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author | David Robillard <d@drobilla.net> | 2008-01-09 02:25:46 +0000 |
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committer | David Robillard <d@drobilla.net> | 2008-01-09 02:25:46 +0000 |
commit | 1eb22cb021127413173ae0e993cf55ea90b942d4 (patch) | |
tree | 00cac38a29bd9df4387f799457530557ce55870b /slv2/lv2.h | |
parent | 6d41495d8bd30f6e7e2383e07baed476791fd0f3 (diff) | |
download | lilv-1eb22cb021127413173ae0e993cf55ea90b942d4.tar.gz lilv-1eb22cb021127413173ae0e993cf55ea90b942d4.tar.bz2 lilv-1eb22cb021127413173ae0e993cf55ea90b942d4.zip |
SLV2 0.4.2.
git-svn-id: http://svn.drobilla.net/lad/slv2@1040 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'slv2/lv2.h')
-rw-r--r-- | slv2/lv2.h | 392 |
1 files changed, 0 insertions, 392 deletions
diff --git a/slv2/lv2.h b/slv2/lv2.h deleted file mode 100644 index 8241cc6..0000000 --- a/slv2/lv2.h +++ /dev/null @@ -1,392 +0,0 @@ -/* LV2 - LADSPA (Linux Audio Developer's Simple Plugin API) Version 2.0 - * *** PROVISIONAL Revision 1.0beta7 (2007-11-14) *** - * - * Copyright (C) 2000-2002 Richard W.E. Furse, Paul Barton-Davis, - * Stefan Westerfeld. - * Copyright (C) 2006-2007 Steve Harris, Dave Robillard. - * - * This header is free software; you can redistribute it and/or modify it - * under the terms of the GNU Lesser General Public License as published - * by the Free Software Foundation; either version 2.1 of the License, - * or (at your option) any later version. - * - * This header is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 - * USA. - */ - -#ifndef LV2_H_INCLUDED -#define LV2_H_INCLUDED - -#include <stdint.h> - -#ifdef __cplusplus -extern "C" { -#endif - - -/* ************************************************************************* */ - - -/** @file lv2.h - * - * Revision: 1.0beta7 - * - * == Overview == - * - * There are a large number of open source and free software synthesis - * packages in use or development at this time. This API ('LV2') - * attempts to give programmers the ability to write simple 'plugin' - * audio processors in C/C++ and link them dynamically ('plug') into - * a range of these packages ('hosts'). It should be possible for any - * host and any plugin to communicate completely through this interface. - * - * This API is deliberately as short and simple as possible. - * The information required to use a plugin is in a companion data - * (RDF) file. The shared library portion of the API (defined in this - * header) does not contain enough information to make use of the plugin - * possible - the data file is mandatory. - * - * Plugins are expected to distinguish between control rate and audio - * rate data (or other types of data defined by extensions). Plugins have - * 'ports' that are inputs or outputs and each plugin is 'run' for a 'block' - * corresponding to a short time interval measured in samples. Audio rate - * data is communicated using arrays with one element per sample processed, - * allowing a block of audio to be processed by the plugin in a single - * pass. Control rate data is communicated using single values. Control - * rate data has a single value at the start of a call to the 'run()' - * function, and may be considered to remain this value for its duration. - * Thus the 'control rate' is determined by the block size, controlled by - * the host. The plugin may assume that all its input and output ports have - * been connected to the relevant data location (see the 'connect_port()' - * function below) before it is asked to run, unless the port has been set - * 'connection optional' in the plugin's data file. - * - * Plugins will reside in shared object files suitable for dynamic linking - * by dlopen() and family. The file will provide a number of 'plugin - * types' that can be used to instantiate actual plugins (sometimes known - * as 'plugin instances') that can be connected together to perform tasks. - * The host can access these plugin types using the lv2_descriptor() - * function. - * - * This API contains very limited error-handling. - * - * == Threading rules == - * - * Certain hosts may need to call the functions provided by a plugin from - * multiple threads. For this to be safe, the plugin must be written so that - * those functions can be executed simultaneously without problems. - * To facilitate this, the functions provided by a plugin are divided into - * classes: - * - * - Discovery class: lv2_descriptor(), extension_data() - * - Instantiation class: instantiate(), cleanup(), activate(), deactivate() - * - Audio class: run(), connect_port() - * - * Extensions to this specification which add new functions MUST declare in - * which of these classes the functions belong, or define new classes for them. - * The rules that hosts must follow are these: - * - * - When a function from the Discovery class is running, no other - * functions in the same shared object file may run. - * - When a function from the Instantiation class is running for a plugin - * instance, no other functions for that instance may run. - * - When a function is running for a plugin instance, no other - * function in the same class may run for that instance. - * - * Any simultaneous calls that are not explicitly forbidden by these rules - * are allowed. For example, a host may call run() for two different plugin - * instances simultaneously. - */ - - -/* ************************************************************************* */ - - -/** Plugin Handle. - * - * This plugin handle indicates a particular instance of the plugin - * concerned. It is valid to compare this to NULL (0 for C++) but - * otherwise the host MUST NOT attempt to interpret it. The plugin - * may use it to reference internal instance data. */ -typedef void * LV2_Handle; - - -/* ************************************************************************* */ - - -/** Feature data. - * - * These are passed to a plugin's instantiate method to represent a special - * feature the host has which