_feature, &static_features[0], &static_features[1], &static_features[2], &static_features[3], NULL}; jalv->feature_list = (const LV2_Feature**)calloc(1, sizeof(features)); if (!jalv->feature_list) { jalv_log(JALV_LOG_ERR, "Failed to allocate feature list\n"); jalv_close(jalv); return -7; } memcpy(jalv->feature_list, features, sizeof(features)); // Check that any required features are supported LilvNodes* req_feats = lilv_plugin_get_required_features(jalv->plugin); LILV_FOREACH (nodes, f, req_feats) { const char* uri = lilv_node_as_uri(lilv_nodes_get(req_feats, f)); if (!feature_is_supported(jalv, uri)) { jalv_log(JALV_LOG_ERR, "Feature %s is not supported\n", uri); jalv_close(jalv); return -8; } } lilv_nodes_free(req_feats); // Instantiate the plugin jalv->instance = lilv_plugin_instantiate( jalv->plugin, jalv->sample_rate, jalv->feature_list); if (!jalv->instance) { jalv_log(JALV_LOG_ERR, "Failed to instantiate plugin.\n"); jalv_close(jalv); return -9; } // Point things to the instance that require it jalv->features.ext_data.data_access = lilv_instance_get_descriptor(jalv->instance)->extension_data; jalv->worker.handle = jalv->instance->lv2_handle; jalv->state_worker.handle = jalv->instance->lv2_handle; printf("\n"); if (!jalv->buf_size_set) { jalv_allocate_port_buffers(jalv); } // Create workers if necessary if (lilv_plugin_has_extension_data(jalv->plugin, jalv->nodes.work_interface)) { const LV2_Worker_Interface* iface = (const LV2_Worker_Interface*)lilv_instance_get_extension_data( jalv->instance, LV2_WORKER__interface); jalv_worker_init(&jalv->worker, iface, true); if (jalv->safe_restore) { jalv_worker_init(&jalv->state_worker, iface, false); } } // Apply loaded state to plugin instance if necessary if (state) { jalv_apply_state(jalv, state); lilv_state_free(state); } if (jalv->opts.controls) { for (char** c = jalv->opts.controls; *c; ++c) { jalv_apply_control_arg(jalv, *c); } } // Create Jack ports and connect plugin ports to buffers for (uint32_t i = 0; i < jalv->num_ports; ++i) { jalv_backend_activate_port(jalv, i); } // Print initial control values for (size_t i = 0; i < jalv->controls.n_controls; ++i) { ControlID* control = jalv->controls.controls[i]; if (control->type == PORT && control->is_writable) { struct Port* port = &jalv->ports[control->index]; jalv_print_control(jalv, port, port->control); } } // Activate plugin lilv_instance_activate(jalv->instance); // Discover UI jalv->has_ui = jalv_frontend_discover(jalv); // Activate Jack jalv_backend_activate(jalv); jalv->play_state = JALV_RUNNING; return 0; } int jalv_close(Jalv* const jalv) { jalv->exit = true; // Terminate the worker jalv_worker_finish(&jalv->worker); // Deactivate audio if (jalv->backend) { jalv_backend_deactivate(jalv); jalv_backend_close(jalv); } // Free event port buffers for (uint32_t i = 0; i < jalv->num_ports; ++i) { if (jalv->ports[i].evbuf) { lv2_evbuf_free(jalv->ports[i].evbuf); } } // Destroy the worker jalv_worker_destroy(&jalv->worker); if (jalv->safe_restore) { jalv_worker_destroy(&jalv->state_worker); } // Deactivate plugin #if USE_SUIL suil_instance_free(jalv->ui_instance); #endif if (jalv->instance) { lilv_instance_deactivate(jalv->instance); lilv_instance_free(jalv->instance); } // Clean up free(jalv->ports); zix_ring_free(jalv->ui_events); zix_ring_free(jalv->plugin_events); for (LilvNode** n = (LilvNode**)&jalv->nodes; *n; ++n) { lilv_node_free(*n); } symap_free(jalv->symap); zix_sem_destroy(&jalv->symap_lock); #if USE_SUIL suil_host_free(jalv->ui_host); #endif for (unsigned i = 0; i < jalv->controls.n_controls; ++i) { ControlID* const control = jalv->controls.controls[i]; lilv_node_free(control->node); lilv_node_free(control->symbol); lilv_node_free(control->label); lilv_node_free(control->group); lilv_node_free(control->min); lilv_node_free(control->max); lilv_node_free(control->def); free(control); } free(jalv->controls.controls); sratom_free(jalv->sratom); sratom_free(jalv->ui_sratom); serd_env_free(jalv->env); lilv_uis_free(jalv->uis); lilv_world_free(jalv->world); zix_sem_destroy(&jalv->done); remove(jalv->temp_dir); free(jalv->temp_dir); free(jalv->ui_event_buf); free(jalv->feature_list); free(jalv->opts.name); free(jalv->opts.load); free(jalv->opts.controls); return 0; } int main(int argc, char** argv) { Jalv jalv; memset(&jalv, '\0', sizeof(Jalv)); if (jalv_open(&jalv, &argc, &argv)) { return EXIT_FAILURE; } // Set up signal handlers setup_signals(&jalv); // Run UI (or prompt at console) jalv_frontend_open(&jalv); // Wait for finish signal from UI or signal handler zix_sem_wait(&jalv.done); return jalv_close(&jalv); }