the plugin may depend on. This is to allow - * extensions to the LV2 specification without causing any breakage. - * Extensions may specify what data needs to be passed here. The base - * LV2 specification does not define any features; hosts are not required - * to use this facility. */ -typedef struct _LV2_Feature { - /** A globally unique, case-sensitive identifier for this feature. - * - * This MUST be defined in the specification of any LV2 extension which - * defines a host feature. */ - const char * URI; - - /** Pointer to arbitrary data. - * - * This is to allow hosts to pass data to a plugin (simple values, data - * structures, function pointers, etc) as part of a 'feature'. The LV2 - * specification makes no restrictions on the contents of this data. - * The data here MUST be cleary defined by the LV2 extension which defines - * this feature. - * If no data is required, this may be set to NULL. */ - void * data; -} LV2_Feature; - - -/* ************************************************************************* */ - - -/** Descriptor for a Type of Plugin. - * - * This structure is used to describe a plugin type. It provides a number - * of functions to instantiate it, link it to buffers and run it. */ -typedef struct _LV2_Descriptor { - - /** A globally unique, case-sensitive identifier for this plugin type. - * - * All plugins with the same URI MUST be compatible in terms of 'port - * signature', meaning they have the same number of ports, same port - * shortnames, and roughly the same functionality. URIs should - * probably contain a version number (or similar) for this reason. - * - * Rationale: When serializing session/patch/etc files, hosts MUST - * refer to a loaded plugin by the plugin URI only. In the future - * loading a plugin with this URI MUST yield a plugin with the - * same ports (etc) which is 100% compatible. */ - const char * URI; - - /** Function pointer that instantiates a plugin. - * - * A handle is returned indicating the new plugin instance. The - * instantiation function accepts a sample rate as a parameter as well - * as the plugin descriptor from which this instantiate function was - * found. This function must return NULL if instantiation fails. - * - * bundle_path is a string of the path to the LV2 bundle which contains - * this plugin binary. It MUST include the trailing directory separator - * (e.g. '/') so that BundlePath + filename gives the path to a file - * in the bundle. - * - * features is a NULL terminated array of LV2_Feature structs which - * represent the features the host supports. Plugins may refuse to - * instantiate if required features are not found here (however hosts - * SHOULD NOT use this as a discovery mechanism, instead reading the - * data file before attempting to instantiate the plugin). This array - * must always exist; if a host has no features, it MUST pass a single - * element array containing NULL (to simplify plugins). - * - * Note that instance initialisation should generally occur in - * activate() rather than here. If a host calls instantiate, it MUST - * call cleanup() at some point in the future. */ - LV2_Handle (*instantiate)(const struct _LV2_Descriptor * descriptor, - double sample_rate, - const char * bundle_path, - const LV2_Feature *const * features); - - /** Function pointer that connects a port on a plugin instance to a memory - * location where the block of data for the port will be read/written. - * - * The data location is expected to be of the type defined in the - * plugin's data file (e.g. an array of float for an lv2:AudioPort). - * Memory issues are managed by the host. The plugin must read/write - * the data at these locations every time run() is called, data - * present at the time of this connection call MUST NOT be - * considered meaningful. - * - * The host MUST NOT try to connect a data buffer to a port index - * that is not defined in the RDF data for the plugin. If it does, - * the plugin's behaviour is undefined. - * - * connect_port() may be called more than once for a plugin instance - * to allow the host to change the buffers that the plugin is reading - * or writing. These calls may be made before or after activate() - * or deactivate() calls. Note that there may be realtime constraints - * on connect_port (see lv2:hardRTCapable in lv2.ttl). - * - * connect_port() MUST be called at least once for each port before - * run() is called. The plugin must pay careful attention to the block - * size passed to the run function as the block allocated may only just - * be large enough to contain the block of data (typically samples), and - * is not guaranteed to be constant. - * - * Plugin writers should be aware that the host may elect to use the - * same buffer for more than one port and even use the same buffer for - * both input and output (see lv2:inPlaceBroken in lv2.ttl). - * However, overlapped buffers or use of a single buffer for both - * audio and control data may result in unexpected behaviour. - * - * If the plugin has the feature lv2:hardRTCapable then there are - * various things that the plugin MUST NOT do within the connect_port() - * function (see lv2.ttl). */ - void (*connect_port)(LV2_Handle instance, - uint32_t port, - void * data_location); - - /** Function pointer that initialises a plugin instance and activates - * it for use. - * - * This is separated from instantiate() to aid real-time support and so - * that hosts can reinitialise a plugin instance by calling deactivate() - * and then activate(). In this case the plugin instance must reset all - * state information dependent on the history of the plugin instance - * except for any data locations provided by connect_port(). If there - * is nothing for activate() to do then the plugin writer may provide - * a NULL rather than an empty function. - * - * When present, hosts MUST call this function once before run() - * is called for the first time. This call SHOULD be made as close - * to the run() call as possible and indicates to real-time plugins - * that they are now live, however plugins MUST NOT rely on a prompt - * call to run() after activate(). activate() may not be called again - * unless deactivate() is called first (after which activate() may be - * called again, followed by deactivate, etc. etc.). If a host calls - * activate, it MUST call deactivate at some point in the future. - * - * Note that connect_port() may be called before or after a call to - * activate(). */ - void (*activate)(LV2_Handle instance); - - /** Function pointer that runs a plugin instance for a block. - * - * Two parameters are required: the first is a handle to the particular - * instance to be run and the second indicates the block size (in - * samples) for which the plugin instance may run. - * - * Note that if an activate() function exists then it must be called - * before run(). If deactivate() is called for a plugin instance then - * the plugin instance may not be reused until activate() has been - * called again. - * - * If the plugin has the feature lv2:hardRTCapable then there are - * various things that the plugin MUST NOT do within the run() - * function (see lv2.ttl). */ - void (*run)(LV2_Handle instance, - uint32_t sample_count); - - /** This is the counterpart to activate() (see above). If there is - * nothing for deactivate() to do then the plugin writer may provide - * a NULL rather than an empty function. - * - * Hosts must deactivate all activated units after they have been run() - * for the last time. This call SHOULD be made as close to the last - * run() call as possible and indicates to real-time plugins that - * they are no longer live, however plugins MUST NOT rely on prompt - * deactivation. Note that connect_port() may be called before or - * after a call to deactivate(). - * - * Note that deactivation is not similar to pausing as the plugin - * instance will be reinitialised when activate() is called to reuse it. - * Hosts MUST NOT call deactivate() unless activate() was previously - * called. */ - void (*deactivate)(LV2_Handle instance); - - /** This is the counterpart to instantiate() (see above). Once an instance - * of a plugin has been finished with it can be deleted using this - * function. The instance handle passed ceases to be valid after - * this call. - * - * If activate() was called for a plugin instance then a corresponding - * call to deactivate() MUST be made before cleanup() is called. - * Hosts MUST NOT call cleanup() unless instantiate() was previously - * called. */ - void (*cleanup)(LV2_Handle instance); - - /** Function pointer that can be used to return additional instance data for - * a plugin defined by some extenion (e.g. a struct containing additional - * function pointers). - * - * The actual type and meaning of the returned object MUST be specified - * precisely by the extension if it defines any extra data. If a particular - * extension does not define extra instance data, this function MUST return - * NULL for that extension's URI. If a plugin does not support any - * extensions that define extra instance data, this function pointer may be - * set to NULL rather than providing an empty function. - * - * The only parameter is the URI of the extension. The plugin MUST return - * NULL if it does not support the extension, but hosts SHOULD NOT use this - * as a discovery method (e.g. hosts should only call this function for - * extensions known to be supported by the plugin from the data file). - * - * The host is never responsible for freeing the returned value. - * - * NOTE: This function should return a struct (likely containing function - * pointers) and NOT a direct function pointer. Standard C and C++ do not - * allow type casts from void* to a function pointer type. To provide - * additional functions a struct should be returned containing the extra - * function pointers (which is valid standard code, and a much better idea - * for extensibility anyway). */ - const void* (*extension_data)(const char * uri); - -} LV2_Descriptor; - - -/* ****************************************************************** */ - - -/** Accessing Plugin Types. - * - * The exact mechanism by which plugins are loaded is host-dependent, - * however all most hosts will need to know is the URI of the plugin they - * wish to load. The environment variable LV2_PATH, if present, should - * contain a colon-separated path indicating directories (containing - * plugin bundle subdirectories) that should be searched (in order) - * for plugins. It is expected that hosts will use a library to provide - * this functionality. - * - * A plugin programmer must include a function called "lv2_descriptor" - * with the following function prototype within the shared object - * file. This function will have C-style linkage (if you are using - * C++ this is taken care of by the 'extern "C"' clause at the top of - * the file). - * - * A host will find the plugin shared object file by one means or another, - * find the lv2_descriptor() function, call it, and proceed from there. - * - * Plugin types are accessed by index (not ID) using values from 0 - * upwards. Out of range indexes must result in this function returning - * NULL, so the plugin count can be determined by checking for the least - * index that results in NULL being returned. Index has no meaning, - * hosts MUST NOT depend on it remaining constant (ie when serialising) - * in any way. */ -const LV2_Descriptor * lv2_descriptor(uint32_t index); - - -/** Datatype corresponding to the lv2_descriptor() function. */ -typedef const LV2_Descriptor * -(*LV2_Descriptor_Function)(uint32_t index); - - -/* ******************************************************************** */ - - -/* Put this (LV2_SYMBOL_EXPORT) before any functions that are to be loaded - * by the host as a symbol from the dynamic library. - */ -#ifdef WIN32 -#define LV2_SYMBOL_EXPORT __declspec(dllexport) -#else -#define LV2_SYMBOL_EXPORT -#endif - - -#ifdef __cplusplus -} -#endif - -#endif /* LV2_H_INCLUDED */ - |